Commit Graph

37 Commits

Author SHA1 Message Date
Aaron Turon
046062d3bf Process::new etc should support non-utf8 commands/args
The existing APIs for spawning processes took strings for the command
and arguments, but the underlying system may not impose utf8 encoding,
so this is overly limiting.

The assumption we actually want to make is just that the command and
arguments are viewable as [u8] slices with no interior NULLs, i.e., as
CStrings. The ToCStr trait is a handy bound for types that meet this
requirement (such as &str and Path).

However, since the commands and arguments are often a mixture of
strings and paths, it would be inconvenient to take a slice with a
single T: ToCStr bound. So this patch revamps the process creation API
to instead use a builder-style interface, called `Command`, allowing
arguments to be added one at a time with differing ToCStr
implementations for each.

The initial cut of the builder API has some drawbacks that can be
addressed once issue #13851 (libstd as a facade) is closed. These are
detailed as FIXMEs.

Closes #11650.

[breaking-change]
2014-05-14 22:52:31 -07:00
Alex Crichton
f09592a5d1 io: Implement process wait timeouts
This implements set_timeout() for std::io::Process which will affect wait()
operations on the process. This follows the same pattern as the rest of the
timeouts emerging in std::io::net.

The implementation was super easy for everything except libnative on unix
(backwards from usual!), which required a good bit of signal handling. There's a
doc comment explaining the strategy in libnative. Internally, this also required
refactoring the "helper thread" implementation used by libnative to allow for an
extra helper thread (not just the timer).

This is a breaking change in terms of the io::Process API. It is now possible
for wait() to fail, and subsequently wait_with_output(). These two functions now
return IoResult<T> due to the fact that they can time out.

Additionally, the wait_with_output() function has moved from taking `&mut self`
to taking `self`. If a timeout occurs while waiting with output, the semantics
are undesirable in almost all cases if attempting to re-wait on the process.
Equivalent functionality can still be achieved by dealing with the output
handles manually.

[breaking-change]

cc #13523
2014-05-13 17:27:42 -07:00
Kevin Ballard
1d57da783b Handle fallout in libnative
API Changes:

- GetAddrInfoRequest::run() returns Result<Vec<..>, ..>
- Process::spawn() returns Result(.., Vec<..>), ..>
2014-05-08 12:06:22 -07:00
Patrick Walton
090040bf40 librustc: Remove ~EXPR, ~TYPE, and ~PAT from the language, except
for `~str`/`~[]`.

Note that `~self` still remains, since I forgot to add support for
`Box<self>` before the snapshot.

How to update your code:

* Instead of `~EXPR`, you should write `box EXPR`.

* Instead of `~TYPE`, you should write `Box<Type>`.

* Instead of `~PATTERN`, you should write `box PATTERN`.

[breaking-change]
2014-05-06 23:12:54 -07:00
Brian Anderson
a5be12ce7e Replace most ~exprs with 'box'. #11779 2014-05-02 23:00:58 -07:00
Alex Crichton
6328f7c199 std: Add timeouts to unix connect/accept
This adds support for connecting to a unix socket with a timeout (a named pipe
on windows), and accepting a connection with a timeout. The goal is to bring
unix pipes/named sockets back in line with TCP support for timeouts.

Similarly to the TCP sockets, all methods are marked #[experimental] due to
uncertainty about the type of the timeout argument.

This internally involved a good bit of refactoring to share as much code as
possible between TCP servers and pipe servers, but the core implementation did
not change drastically as part of this commit.

cc #13523
2014-04-24 16:24:09 -07:00
Alex Crichton
3915e17cd7 std: Add an experimental connect_timeout function
This adds a `TcpStream::connect_timeout` function in order to assist opening
connections with a timeout (cc #13523). There isn't really much design space for
this specific operation (unlike timing out normal blocking reads/writes), so I
am fairly confident that this is the correct interface for this function.

The function is marked #[experimental] because it takes a u64 timeout argument,
and the u64 type is likely to change in the future.
2014-04-19 00:47:14 -07:00
Alex Crichton
28ba3a7bc3 native: Remove timerfd implementation on linux
Rust advertises itself as being compatible with linux 2.6.18, but the timerfd
set of syscalls weren't added until linux 2.6.25. There is no real need for a
specialized timer implementation beyond being a "little more accurate", but the
select() implementation will suffice for now.

