8ba5605233
Fixes #19599
577 lines
19 KiB
Markdown
577 lines
19 KiB
Markdown
% A 30-minute Introduction to Rust
|
|
|
|
Rust is a modern systems programming language focusing on safety and speed. It
|
|
accomplishes these goals by being memory safe without using garbage collection.
|
|
|
|
This introduction will give you a rough idea of what Rust is like, eliding many
|
|
details. It does not require prior experience with systems programming, but you
|
|
may find the syntax easier if you've used a 'curly brace' programming language
|
|
before, like C or JavaScript. The concepts are more important than the syntax,
|
|
so don't worry if you don't get every last detail: you can read [the
|
|
Guide](guide.html) to get a more complete explanation.
|
|
|
|
Because this is about high-level concepts, you don't need to actually install
|
|
Rust to follow along. If you'd like to anyway, check out [the
|
|
homepage](http://rust-lang.org) for explanation.
|
|
|
|
To show off Rust, let's talk about how easy it is to get started with Rust.
|
|
Then, we'll talk about Rust's most interesting feature, **ownership**, and
|
|
then discuss how it makes concurrency easier to reason about. Finally,
|
|
we'll talk about how Rust breaks down the perceived dichotomy between speed
|
|
and safety.
|
|
|
|
# Tools
|
|
|
|
Getting started on a new Rust project is incredibly easy, thanks to Rust's
|
|
package manager, [Cargo](http://crates.io).
|
|
|
|
To start a new project with Cargo, use `cargo new`:
|
|
|
|
```{bash}
|
|
$ cargo new hello_world --bin
|
|
```
|
|
|
|
We're passing `--bin` because we're making a binary program: if we
|
|
were making a library, we'd leave it off.
|
|
|
|
Let's check out what Cargo has generated for us:
|
|
|
|
```{bash}
|
|
$ cd hello_world
|
|
$ tree .
|
|
.
|
|
├── Cargo.toml
|
|
└── src
|
|
└── main.rs
|
|
|
|
1 directory, 2 files
|
|
```
|
|
|
|
This is all we need to get started. First, let's check out `Cargo.toml`:
|
|
|
|
```{toml}
|
|
[package]
|
|
|
|
name = "hello_world"
|
|
version = "0.0.1"
|
|
authors = ["Your Name <you@example.com>"]
|
|
```
|
|
|
|
This is called a **manifest**, and it contains all of the metadata that Cargo
|
|
needs to compile your project.
|
|
|
|
Here's what's in `src/main.rs`:
|
|
|
|
```{rust}
|
|
fn main() {
|
|
println!("Hello, world!")
|
|
}
|
|
```
|
|
|
|
Cargo generated a 'hello world' for us. We'll talk more about the syntax here
|
|
later, but that's what Rust code looks like! Let's compile and run it:
|
|
|
|
```{bash}
|
|
$ cargo run
|
|
Compiling hello_world v0.0.1 (file:///Users/you/src/hello_world)
|
|
Running `target/hello_world`
|
|
Hello, world!
|
|
```
|
|
|
|
Using an external dependency in Rust is incredibly easy. You add a line to
|
|
your `Cargo.toml`:
|
|
|
|
```{toml}
|
|
[package]
|
|
|
|
name = "hello_world"
|
|
version = "0.0.1"
|
|
authors = ["Your Name <someone@example.com>"]
|
|
|
|
[dependencies.semver]
|
|
|
|
git = "https://github.com/rust-lang/semver.git"
|
|
```
|
|
|
|
You added the `semver` library, which parses version numbers and compares them
|
|
according to the [SemVer specification](http://semver.org/).
|
|
|
|
Now, you can pull in that library using `extern crate` in
|
|
`main.rs`.
