ba402312fe
Allow a few specific ones but otherwise this helps ensure that our examples are squeaky clean! Closes #18199
305 lines
9.6 KiB
Rust
305 lines
9.6 KiB
Rust
// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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#![unstable(feature = "udp", reason = "remaining functions have not been \
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scrutinized enough to be stabilized")]
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use prelude::v1::*;
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use io::{self, Error, ErrorKind};
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use net::{ToSocketAddrs, SocketAddr, IpAddr};
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use sys_common::net2 as net_imp;
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use sys_common::{AsInner, FromInner};
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/// A User Datagram Protocol socket.
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///
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/// This is an implementation of a bound UDP socket. This supports both IPv4 and
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/// IPv6 addresses, and there is no corresponding notion of a server because UDP
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/// is a datagram protocol.
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///
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/// # Examples
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///
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/// ```no_run
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/// use std::net::UdpSocket;
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///
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/// # fn foo() -> std::io::Result<()> {
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/// let mut socket = try!(UdpSocket::bind("127.0.0.1:34254"));
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///
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/// let mut buf = [0; 10];
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/// let (amt, src) = try!(socket.recv_from(&mut buf));
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///
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/// // Send a reply to the socket we received data from
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/// let buf = &mut buf[..amt];
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/// buf.reverse();
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/// try!(socket.send_to(buf, &src));
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///
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/// drop(socket); // close the socket
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/// # Ok(())
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/// # }
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")]
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pub struct UdpSocket(net_imp::UdpSocket);
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impl UdpSocket {
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/// Creates a UDP socket from the given address.
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///
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/// Address type can be any implementor of `ToSocketAddr` trait. See its
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/// documentation for concrete examples.
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<UdpSocket> {
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super::each_addr(addr, net_imp::UdpSocket::bind).map(UdpSocket)
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}
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/// Receives data from the socket. On success, returns the number of bytes
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/// read and the address from whence the data came.
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
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self.0.recv_from(buf)
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}
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/// Sends data on the socket to the given address. Returns nothing on
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/// success.
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///
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/// Address type can be any implementor of `ToSocketAddrs` trait. See its
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/// documentation for concrete examples.
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A)
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-> io::Result<usize> {
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match try!(addr.to_socket_addrs()).next() {
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Some(addr) => self.0.send_to(buf, &addr),
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None => Err(Error::new(ErrorKind::InvalidInput,
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"no addresses to send data to")),
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}
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}
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/// Returns the socket address that this socket was created from.
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn local_addr(&self) -> io::Result<SocketAddr> {
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self.0.socket_addr()
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}
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/// Create a new independently owned handle to the underlying socket.
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///
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/// The returned `UdpSocket` is a reference to the same socket that this
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/// object references. Both handles will read and write the same port, and
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/// options set on one socket will be propagated to the other.
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn try_clone(&self) -> io::Result<UdpSocket> {
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self.0.duplicate().map(UdpSocket)
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}
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/// Sets the broadcast flag on or off
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pub fn set_broadcast(&self, on: bool) -> io::Result<()> {
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self.0.set_broadcast(on)
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}
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/// Set the multicast loop flag to the specified value
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///
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/// This lets multicast packets loop back to local sockets (if enabled)
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pub fn set_multicast_loop(&self, on: bool) -> io::Result<()> {
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self.0.set_multicast_loop(on)
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}
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/// Joins a multicast IP address (becomes a member of it)
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pub fn join_multicast(&self, multi: &IpAddr) -> io::Result<()> {
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self.0.join_multicast(multi)
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}
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/// Leaves a multicast IP address (drops membership from it)
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pub fn leave_multicast(&self, multi: &IpAddr) -> io::Result<()> {
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self.0.leave_multicast(multi)
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}
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/// Sets the multicast TTL
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pub fn set_multicast_time_to_live(&self, ttl: i32) -> io::Result<()> {
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self.0.multicast_time_to_live(ttl)
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}
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/// Sets this socket's TTL
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pub fn set_time_to_live(&self, ttl: i32) -> io::Result<()> {
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self.0.time_to_live(ttl)
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}
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}
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impl AsInner<net_imp::UdpSocket> for UdpSocket {
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fn as_inner(&self) -> &net_imp::UdpSocket { &self.0 }
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}
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impl FromInner<net_imp::UdpSocket> for UdpSocket {
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fn from_inner(inner: net_imp::UdpSocket) -> UdpSocket { UdpSocket(inner) }
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}
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#[cfg(test)]
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mod tests {
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use prelude::v1::*;
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use io::ErrorKind;
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use net::*;
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use net::test::{next_test_ip4, next_test_ip6};
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use sync::mpsc::channel;
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use thread;
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fn each_ip(f: &mut FnMut(SocketAddr, SocketAddr)) {
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f(next_test_ip4(), next_test_ip4());
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f(next_test_ip6(), next_test_ip6());
