vectors are not in the language

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Steve Klabnik 2014-09-19 17:02:54 -04:00
parent c94d479a90
commit 64813d33d8

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@ -2810,9 +2810,8 @@ array_expr : '[' "mut" ? vec_elems? ']' ;
array_elems : [expr [',' expr]*] | [expr ',' ".." expr] ;
```
An [array](#vector,-array,-and-slice-types) _expression_ is written by
enclosing zero or more comma-separated expressions of uniform type in square
brackets.
An [array](#array,-and-slice-types) _expression_ is written by enclosing zero
or more comma-separated expressions of uniform type in square brackets.
In the `[expr ',' ".." expr]` form, the expression after the `".."` must be a
constant expression that can be evaluated at compile time, such as a
@ -2831,7 +2830,7 @@ constant expression that can be evaluated at compile time, such as a
idx_expr : expr '[' expr ']' ;
```
[Array](#vector,-array,-and-slice-types)-typed expressions can be indexed by
[Array](#array,-and-slice-types)-typed expressions can be indexed by
writing a square-bracket-enclosed expression (the index) after them. When the
array is mutable, the resulting [lvalue](#lvalues,-rvalues-and-temporaries) can
be assigned to.
@ -3551,23 +3550,17 @@ let (a, b) = p;
assert!(b != "world");
```
### Vector, Array, and Slice types
### Array, and Slice types
Rust has three different types for a list of items:
Rust has two different types for a list of items:
* `Vec<T>`, a 'vector'
* `[T ..N]`, an 'array'
* `&[T]`, a 'slice'.
A vector is a heap-allocated list of `T`. A vector has ownership over the data
inside of it. It is also able to grow and change in size. It's important to
note that `Vec<T>` is a library type, it's not actually part of the core
language.
An array has a fixed size, and can be allocated on either the stack or the
heap.
A slice is a 'view' into a vector or array. It doesn't own the data it points
A slice is a 'view' into an array. It doesn't own the data it points
to, it borrows it.
An example of each kind:
@ -3581,8 +3574,8 @@ let s: &[int] = vec.as_slice();
As you can see, the `vec!` macro allows you to create a `Vec<T>` easily. The
`vec!` macro is also part of the standard library, rather than the language.
All in-bounds elements of vectors, arrays, and slices are always initialized,
and access to a vector, array, or slice is always bounds-checked.
All in-bounds elements of arrays, and slices are always initialized, and access
to an array or slice is always bounds-checked.
### Structure types
@ -3644,7 +3637,7 @@ enclosing `enum` or `struct` type itself. Such recursion has restrictions:
* Recursive types must include a nominal type in the recursion
(not mere [type definitions](#type-definitions),
or other structural types such as [arrays](#vector,-array,-and-slice-types) or [tuples](#tuple-types)).
or other structural types such as [arrays](#array,-and-slice-types) or [tuples](#tuple-types)).
* A recursive `enum` item must have at least one non-recursive constructor
(in order to give the recursion a basis case).
* The size of a recursive type must be finite;