|
|
|
|
```{rust,ignore}
|
|
extern crate semver;
|
|
|
|
use semver::Version;
|
|
|
|
fn main() {
|
|
assert!(Version::parse("1.2.3") == Ok(Version {
|
|
major: 1u,
|
|
minor: 2u,
|
|
patch: 3u,
|
|
pre: vec!(),
|
|
build: vec!(),
|
|
}));
|
|
|
|
println!("Versions compared successfully!");
|
|
}
|
|
```
|
|
|
|
Again, we'll discuss the exact details of all of this syntax soon. For now,
|
|
let's compile and run it:
|
|
|
|
```{bash}
|
|
$ cargo run
|
|
Updating git repository `https://github.com/rust-lang/semver.git`
|
|
Compiling semver v0.0.1 (https://github.com/rust-lang/semver.git#bf739419)
|
|
Compiling hello_world v0.0.1 (file:///home/you/projects/hello_world)
|
|
Running `target/hello_world`
|
|
Versions compared successfully!
|
|
```
|
|
|
|
Because we only specified a repository without a version, if someone else were
|
|
to try out our project at a later date, when `semver` was updated, they would
|
|
get a different, possibly incompatible version. To solve this problem, Cargo
|
|
produces a file, `Cargo.lock`, which records the versions of any dependencies.
|
|
This gives us repeatable builds.
|
|
|
|
There is a lot more here, and this is a whirlwind tour, but you should feel
|
|
right at home if you've used tools like [Bundler](http://bundler.io/),
|
|
[npm](https://www.npmjs.org/), or [pip](https://pip.pypa.io/en/latest/).
|
|
There's no `Makefile`s or endless `autotools` output here. (Rust's tooling does
|
|
[play nice with external libraries written in those
|
|
tools](http://crates.io/native-build.html), if you need to.)
|
|
|
|
Enough about tools, let's talk code!
|
|
|
|
# Ownership
|
|
|
|
Rust's defining feature is 'memory safety without garbage collection.' Let's
|
|
take a moment to talk about what that means. **Memory safety** means that the
|
|
programming language eliminates certain kinds of bugs, such as [buffer
|
|
overflows](http://en.wikipedia.org/wiki/Buffer_overflow) and [dangling
|
|
pointers](http://en.wikipedia.org/wiki/Dangling_pointer). These problems occur
|
|
when you have unrestricted access to memory. As an example, here's some Ruby
|
|
code:
|
|
|
|
```{ruby}
|
|
v = [];
|
|
|
|
v.push("Hello");
|
|
|
|
x = v[0];
|
|
|
|
v.push("world");
|
|
|
|
puts x
|
|
```
|
|
|
|
We make an array, `v`, and then call `push` on it. `push` is a method which
|
|
adds an element to the end of an array.
|
|
|
|
Next, we make a new variable, `x`, that's equal to the first element of
|
|
the array. Simple, but this is where the 'bug' will appear.
|
|
|
|
Let's keep going. We then call `push` again, pushing "world" onto the
|
|
end of the array. `v` now is `["Hello", "world"]`.
|
|
|
|
Finally, we print `x` with the `puts` method. This prints "Hello."
|
|
|
|
All good? Let's go over a similar, but subtly different example, in C++:
|
|
|
|
```{cpp}
|
|
#include<iostream>
|
|
#include<vector>
|
|
#include<string>
|
|
|
|
int main() {
|
|
std::vector<std::string> v;
|
|
|
|
v.push_back("Hello");
|
|
|
|
std::string& x = v[0];
|
|
|
|
v.push_back("world");
|
|
|
|
std::cout << x;
|
|
}
|
|
```
|
|
|
|
It's a little more verbose due to the static typing, but it's almost the same
|
|
thing. We make a `std::vector` of `std::string`s, we call `push_back` (same as
|
|
`push`) on it, take a reference to the first element of the vector, call
|
|
`push_back` again, and then print out the reference.
|
|
|
|
There's two big differences here: one, they're not _exactly_ the same thing,
|
|
and two...