If it is later deemed that an accurate timerfd implementation is needed, it can
be added then through some method which will allow the standard distribution to
continue to be compatible with 2.6.18

Closes #13447
2014-04-12 13:42:07 -07:00
Huon Wilson
301594917f std,native,green,rustuv: make readdir return Vec.
Replacing `~[]`. This also makes the `walk_dir` iterator use a `Vec`
internally.
2014-04-10 15:21:58 -07:00
Corey Richardson
0459ee77d0 Fix fallout from std::libc separation 2014-04-04 09:31:44 -07:00
bors
b71c02e512 auto merge of #13115 : huonw/rust/rand-errors, r=alexcrichton
move errno -> IoError converter into std, bubble up OSRng errors

Also adds a general errno -> `~str` converter to `std::os`, and makes the failure messages for the things using `OSRng` (e.g. (transitively) the task-local RNG, meaning hashmap initialisation failures aren't such a black box).
2014-04-01 11:11:51 -07:00
Huon Wilson
119289b0f2 std: migrate the errno -> IoError converter from libnative.
This also adds a direct `errno` -> `~str` converter, rather than only
being possible to get a string for the very last error.
2014-04-01 20:46:09 +11:00
Alex Crichton
14587f88ca native: Switch field privacy as necessary 2014-03-31 15:47:35 -07:00
Alex Crichton
bb9172d7b5 Fix fallout of removing default bounds
This is all purely fallout of getting the previous commit to compile.
2014-03-27 10:14:50 -07:00
Patrick Walton
a424e84a3e libstd: Document the following modules:
* native::io
* std::char
* std::fmt
* std::fmt::parse
* std::io
* std::io::extensions
* std::io::net::ip
* std::io::net::udp
* std::io::net::unix
* std::io::pipe
* std::num
* std::num::f32
* std::num::f64
* std::num::strconv
* std::os
2014-03-25 10:12:49 -07:00
Alex Crichton
cc6ec8df95 log: Introduce liblog, the old std::logging
This commit moves all logging out of the standard library into an external
crate. This crate is the new crate which is responsible for all logging macros
and logging implementation. A few reasons for this change are:

* The crate map has always been a bit of a code smell among rust programs. It
  has difficulty being loaded on almost all platforms, and it's used almost
  exclusively for logging and only logging. Removing the crate map is one of the
  end goals of this movement.

* The compiler has a fair bit of special support for logging. It has the
  __log_level() expression as well as generating a global word per module
  specifying the log level. This is unfairly favoring the built-in logging
  system, and is much better done purely in libraries instead of the compiler
  itself.

* Initialization of logging is much easier to do if there is no reliance on a
  magical crate map being available to set module log levels.

* If the logging library can be written outside of the standard library, there's
  no reason that it shouldn't be. It's likely that we're not going to build the
  highest quality logging library of all time, so third-party libraries should
  be able to provide just as high-quality logging systems as the default one
  provided in the rust distribution.

With a migration such as this, the change does not come for free. There are some
subtle changes in the behavior of liblog vs the previous logging macros:

* The core change of this migration is that there is no longer a physical
  log-level per module. This concept is still emulated (it is quite useful), but
  there is now only a global log level, not a local one. This global log level
  is a reflection of the maximum of all log levels specified. The previously
  generated logging code looked like:

    if specified_level <= __module_log_level() {
        println!(...)
    }

  The newly generated code looks like:

    if specified_level <= ::log::LOG_LEVEL {
        if ::log::module_enabled(module_path!()) {
            println!(...)
        }
    }

  Notably, the first layer of checking is still intended to be "super fast" in
  that it's just a load of a global word and a compare. The second layer of
  checking is executed to determine if the current module does indeed have
  logging turned on.

  This means that if any module has a debug log level turned on, all modules
  with debug log levels get a little bit slower (they all do more expensive
  dynamic checks to determine if they're turned on or not).

  Semantically, this migration brings no change in this respect, but
  runtime-wise, this will have a perf impact on some code.

* A `RUST_LOG=::help` directive will no longer print out a list of all modules
  that can be logged. This is because the crate map will no longer specify the
  log levels of all modules, so the list of modules is not known. Additionally,
  warnings can no longer be provided if a malformed logging directive was
  supplied.

