Delete all the documentation from std::task that references linked
failure.
Tweak TaskBuilder to be more builder-like. .name() is now .named() and
.add_wrapper() is now .with_wrapper(). Remove .watched() and
.unwatched() as they didn't actually do anything.
- adds a `LockGuard` type returned by `.lock` and `.trylock` that unlocks the mutex in the destructor
- renames `mutex::Mutex` to `StaticNativeMutex`
- adds a `NativeMutex` type with a destructor
- removes `LittleLock`
- adds `#[must_use]` to `sync::mutex::Guard` to remind people to use it
Any single-threaded task benchmark will spend a good chunk of time in `kqueue()` on osx and `epoll()` on linux, and the reason for this is that each time a task is terminated it will hit the syscall. When a task terminates, it context switches back to the scheduler thread, and the scheduler thread falls out of `run_sched_once` whenever it figures out that it did some work.
If we know that `epoll()` will return nothing, then we can continue to do work locally (only while there's work to be done). We must fall back to `epoll()` whenever there's active I/O in order to check whether it's ready or not, but without that (which is largely the case in benchmarks), we can prevent the costly syscall and can get a nice speedup.
I've separated the commits into preparation for this change and then the change itself, the last commit message has more details.
Two unfortunate allocations were wrapping a proc() in a proc() with
GreenTask::build_start_wrapper, and then boxing this proc in a ~proc() inside of
Context::new(). Both of these allocations were a direct result from two
conditions:
1. The Context::new() function has a nice api of taking a procedure argument to
start up a new context with. This inherently required an allocation by
build_start_wrapper because extra code needed to be run around the edges of a
user-provided proc() for a new task.
2. The initial bootstrap code only understood how to pass one argument to the
next function. By modifying the assembly and entry points to understand more
than one argument, more information is passed through in registers instead of
allocating a pointer-sized context.
This is sadly where I end up throwing mips under a bus because I have no idea
what's going on in the mips context switching code and don't know how to modify
it.
Closes#7767
cc #11389
Instead, use an enum to allow running both a procedure and sending the task
result over a channel. I expect the common case to be sending on a channel (e.g.
task::try), so don't require an extra allocation in the common case.
cc #11389
The condition was the wrong direction and it also didn't take equality into
account. Tests were added for both cases.
For the small benchmark of `task::try(proc() {}).unwrap()`, this takes the
iteration time on OSX from 15119 ns/iter to 6179 ns/iter (timed with
RUST_THREADS=1)
cc #11389
Currently, a scheduler will hit epoll() or kqueue() at the end of *every task*.
The reason is that the scheduler will context switch back to the scheduler task,
terminate the previous task, and then return from run_sched_once. In doing so,
the scheduler will poll for any active I/O.
This shows up painfully in benchmarks that have no I/O at all. For example, this
benchmark:
for _ in range(0, 1000000) {
spawn(proc() {});
}
In this benchmark, the scheduler is currently wasting a good chunk of its time
hitting epoll() when there's always active work to be done (run with
RUST_THREADS=1).
This patch uses the previous two commits to alter the scheduler's behavior to
only return from run_sched_once if no work could be found when trying really
really hard. If there is active I/O, this commit will perform the same as
before, falling back to epoll() to check for I/O completion (to not starve I/O
tasks).
In the benchmark above, I got the following numbers:
12.554s on today's master
3.861s with #12172 applied
2.261s with both this and #12172 applied
cc #8341
This is in preparation for running do_work in a loop while there are no active
I/O handles. This changes the do_work and interpret_message_queue methods to
return a triple where the last element is a boolean flag as to whether work was
done or not.
This commit preserves the same behavior as before, it simply re-structures the
code in preparation for future work.
The green scheduler can optimize its runtime based on this by deciding to not go
to sleep in epoll() if there is no active I/O and there is a task to be stolen.
This is implemented for librustuv by keeping a count of the number of tasks
which are currently homed. If a task is homed, and then performs a blocking I/O
operation, the count will be nonzero while the task is blocked. The homing count
is intentionally 0 when there are I/O handles, but no handles currently blocked.
The reason for this is that epoll() would only be used to wake up the scheduler
anyway.