|
|
|
|
```{bash}
|
|
$ g++ hello.cpp -Wall -Werror
|
|
$ ./a.out
|
|
Segmentation fault (core dumped)
|
|
```
|
|
|
|
A crash! (Note that this is actually system-dependent. Because referring to an
|
|
invalid reference is undefined behavior, the compiler can do anything,
|
|
including the right thing!) Even though we compiled with flags to give us as
|
|
many warnings as possible, and to treat those warnings as errors, we got no
|
|
errors. When we ran the program, it crashed.
|
|
|
|
Why does this happen? When we append to an array, its length changes. Since
|
|
its length changes, we may need to allocate more memory. In Ruby, this happens
|
|
as well, we just don't think about it very often. So why does the C++ version
|
|
segfault when we allocate more memory?
|
|
|
|
The answer is that in the C++ version, `x` is a **reference** to the memory
|
|
location where the first element of the array is stored. But in Ruby, `x` is a
|
|
standalone value, not connected to the underyling array at all. Let's dig into
|
|
the details for a moment. Your program has access to memory, provided to it by
|
|
the operating system. Each location in memory has an address. So when we make
|
|
our vector, `v`, it's stored in a memory location somewhere:
|
|
|
|
| location | name | value |
|
|
|----------|------|-------|
|
|
| 0x30 | v | |
|
|
|
|
(Address numbers made up, and in hexadecimal. Those of you with deep C++
|
|
knowledge, there are some simplifications going on here, like the lack of an
|
|
allocated length for the vector. This is an introduction.)
|
|
|
|
When we push our first string onto the array, we allocate some memory,
|
|
and `v` refers to it:
|
|
|
|
| location | name | value |
|
|
|----------|------|----------|
|
|
| 0x30 | v | 0x18 |
|
|
| 0x18 | | "Hello" |
|
|
|
|
We then make a reference to that first element. A reference is a variable
|
|
that points to a memory location, so its value is the memory location of
|
|
the `"Hello"` string:
|
|
|
|
| location | name | value |
|
|
|----------|------|----------|
|
|
| 0x30 | v | 0x18 |
|
|
| 0x18 | | "Hello" |
|
|
| 0x14 | x | 0x18 |
|
|
|
|
When we push `"world"` onto the vector with `push_back`, there's no room:
|
|
we only allocated one element. So, we need to allocate two elements,
|
|
copy the `"Hello"` string over, and update the reference. Like this:
|
|
|
|
| location | name | value |
|
|
|----------|------|----------|
|
|
| 0x30 | v | 0x08 |
|
|
| 0x18 | | GARBAGE |
|
|
| 0x14 | x | 0x18 |
|
|
| 0x08 | | "Hello" |
|
|
| 0x04 | | "world" |
|
|
|
|
Note that `v` now refers to the new list, which has two elements. It's all
|
|
good. But our `x` didn't get updated! It still points at the old location,
|
|
which isn't valid anymore. In fact, [the documentation for `push_back` mentions
|
|
this](http://en.cppreference.com/w/cpp/container/vector/push_back):
|
|
|
|
> If the new `size()` is greater than `capacity()` then all iterators and
|
|
> references (including the past-the-end iterator) are invalidated.
|
|
|
|
Finding where these iterators and references are is a difficult problem, and
|
|
even in this simple case, `g++` can't help us here. While the bug is obvious in
|
|
this case, in real code, it can be difficult to track down the source of the
|
|
error.
|
|
|
|
Before we talk about this solution, why didn't our Ruby code have this problem?
|
|
The semantics are a little more complicated, and explaining Ruby's internals is
|
|
out of the scope of a guide to Rust. But in a nutshell, Ruby's garbage
|
|
collector keeps track of references, and makes sure that everything works as
|
|
you might expect. This comes at an efficiency cost, and the internals are more
|
|
complex. If you'd really like to dig into the details, [this
|
|
article](http://patshaughnessy.net/2012/1/18/seeing-double-how-ruby-shares-string-values)
|
|
can give you more information.
