rust/docs/user/features.md
2019-09-05 13:29:13 +03:00

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This documents is an index of features that rust-analyzer language server
provides. Shortcuts are for the default VS Code layout. If there's no shortcut,
you can use <kbd>Ctrl+Shift+P</kbd> to search for the corresponding action.
### Workspace Symbol <kbd>ctrl+t</kbd>
Uses fuzzy-search to find types, modules and function by name across your
project and dependencies. This **the** most useful feature, which improves code
navigation tremendously. It mostly works on top of the built-in LSP
functionality, however `#` and `*` symbols can be used to narrow down the
search. Specifically,
- `Foo` searches for `Foo` type in the current workspace
- `foo#` searches for `foo` function in the current workspace
- `Foo*` searches for `Foo` type among dependencies, including `stdlib`
- `foo#*` searches for `foo` function among dependencies.
That is, `#` switches from "types" to all symbols, `*` switches from the current
workspace to dependencies.
### Document Symbol <kbd>ctrl+shift+o</kbd>
Provides a tree of the symbols defined in the file. Can be used to
* fuzzy search symbol in a file (super useful)
* draw breadcrumbs to describe the context around the cursor
* draw outline of the file
### On Typing Assists
Some features trigger on typing certain characters:
- typing `let =` tries to smartly add `;` if `=` is followed by an existing expression.
- Enter inside comments automatically inserts `///`
- typing `.` in a chain method call auto-indents
### Extend Selection
Extends the current selection to the encompassing syntactic construct
(expression, statement, item, module, etc). It works with multiple cursors. This
is a relatively new feature of LSP:
https://github.com/Microsoft/language-server-protocol/issues/613, check your
editor's LSP library to see if this feature is supported.
### Go to Definition
Navigates to the definition of an identifier.
### Go to Implementation
Navigates to the impl block of structs, enums or traits. Also implemented as a code lens.
### Go to Type Defintion
Navigates to the type of an identifier.
### Commands <kbd>ctrl+shift+p</kbd>
#### Run
Shows popup suggesting to run a test/benchmark/binary **at the current cursor
location**. Super useful for repeatedly running just a single test. Do bind this
to a shortcut!
#### Parent Module
Navigates to the parent module of the current module.
#### Matching Brace
If the cursor is on any brace (`<>(){}[]`) which is a part of a brace-pair,
moves cursor to the matching brace. It uses the actual parser to determine
braces, so it won't confuse generics with comparisons.
#### Join Lines
Join selected lines into one, smartly fixing up whitespace and trailing commas.
#### Show Syntax Tree
Shows the parse tree of the current file. It exists mostly for debugging
rust-analyzer itself.
#### Status
Shows internal statistic about memory usage of rust-analyzer
#### Run garbage collection
Manually triggers GC
#### Start Cargo Watch
Start `cargo watch` for live error highlighting. Will prompt to install if it's not already installed.
#### Stop Cargo Watch
Stop `cargo watch`
### Code Actions (Assists)
These are triggered in a particular context via light bulb. We use custom code on
the VS Code side to be able to position cursor. `<|>` signifies cursor
- Add `#[derive]`
```rust
// before:
struct Foo {
<|>x: i32
}
// after:
#[derive(<|>)]
struct Foo {
x: i32
}
```
- Add `impl`
```rust
// before:
struct Foo<'a, T: Debug> {
<|>t: T
}
// after:
struct Foo<'a, T: Debug> {
t: T
}
impl<'a, T: Debug> Foo<'a, T> {
<|>
}
```
- Add missing `impl` members
```rust
// before:
trait Foo {
fn foo(&self);
fn bar(&self);
fn baz(&self);
}
struct S;
impl Foo for S {
fn bar(&self) {}
<|>
}
// after:
trait Foo {
fn foo(&self);
fn bar(&self);
fn baz(&self);
}
struct S;
impl Foo for S {
fn bar(&self) {}
fn foo(&self) { unimplemented!() }
fn baz(&self) { unimplemented!() }<|>
}
```
- Import path
```rust
// before:
impl std::fmt::Debug<|> for Foo {
}
// after:
use std::fmt::Debug;
impl Debug<|> for Foo {
}
```
- Change Visibility
```rust
// before:
<|>fn foo() {}
// after:
<|>pub(crate) fn foo() {}
// after:
<|>pub fn foo() {}
```
- Fill match arms
```rust
// before:
enum A {
As,
Bs,
Cs(String),
Ds(String, String),
Es{x: usize, y: usize}
}
fn main() {
let a = A::As;
match a<|> {}
}
// after:
enum A {
As,
Bs,
Cs(String),
Ds(String, String),
Es{x: usize, y: usize}
}
fn main() {
let a = A::As;
match <|>a {
A::As => (),
A::Bs => (),
A::Cs(_) => (),
A::Ds(_, _) => (),
A::Es{x, y} => (),
}
}
```
- Fill struct fields
```rust
// before:
struct S<'a, D> {
a: u32,
b: String,
c: (i32, i32),
d: D,
r: &'a str,
}
fn main() {
let s = S<|> {}
}
// after:
struct S<'a, D> {
a: u32,
b: String,
c: (i32, i32),
d: D,
r: &'a str,
}
fn main() {
let s = <|>S {
a: (),
b: (),
c: (),
d: (),
r: (),
}
}
```
- Flip `,`
```rust
// before:
fn foo(x: usize,<|> dim: (usize, usize)) {}
// after:
fn foo(dim: (usize, usize), x: usize) {}
```
- Introduce variable:
```rust
// before:
fn foo() {
foo(<|>1 + 1<|>);
}
// after:
fn foo() {
let var_name = 1 + 1;
foo(var_name);
}
```
- Inline local variable:
```rust
// before:
fn foo() {
let a<|> = 1 + 1;
let b = a * 10;
}
// after:
fn foo() {
let b = (1 + 1) * 10;
}
```
- Remove `dbg!`
```rust
// before:
fn foo(n: usize) {
if let Some(_) = dbg!(n.<|>checked_sub(4)) {
// ...
