492 lines
8.8 KiB
Markdown
492 lines
8.8 KiB
Markdown
This documents is an index of features that rust-analyzer language server
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provides. Shortcuts are for the default VS Code layout. If there's no shortcut,
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you can use <kbd>Ctrl+Shift+P</kbd> to search for the corresponding action.
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### Workspace Symbol <kbd>ctrl+t</kbd>
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Uses fuzzy-search to find types, modules and function by name across your
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project and dependencies. This **the** most useful feature, which improves code
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navigation tremendously. It mostly works on top of the built-in LSP
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functionality, however `#` and `*` symbols can be used to narrow down the
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search. Specifically,
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- `Foo` searches for `Foo` type in the current workspace
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- `foo#` searches for `foo` function in the current workspace
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- `Foo*` searches for `Foo` type among dependencies, including `stdlib`
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- `foo#*` searches for `foo` function among dependencies.
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That is, `#` switches from "types" to all symbols, `*` switches from the current
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workspace to dependencies.
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### Document Symbol <kbd>ctrl+shift+o</kbd>
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Provides a tree of the symbols defined in the file. Can be used to
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* fuzzy search symbol in a file (super useful)
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* draw breadcrumbs to describe the context around the cursor
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* draw outline of the file
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### On Typing Assists
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Some features trigger on typing certain characters:
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- typing `let =` tries to smartly add `;` if `=` is followed by an existing expression.
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- Enter inside comments automatically inserts `///`
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- typing `.` in a chain method call auto-indents
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### Extend Selection
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Extends the current selection to the encompassing syntactic construct
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(expression, statement, item, module, etc). It works with multiple cursors. This
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is a relatively new feature of LSP:
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https://github.com/Microsoft/language-server-protocol/issues/613, check your
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editor's LSP library to see if this feature is supported.
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### Go to Definition
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Navigates to the definition of an identifier.
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### Go to Implementation
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Navigates to the impl block of structs, enums or traits. Also implemented as a code lens.
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### Go to Type Defintion
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Navigates to the type of an identifier.
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### Commands <kbd>ctrl+shift+p</kbd>
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#### Run
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Shows popup suggesting to run a test/benchmark/binary **at the current cursor
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location**. Super useful for repeatedly running just a single test. Do bind this
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to a shortcut!
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#### Parent Module
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Navigates to the parent module of the current module.
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#### Matching Brace
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If the cursor is on any brace (`<>(){}[]`) which is a part of a brace-pair,
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moves cursor to the matching brace. It uses the actual parser to determine
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braces, so it won't confuse generics with comparisons.
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#### Join Lines
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Join selected lines into one, smartly fixing up whitespace and trailing commas.
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#### Show Syntax Tree
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Shows the parse tree of the current file. It exists mostly for debugging
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rust-analyzer itself.
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#### Status
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Shows internal statistic about memory usage of rust-analyzer
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#### Run garbage collection
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Manually triggers GC
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#### Start Cargo Watch
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Start `cargo watch` for live error highlighting. Will prompt to install if it's not already installed.
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#### Stop Cargo Watch
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Stop `cargo watch`
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### Code Actions (Assists)
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These are triggered in a particular context via light bulb. We use custom code on
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the VS Code side to be able to position cursor. `<|>` signifies cursor
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- Add `#[derive]`
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```rust
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// before:
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struct Foo {
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<|>x: i32
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}
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// after:
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#[derive(<|>)]
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struct Foo {
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x: i32
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}
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```
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- Add `impl`
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```rust
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// before:
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struct Foo<'a, T: Debug> {
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<|>t: T
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}
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// after:
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struct Foo<'a, T: Debug> {
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t: T
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}
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impl<'a, T: Debug> Foo<'a, T> {
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<|>
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}
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```
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- Add missing `impl` members
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```rust
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// before:
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trait Foo {
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fn foo(&self);
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fn bar(&self);
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fn baz(&self);
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}
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struct S;
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impl Foo for S {
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fn bar(&self) {}
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<|>
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}
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// after:
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trait Foo {
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fn foo(&self);
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fn bar(&self);
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fn baz(&self);
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}
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struct S;
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impl Foo for S {
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fn bar(&self) {}
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fn foo(&self) { unimplemented!() }
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fn baz(&self) { unimplemented!() }<|>
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}
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```
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- Import path
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```rust
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// before:
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impl std::fmt::Debug<|> for Foo {
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}
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// after:
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use std::fmt::Debug;
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impl Debug<|> for Foo {
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}
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```
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- Change Visibility
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```rust
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// before:
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<|>fn foo() {}
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// after:
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<|>pub(crate) fn foo() {}
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// after:
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<|>pub fn foo() {}
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```
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- Fill match arms
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```rust
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// before:
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enum A {
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As,
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Bs,
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Cs(String),
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Ds(String, String),
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Es{x: usize, y: usize}
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}
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fn main() {
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let a = A::As;
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match a<|> {}
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}
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// after:
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enum A {
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As,
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Bs,
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Cs(String),
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Ds(String, String),
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Es{x: usize, y: usize}
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}
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fn main() {
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let a = A::As;
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match <|>a {
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A::As => (),
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A::Bs => (),
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A::Cs(_) => (),
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A::Ds(_, _) => (),
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A::Es{x, y} => (),
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}
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}
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```
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- Fill struct fields
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```rust
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// before:
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struct S<'a, D> {
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a: u32,
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b: String,
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c: (i32, i32),
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d: D,
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r: &'a str,
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}
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fn main() {
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let s = S<|> {}
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}
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// after:
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struct S<'a, D> {
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a: u32,
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b: String,
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c: (i32, i32),
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d: D,
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r: &'a str,
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}
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fn main() {
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let s = <|>S {
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a: (),
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b: (),
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c: (),
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d: (),
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r: (),
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}
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}
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```
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- Flip `,`
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```rust
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// before:
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fn foo(x: usize,<|> dim: (usize, usize)) {}
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// after:
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fn foo(dim: (usize, usize), x: usize) {}
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```
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- Introduce variable:
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```rust
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// before:
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fn foo() {
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foo(<|>1 + 1<|>);
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}
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// after:
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fn foo() {
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let var_name = 1 + 1;
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foo(var_name);
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}
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```
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- Inline local variable:
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```rust
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// before:
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fn foo() {
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let a<|> = 1 + 1;
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let b = a * 10;
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}
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// after:
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fn foo() {
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let b = (1 + 1) * 10;
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}
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```
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- Remove `dbg!`
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```rust
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// before:
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fn foo(n: usize) {
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if let Some(_) = dbg!(n.<|>checked_sub(4)) {
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// ...