|
|
|
|
Garbage collection is a valid approach to memory safety, but Rust chooses a
|
|
different path. Let's examine what the Rust version of this looks like:
|
|
|
|
```{rust,ignore}
|
|
fn main() {
|
|
let mut v = vec![];
|
|
|
|
v.push("Hello");
|
|
|
|
let x = &v[0];
|
|
|
|
v.push("world");
|
|
|
|
println!("{}", x);
|
|
}
|
|
```
|
|
|
|
This looks like a bit of both: fewer type annotations, but we do create new
|
|
variables with `let`. The method name is `push`, some other stuff is different,
|
|
but it's pretty close. So what happens when we compile this code? Does Rust
|
|
print `"Hello"`, or does Rust crash?
|
|
|
|
Neither. It refuses to compile:
|
|
|
|
```{ignore}
|
|
$ cargo run
|
|
Compiling hello_world v0.0.1 (file:///Users/you/src/hello_world)
|
|
main.rs:8:5: 8:6 error: cannot borrow `v` as mutable because it is also borrowed as immutable
|
|
main.rs:8 v.push("world");
|
|
^
|
|
main.rs:6:14: 6:15 note: previous borrow of `v` occurs here; the immutable borrow prevents subsequent moves or mutable borrows of `v` until the borrow ends
|
|
main.rs:6 let x = &v[0];
|
|
^
|
|
main.rs:11:2: 11:2 note: previous borrow ends here
|
|
main.rs:1 fn main() {
|
|
...
|
|
main.rs:11 }
|
|
^
|
|
error: aborting due to previous error
|
|
```
|
|
|
|
When we try to mutate the array by `push`ing it the second time, Rust throws
|
|
an error. It says that we "cannot borrow v as mutable because it is also
|
|
borrowed as immutable." What's up with "borrowed"?
|
|
|
|
In Rust, the type system encodes the notion of **ownership**. The variable `v`
|
|
is an "owner" of the vector. When we make a reference to `v`, we let that
|
|
variable (in this case, `x`) 'borrow' it for a while. Just like if you own a
|
|
book, and you lend it to me, I'm borrowing the book.
|
|
|
|
So, when I try to modify the vector with the second call to `push`, I need
|
|
to be owning it. But `x` is borrowing it. You can't modify something that
|
|
you've lent to someone. And so Rust throws an error.
|
|
|
|
So how do we fix this problem? Well, we can make a copy of the element:
|
|
|
|
|
|
```{rust}
|
|
fn main() {
|
|
let mut v = vec![];
|
|
|
|
v.push("Hello");
|
|
|
|
let x = v[0].clone();
|
|
|
|
v.push("world");
|
|
|
|
println!("{}", x);
|
|
}
|
|
```
|
|
|
|
Note the addition of `clone()`. This creates a copy of the element, leaving
|
|
the original untouched. Now, we no longer have two references to the same
|
|
memory, and so the compiler is happy. Let's give that a try:
|
|
|
|
```{bash}
|
|
$ cargo run
|
|
Compiling hello_world v0.0.1 (file:///Users/you/src/hello_world)
|
|
Running `target/hello_world`
|
|
Hello
|
|
```
|
|
|
|
Same result. Now, making a copy can be inefficient, so this solution may not be
|
|
acceptable. There are other ways to get around this problem, but this is a toy
|
|
example, and because we're in an introduction, we'll leave that for later.
|
|
|
|
The point is, the Rust compiler and its notion of ownership has saved us from a
|
|
bug that would crash the program. We've achieved safety, at compile time,
|
|
without needing to rely on a garbage collector to handle our memory.
|
|
|
|
# Concurrency
|
|
|
|
Rust's ownership model can help in other ways, as well. For example, take
|
|
concurrency. Concurrency is a big topic, and an important one for any modern
|
|
programming language. Let's take a look at how ownership can help you write
|
|
safe concurrent programs.
