This change is an implementation of [RFC 69][rfc] which adds a third kind of
global to the language, `const`. This global is most similar to what the old
`static` was, and if you're unsure about what to use then you should use a
`const`.
The semantics of these three kinds of globals are:
* A `const` does not represent a memory location, but only a value. Constants
are translated as rvalues, which means that their values are directly inlined
at usage location (similar to a #define in C/C++). Constant values are, well,
constant, and can not be modified. Any "modification" is actually a
modification to a local value on the stack rather than the actual constant
itself.
Almost all values are allowed inside constants, whether they have interior
mutability or not. There are a few minor restrictions listed in the RFC, but
they should in general not come up too often.
* A `static` now always represents a memory location (unconditionally). Any
references to the same `static` are actually a reference to the same memory
location. Only values whose types ascribe to `Sync` are allowed in a `static`.
This restriction is in place because many threads may access a `static`
concurrently. Lifting this restriction (and allowing unsafe access) is a
future extension not implemented at this time.
* A `static mut` continues to always represent a memory location. All references
to a `static mut` continue to be `unsafe`.
This is a large breaking change, and many programs will need to be updated
accordingly. A summary of the breaking changes is:
* Statics may no longer be used in patterns. Statics now always represent a
memory location, which can sometimes be modified. To fix code, repurpose the
matched-on-`static` to a `const`.
static FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
change this code to:
const FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
* Statics may no longer refer to other statics by value. Due to statics being
able to change at runtime, allowing them to reference one another could
possibly lead to confusing semantics. If you are in this situation, use a
constant initializer instead. Note, however, that statics may reference other
statics by address, however.
* Statics may no longer be used in constant expressions, such as array lengths.
This is due to the same restrictions as listed above. Use a `const` instead.
[breaking-change]
Closes#17718
[rfc]: https://github.com/rust-lang/rfcs/pull/246
Updates the other_op function shared by the union/intersect/difference/symmetric_difference -with functions to fix an issue where certain elements would not be present in the result. To fix this, when other op is called, we resize self's nbits to account for any new elements that may be added to the set.
Example:
```rust
let mut a = BitvSet::new();
let mut b = BitvSet::new();
a.insert(0);
b.insert(5);
a.union_with(&b);
println!("{}", a); //Prints "{0}" instead of "{0, 5}"
```
The Sieve algorithm only requires checking all elements up to and including the square root of the maximum prime you're looking for. After that, the remaining elements are guaranteed to be prime.
Using reallocate(old_ptr, old_size, new_size, align) makes a lot more
sense than reallocate(old_ptr, new_size, align, old_size) and matches up
with the order used by existing platform APIs like mremap.
Closes#17837
[breaking-change]
Functions that add bits now ensure that any unused bits are set to 0.
`into_bitv` sanitizes the nbits of the Bitv/BitvSet it returns by setting the nbits to the current capacity.
Fix a bug with `union_with` and `symmetric_difference` with due to not updating nbits properly
Add test cases to the _with functions
Remove `get_mut_ref`
This is a [breaking-change]. The things you will need to fix are:
1. BitvSet's `unwrap()` has been renamed to `into_bitv`
2. BitvSet's `get_mut_ref()` has been removed. Use `into_bitv()` and `from_bitv()` instead.
Using reallocate(old_ptr, old_size, new_size, align) makes a lot more
sense than reallocate(old_ptr, new_size, align, old_size) and matches up
with the order used by existing platform APIs like mremap.
Closes#17837
[breaking-change]
This provides a way to pass `&[T]` to functions taking `&U` where `U` is
a `Vec<T>`. This is useful in many cases not covered by the Equiv trait
or methods like `find_with` on TreeMap.
This provides a way to pass `&[T]` to functions taking `&U` where `U` is
a `Vec<T>`. This is useful in many cases not covered by the Equiv trait
or methods like `find_with` on TreeMap.
Adds a high-level discussion of "what collection should you use for what", as well as some general discussion of correct/efficient usage of the capacity, iterator, and entry APIs.
Still building docs to confirm this renders right and the examples are good, but the content can be reviewed now.
There is an issue with lev_distance, where
```
fn main() {
println!("{}", "\x80".lev_distance("\x80"))
}
```
prints `2`.
This is due to using the byte length instead of the char length.
Additionally, support zero-sized types.
Now there isn't a safe interface of `PartialVec` anymore, it's just a bare data structure with destructor that assumes you handled everything correctly before.