a10f52c579
This reverts commit 343e9de8ef
.
718 lines
18 KiB
C++
718 lines
18 KiB
C++
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#ifndef __WIN32__
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#include <execinfo.h>
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#endif
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#include <iostream>
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#include <algorithm>
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#include "rust_task.h"
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#include "rust_cc.h"
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#include "rust_env.h"
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#include "rust_port.h"
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// TODO(bblum): get rid of supervisors
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// Tasks
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rust_task::rust_task(rust_sched_loop *sched_loop, rust_task_state state,
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rust_task *spawner, const char *name,
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size_t init_stack_sz) :
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ref_count(1),
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id(0),
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notify_enabled(false),
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stk(NULL),
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runtime_sp(0),
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sched(sched_loop->sched),
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sched_loop(sched_loop),
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kernel(sched_loop->kernel),
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name(name),
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list_index(-1),
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rendezvous_ptr(0),
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local_region(&sched_loop->local_region),
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boxed(sched_loop->kernel->env, &local_region),
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unwinding(false),
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propagate_failure(true),
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cc_counter(0),
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total_stack_sz(0),
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task_local_data(NULL),
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task_local_data_cleanup(NULL),
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state(state),
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cond(NULL),
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cond_name("none"),
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event_reject(false),
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event(NULL),
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killed(false),
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reentered_rust_stack(false),
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disallow_kill(0),
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c_stack(NULL),
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next_c_sp(0),
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next_rust_sp(0),
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supervisor(spawner)
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{
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LOGPTR(sched_loop, "new task", (uintptr_t)this);
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DLOG(sched_loop, task, "sizeof(task) = %d (0x%x)",
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sizeof *this, sizeof *this);
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new_stack(init_stack_sz);
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if (supervisor) {
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supervisor->ref();
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}
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}
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// NB: This does not always run on the task's scheduler thread
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void
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rust_task::delete_this()
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{
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DLOG(sched_loop, task, "~rust_task %s @0x%" PRIxPTR ", refcnt=%d",
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name, (uintptr_t)this, ref_count);
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// FIXME (#2677): We should do this when the task exits, not in the
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// destructor
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{
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scoped_lock with(supervisor_lock);
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if (supervisor) {
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supervisor->deref();
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}
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}
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/* FIXME (#2677): tighten this up, there are some more
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assertions that hold at task-lifecycle events. */
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assert(ref_count == 0); // ||
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// (ref_count == 1 && this == sched->root_task));
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sched_loop->release_task(this);
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}
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// All failure goes through me. Put your breakpoints here!
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extern "C" void
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rust_task_fail(rust_task *task,
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char const *expr,
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char const *file,
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size_t line) {
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assert(task != NULL);
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task->begin_failure(expr, file, line);
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}
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struct spawn_args {
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rust_task *task;
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spawn_fn f;
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rust_opaque_box *envptr;
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void *argptr;
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};
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struct cleanup_args {
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spawn_args *spargs;
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bool threw_exception;
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};
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void
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annihilate_boxes(rust_task *task);
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void
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cleanup_task(cleanup_args *args) {
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spawn_args *a = args->spargs;
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bool threw_exception = args->threw_exception;
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rust_task *task = a->task;
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{
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scoped_lock with(task->lifecycle_lock);
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if (task->killed && !threw_exception) {
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LOG(task, task, "Task killed during termination");
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threw_exception = true;
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}
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}
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// Clean up TLS. This will only be set if TLS was used to begin with.
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// Because this is a crust function, it must be called from the C stack.
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if (task->task_local_data_cleanup != NULL) {
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// This assert should hold but it's not our job to ensure it (and
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// the condition might change). Handled in libcore/task.rs.
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// assert(task->task_local_data != NULL);
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task->task_local_data_cleanup(task->task_local_data);
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task->task_local_data = NULL;
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}
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// FIXME (#2676): For performance we should do the annihilator
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// instead of the cycle collector even under normal termination, but
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// since that would hide memory management errors (like not derefing
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// boxes), it needs to be disableable in debug builds.