The new "hello world" for logging looks like:

    #[phase(syntax, link)]
    extern crate log;

    fn main() {
        debug!("Hello, world!");
    }
2014-03-15 22:26:36 -07:00
Alex Crichton
7858065113 std: Rename Chan/Port types and constructor
* Chan<T> => Sender<T>
* Port<T> => Receiver<T>
* Chan::new() => channel()
* constructor returns (Sender, Receiver) instead of (Receiver, Sender)
* local variables named `port` renamed to `rx`
* local variables named `chan` renamed to `tx`

Closes #11765
2014-03-13 13:23:29 -07:00
Alex Crichton
8c157ed63d native: Recognize EISDIR
This recognizes the EISDIR error code on both windows and unix platforms to
provide a more descriptive error condition.
2014-02-27 12:03:58 -08:00
Alex Crichton
cd9010c77e native: Improve windows file handling
This commit splits the file implementation into file_unix and file_win32. The
two implementations have diverged to the point that they share almost 0 code at
this point, so it's easier to maintain as separate files.

The other major change accompanied with this commit is that file::open is no
longer based on libc's open function on windows, but rather windows's CreateFile
function. This fixes dealing with binary files on windows (test added in
previous commit).

This also changes the read/write functions to use ReadFile and WriteFile instead
of libc's read/write.

Closes #12406
2014-02-27 12:03:57 -08:00
Alex Crichton
a9bd447400 Roll std::run into std::io::process
The std::run module is a relic from a standard library long since past, and
there's not much use to having two modules to execute processes with where one
is slightly more convenient. This commit merges the two modules, moving lots of
functionality from std::run into std::io::process and then deleting
std::run.

New things you can find in std::io::process are:

* Process::new() now only takes prog/args
* Process::configure() takes a ProcessConfig
* Process::status() is the same as run::process_status
* Process::output() is the same as run::process_output
* I/O for spawned tasks is now defaulted to captured in pipes instead of ignored
* Process::kill() was added (plus an associated green/native implementation)
* Process::wait_with_output() is the same as the old finish_with_output()
* destroy() is now signal_exit()
* force_destroy() is now signal_kill()

Closes #2625
Closes #10016
2014-02-23 21:51:17 -08:00
Alex Crichton
a526aa139e Implement named pipes for windows, touch up unix
* Implementation of pipe_win32 filled out for libnative
* Reorganize pipes to be clone-able
* Fix a few file descriptor leaks on error
* Factor out some common code into shared functions
* Make use of the if_ok!() macro for less indentation

Closes #11201
2014-02-16 18:46:01 -08:00
Alex Crichton
94b2d9dc4d Move unix pipes implementation to pipe_unix.rs
The windows named pipes implementation will have almost nothing to do with unix
pipes, so I think it's best if they live in separate files.
2014-02-16 18:45:48 -08:00
Geoffroy Couprie
a226f56600 Implement Unix domain sockets in libnative 2014-02-16 18:45:48 -08:00
Alex Crichton
0a6b9219d1 Rewrite channels yet again for upgradeability
This, the Nth rewrite of channels, is not a rewrite of the core logic behind
channels, but rather their API usage. In the past, we had the distinction
between oneshot, stream, and shared channels, but the most recent rewrite
dropped oneshots in favor of streams and shared channels.

This distinction of stream vs shared has shown that it's not quite what we'd
like either, and this moves the `std::comm` module in the direction of "one
channel to rule them all". There now remains only one Chan and one Port.

This new channel is actually a hybrid oneshot/stream/shared channel under the
hood in order to optimize for the use cases in question. Additionally, this also
reduces the cognitive burden of having to choose between a Chan or a SharedChan
in an API.

My simple benchmarks show no reduction in efficiency over the existing channels
today, and a 3x improvement in the oneshot case. I sadly don't have a
pre-last-rewrite compiler to test out the old old oneshots, but I would imagine
that the performance is comparable, but slightly slower (due to atomic reference
counting).

