`TypeFoldable`s can currently be visited inefficiently with an identity folder that is run only for its side effects. This creates a more efficient visitor for `TypeFoldable`s and uses it to implement `RegionEscape` and `HasProjectionTypes`, fixing cleanup issue #20298.
This is a pure refactoring.
It was recently realized that we accept defaulted type parameters everywhere, without feature gate, even though the only place that we really *intended* to accept them were on types. This PR adds a lint warning unless the "type-parameter-defaults" feature is enabled. This should eventually become a hard error.
This is a [breaking-change] in that new feature gates are required (or simply removing the defaults, which is probably a better choice as they have little effect at this time). Results of a [crater run][crater] suggest that approximately 5-15 crates are affected. I didn't do the measurement quite right so that run cannot distinguish "true" regressions from "non-root" regressions, but even the upper bound of 15 affected crates seems relatively minimal.
[crater]: https://gist.github.com/nikomatsakis/760c6a67698bd24253bf
cc @rust-lang/lang
r? @pnkfelix
Assign a default unit value to the destinations of block expressions without trailing expression,
return expressions without return value (i.e. `return;`) and conditionals without else clause.
In a straight-through read of "Syntax and Semantics," the concept of a
"reference" is used here before it is explained. Mention that and link to
the section explaining references.
In a straight-through read of "Syntax and Semantics," the first time we
meet a generic, and the first time we meet a vector, is when a Vec<T> shows
up in this example. I'm not sure that I could argue that the whole section
should appear later in the book than the ones on vectors and generics, so
instead just give the reader a brief introduction to both and a promise to
follow up later.
heap::deallocate expects a *mut u8, but here a *mut T is given as the type of the argument. This would not compile. The final code is correct, however.
Rust differs in that behavior from C: In C, the newline escapes are resolved
before anything else, and in Rust this depends on whether the backslash is
escaped itself.
A difference can be observed in the following two programs:
```c
int main()
{
printf("\\
n\n");
return 0;
}
```
```rust
fn main() {
println!("\\
n");
}
```
The first program prints two newlines, the second one prints a backslash, a
newline, the latin character n and a final newline.
I noticed the alignment was off in the error handling part of the book. This was caused because two tabs had crept into the file. I have changed these for spaces.
The motivation (other than removing boilerplate) is that this is a baby step towards a parser with error recovery.
[breaking-change] if you use any of the changed functions, you'll need to remove a try! or panictry!
This is roughly the same as my previous PR that created a dependency graph, but that:
1. The dependency graph is only optionally constructed, though this doesn't seem to make much of a difference in terms of overhead (see measurements below).
2. The dependency graph is simpler (I combined a lot of nodes).
3. The dependency graph debugging facilities are much better: you can now use `RUST_DEP_GRAPH_FILTER` to filter the dep graph to just the nodes you are interested in, which is super help.
4. The tests are somewhat more elaborate, including a few known bugs I need to fix in a second pass.
This is potentially a `[breaking-change]` for plugin authors. If you are poking about in tcx state or something like that, you probably want to add `let _ignore = tcx.dep_graph.in_ignore();`, which will cause your reads/writes to be ignored and not affect the dep-graph.
After this, or perhaps as an add-on to this PR in some cases, what I would like to do is the following:
- [x] Write-up a little guide to how to use this system, the debugging options available, and what the possible failure modes are.
- [ ] Introduce read-only and perhaps the `Meta` node
- [x] Replace "memoization tasks" with node from the map itself
- [ ] Fix the shortcomings, obviously! Notably, the HIR map needs to register reads, and there is some state that is not yet tracked. (Maybe as a separate PR.)
- [x] Refactor the dep-graph code so that the actual maintenance of the dep-graph occurs in a parallel thread, and the main thread simply throws things into a shared channel (probably a fixed-size channel). There is no reason for dep-graph construction to be on the main thread. (Maybe as a separate PR.)
Regarding performance: adding this tracking does add some overhead, approximately 2% in my measurements (I was comparing the build times for rustdoc). Interestingly, enabling or disabling tracking doesn't seem to do very much. I want to poke at this some more and gather a bit more data -- in some tests I've seen that 2% go away, but on others it comes back. It's not entirely clear to me if that 2% is truly due to constructing the dep-graph at all.
The next big step after this is write some code to dump the dep-graph to disk and reload it.
r? @michaelwoerister
This considerably simplifies code around calling functions and translation of Resume itself. This
removes requirement that a block containing Resume terminator is always translated after something
which creates a landing pad, thus allowing us to actually translate some valid MIRs we could not
translate before.
However, an assumption is added that translator is correct (in regards to landing pad generation)
and code will never reach the Resume terminator without going through a landing pad first. Breaking
these assumptions would pass an `undef` value into the personality functions.
This merges two separate Call terminators and uses a separate CallKind sub-enum instead.
A little bit unrelatedly, copying into destination value for a certain kind of invoke, is also
implemented here. See the associated comment in code for various details that arise with this
implementation.