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if (threw_exception) {
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// FIXME (#2676): When the annihilator is more powerful and
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// successfully runs resource destructors, etc. we can get rid
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// of this cc
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cc::do_cc(task);
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annihilate_boxes(task);
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}
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cc::do_final_cc(task);
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task->die();
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task->notify(!threw_exception);
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#ifdef __WIN32__
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assert(!threw_exception && "No exception-handling yet on windows builds");
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#endif
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}
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extern "C" CDECL void upcall_exchange_free(void *ptr);
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// This runs on the Rust stack
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void task_start_wrapper(spawn_args *a)
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{
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rust_task *task = a->task;
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bool threw_exception = false;
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try {
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// The first argument is the return pointer; as the task fn
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// must have void return type, we can safely pass 0.
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a->f(0, a->envptr, a->argptr);
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} catch (rust_task *ex) {
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assert(ex == task && "Expected this task to be thrown for unwinding");
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threw_exception = true;
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if (task->c_stack) {
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task->return_c_stack();
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}
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// Since we call glue code below we need to make sure we
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// have the stack limit set up correctly
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task->reset_stack_limit();
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}
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// We should have returned any C stack by now
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assert(task->c_stack == NULL);
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rust_opaque_box* env = a->envptr;
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if(env) {
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// free the environment (which should be a unique closure).
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const type_desc *td = env->td;
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td->drop_glue(NULL, NULL, NULL, box_body(env));
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upcall_exchange_free(env);
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}
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// The cleanup work needs lots of stack
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cleanup_args ca = {a, threw_exception};
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task->call_on_c_stack(&ca, (void*)cleanup_task);
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task->ctx.next->swap(task->ctx);
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}
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void
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rust_task::start(spawn_fn spawnee_fn,
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rust_opaque_box *envptr,
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void *argptr)
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{
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LOG(this, task, "starting task from fn 0x%" PRIxPTR
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" with env 0x%" PRIxPTR " and arg 0x%" PRIxPTR,
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spawnee_fn, envptr, argptr);
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assert(stk->data != NULL);
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char *sp = (char *)stk->end;
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sp -= sizeof(spawn_args);
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spawn_args *a = (spawn_args *)sp;
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a->task = this;
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a->envptr = envptr;
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a->argptr = argptr;
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a->f = spawnee_fn;
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ctx.call((void *)task_start_wrapper, a, sp);
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this->start();
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}
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void rust_task::start()
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{
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transition(task_state_newborn, task_state_running, NULL, "none");
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}
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bool
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rust_task::must_fail_from_being_killed() {
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scoped_lock with(lifecycle_lock);
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return must_fail_from_being_killed_inner();
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}
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bool
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rust_task::must_fail_from_being_killed_inner() {
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lifecycle_lock.must_have_lock();
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return killed && !reentered_rust_stack && disallow_kill == 0;
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}
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// Only run this on the rust stack
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void
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rust_task::yield(bool *killed) {
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// FIXME (#2787): clean this up
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if (must_fail_from_being_killed()) {
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{
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scoped_lock with(lifecycle_lock);
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assert(!(state == task_state_blocked));
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}
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*killed = true;
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}
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// Return to the scheduler.
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ctx.next->swap(ctx);
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if (must_fail_from_being_killed()) {
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*killed = true;
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}
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}
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void
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rust_task::kill() {
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scoped_lock with(lifecycle_lock);
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// XXX: bblum: kill/kill race
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// Note the distinction here: kill() is when you're in an upcall
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// from task A and want to force-fail task B, you do B->kill().
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// If you want to fail yourself you do self->fail().
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LOG(this, task, "killing task %s @0x%" PRIxPTR, name, this);
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// When the task next goes to yield or resume it will fail
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killed = true;
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// Unblock the task so it can unwind.
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if (state == task_state_blocked &&
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must_fail_from_being_killed_inner()) {
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wakeup_inner(cond);
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}
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LOG(this, task, "preparing to unwind task: 0x%" PRIxPTR, this);
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}
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extern "C" CDECL
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bool rust_task_is_unwinding(rust_task *rt) {
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return rt->unwinding;
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}
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void
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rust_task::fail() {
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// See note in ::kill() regarding who should call this.
