rust/src/rt/rust_task.h

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/*
*
*/
#ifndef RUST_TASK_H
#define RUST_TASK_H
#include "util/array_list.h"
#include "context.h"
struct stk_seg {
unsigned int valgrind_id;
uintptr_t limit;
uint8_t data[];
};
struct frame_glue_fns {
uintptr_t mark_glue_off;
uintptr_t drop_glue_off;
uintptr_t reloc_glue_off;
};
struct gc_alloc {
gc_alloc *prev;
gc_alloc *next;
uintptr_t ctrl_word;
uint8_t data[];
bool mark() {
if (ctrl_word & 1)
return false;
ctrl_word |= 1;
return true;
}
};
struct
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rust_task : public kernel_owned<rust_task>, rust_cond
{
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RUST_ATOMIC_REFCOUNT();
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// Fields known to the compiler.
stk_seg *stk;
uintptr_t runtime_sp; // Runtime sp while task running.
uintptr_t rust_sp; // Saved sp when not running.
gc_alloc *gc_alloc_chain; // Linked list of GC allocations.
rust_scheduler *sched;
rust_crate_cache *cache;
// Fields known only to the runtime.
rust_kernel *kernel;
const char *const name;
rust_task_list *state;
rust_cond *cond;
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const char *cond_name;
rust_task *supervisor; // Parent-link for failure propagation.
int32_t list_index;
size_t gc_alloc_thresh;
size_t gc_alloc_accum;
rust_task_id id;
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rust_port_id next_port_id;
// Keeps track of the last time this task yielded.
timer yield_timer;
// Rendezvous pointer for receiving data when blocked on a port. If we're
// trying to read data and no data is available on any incoming channel,
// we block on the port, and yield control to the scheduler. Since, we
// were not able to read anything, we remember the location where the
// result should go in the rendezvous_ptr, and let the sender write to
// that location before waking us up.
uintptr_t* rendezvous_ptr;
// List of tasks waiting for this task to finish.
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array_list<rust_task *> tasks_waiting_to_join;
context ctx;
// This flag indicates that a worker is either currently running the task
// or is about to run this task.
int running_on;
int pinned_on;
memory_region local_region;
class wakeup_callback {
public:
virtual void on_wakeup() = 0;
};
wakeup_callback *_on_wakeup;
// Indicates that the task ended in failure
bool failed;
bool propagate_failure;
lock_and_signal lock;
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hash_map<rust_port_id, rust_port *> port_table;
// Only a pointer to 'name' is kept, so it must live as long as this task.
rust_task(rust_scheduler *sched,
rust_task_list *state,
rust_task *spawner,
const char *name);
~rust_task();
void start(uintptr_t spawnee_fn,
uintptr_t args);
void start();
void grow(size_t n_frame_bytes);
bool running();
bool blocked();
bool blocked_on(rust_cond *cond);
bool dead();
void link_gc(gc_alloc *gcm);
void unlink_gc(gc_alloc *gcm);
void *malloc(size_t sz, const char *tag, type_desc *td=0);
void *realloc(void *data, size_t sz, bool gc_mem=false);
void free(void *p, bool gc_mem=false);
void transition(rust_task_list *src, rust_task_list *dst);
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void block(rust_cond *on, const char* name);
void wakeup(rust_cond *from);
void die();
void unblock();
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// Print a backtrace, if the "bt" logging option is on.
void backtrace();
// Save callee-saved registers and return to the main loop.
void yield();
// Yields for a specified duration of time.
void yield(size_t time_in_ms);
// Fail this task (assuming caller-on-stack is different task).
void kill();
// Fail self, assuming caller-on-stack is this task.
void fail();
// Run the gc glue on the task stack.
void gc();
// Disconnect from our supervisor.
void unsupervise();
// Notify tasks waiting for us that we are about to die.
void notify_tasks_waiting_to_join();
frame_glue_fns *get_frame_glue_fns(uintptr_t fp);
rust_crate_cache * get_crate_cache();
bool can_schedule(int worker);
void *calloc(size_t size, const char *tag);
void pin();
void pin(int id);
void unpin();
void on_wakeup(wakeup_callback *callback);
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rust_port_id register_port(rust_port *port);
void release_port(rust_port_id id);
rust_port *get_port_by_id(rust_port_id id);
};
//
// Local Variables:
// mode: C++
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
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// compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End:
//
#endif /* RUST_TASK_H */