This PR adds a new Vim compiler file specifically for use with Cargo. It passes all arguments through, so commands like `:make build`, `:make clean`, and `:make run` all work as expected.
It also adds a quickfix autocommand for fixing the paths before populating the error list. `cargo build` reports errors with file paths that are relative to Cargo.toml, so if you're further down in the project tree, then trying to open the error will result in a blank buffer because Vim treats that path as relative to the working directory instead. With this fix, the paths work properly no matter where you are in the project.
Right now, libuv will **always** be built for the host system (at least when building on OSX) because the information about the cross compiler is never actually passed to GYP. I don't know how anybody has been managing to build cross compilers with this.
Note that, at least on OSX, there is a bug in GYP that will send clang flags to non-clang compilers and it will still attempt to use Xcode's libtool, so this doesn't completely fix the problem of cross-compiling on an OSX host, but it's a start.
When I fixed the previous issue with rational rounding, I had introduced a regression. There was also an overflow bug introduced for fixed-precision rationals. This patch corrects both bugs.
Because I'm still 😷😷😷 , I figured some mindless tasks would be better than trying to finish the ownership guide.
The manual has long been waiting for some ❤️❤️❤️ , and so I gave it a quick once-over. I made small commits in case any of the changes are a bit weird, I mostly did a few things:
1. changed 'manual' to 'reference.' I feel like this name is better. If it's not, It's not a huge deal. it shouldn't be `rust.md` though.
2. word wrapped everything appropriately. Changes 1&2 are in the first commit, so that its' easier to see the changes in the later ones.
3. fixed other small style issues
4. removed references to things that are in the standard library, and not the language itself
There's still lots of gross in here, but I didn't want to pile on too too many changes.
/cc @brson @nikomatsakis
See: http://doc.rust-lang.org/std/from_str/trait.FromStr.html
```
let input_num = from_str::<Option<uint>>("5");
```
```
<anon>:2:21: 2:45 error: failed to find an implementation of trait std::from_str::FromStr for core::option::Option<uint>
<anon>:2 let input_num = from_str::<Option<uint>>("5");
^~~~~~~~~~~~~~~~~~~~~~~~
```
While reading the intro, I was confused as to why there were two variables named "numbers". Unless I'm mistaken and it's not necessary, let's get rid of it to make it clearer.
This breaks code like:
struct Foo {
...
}
pub fn make_foo() -> Foo {
...
}
Change this code to:
pub struct Foo { // note `pub`
...
}
pub fn make_foo() -> Foo {
...
}
The `visible_private_types` lint has been removed, since it is now an
error to attempt to expose a private type in a public API.
Closes#16463.
RFC #48.
[breaking-change]
r? @alexcrichton
This breaks code like:
struct Foo {
...
}
pub fn make_foo() -> Foo {
...
}
Change this code to:
pub struct Foo { // note `pub`
...
}
pub fn make_foo() -> Foo {
...
}
The `visible_private_types` lint has been removed, since it is now an
error to attempt to expose a private type in a public API. In its place
a `#[feature(visible_private_types)]` gate has been added.
Closes#16463.
RFC #48.
[breaking-change]
Closes#17185.
The stability lint will now check code generated by macro expansion. It will allow to detect :
- arguments passed to macros using deprecated (and others) items
- macro expansion generating code using deprecated items due to its arguments (hence the second commit, fixing such issue found in libcollections)
Checking is still done at expansion, but it will also detect a macro explicitly using a deprecated item in its definition.
- Don't attempt to autoderef `!`. The `Deref`/`DerefMut` trait lookup would generate a bunch of unhelpful error spew.
- Don't allow explicit deref of `!`, since later passes just ICE. This closes issue #17373
- Don't allow explicit index of `!`, since later passes just ICE. There does not seem to be an issue associated with this
This is just true of all of Rust, and doesn't make a lot of sense now.
Especially as we move towards finalizing things, I think it's time for
this to go.
There are currently two huge problems with the indent file:
1. Long list-like things cannot be indented. See #14446 for one example. Another one is long enums with over 100 lines, including comments. The indentation process stops after 100 lines and the rest is in column 0.
2. In certain files, opening a new line at mod level is extremely slow. See [this](https://github.com/mahkoh/posix.rs/blob/master/src/unistd/mod.rs) for an example. Opening a line at the very end and holing \<cr> down will freeze vim temporarily.
The reason for 1. is that cindent doesn't properly indent things that end with a `,` and the indent file tries to work around this by using the indentation of the previous line. It does this by recursively calling a function on the previous lines until it reaches the start of the block. Naturally O(n^2) function calls don't scale very well. Instead of recalculating the indentation of the previous line, we will now simply use the given indentation of the previous line and let the user deal with the rest. This is sufficient unless the user manually mis-indents a line.
The reason for 2. seems to be function calls of the form
```
searchpair('{\|(', '', '}\|)', 'nbW', 's:is_string_comment(line("."), col("."))')
```
I've no idea what this even does or why it is there since I cannot reproduce the mistake cindent is supposed to make without this fix. Therefore I've simply removed that part.