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fail(NULL, NULL, 0);
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}
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void
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rust_task::fail(char const *expr, char const *file, size_t line) {
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rust_task_fail(this, expr, file, line);
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}
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// Called only by rust_task_fail
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void
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rust_task::begin_failure(char const *expr, char const *file, size_t line) {
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if (expr) {
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LOG_ERR(this, task, "task failed at '%s', %s:%" PRIdPTR,
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expr, file, line);
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}
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DLOG(sched_loop, task, "task %s @0x%" PRIxPTR " failing", name, this);
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backtrace();
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unwinding = true;
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#ifndef __WIN32__
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throw this;
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#else
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die();
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// FIXME (#908): Need unwinding on windows. This will end up aborting
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sched_loop->fail();
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#endif
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}
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void
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rust_task::unsupervise()
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{
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scoped_lock with(supervisor_lock);
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if (supervisor) {
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DLOG(sched_loop, task,
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"task %s @0x%" PRIxPTR
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" disconnecting from supervisor %s @0x%" PRIxPTR,
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name, this, supervisor->name, supervisor);
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supervisor->deref();
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}
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supervisor = NULL;
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propagate_failure = false;
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}
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frame_glue_fns*
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rust_task::get_frame_glue_fns(uintptr_t fp) {
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fp -= sizeof(uintptr_t);
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return *((frame_glue_fns**) fp);
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}
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void rust_task::assert_is_running()
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{
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scoped_lock with(lifecycle_lock);
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assert(state == task_state_running);
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}
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// FIXME (#2851, #2787): This is only used by rust_port/rust_port selector,
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// and is inherently racy. Get rid of it.
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bool
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rust_task::blocked_on(rust_cond *on)
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{
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scoped_lock with(lifecycle_lock);
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return cond == on;
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}
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void *
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rust_task::malloc(size_t sz, const char *tag, type_desc *td)
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{
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return local_region.malloc(sz, tag);
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}
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void *
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rust_task::realloc(void *data, size_t sz)
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{
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return local_region.realloc(data, sz);
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}
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void
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rust_task::free(void *p)
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{
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local_region.free(p);
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}
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void
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rust_task::transition(rust_task_state src, rust_task_state dst,
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rust_cond *cond, const char* cond_name) {
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scoped_lock with(lifecycle_lock);
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transition_inner(src, dst, cond, cond_name);
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}
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void rust_task::transition_inner(rust_task_state src, rust_task_state dst,
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rust_cond *cond, const char* cond_name) {
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lifecycle_lock.must_have_lock();
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sched_loop->transition(this, src, dst, cond, cond_name);
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}
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void
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rust_task::set_state(rust_task_state state,
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rust_cond *cond, const char* cond_name) {
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lifecycle_lock.must_have_lock();
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this->state = state;
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this->cond = cond;
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this->cond_name = cond_name;
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}
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bool
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rust_task::block(rust_cond *on, const char* name) {
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scoped_lock with(lifecycle_lock);
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return block_inner(on, name);
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}
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bool
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rust_task::block_inner(rust_cond *on, const char* name) {
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if (must_fail_from_being_killed_inner()) {
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// We're already going to die. Don't block. Tell the task to fail
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return false;
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}
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LOG(this, task, "Blocking on 0x%" PRIxPTR ", cond: 0x%" PRIxPTR,
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(uintptr_t) on, (uintptr_t) cond);
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assert(cond == NULL && "Cannot block an already blocked task.");
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assert(on != NULL && "Cannot block on a NULL object.");
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transition_inner(task_state_running, task_state_blocked, on, name);
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return true;
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}
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void
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rust_task::wakeup(rust_cond *from) {
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scoped_lock with(lifecycle_lock);
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wakeup_inner(from);
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}
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void
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rust_task::wakeup_inner(rust_cond *from) {
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assert(cond != NULL && "Cannot wake up unblocked task.");
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LOG(this, task, "Blocked on 0x%" PRIxPTR " woken up on 0x%" PRIxPTR,
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(uintptr_t) cond, (uintptr_t) from);
