native: Protect against spurious wakeups on cvars
This is a very real problem with cvars on normal systems, and all of channels will not work if spurious wakeups are accepted. This problem is just solved with a synchronized flag (accessed in the cvar's lock) to see whether a signal() actually happened or whether it's spurious.
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04c446b4b6
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@ -13,14 +13,15 @@
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use std::cast;
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use std::rt::Runtime;
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use std::task::TaskOpts;
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use std::rt::rtio;
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use std::rt::local::Local;
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use std::rt::rtio;
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use std::rt::task::{Task, BlockedTask};
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use std::task::TaskOpts;
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use std::unstable::sync::LittleLock;
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struct SimpleTask {
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lock: LittleLock,
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awoken: bool,
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}
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impl Runtime for SimpleTask {
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@ -30,30 +31,37 @@ impl Runtime for SimpleTask {
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f: |BlockedTask| -> Result<(), BlockedTask>) {
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assert!(times == 1);
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let my_lock: *mut LittleLock = &mut self.lock;
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let me = &mut *self as *mut SimpleTask;
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let cur_dupe = &*cur_task as *Task;
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cur_task.put_runtime(self as ~Runtime);
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let task = BlockedTask::block(cur_task);
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// See libnative/task.rs for what's going on here with the `awoken`
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// field and the while loop around wait()
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unsafe {
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let cur_task_dupe = *cast::transmute::<&~Task, &uint>(&cur_task);
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let task = BlockedTask::block(cur_task);
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let mut guard = (*my_lock).lock();
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let mut guard = (*me).lock.lock();
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(*me).awoken = false;
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match f(task) {
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Ok(()) => guard.wait(),
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Ok(()) => {
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while !(*me).awoken {
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guard.wait();
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}
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}
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Err(task) => { cast::forget(task.wake()); }
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}
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drop(guard);
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cur_task = cast::transmute::<uint, ~Task>(cur_task_dupe);
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cur_task = cast::transmute(cur_dupe);
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}
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Local::put(cur_task);
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}
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fn reawaken(mut ~self, mut to_wake: ~Task) {
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let lock: *mut LittleLock = &mut self.lock;
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let me = &mut *self as *mut SimpleTask;
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to_wake.put_runtime(self as ~Runtime);
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unsafe {
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cast::forget(to_wake);
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let _l = (*lock).lock();
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(*lock).signal();
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let _l = (*me).lock.lock();
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(*me).awoken = true;
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(*me).lock.signal();
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}
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}
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@ -72,6 +80,9 @@ impl Runtime for SimpleTask {
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pub fn task() -> ~Task {
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let mut task = ~Task::new();
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task.put_runtime(~SimpleTask { lock: LittleLock::new() } as ~Runtime);
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task.put_runtime(~SimpleTask {
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lock: LittleLock::new(),
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awoken: false,
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} as ~Runtime);
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return task;
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}
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@ -33,6 +33,7 @@ pub fn new() -> ~Task {
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let mut task = ~Task::new();
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task.put_runtime(~Ops {
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lock: unsafe { Mutex::new() },
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awoken: false,
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} as ~rt::Runtime);
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return task;
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}
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@ -85,7 +86,8 @@ pub fn spawn_opts(opts: TaskOpts, f: proc()) {
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// This structure is the glue between channels and the 1:1 scheduling mode. This
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// structure is allocated once per task.
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struct Ops {
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lock: Mutex, // native synchronization
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lock: Mutex, // native synchronization
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awoken: bool, // used to prevent spurious wakeups
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}
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impl rt::Runtime for Ops {
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@ -139,9 +141,16 @@ impl rt::Runtime for Ops {
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// reasoning for this is the same logic as above in that the task silently
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// transfers ownership via the `uint`, not through normal compiler
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// semantics.
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//
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// On a mildly unrelated note, it should also be pointed out that OS
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// condition variables are susceptible to spurious wakeups, which we need to
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// be ready for. In order to accomodate for this fact, we have an extra
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// `awoken` field which indicates whether we were actually woken up via some
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// invocation of `reawaken`. This flag is only ever accessed inside the
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// lock, so there's no need to make it atomic.
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fn deschedule(mut ~self, times: uint, mut cur_task: ~Task,
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f: |BlockedTask| -> Result<(), BlockedTask>) {
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let my_lock: *mut Mutex = &mut self.lock as *mut Mutex;
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let me = &mut *self as *mut Ops;
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cur_task.put_runtime(self as ~rt::Runtime);
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unsafe {
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@ -149,15 +158,21 @@ impl rt::Runtime for Ops {
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let task = BlockedTask::block(cur_task);
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if times == 1 {
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(*my_lock).lock();
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(*me).lock.lock();
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(*me).awoken = false;
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match f(task) {
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Ok(()) => (*my_lock).wait(),
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Ok(()) => {
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while !(*me).awoken {
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(*me).lock.wait();
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}
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}
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Err(task) => { cast::forget(task.wake()); }
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}
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(*my_lock).unlock();
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(*me).lock.unlock();
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} else {
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let mut iter = task.make_selectable(times);
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(*my_lock).lock();
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(*me).lock.lock();
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(*me).awoken = false;
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let success = iter.all(|task| {
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match f(task) {
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Ok(()) => true,
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@ -167,10 +182,10 @@ impl rt::Runtime for Ops {
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}
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}
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});
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if success {
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(*my_lock).wait();
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while success && !(*me).awoken {
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(*me).lock.wait();
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}
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(*my_lock).unlock();
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(*me).lock.unlock();
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}
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// re-acquire ownership of the task
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cur_task = cast::transmute::<uint, ~Task>(cur_task_dupe);
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@ -184,12 +199,13 @@ impl rt::Runtime for Ops {
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// why it's valid to do so.
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fn reawaken(mut ~self, mut to_wake: ~Task, _can_resched: bool) {
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unsafe {
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let lock: *mut Mutex = &mut self.lock as *mut Mutex;
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let me = &mut *self as *mut Ops;
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to_wake.put_runtime(self as ~rt::Runtime);
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cast::forget(to_wake);
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(*lock).lock();
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(*lock).signal();
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(*lock).unlock();
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(*me).lock.lock();
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(*me).awoken = true;
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(*me).lock.signal();
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(*me).lock.unlock();
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}
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}
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@ -875,7 +875,7 @@ impl<T: Send> Port<T> {
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let data = self.try_recv_inc(false);
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if data.is_none() &&
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unsafe { (*packet).cnt.load(SeqCst) } != DISCONNECTED {
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fail!("bug: woke up too soon");
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fail!("bug: woke up too soon {}", unsafe { (*packet).cnt.load(SeqCst) });
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}
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return data;
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}
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