The crux of this change was to have a `HomingMissile` contain a mutable borrowed
reference back to the `HomeHandle`. The rest of the change was just dealing with
this fallout. This reference is used to decrement the homed handle count in a
HomingMissile's destructor.
Also note that the count maintained is not atomic because all of its
increments/decrements/reads are all on the same I/O thread.
This, the Nth rewrite of channels, is not a rewrite of the core logic behind
channels, but rather their API usage. In the past, we had the distinction
between oneshot, stream, and shared channels, but the most recent rewrite
dropped oneshots in favor of streams and shared channels.
This distinction of stream vs shared has shown that it's not quite what we'd
like either, and this moves the `std::comm` module in the direction of "one
channel to rule them all". There now remains only one Chan and one Port.
This new channel is actually a hybrid oneshot/stream/shared channel under the
hood in order to optimize for the use cases in question. Additionally, this also
reduces the cognitive burden of having to choose between a Chan or a SharedChan
in an API.
My simple benchmarks show no reduction in efficiency over the existing channels
today, and a 3x improvement in the oneshot case. I sadly don't have a
pre-last-rewrite compiler to test out the old old oneshots, but I would imagine
that the performance is comparable, but slightly slower (due to atomic reference
counting).
This commit also brings the bonus bugfix to channels that the pending queue of
messages are all dropped when a Port disappears rather then when both the Port
and the Chan disappear.
Beforehand, using a concurrent queue always mandated that the "shared state" be
stored internally to the queues in order to provide a safe interface. This isn't
quite as flexible as one would want in some circumstances, so instead this
commit moves the queues to not containing the shared state.
The queues no longer have a "default useful safe" interface, but rather a
"default safe" interface (minus the useful part). The queues have to be shared
manually through an Arc or some other means. This allows them to be a little
more flexible at the cost of a usability hindrance.
I plan on using this new flexibility to upgrade a channel to a shared channel
seamlessly.
Declare a `type SendStr = MaybeOwned<'static>` to ease readibility of
types that needed the old SendStr behavior.
Implement all the traits for MaybeOwned that SendStr used to implement.
This allows for easier static initialization of a pthread mutex, although the
windows mutexes still sadly suffer.
Note that this commit removes the clone() method from a mutex because it no
longer makes sense for pthreads mutexes. This also removes the Once type for
now, but it'll get added back shortly.
`Times::times` was always a second-class loop because it did not support the `break` and `continue` operations. Its playful appeal was then lost after `do` was disabled for closures. It's time to let this one go.
This will allow capturing of common things like logging messages, stdout prints
(using stdio println), and failure messages (printed to stderr). Any new prints
added to libstd should be funneled through these task handles to allow capture
as well.
Additionally, this commit redirects logging back through a `Logger` trait so the
log level can be usefully consumed by an arbitrary logger.
This commit also introduces methods to set the task-local stdout handles:
* std::io::stdio::set_stdout
* std::io::stdio::set_stderr
* std::io::logging::set_logger
These methods all return the previous logger just in case it needs to be used
for inspection.
I plan on using this infrastructure for extra::test soon, but we don't quite
have the primitives that I'd like to use for it, so it doesn't migrate
extra::test at this time.
Closes#6369
This will allow capturing of common things like logging messages, stdout prints
(using stdio println), and failure messages (printed to stderr). Any new prints
added to libstd should be funneled through these task handles to allow capture
as well.
Additionally, this commit redirects logging back through a `Logger` trait so the
log level can be usefully consumed by an arbitrary logger.
This commit also introduces methods to set the task-local stdout handles:
* std::io::stdio::set_stdout
* std::io::stdio::set_stderr
* std::io::logging::set_logger
These methods all return the previous logger just in case it needs to be used
for inspection.
I plan on using this infrastructure for extra::test soon, but we don't quite
have the primitives that I'd like to use for it, so it doesn't migrate
extra::test at this time.
Closes#6369
For libgreen, bookeeping should not be global but rather on a per-pool basis.
Inside libnative, it's known that there must be a global counter with a
mutex/cvar.
The benefit of taking this strategy is to remove this functionality from libstd
to allow fine-grained control of it through libnative/libgreen. Notably, helper
threads in libnative can manually decrement the global count so they don't count
towards the global count of threads. Also, the shutdown process of *all* sched
pools is now dependent on the number of tasks in the pool being 0 rather than
this only being a hardcoded solution for the initial sched pool in libgreen.