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}
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macro_rules! t {
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($e:expr) => {
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match $e {
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Ok(t) => t,
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Err(e) => panic!("received error for `{}`: {}", stringify!($e), e),
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}
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}
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}
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// FIXME #11530 this fails on android because tests are run as root
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#[cfg_attr(any(windows, target_os = "android"), ignore)]
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#[test]
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fn bind_error() {
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let addr = SocketAddrV4::new(Ipv4Addr::new(0, 0, 0, 0), 1);
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match UdpSocket::bind(&addr) {
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Ok(..) => panic!(),
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Err(e) => assert_eq!(e.kind(), ErrorKind::PermissionDenied),
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}
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}
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#[test]
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fn socket_smoke_test_ip4() {
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each_ip(&mut |server_ip, client_ip| {
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let (tx1, rx1) = channel();
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let (tx2, rx2) = channel();
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let _t = thread::spawn(move|| {
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let client = t!(UdpSocket::bind(&client_ip));
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rx1.recv().unwrap();
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t!(client.send_to(&[99], &server_ip));
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tx2.send(()).unwrap();
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});
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let server = t!(UdpSocket::bind(&server_ip));
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tx1.send(()).unwrap();
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let mut buf = [0];
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let (nread, src) = t!(server.recv_from(&mut buf));
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assert_eq!(nread, 1);
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assert_eq!(buf[0], 99);
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assert_eq!(src, client_ip);
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rx2.recv().unwrap();
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})
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}
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#[test]
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fn socket_name_ip4() {
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each_ip(&mut |addr, _| {
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let server = t!(UdpSocket::bind(&addr));
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assert_eq!(addr, t!(server.local_addr()));
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})
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}
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#[test]
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fn udp_clone_smoke() {
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each_ip(&mut |addr1, addr2| {
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let sock1 = t!(UdpSocket::bind(&addr1));
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let sock2 = t!(UdpSocket::bind(&addr2));
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let _t = thread::spawn(move|| {
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let mut buf = [0, 0];
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assert_eq!(sock2.recv_from(&mut buf).unwrap(), (1, addr1));
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assert_eq!(buf[0], 1);
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t!(sock2.send_to(&[2], &addr1));
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});
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let sock3 = t!(sock1.try_clone());
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let (tx1, rx1) = channel();
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let (tx2, rx2) = channel();
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let _t = thread::spawn(move|| {
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rx1.recv().unwrap();
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t!(sock3.send_to(&[1], &addr2));
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tx2.send(()).unwrap();
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});
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tx1.send(()).unwrap();
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let mut buf = [0, 0];
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assert_eq!(sock1.recv_from(&mut buf).unwrap(), (1, addr2));
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rx2.recv().unwrap();
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})
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}
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#[test]
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fn udp_clone_two_read() {
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each_ip(&mut |addr1, addr2| {
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let sock1 = t!(UdpSocket::bind(&addr1));
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let sock2 = t!(UdpSocket::bind(&addr2));
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let (tx1, rx) = channel();
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let tx2 = tx1.clone();
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let _t = thread::spawn(move|| {
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t!(sock2.send_to(&[1], &addr1));
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rx.recv().unwrap();
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t!(sock2.send_to(&[2], &addr1));
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rx.recv().unwrap();
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});
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let sock3 = t!(sock1.try_clone());
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let (done, rx) = channel();
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let _t = thread::spawn(move|| {
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let mut buf = [0, 0];
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t!(sock3.recv_from(&mut buf));
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tx2.send(()).unwrap();
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done.send(()).unwrap();
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});
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let mut buf = [0, 0];
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t!(sock1.recv_from(&mut buf));
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tx1.send(()).unwrap();
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rx.recv().unwrap();
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})
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}
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#[test]
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fn udp_clone_two_write() {
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each_ip(&mut |addr1, addr2| {
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let sock1 = t!(UdpSocket::bind(&addr1));
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let sock2 = t!(UdpSocket::bind(&addr2));
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let (tx, rx) = channel();
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let (serv_tx, serv_rx) = channel();
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let _t = thread::spawn(move|| {
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let mut buf = [0, 1];
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rx.recv().unwrap();
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t!(sock2.recv_from(&mut buf));
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serv_tx.send(()).unwrap();
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});
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let sock3 = t!(sock1.try_clone());
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let (done, rx) = channel();
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let tx2 = tx.clone();
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let _t = thread::spawn(move|| {
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match sock3.send_to(&[1], &addr2) {
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Ok(..) => { let _ = tx2.send(()); }
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Err(..) => {}
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}
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done.send(()).unwrap();
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});
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match sock1.send_to(&[2], &addr2) {
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Ok(..) => { let _ = tx.send(()); }
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Err(..) => {}
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}
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drop(tx);
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rx.recv().unwrap();
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serv_rx.recv().unwrap();
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})
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}
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}
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