This commit also brings the bonus bugfix to channels that the pending queue of
messages are all dropped when a Port disappears rather then when both the Port
and the Chan disappear.
2014-02-11 16:32:00 -08:00
Salem Talha
cc61fc0994 Removed all instances of XXX in preparation for relaxing of FIXME rule 2014-01-26 14:42:53 -05:00
Huon Wilson
0aef487a5c std,extra: Make some types public and other private.
These are either returned from public functions, and really should
appear in the documentation, but don't since they're private, or are
implementation details that are currently public.
2014-01-26 13:33:05 +11:00
bors
dc48adc69f auto merge of #11748 : brson/rust/timerfdandroid, r=alexcrichton
It doesn't seem to exist.
2014-01-24 16:11:31 -08:00
bors
8de3fab82a auto merge of #11732 : luqmana/rust/native-getaddrinfo, r=alexcrichton
The last bit I needed to be able to use libnative :P
2014-01-24 14:51:36 -08:00
Brian Anderson
e70ca23b8d native: Don't use timerfd on Android
It doesn't seem to exist.
2014-01-23 01:08:34 -08:00
Alex Crichton
b8e43838cf Implement native timers
Native timers are a much hairier thing to deal with than green timers due to the
interface that we would like to expose (both a blocking sleep() and a
channel-based interface). I ended up implementing timers in three different ways
for the various platforms that we supports.

In all three of the implementations, there is a worker thread which does send()s
on channels for timers. This worker thread is initialized once and then
communicated to in a platform-specific manner, but there's always a shared
channel available for sending messages to the worker thread.

* Windows - I decided to use windows kernel timer objects via
  CreateWaitableTimer and SetWaitableTimer in order to provide sleeping
  capabilities. The worker thread blocks via WaitForMultipleObjects where one of
  the objects is an event that is used to wake up the helper thread (which then
  drains the incoming message channel for requests).

* Linux/(Android?) - These have the ideal interface for implementing timers,
  timerfd_create. Each timer corresponds to a timerfd, and the helper thread
  uses epoll to wait for all active timers and then send() for the next one that
  wakes up. The tricky part in this implementation is updating a timerfd, but
  see the implementation for the fun details

* OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't
  have the timerfd api available to them, so I have thrown together a solution
  which uses select() plus a timeout in order to ad-hoc-ly implement a timer
  solution for threads. The implementation is backed by a sorted array of timers
  which need to fire. As I said, this is an ad-hoc solution which is certainly
  not accurate timing-wise. I have done this implementation due to the lack of
  other primitives to provide an implementation, and I've done it the best that
  I could, but I'm sure that there's room for improvement.

I'm pretty happy with how these implementations turned out. In theory we could
drop the timerfd implementation and have linux use the select() + timeout
implementation, but it's so inaccurate that I would much rather continue to use
timerfd rather than my ad-hoc select() implementation.

The only change that I would make to the API in general is to have a generic
sleep() method on an IoFactory which doesn't require allocating a Timer object.
For everything but windows it's super-cheap to request a blocking sleep for a
set amount of time, and it's probably worth it to provide a sleep() which
doesn't do something like allocate a file descriptor on linux.
2014-01-22 19:31:39 -08:00
Luqman Aden
5aa31c43a0 libnative: Implement get_host_addresses. 2014-01-22 20:05:06 -05:00
Alex Crichton
674d24e2e6 Handle EINTR throughout libnative
Closes #11214
2014-01-05 09:19:40 -08:00
Alex Crichton
bba78a2a89 Implement native UDP I/O 2013-12-31 11:34:22 -08:00
Alex Crichton
2a4f9d69af Implement native TCP I/O 2013-12-27 23:09:31 -08:00
Alex Crichton
1763f36c9d Bring native process bindings up to date
Move the tests into libstd, use the `iotest!` macro to test both native and uv
bindings, and use the cloexec trick to figure out when the child process fails
in exec.
2013-12-27 17:41:04 -08:00
Alex Crichton
1c4af5e3d9 rustuv: Remove the id() function from IoFactory
The only user of this was the homing code in librustuv, and it just manually
does the cast from a pointer to a uint now.
2013-12-24 19:59:54 -08:00
Alex Crichton
6aadc9d188 native: Introduce libnative
This commit introduces a new crate called "native" which will be the crate that
implements the 1:1 runtime of rust. This currently entails having an
implementation of std::rt::Runtime inside of libnative as well as moving all of
the native I/O implementations to libnative.

The current snag is that the start lang item must currently be defined in
libnative in order to start running, but this will change in the future.

Cool fact about this crate, there are no extra features that are enabled.

Note that this commit does not include any makefile support necessary for
building libnative, that's all coming in a later commit.
2013-12-24 14:42:00 -08:00