This involved adding a Local::try_take() method on the Local trait in order for
the channel wakeup to work inside of libgreen. The channel send was happening
from a SchedTask when there is no Task available in TLS, and now this is
possible to work (remote wakeups are always possible, just a little slower).
* vec::raw::to_ptr is gone
* Pausible => Pausable
* Removing @
* Calling the main task "<main>"
* Removing unused imports
* Removing unused mut
* Bringing some libextra tests up to date
* Allowing compiletest to work at stage0
* Fixing the bootstrap-from-c rmake tests
* assert => rtassert in a few cases
* printing to stderr instead of stdout in fail!()
This test also had a race condition in using the cvar/lock, so I fixed that up
as well. The race originated from one half trying to destroy the lock when
another half was using it.
These functions are all unnecessary now, and they only have meaning in the M:N
context. Removing these functions uncovered a bug in the librustuv timer
bindings, but it was fairly easy to cover (and the test is already committed).
These cannot be completely removed just yet due to their usage in the WaitQueue
of extra::sync, and until the mutex in libextra is rewritten it will not be
possible to remove the deferred sends for channels.
This is a very real problem with cvars on normal systems, and all of channels
will not work if spurious wakeups are accepted. This problem is just solved with
a synchronized flag (accessed in the cvar's lock) to see whether a signal()
actually happened or whether it's spurious.
There was a race in the code previously where schedulers would *immediately*
shut down after spawning the main task (because the global task count would
still be 0). This fixes the logic by blocking the sched pool task in receving on
a port instead of spawning a task into the pool to receive on a port.
The modifications necessary were to have a "simple task" running by the time the
code is executing, but this is a simple enough thing to implement and I forsee
this being necessary to have implemented in the future anyway.
Note that this removes a number of run-pass tests which are exercising behavior
of the old runtime. This functionality no longer exists and is thoroughly tested
inside of libgreen and libnative. There isn't really the notion of "starting the
runtime" any more. The major notion now is "bootstrapping the initial task".
This allows creation of different sched pools with different io factories.
Namely, this will be used to test the basic I/O loop in the green crate. This
can also be used to override the global default.
Use the previous commit's new scheduler pool abstraction in libgreen to write
some homing tests which force an I/O handle to be homed from one event loop to
another.
The scheduler pool now has a much more simplified interface. There is now a
clear distinction between creating the pool and then interacting the pool. When
a pool is created, all schedulers are not active, and only later if a spawn is
done does activity occur.
There are four operations that you can do on a pool:
1. Create a new pool. The only argument to this function is the configuration
for the scheduler pool. Currently the only configuration parameter is the
number of threads to initially spawn.
2. Spawn a task into this pool. This takes a procedure and task configuration
options and spawns a new task into the pool of schedulers.
3. Spawn a new scheduler into the pool. This will return a handle on which to
communicate with the scheduler in order to do something like a pinned task.
4. Shut down the scheduler pool. This will consume the scheduler pool, request
all of the schedulers to shut down, and then wait on all the scheduler
threads. Currently this will block the invoking OS thread, but I plan on
making 'Thread::join' not a thread-blocking call.
These operations can be used to encode all current usage of M:N schedulers, as
well as providing a simple interface through which a pool can be modified. There
is currently no way to remove a scheduler from a pool of scheduler, as there's
no way to guarantee that a scheduler has exited. This may be added in the
future, however (as necessary).
This extracts everything related to green scheduling from libstd and introduces
a new libgreen crate. This mostly involves deleting most of std::rt and moving
it to libgreen.
Along with the movement of code, this commit rearchitects many functions in the
scheduler in order to adapt to the fact that Local::take now *only* works on a
Task, not a scheduler. This mostly just involved threading the current green
task through in a few locations, but there were one or two spots where things
got hairy.
There are a few repercussions of this commit:
* tube/rc have been removed (the runtime implementation of rc)
* There is no longer a "single threaded" spawning mode for tasks. This is now
encompassed by 1:1 scheduling + communication. Convenience methods have been
introduced that are specific to libgreen to assist in the spawning of pools of
schedulers.