rust/uninitialized.md
2015-07-06 18:36:16 -07:00

519 B

% Working With Uninitialized Memory

All runtime-allocated memory in a Rust program begins its life as uninitialized. In this state the value of the memory is an indeterminate pile of bits that may or may not even reflect a valid state for the type that is supposed to inhabit that location of memory. Attempting to interpret this memory as a value of any type will cause Undefined Behaviour. Do Not Do This.

Rust provides mechanisms to work with uninitialized memory in checked (safe) and unchecked (unsafe) ways.