|
|
|
|
Here's an example of a concurrent Rust program:
|
|
|
|
```{rust}
|
|
fn main() {
|
|
for _ in range(0u, 10u) {
|
|
spawn(proc() {
|
|
println!("Hello, world!");
|
|
});
|
|
}
|
|
}
|
|
```
|
|
|
|
This program creates ten threads, who all print `Hello, world!`. The `spawn`
|
|
function takes one argument, a `proc`. 'proc' is short for 'procedure,' and is
|
|
a form of closure. This closure is executed in a new thread, created by `spawn`
|
|
itself.
|
|
|
|
One common form of problem in concurrent programs is a 'data race.' This occurs
|
|
when two different threads attempt to access the same location in memory in a
|
|
non-synchronized way, where at least one of them is a write. If one thread is
|
|
attempting to read, and one thread is attempting to write, you cannot be sure
|
|
that your data will not be corrupted. Note the first half of that requirement:
|
|
two threads that attempt to access the same location in memory. Rust's
|
|
ownership model can track which pointers own which memory locations, which
|
|
solves this problem.
|
|
|
|
Let's see an example. This Rust code will not compile:
|
|
|
|
```{rust,ignore}
|
|
fn main() {
|
|
let mut numbers = vec![1i, 2i, 3i];
|
|
|
|
for i in range(0u, 3u) {
|
|
spawn(proc() {
|
|
for j in range(0, 3) { numbers[j] += 1 }
|
|
});
|
|
}
|
|
}
|
|
```
|
|
|
|
It gives us this error:
|
|
|
|
```{ignore}
|
|
6:71 error: capture of moved value: `numbers`
|
|
for j in range(0, 3) { numbers[j] += 1 }
|
|
^~~~~~~
|
|
7:50 note: `numbers` moved into closure environment here because it has type `proc():Send`, which is non-copyable (perhaps you meant to use clone()?)
|
|
spawn(proc() {
|
|
for j in range(0, 3) { numbers[j] += 1 }
|
|
});
|
|
6:79 error: cannot assign to immutable dereference (dereference is implicit, due to indexing)
|
|
for j in range(0, 3) { numbers[j] += 1 }
|
|
^~~~~~~~~~~~~~~
|
|
```
|
|
|
|
It mentions that "numbers moved into closure environment". Because we referred
|
|
to `numbers` inside of our `proc`, and we create three `proc`s, we would have
|
|
three references. Rust detects this and gives us the error: we claim that
|
|
`numbers` has ownership, but our code tries to make three owners. This may
|
|
cause a safety problem, so Rust disallows it.
|
|
|
|
What to do here? Rust has two types that helps us: `Arc<T>` and `Mutex<T>`.
|
|
"Arc" stands for "atomically reference counted." In other words, an Arc will
|
|
keep track of the number of references to something, and not free the
|
|
associated resource until the count is zero. The 'atomic' portion refers to an
|
|
Arc's usage of concurrency primitives to atomically update the count, making it
|
|
safe across threads. If we use an Arc, we can have our three references. But,
|
|
an Arc does not allow mutable borrows of the data it holds, and we want to
|
|
modify what we're sharing. In this case, we can use a `Mutex<T>` inside of our
|
|
Arc. A Mutex will synchronize our accesses, so that we can ensure that our
|
|
mutation doesn't cause a data race.
|
|
|
|
Here's what using an Arc with a Mutex looks like:
|
|
|
|
```{rust}
|
|
use std::sync::{Arc,Mutex};
|
|
|
|
fn main() {
|
|
let numbers = Arc::new(Mutex::new(vec![1i, 2i, 3i]));
|
|
|
|
for i in range(0u, 3u) {
|
|
let number = numbers.clone();
|
|
spawn(proc() {
|
|
let mut array = number.lock();
|
|
|
|
(*array)[i] += 1;
|
|
|
|
println!("numbers[{}] is {}", i, (*array)[i]);
|
|
});
|
|
}
|
|
}
|
|
```
|
|
|
|
We first have to `use` the appropriate library, and then we wrap our vector in
|
|
an Arc with the call to `Arc::new()`. Inside of the loop, we make a new
|
|
reference to the Arc with the `clone()` method. This will increment the
|
|
reference count. When each new `numbers` variable binding goes out of scope, it
|
|
will decrement the count. The `lock()` call will return us a reference to the
|
|
value inside the Mutex, and block any other calls to `lock()` until said
|
|
reference goes out of scope.
