This rearranges the deriving code so that #[deriving] a trait on a field
that doesn't implement that trait will point to the field in question,
e.g.
struct NotEq; // doesn't implement Eq
#[deriving(Eq)]
struct Foo {
ok: int,
also_ok: ~str,
bad: NotEq // error points here.
}
Unfortunately, this means the error is disconnected from the `deriving`
itself but there's no current way to pass that information through to
rustc except via the spans, at the moment.
Fixes#7724.
This section desperately needs to be expanded, but removing the
misleading/incorrect information is a priority.
Managed vectors/strings are not covered, as they are feature-gated and
are only a micro-optimization to avoid double-indirection.
Closes#6882
This rearranges the deriving code so that #[deriving] a trait on a field
that doesn't implement that trait will point to the field in question,
e.g.
struct NotEq; // doesn't implement Eq
#[deriving(Eq)]
struct Foo {
ok: int,
also_ok: ~str,
bad: NotEq // error points here.
}
Unfortunately, this means the error is disconnected from the `deriving`
itself but there's no current way to pass that information through to
rustc except via the spans, at the moment.
Fixes#7724.
This section desperately needs to be expanded, but removing the
misleading/incorrect information is a priority.
Managed vectors/strings are not covered, as they are feature-gated and
are only a micro-optimization to avoid double-indirection.
Closes#6882
r? @catamorphism
First contribution; contains struct definitions and some useful traits. Can possibly be improved by removing the dependence on the Clone trait. This is intended to be the beginning of a long-term project.
Previously #9418 fixed utf-8 assertion issue by wcsftime,
but the function didn't work as expected: it follows the locale
set by setlocale(), not the system code page.
This patch fixes it by manual multibyte-to-unicode conversion.
This renames to_str_ascii to as_str_ascii and makes it non-copying,
which is possible now that strings no longer have a hidden extra
byte/null terminator.
Fixes#6120.
update for ndk r9b (#10323)
````
Android NDK, Revision 9b (October 2013)
Important changes:
Updated include/android/*h and math.h for all Android API levels up to 18,
including the addition of levels 13, 15, 16 and 17.
For information on added APIs,
see commit messages for Changes 68012 and 68014. (Issues 47150, 58528, and 38423)
````
https://android-review.googlesource.com/#/c/68014/
This renames to_str_ascii to as_str_ascii and makes it non-copying,
which is possible now that strings no longer have a hidden extra
byte/null terminator.
Fixes#6120.
- remove /usr/include from the include path since the iOS SDK provides the correct version
- `_NSGetEnviron()` is private and not available on iOS
- `.align` without an argument is not allowed with the Apple tools. 2^2 should be the default alignment
- ignore error messages for XCode < 5
- pass include path to libuv
There were a few ambiguous error messages which look like they could have
cropped up from either the rust compiler for the format string parser. To
differentiate, the prefix 'invalid format string' is now added in front of all
format string errors.
cc #9970
According to apple's documentation of rpath semantics, `@executable_path` means
that the path is relative the the *process executable*, not necessarily the
library in question. On the other hand, `@loader_path` is the path that points to
the library which contains the `@loader_path` reference. All of our rpath usage is
based off the library or executable, not just the executable. This means that on
OSX we should be using `@loader_path` instead of `@executable_path` to achieve the
same semantics as linux's $ORIGIN.
The purpose of this is to unblock the current snapshot from landing. It appears that because we were propagating linker arguments we never saw this before. Now that we're no longer printing linker arguments, we're depending on the libraries to resolve their own references. In using `@executable_path` on OSX, libraries in different locations than the executable were not able to resolve their references (because their rpaths listed were all relative to the location of the library, not the executable).
I'm still a little unclear on how this ever passed locally on my own machine, but it's clear why this is failing on the bots at least.
There were a few ambiguous error messages which look like they could have
cropped up from either the rust compiler for the format string parser. To
differentiate, the prefix 'invalid format string' is now added in front of all
format string errors.
cc #9970
According to apple's documentation of rpath semantics, @executable_path means
that the path is relative the the *process executable*, not necessarily the
library in question. On the other hand, @loader_path is the path that points to
the library which contains the @loader_path reference. All of our rpath usage is
based off the library or executable, not just the executable. This means that on
OSX we should be using @loader_path instead of @executable_path to achieve the
same semantics as linux's $ORIGIN.
than the current ones, which were very fine-grained. Also, cleanly distinguish
when properties must be found in *owned* types vs *reachable* types.
Fixes#10157Fixes#10278
This binds to the appropriate pthreads_* and Windows specific functions
and calls them from Rust. This allows for removal of the C++ support
code for threads.
This needs to be reviewed for the Windows parts, I've tested on OS X and Linux.
Fixes#10162
This binds to the appropriate pthreads_* and Windows specific functions
and calls them from Rust. This allows for removal of the C++ support
code for threads.
Fixes#10162