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assert(cond == from && "Cannot wake up blocked task on wrong condition.");
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transition_inner(task_state_blocked, task_state_running, NULL, "none");
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}
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void
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rust_task::die() {
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transition(task_state_running, task_state_dead, NULL, "none");
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}
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void
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rust_task::backtrace() {
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if (!log_rt_backtrace) return;
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#ifndef __WIN32__
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void *call_stack[256];
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int nframes = ::backtrace(call_stack, 256);
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backtrace_symbols_fd(call_stack + 1, nframes - 1, 2);
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#endif
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}
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void *
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rust_task::calloc(size_t size, const char *tag) {
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return local_region.calloc(size, tag);
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}
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void
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rust_task::notify(bool success) {
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// FIXME (#1078) Do this in rust code
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if(notify_enabled) {
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rust_port *target_port =
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kernel->get_port_by_id(notify_port);
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if(target_port) {
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task_notification msg;
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msg.id = id;
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msg.result = !success ? tr_failure : tr_success;
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target_port->send(&msg);
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target_port->deref();
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}
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}
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}
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size_t
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rust_task::get_next_stack_size(size_t min, size_t current, size_t requested) {
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LOG(this, mem, "calculating new stack size for 0x%" PRIxPTR, this);
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LOG(this, mem,
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"min: %" PRIdPTR " current: %" PRIdPTR " requested: %" PRIdPTR,
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min, current, requested);
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// Allocate at least enough to accomodate the next frame
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size_t sz = std::max(min, requested);
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// And double the stack size each allocation
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const size_t max = 1024 * 1024;
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size_t next = std::min(max, current * 2);
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sz = std::max(sz, next);
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LOG(this, mem, "next stack size: %" PRIdPTR, sz);
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assert(requested <= sz);
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return sz;
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}
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void
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rust_task::free_stack(stk_seg *stk) {
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LOGPTR(sched_loop, "freeing stk segment", (uintptr_t)stk);
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total_stack_sz -= user_stack_size(stk);
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destroy_stack(&local_region, stk);
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}
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void
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new_stack_slow(new_stack_args *args) {
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args->task->new_stack(args->requested_sz);
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}
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void
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rust_task::new_stack(size_t requested_sz) {
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LOG(this, mem, "creating new stack for task %" PRIxPTR, this);
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if (stk) {
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::check_stack_canary(stk);
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}
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// The minimum stack size, in bytes, of a Rust stack, excluding red zone
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size_t min_sz = sched_loop->min_stack_size;
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// Try to reuse an existing stack segment
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while (stk != NULL && stk->next != NULL) {
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size_t next_sz = user_stack_size(stk->next);
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if (min_sz <= next_sz && requested_sz <= next_sz) {
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LOG(this, mem, "reusing existing stack");
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stk = stk->next;
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return;
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} else {
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LOG(this, mem, "existing stack is not big enough");
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stk_seg *new_next = stk->next->next;
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free_stack(stk->next);
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stk->next = new_next;
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if (new_next) {
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new_next->prev = stk;
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}
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}
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}
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// The size of the current stack segment, excluding red zone
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size_t current_sz = 0;
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if (stk != NULL) {
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current_sz = user_stack_size(stk);
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}
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// The calculated size of the new stack, excluding red zone
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size_t rust_stk_sz = get_next_stack_size(min_sz,
|
|
current_sz, requested_sz);
|
|
|
|
size_t max_stack = kernel->env->max_stack_size;
|
|
size_t used_stack = total_stack_sz + rust_stk_sz;
|
|
|
|
// Don't allow stacks to grow forever. During unwinding we have to allow
|
|
// for more stack than normal in order to allow destructors room to run,
|
|
// arbitrarily selected as 2x the maximum stack size.
|
|
if (!unwinding && used_stack > max_stack) {
|
|
LOG_ERR(this, task, "task %" PRIxPTR " ran out of stack", this);
|
|
fail();
|
|
} else if (unwinding && used_stack > max_stack * 2) {
|
|
LOG_ERR(this, task,
|
|
"task %" PRIxPTR " ran out of stack during unwinding", this);
|
|
fail();
|
|
}
|
|
|
|
size_t sz = rust_stk_sz + RED_ZONE_SIZE;
|
|
stk_seg *new_stk = create_stack(&local_region, sz);
|
|
LOGPTR(sched_loop, "new stk", (uintptr_t)new_stk);
|
|
new_stk->task = this;
|
|
new_stk->next = NULL;
|
|
new_stk->prev = stk;
|
|
if (stk) {
|
|
stk->next = new_stk;
|
|
}
|
|
LOGPTR(sched_loop, "stk end", new_stk->end);
|
|
|
|
stk = new_stk;
|
|
total_stack_sz += user_stack_size(new_stk);
|
|
}
|
|
|
|
void
|
|
rust_task::cleanup_after_turn() {
|
|
// Delete any spare stack segments that were left
|
|
// behind by calls to prev_stack
|
|
assert(stk);
|
|
while (stk->next) {
|
|
stk_seg *new_next = stk->next->next;
|
|
free_stack(stk->next);
|
|
stk->next = new_next;
|
|
}
|
|
}
|
|
|
|
static bool
|
|
sp_in_stk_seg(uintptr_t sp, stk_seg *stk) {
|
|
// Not positive these bounds for sp are correct. I think that the first
|
|
// possible value for esp on a new stack is stk->end, which points to the
|
|
// address before the first value to be pushed onto a new stack. The last
|
|
// possible address we can push data to is stk->data. Regardless, there's
|
|
// so much slop at either end that we should never hit one of these
|
|
// boundaries.