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}
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}
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// after:
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fn foo(n: usize) {
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if let Some(_) = n.<|>checked_sub(4) {
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// ...
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}
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}
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```
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- Replace if-let with match:
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```rust
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// before:
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impl VariantData {
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pub fn is_struct(&self) -> bool {
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if <|>let VariantData::Struct(..) = *self {
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true
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} else {
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false
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}
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}
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}
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// after:
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impl VariantData {
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pub fn is_struct(&self) -> bool {
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<|>match *self {
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VariantData::Struct(..) => true,
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_ => false,
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}
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}
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}
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```
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- Split import
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```rust
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// before:
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use algo:<|>:visitor::{Visitor, visit};
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// after:
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use algo::{<|>visitor::{Visitor, visit}};
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```
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- Flip binary expression
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```rust
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// before:
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fn foo() {
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if 1 <<|> 2 {
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println!("Who would have thought?");
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}
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}
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// after:
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fn foo() {
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if 2 ><|> 1 {
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println!("Who would have thought?");
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}
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}
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```
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- Add explicit type
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```rust
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// before:
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fn foo() {
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let t<|> = (&2, Some(1));
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}
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// after:
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fn foo() {
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let t<|>: (&i32, Option<i32>) = (&2, Some(1));
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}
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```
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- Move guard expression to match arm body
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```rust
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// before:
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fn f() {
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match x {
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<|>y @ 4 | y @ 5 if y > 5 => true,
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_ => false
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}
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}
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// after:
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fn f() {
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match x {
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y @ 4 | y @ 5 => if y > 5 { <|>true },
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_ => false
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}
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}
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```
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- Move if condition to match arm guard
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```rust
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// before:
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fn f() {
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let mut t = 'a';
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let chars = "abcd";
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match t {
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'\r' => if chars.clone().next().is_some() {
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t = 'e';<|>
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false
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},
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_ => true
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}
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}
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// after:
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fn f() {
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let mut t = 'a';
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let chars = "abcd";
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match t {
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'\r' <|>if chars.clone().next().is_some() => {
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t = 'e';
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false
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},
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_ => true
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}
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}
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```
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- Move type bounds to where clause
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```rust
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// before:
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fn foo<T: u32, F: FnOnce(T) -> T>() {}
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// after:
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fn foo<T, F>() where T: u32, F: FnOnce(T) -> T {}
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```
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### Magic Completions
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In addition to usual reference completion, rust-analyzer provides some ✨magic✨
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completions as well:
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Keywords like `if`, `else` `while`, `loop` are completed with braces, and cursor
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is placed at the appropriate position. Even though `if` is easy to type, you
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still want to complete it, to get ` { }` for free! `return` is inserted with a
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space or `;` depending on the return type of the function.
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When completing a function call, `()` are automatically inserted. If function
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takes arguments, cursor is positioned inside the parenthesis.
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There are postifx completions, which can be triggerd by typing something like
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`foo().if`. The word after `.` determines postifx completion, possible variants are:
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- `expr.if` -> `if expr {}`
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- `expr.match` -> `match expr {}`
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- `expr.while` -> `while expr {}`
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- `expr.ref` -> `&expr`
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- `expr.refm` -> `&mut expr`
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- `expr.not` -> `!expr`
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- `expr.dbg` -> `dbg!(expr)`
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There also snippet completions:
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#### Inside Expressions
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- `pd` -> `println!("{:?}")`
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- `ppd` -> `println!("{:#?}")`
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#### Inside Modules
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- `tfn` -> `#[test] fn f(){}`
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### Code highlighting
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Experimental feature to let rust-analyzer highlight Rust code instead of using the
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default highlighter.
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#### Rainbow highlighting
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Experimental feature that, given code highlighting using rust-analyzer is
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active, will pick unique colors for identifiers.
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