|
|
|
|
We can compile and run this program without error, and in fact, see the
|
|
non-deterministic aspect:
|
|
|
|
```{shell}
|
|
$ cargo run
|
|
Compiling hello_world v0.0.1 (file:///Users/you/src/hello_world)
|
|
Running `target/hello_world`
|
|
numbers[1] is 3
|
|
numbers[0] is 2
|
|
numbers[2] is 4
|
|
$ cargo run
|
|
Running `target/hello_world`
|
|
numbers[2] is 4
|
|
numbers[1] is 3
|
|
numbers[0] is 2
|
|
```
|
|
|
|
Each time, we get a slightly different output, because each thread works in a
|
|
different order. You may not get the same output as this sample, even.
|
|
|
|
The important part here is that the Rust compiler was able to use ownership to
|
|
give us assurance _at compile time_ that we weren't doing something incorrect
|
|
with regards to concurrency. In order to share ownership, we were forced to be
|
|
explicit and use a mechanism to ensure that it would be properly handled.
|
|
|
|
# Safety _and_ speed
|
|
|
|
Safety and speed are always presented as a continuum. On one hand, you have
|
|
maximum speed, but no safety. On the other, you have absolute safety, with no
|
|
speed. Rust seeks to break out of this mode by introducing safety at compile
|
|
time, ensuring that you haven't done anything wrong, while compiling to the
|
|
same low-level code you'd expect without the safety.
|
|
|
|
As an example, Rust's ownership system is _entirely_ at compile time. The
|
|
safety check that makes this an error about moved values:
|
|
|
|
```{rust,ignore}
|
|
fn main() {
|
|
let vec = vec![1i, 2, 3];
|
|
|
|
for i in range(1u, 3) {
|
|
spawn(proc() {
|
|
println!("{}", vec[i]);
|
|
});
|
|
}
|
|
}
|
|
```
|
|
|
|
carries no runtime penalty. And while some of Rust's safety features do have
|
|
a run-time cost, there's often a way to write your code in such a way that
|
|
you can remove it. As an example, this is a poor way to iterate through
|
|
a vector:
|
|
|
|
```{rust}
|
|
let vec = vec![1i, 2, 3];
|
|
|
|
for i in range(1u, vec.len()) {
|
|
println!("{}", vec[i]);
|
|
}
|
|
```
|
|
|
|
The reason is that the access of `vec[i]` does bounds checking, to ensure
|
|
that we don't try to access an invalid index. However, we can remove this
|
|
while retaining safety. The answer is iterators:
|
|
|
|
```{rust}
|
|
let vec = vec![1i, 2, 3];
|
|
|
|
for x in vec.iter() {
|
|
println!("{}", x);
|
|
}
|
|
```
|
|
|
|
This version uses an iterator that yields each element of the vector in turn.
|
|
Because we have a reference to the element, rather than the whole vector itself,
|
|
there's no array access bounds to check.
|
|
|
|
# Learning More
|
|
|
|
I hope that this taste of Rust has given you an idea if Rust is the right
|
|
language for you. We talked about Rust's tooling, how encoding ownership into
|
|
the type system helps you find bugs, how Rust can help you write correct
|
|
concurrent code, and how you don't have to pay a speed cost for much of this
|
|
safety.
|
|
|
|
To continue your Rustic education, read [the guide](guide.html) for a more
|
|
in-depth exploration of Rust's syntax and concepts.
|