Identical arguments on assert macro family
Lint when identical args are used on `assert_eq!`, `debug_assert_eq!`, `assert_ne!` and `debug_assert_ne!` macros.
Added to the lint `eq_op`.
Common functions added to `utils/higher.rs`
Fixes: #3574Fixes: #4694
changelog: Lint on identical args when calling `assert_eq!`, `debug_assert_eq!`, `assert_ne!` and `debug_assert_ne!` macros
Instead of trying to collect tokens at each depth, we 'flatten' the
stream as we go allong, pushing open/close delimiters to our buffer
just like regular tokens. One capturing is complete, we reconstruct a
nested `TokenTree::Delimited` structure, producing a normal
`TokenStream`.
The reconstructed `TokenStream` is not created immediately - instead, it is
produced on-demand by a closure (wrapped in a new `LazyTokenStream` type). This
closure stores a clone of the original `TokenCursor`, plus a record of the
number of calls to `next()/next_desugared()`. This is sufficient to reconstruct
the tokenstream seen by the callback without storing any additional state. If
the tokenstream is never used (e.g. when a captured `macro_rules!` argument is
never passed to a proc macro), we never actually create a `TokenStream`.
This implementation has a number of advantages over the previous one:
* It is significantly simpler, with no edge cases around capturing the
start/end of a delimited group.
* It can be easily extended to allow replacing tokens an an arbitrary
'depth' by just using `Vec::splice` at the proper position. This is
important for PR #76130, which requires us to track information about
attributes along with tokens.
* The lazy approach to `TokenStream` construction allows us to easily
parse an AST struct, and then decide after the fact whether we need a
`TokenStream`. This will be useful when we start collecting tokens for
`Attribute` - we can discard the `LazyTokenStream` if the parsed
attribute doesn't need tokens (e.g. is a builtin attribute).
The performance impact seems to be neglibile (see
https://github.com/rust-lang/rust/pull/77250#issuecomment-703960604). There is a
small slowdown on a few benchmarks, but it only rises above 1% for incremental
builds, where it represents a larger fraction of the much smaller instruction
count. There a ~1% speedup on a few other incremental benchmarks - my guess is
that the speedups and slowdowns will usually cancel out in practice.
Rollup of 4 pull requests
Successful merges:
- #77877 (Use `try{}` in `try_fold` to decouple iterators in the library from `Try` details)
- #78089 (Fix issue with specifying generic arguments for primitive types)
- #78099 (Add missing punctuation)
- #78103 (Add link to rustdoc book in rustdoc help popup)
Failed merges:
r? `@ghost`
Try to make ObligationForest more efficient
This PR tries to decrease the number of allocations in ObligationForest, as well as moves some cold path code to an uninlined function.
Suggest a compatible shell for setup-toolchain.sh
setup-toolchain.sh uses "[[" which is a bash builtin, but the guide
suggests running it with sh. On Ubuntu, /bin/sh points to dash and
running the script fails.
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*Please keep the line below*
changelog: none
Backstory: I somehow missed the fact that I needed to register a lint pass in order for it to run, and I spent some time confused until I figured it out. So I wanted to make it clear that a missing `register_(early|late)_pass` call is a likely cause of a lint not running.
Move `slice::check_range` to `RangeBounds`
Since this method doesn't take a slice anymore (#76662), it makes more sense to define it on `RangeBounds`.
Questions:
- Should the new method be `assert_len` or `assert_length`?
normalize substs while inlining
fixes#68347 or more precisely, this fixes the same ICE in rust analyser as veloren is pinned to a specific nightly
and had an error with the current one.
I didn't look into creating an MVCE here as that seems fairly annoying, will spend a few minutes doing so rn. (failed)
r? `@eddyb` cc `@bjorn3`