More farming work
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@ -59,6 +59,11 @@
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<button class="hire" onclick="hire('scientist')">Hire</button>
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<button class="hire" onclick="hire('scientist')">Hire</button>
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<button id="fireScientist" onclick="fire('scientist')">Fire</button>
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<button id="fireScientist" onclick="fire('scientist')">Fire</button>
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</div>
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</div>
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<div class="farmRequired">
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<p id="numFarmers">Number of farmers uninitialized!</p>
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<button class="hire" id="hireFarmer" onclick="hire('farmer')">Hire</button>
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<button id="fireFarmer" onclick="fire('farmer')">Fire</button>
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</div>
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</div>
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</div>
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<div id="tabResearch">
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<div id="tabResearch">
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<p id="researchPoints">Research points uninitialized!</p>
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<p id="researchPoints">Research points uninitialized!</p>
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18
main.js
18
main.js
@ -61,7 +61,8 @@ var allBuildings={
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var allWorkers={
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var allWorkers={
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lumberjack:"wood",
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lumberjack:"wood",
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miner:"metal",
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miner:"metal",
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scientist:"researchPoints"
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scientist:"researchPoints",
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farmer:"food"
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};
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};
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var workerRate=0.1;
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var workerRate=0.1;
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var allResearches={
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var allResearches={
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@ -163,7 +164,8 @@ function updateShown() {
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var hasResources=Object.keys(resources).length>0;
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var hasResources=Object.keys(resources).length>0;
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var hasLab=Object.keys(buildings).includes("lab");
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var hasLab=Object.keys(buildings).includes("lab");
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var hasTpost=Object.keys(buildings).includes("trading post");
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var hasTpost=Object.keys(buildings).includes("trading post");
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var hasShelter=false
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var hasShelter=false;
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var hasFarm=numOfBuilding("farm")>0;
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for (var i in shelters) {
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for (var i in shelters) {
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var shelter=shelters[i];
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var shelter=shelters[i];
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if (Object.keys(buildings).includes(shelter)) {
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if (Object.keys(buildings).includes(shelter)) {
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@ -178,6 +180,7 @@ function updateShown() {
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$("#linkResearch").toggle(hasLab);
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$("#linkResearch").toggle(hasLab);
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$(".researchRequired").toggle(hasLab);
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$(".researchRequired").toggle(hasLab);
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$("#linkTrading").toggle(hasTpost);
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$("#linkTrading").toggle(hasTpost);
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$(".farmRequired").toggle(hasFarm);
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}
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}
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function incResource(name,amount=1) {
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function incResource(name,amount=1) {
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if (name=="researchPoints") {
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if (name=="researchPoints") {
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@ -354,18 +357,23 @@ function updatePopulationInfo() {
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}
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}
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function updateWorkerInfo() {
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function updateWorkerInfo() {
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var working=0;
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var working=0;
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var disableFarmer=false;
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for (var worker in allWorkers) {
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for (var worker in allWorkers) {
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var workerAmount=workers[worker];
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var workerAmount=workers[worker];
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if (!workerAmount) {
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if (!workerAmount) {
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workerAmount=0;
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workerAmount=0;
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}
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}
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working+=workerAmount;
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working+=workerAmount;
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if (worker=="farmer") {
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disableFarmer=workerAmount==maxFarmers();
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}
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worker=capitalizeFirst(worker);
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worker=capitalizeFirst(worker);
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$("#fire"+worker).attr("disabled",workerAmount==0);
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$("#fire"+worker).attr("disabled",workerAmount==0);
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$("#num"+worker+"s").text(worker+"s: "+workerAmount);
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$("#num"+worker+"s").text(worker+"s: "+workerAmount);
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}
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}
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$("#workPop").text("Working: "+working+"/"+pop);
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$("#workPop").text("Working: "+working+"/"+pop);
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$(".hire").attr("disabled",working==pop);
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$(".hire").attr("disabled",working==pop);
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$("#hireFarmer").attr("disabled",disableFarmer);
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}
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}
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function updateTradingButtons() {
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function updateTradingButtons() {
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$("#tabTrading").html("");
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$("#tabTrading").html("");
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@ -467,16 +475,20 @@ function autoInc() {
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for (var worker in allWorkers) {
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for (var worker in allWorkers) {
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workerAmount=workers[worker];
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workerAmount=workers[worker];
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var amount=workerRate*workerAmount;
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var amount=workerRate*workerAmount;
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if (amount>0) {
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var amountFood=resources.food
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if (amountFood>amount*0.75 && amount>0) {
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if (worker=="scientist") {
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if (worker=="scientist") {
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var usedMetal=Math.ceil(workerAmount*0.4);
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var usedMetal=Math.ceil(workerAmount*0.4);
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if (resources["metal"]>=usedMetal) {
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if (resources["metal"]>=usedMetal) {
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incResource(allWorkers[worker],amount);
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incResource(allWorkers[worker],amount);
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decResource("metal",usedMetal);
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decResource("metal",usedMetal);
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}
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}
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} else if (worker=="farmer") {
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incResource(allWorkers[worker],amount*farmYield());
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} else {
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} else {
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incResource(allWorkers[worker],amount);
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incResource(allWorkers[worker],amount);
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}
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}
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decResource("food",amount*0.75);
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}
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}
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}
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}
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}
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}
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