}
}
// after:
fn foo(n: usize) {
if let Some(_) = n.<|>checked_sub(4) {
// ...
}
}
```
- Replace if-let with match:
```rust
// before:
impl VariantData {
pub fn is_struct(&self) -> bool {
if <|>let VariantData::Struct(..) = *self {
true
} else {
false
}
}
}
// after:
impl VariantData {
pub fn is_struct(&self) -> bool {
<|>match *self {
VariantData::Struct(..) => true,
_ => false,
}
}
}
```
- Split import
```rust
// before:
use algo:<|>:visitor::{Visitor, visit};
// after:
use algo::{<|>visitor::{Visitor, visit}};
```
- Flip binary expression
```rust
// before:
fn foo() {
if 1 <<|> 2 {
println!("Who would have thought?");
}
}
// after:
fn foo() {
if 2 ><|> 1 {
println!("Who would have thought?");
}
}
```
- Add explicit type
```rust
// before:
fn foo() {
let t<|> = (&2, Some(1));
}
// after:
fn foo() {
let t<|>: (&i32, Option<i32>) = (&2, Some(1));
}
```
- Move guard expression to match arm body
```rust
// before:
fn f() {
match x {
<|>y @ 4 | y @ 5 if y > 5 => true,
_ => false
}
}
// after:
fn f() {
match x {
y @ 4 | y @ 5 => if y > 5 { <|>true },
_ => false
}
}
```
- Move if condition to match arm guard
```rust
// before:
fn f() {
let mut t = 'a';
let chars = "abcd";
match t {
'\r' => if chars.clone().next().is_some() {
t = 'e';<|>
false
},
_ => true
}
}
// after:
fn f() {
let mut t = 'a';
let chars = "abcd";
match t {
'\r' <|>if chars.clone().next().is_some() => {
t = 'e';
false
},
_ => true
}
}
```
- Move type bounds to where clause
```rust
// before:
fn foo<T: u32, F: FnOnce(T) -> T>() {}
// after:
fn foo<T, F>() where T: u32, F: FnOnce(T) -> T {}
```
### Magic Completions
In addition to usual reference completion, rust-analyzer provides some ✨magic✨
completions as well:
Keywords like `if`, `else` `while`, `loop` are completed with braces, and cursor
is placed at the appropriate position. Even though `if` is easy to type, you
still want to complete it, to get ` { }` for free! `return` is inserted with a
space or `;` depending on the return type of the function.
When completing a function call, `()` are automatically inserted. If function
takes arguments, cursor is positioned inside the parenthesis.
There are postifx completions, which can be triggerd by typing something like
`foo().if`. The word after `.` determines postifx completion, possible variants are:
- `expr.if` -> `if expr {}`
- `expr.match` -> `match expr {}`
- `expr.while` -> `while expr {}`
- `expr.ref` -> `&expr`
- `expr.refm` -> `&mut expr`
- `expr.not` -> `!expr`
- `expr.dbg` -> `dbg!(expr)`
There also snippet completions:
#### Inside Expressions
- `pd` -> `println!("{:?}")`
- `ppd` -> `println!("{:#?}")`
#### Inside Modules
- `tfn` -> `#[test] fn f(){}`
### Code highlighting
Experimental feature to let rust-analyzer highlight Rust code instead of using the
default highlighter.
#### Rainbow highlighting
Experimental feature that, given code highlighting using rust-analyzer is
active, will pick unique colors for identifiers.