For the benefit of the pretty printer we want to keep track of how
string literals in the ast were originally represented in the source
code.
This commit changes parser functions so they don't extract strings from
the token stream without at least also returning what style of string
literal it was. This is stored in the resulting ast node for string
literals, obviously, for the package id in `extern mod = r"package id"`
view items, for the inline asm in `asm!()` invocations.
For `asm!()`'s other arguments or for `extern "Rust" fn()` items, I just
the style of string, because it seemed disproportionally cumbersome to
thread that information through the string processing that happens with
those string literals, given the limited advantage raw string literals
would provide in these positions.
The other syntax extensions don't seem to store passed string literals
in the ast, so they also discard the style of strings they parse.
Raw string literals are lexed into regular string literals. This is okay
for them to "work" and be usable/testable, but the pretty-printer does
not know about them yet and will just emit regular string literals.
This implements the necessary logic for gating particular features off by default in the compiler. There are a number of issues which have been wanting this form of mechanism, and this initially gates features which we have open issues for.
Additionally, this should unblock #9255
This pull request changes to memory layout of the `CrateMap` struct to use static slices instead of raw pointers. Most of the discussion took place [here](63b5975efa (L1R92)) .
The memory layout of CrateMap changed, without bumping the version number in the struct. Another, more backward compatible, solution would be to keep the old code and increase the version number in the new struct. On the other hand, the `annihilate_fn` pointer was removed without bumping the version number recently.
At the moment, the stage0 compiler does not use the new memory layout, which would lead the segfaults during stage0 compilation, so I've added a dummy `iter_crate_map` function for stage0, which does nothing. Again, this could be avoided if we'd bump the version number in the struct and keep the old code.
I'd like to use a normal `for` loop [here](https://github.com/fhahn/rust/compare/logging-unsafe-removal?expand=1#L1R109),
for child in children.iter() {
do_iter_crate_map(child, |x| f(x), visited);
}
but for some reason this only yields `error: unresolved enum variant, struct or const 'Some'` and I have no idea why.
A few features are now hidden behind various #[feature(...)] directives. These
include struct-like enum variants, glob imports, and macro_rules! invocations.
Closes#9304Closes#9305Closes#9306Closes#9331
The root issue is that dlerror isn't reentrant or even thread safe.
The solution implemented here is to make a yielding spin lock over an
AtomicFlag. This is pretty hacky, but the best we can do at this point.
As far as I can tell, it isn't possible to create a global mutex without
having to initialize it in a single threaded context.
The Windows code isn't affected since errno is thread-local on Windows
and it's running in an atomically block to ensure there isn't a green
thread context switch.
Closes#8156
This PR solves one of the pain points with c-style enums. Simplifies writing a fn to convert from an int/uint to an enum. It does this through a `#[deriving(FromPrimitive)]` syntax extension.
Before this is committed though, we need to discuss if `ToPrimitive`/`FromPrimitive` has the right design (cc #4819). I've changed all the `.to_int()` and `from_int()` style functions to return `Option<int>` so we can handle partial functions. For this PR though only enums and `extra::num::bigint::*` take advantage of returning None for unrepresentable values. In the long run it'd be better if `i64.to_i8()` returned `None` if the value was too large, but I'll save this for a future PR.
Closes#3868.
The root issue is that dlerror isn't reentrant or even thread safe.
The Windows code isn't affected since errno is thread-local on Windows
and it's running in an atomically block to ensure there isn't a green
thread context switch.
Closes#8156
According to http://huonw.github.io/isrustfastyet/mem/#012f909, the "const
marking" pass generates about 400MB of extra memory during compilation. It
appears that this is due to two different factors:
1. There is a `ccache` map in the ty::ctxt which is only ever used in this
pass, so this commit moves the map out of the ty::ctxt struct and into
just this pass's visitor. This turned out to not benefit that much in
memory (as indicated by http://i.imgur.com/Eo4iOzK.png), but it's helpful
to do nonetheless.
2. During const_eval, there are a lot of lookups into decoding inlined items
from external crates. There is no caching involved here, so the same
static or variant could be re-translated many times. After adding
separate caches for variants and statics, the memory peak of compiling
rustc decreased by 200MB (as evident by http://i.imgur.com/ULAUMtq.png)
The culmination of this is basically a slight reorganization of a caching map
for the const_eval pass along with a 200MB decrease in peak memory usage when
compiling librustc.
According to http://huonw.github.io/isrustfastyet/mem/#012f909, the "const
marking" pass generates about 400MB of extra memory during compilation. It
appears that this is due to two different factors:
1. There is a `ccache` map in the ty::ctxt which is only ever used in this
pass, so this commit moves the map out of the ty::ctxt struct and into
just this pass's visitor. This turned out to not benefit that much in
memory (as indicated by http://i.imgur.com/Eo4iOzK.png), but it's helpful
to do nonetheless.
2. During const_eval, there are a lot of lookups into decoding inlined items
from external crates. There is no caching involved here, so the same
static or variant could be re-translated many times. After adding
separate caches for variants and statics, the memory peak of compiling
rustc decreased by 200MB (as evident by http://i.imgur.com/ULAUMtq.png)
The culmination of this is basically a slight reorganization of a caching map
for the const_eval pass along with a 200MB decrease in peak memory usage when
compiling librustc.