rust/src/doc/trpl/vectors.md
Steve Klabnik d9515ad40f Link up some stuff in the vectors chapter
Fixes #24070

or rather, fixes it even though it's already been fixed: slices are before now. But the linking is nice anyway.
2015-04-16 23:17:36 -04:00

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Markdown

% Vectors
A *vector* is a dynamic or "growable" array, implemented as the standard
library type [`Vec<T>`](../std/vec/) (Where `<T>` is a [Generic](./generics.md)
statement). Vectors always allocate their data on the heap. Vectors are to
[slices][slices] what [`String`][string] is to `&str`. You can
create them with the `vec!` macro:
```{rust}
let v = vec![1, 2, 3]; // v: Vec<i32>
```
[slices]: primitive-types.html#slices
[string]: strings.html
(Notice that unlike the `println!` macro we've used in the past, we use square
brackets `[]` with `vec!`. Rust allows you to use either in either situation,
this is just convention.)
There's an alternate form of `vec!` for repeating an initial value:
```
let v = vec![0; 10]; // ten zeroes
```
You can get the length of, iterate over, and subscript vectors just like
arrays. In addition, (mutable) vectors can grow automatically:
```{rust}
let mut nums = vec![1, 2, 3]; // mut nums: Vec<i32>
nums.push(4);
println!("The length of nums is now {}", nums.len()); // Prints 4
```
Vectors have many more useful methods.