|
|
return (uintptr_t)stk->data <= sp && sp <= stk->end;
|
|
}
|
|
|
|
struct reset_args {
|
|
rust_task *task;
|
|
uintptr_t sp;
|
|
};
|
|
|
|
void
|
|
reset_stack_limit_on_c_stack(reset_args *args) {
|
|
}
|
|
|
|
/*
|
|
Called by landing pads during unwinding to figure out which stack segment we
|
|
are currently running on and record the stack limit (which was not restored
|
|
when unwinding through __morestack).
|
|
*/
|
|
void
|
|
rust_task::reset_stack_limit() {
|
|
uintptr_t sp = get_sp();
|
|
while (!sp_in_stk_seg(sp, stk)) {
|
|
stk = stk->prev;
|
|
assert(stk != NULL && "Failed to find the current stack");
|
|
}
|
|
record_stack_limit();
|
|
}
|
|
|
|
void
|
|
rust_task::check_stack_canary() {
|
|
::check_stack_canary(stk);
|
|
}
|
|
|
|
void
|
|
rust_task::delete_all_stacks() {
|
|
assert(!on_rust_stack());
|
|
// Delete all the stacks. There may be more than one if the task failed
|
|
// and no landing pads stopped to clean up.
|
|
assert(stk->next == NULL);
|
|
while (stk != NULL) {
|
|
stk_seg *prev = stk->prev;
|
|
free_stack(stk);
|
|
stk = prev;
|
|
}
|
|
}
|
|
|
|
void
|
|
rust_task::config_notify(rust_port_id port) {
|
|
notify_enabled = true;
|
|
notify_port = port;
|
|
}
|
|
|
|
/*
|
|
Returns true if we're currently running on the Rust stack
|
|
*/
|
|
bool
|
|
rust_task::on_rust_stack() {
|
|
if (stk == NULL) {
|
|
// This only happens during construction
|
|
return false;
|
|
}
|
|
|
|
uintptr_t sp = get_sp();
|
|
bool in_first_segment = sp_in_stk_seg(sp, stk);
|
|
if (in_first_segment) {
|
|
return true;
|
|
} else if (stk->prev != NULL) {
|
|
// This happens only when calling the upcall to delete
|
|
// a stack segment
|
|
bool in_second_segment = sp_in_stk_seg(sp, stk->prev);
|
|
return in_second_segment;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void
|
|
rust_task::inhibit_kill() {
|
|
scoped_lock with(lifecycle_lock);
|
|
// FIXME (#1868) Check here if we have to die
|
|
disallow_kill++;
|
|
}
|
|
|
|
void
|
|
rust_task::allow_kill() {
|
|
scoped_lock with(lifecycle_lock);
|
|
assert(disallow_kill > 0 && "Illegal allow_kill(): already killable!");
|
|
disallow_kill--;
|
|
}
|
|
|
|
void *
|
|
rust_task::wait_event(bool *killed) {
|
|
scoped_lock with(lifecycle_lock);
|
|
|
|
if(!event_reject) {
|
|
block_inner(&event_cond, "waiting on event");
|
|
lifecycle_lock.unlock();
|
|
yield(killed);
|
|
lifecycle_lock.lock();
|
|
}
|
|
|
|
event_reject = false;
|
|
return event;
|
|
}
|
|
|
|
void
|
|
rust_task::signal_event(void *event) {
|
|
scoped_lock with(lifecycle_lock);
|
|
|
|
this->event = event;
|
|
event_reject = true;
|
|
if(task_state_blocked == state) {
|
|
wakeup_inner(&event_cond);
|
|
}
|
|
}
|
|
|
|
//
|
|
// Local Variables:
|
|
// mode: C++
|
|
// fill-column: 78;
|
|
// indent-tabs-mode: nil
|
|
// c-basic-offset: 4
|
|
// buffer-file-coding-system: utf-8-unix
|
|
// End:
|
|
//
|