/* * */ #ifndef RUST_TASK_H #define RUST_TASK_H #include "util/array_list.h" #include "context.h" struct stk_seg { unsigned int valgrind_id; uintptr_t limit; uint8_t data[]; }; struct frame_glue_fns { uintptr_t mark_glue_off; uintptr_t drop_glue_off; uintptr_t reloc_glue_off; }; struct gc_alloc { gc_alloc *prev; gc_alloc *next; uintptr_t ctrl_word; uint8_t data[]; bool mark() { if (ctrl_word & 1) return false; ctrl_word |= 1; return true; } }; struct rust_task : public kernel_owned, rust_cond { RUST_ATOMIC_REFCOUNT(); // Fields known to the compiler. stk_seg *stk; uintptr_t runtime_sp; // Runtime sp while task running. uintptr_t rust_sp; // Saved sp when not running. gc_alloc *gc_alloc_chain; // Linked list of GC allocations. rust_scheduler *sched; rust_crate_cache *cache; // Fields known only to the runtime. rust_kernel *kernel; const char *const name; rust_task_list *state; rust_cond *cond; const char *cond_name; rust_task *supervisor; // Parent-link for failure propagation. int32_t list_index; size_t gc_alloc_thresh; size_t gc_alloc_accum; rust_task_id id; rust_port_id next_port_id; // Keeps track of the last time this task yielded. timer yield_timer; // Rendezvous pointer for receiving data when blocked on a port. If we're // trying to read data and no data is available on any incoming channel, // we block on the port, and yield control to the scheduler. Since, we // were not able to read anything, we remember the location where the // result should go in the rendezvous_ptr, and let the sender write to // that location before waking us up. uintptr_t* rendezvous_ptr; // List of tasks waiting for this task to finish. array_list tasks_waiting_to_join; context ctx; // This flag indicates that a worker is either currently running the task // or is about to run this task. int running_on; int pinned_on; memory_region local_region; class wakeup_callback { public: virtual void on_wakeup() = 0; }; wakeup_callback *_on_wakeup; // Indicates that the task ended in failure bool failed; bool propagate_failure; lock_and_signal lock; hash_map port_table; // Only a pointer to 'name' is kept, so it must live as long as this task. rust_task(rust_scheduler *sched, rust_task_list *state, rust_task *spawner, const char *name); ~rust_task(); void start(uintptr_t spawnee_fn, uintptr_t args); void start(); void grow(size_t n_frame_bytes); bool running(); bool blocked(); bool blocked_on(rust_cond *cond); bool dead(); void link_gc(gc_alloc *gcm); void unlink_gc(gc_alloc *gcm); void *malloc(size_t sz, const char *tag, type_desc *td=0); void *realloc(void *data, size_t sz, bool gc_mem=false); void free(void *p, bool gc_mem=false); void transition(rust_task_list *src, rust_task_list *dst); void block(rust_cond *on, const char* name); void wakeup(rust_cond *from); void die(); void unblock(); // Print a backtrace, if the "bt" logging option is on. void backtrace(); // Save callee-saved registers and return to the main loop. void yield(); // Yields for a specified duration of time. void yield(size_t time_in_ms); // Fail this task (assuming caller-on-stack is different task). void kill(); // Fail self, assuming caller-on-stack is this task. void fail(); // Run the gc glue on the task stack. void gc(); // Disconnect from our supervisor. void unsupervise(); // Notify tasks waiting for us that we are about to die. void notify_tasks_waiting_to_join(); frame_glue_fns *get_frame_glue_fns(uintptr_t fp); rust_crate_cache * get_crate_cache(); bool can_schedule(int worker); void *calloc(size_t size, const char *tag); void pin(); void pin(int id); void unpin(); void on_wakeup(wakeup_callback *callback); rust_port_id register_port(rust_port *port); void release_port(rust_port_id id); rust_port *get_port_by_id(rust_port_id id); }; // // Local Variables: // mode: C++ // fill-column: 78; // indent-tabs-mode: nil // c-basic-offset: 4 // buffer-file-coding-system: utf-8-unix // compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'"; // End: // #endif /* RUST_TASK_H */