1217 lines
39 KiB
Rust
1217 lines
39 KiB
Rust
//! Basic functions for dealing with memory.
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//!
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//! This module contains functions for querying the size and alignment of
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//! types, initializing and manipulating memory.
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#![stable(feature = "rust1", since = "1.0.0")]
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use clone;
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use cmp;
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use fmt;
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use hash;
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use intrinsics;
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use marker::{Copy, PhantomData, Sized};
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use ptr;
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use ops::{Deref, DerefMut};
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#[stable(feature = "rust1", since = "1.0.0")]
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#[doc(inline)]
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pub use intrinsics::transmute;
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/// Takes ownership and "forgets" about the value **without running its destructor**.
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///
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/// Any resources the value manages, such as heap memory or a file handle, will linger
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/// forever in an unreachable state. However, it does not guarantee that pointers
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/// to this memory will remain valid.
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///
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/// * If you want to leak memory, see [`Box::leak`][leak].
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/// * If you want to obtain a raw pointer to the memory, see [`Box::into_raw`][into_raw].
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/// * If you want to dispose of a value properly, running its destructor, see
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/// [`mem::drop`][drop].
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///
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/// # Safety
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///
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/// `forget` is not marked as `unsafe`, because Rust's safety guarantees
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/// do not include a guarantee that destructors will always run. For example,
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/// a program can create a reference cycle using [`Rc`][rc], or call
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/// [`process::exit`][exit] to exit without running destructors. Thus, allowing
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/// `mem::forget` from safe code does not fundamentally change Rust's safety
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/// guarantees.
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///
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/// That said, leaking resources such as memory or I/O objects is usually undesirable,
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/// so `forget` is only recommended for specialized use cases like those shown below.
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///
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/// Because forgetting a value is allowed, any `unsafe` code you write must
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/// allow for this possibility. You cannot return a value and expect that the
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/// caller will necessarily run the value's destructor.
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///
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/// [rc]: ../../std/rc/struct.Rc.html
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/// [exit]: ../../std/process/fn.exit.html
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///
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/// # Examples
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///
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/// Leak an I/O object, never closing the file:
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///
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/// ```no_run
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/// use std::mem;
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/// use std::fs::File;
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///
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/// let file = File::open("foo.txt").unwrap();
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/// mem::forget(file);
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/// ```
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///
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/// The practical use cases for `forget` are rather specialized and mainly come
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/// up in unsafe or FFI code.
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///
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/// ## Use case 1
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///
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/// You have created an uninitialized value using [`mem::uninitialized`][uninit].
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/// You must either initialize or `forget` it on every computation path before
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/// Rust drops it automatically, like at the end of a scope or after a panic.
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/// Running the destructor on an uninitialized value would be [undefined behavior][ub].
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///
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/// ```
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/// use std::mem;
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/// use std::ptr;
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///
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/// # let some_condition = false;
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/// unsafe {
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/// let mut uninit_vec: Vec<u32> = mem::uninitialized();
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///
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/// if some_condition {
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/// // Initialize the variable.
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/// ptr::write(&mut uninit_vec, Vec::new());
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/// } else {
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/// // Forget the uninitialized value so its destructor doesn't run.
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/// mem::forget(uninit_vec);
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/// }
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/// }
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/// ```
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///
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/// ## Use case 2
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///
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/// You have duplicated the bytes making up a value, without doing a proper
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/// [`Clone`][clone]. You need the value's destructor to run only once,
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/// because a double `free` is undefined behavior.
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///
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/// An example is a possible implementation of [`mem::swap`][swap]:
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///
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/// ```
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/// use std::mem;
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/// use std::ptr;
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///
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/// # #[allow(dead_code)]
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/// fn swap<T>(x: &mut T, y: &mut T) {
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/// unsafe {
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/// // Give ourselves some scratch space to work with
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/// let mut t: T = mem::uninitialized();
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///
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/// // Perform the swap, `&mut` pointers never alias
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/// ptr::copy_nonoverlapping(&*x, &mut t, 1);
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/// ptr::copy_nonoverlapping(&*y, x, 1);
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/// ptr::copy_nonoverlapping(&t, y, 1);
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///
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/// // y and t now point to the same thing, but we need to completely
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/// // forget `t` because we do not want to run the destructor for `T`
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/// // on its value, which is still owned somewhere outside this function.
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/// mem::forget(t);
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/// }
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/// }
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/// ```
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///
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/// [drop]: fn.drop.html
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/// [uninit]: fn.uninitialized.html
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/// [clone]: ../clone/trait.Clone.html
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/// [swap]: fn.swap.html
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/// [box]: ../../std/boxed/struct.Box.html
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/// [leak]: ../../std/boxed/struct.Box.html#method.leak
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/// [into_raw]: ../../std/boxed/struct.Box.html#method.into_raw
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/// [ub]: ../../reference/behavior-considered-undefined.html
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#[inline]
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn forget<T>(t: T) {
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ManuallyDrop::new(t);
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}
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/// Like [`forget`], but also accepts unsized values.
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///
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/// This function is just a shim intended to be removed when the `unsized_locals` feature gets
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/// stabilized.
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///
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/// [`forget`]: fn.forget.html
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#[inline]
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#[unstable(feature = "forget_unsized", issue = "0")]
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pub fn forget_unsized<T: ?Sized>(t: T) {
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unsafe { intrinsics::forget(t) }
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}
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/// Returns the size of a type in bytes.
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///
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/// More specifically, this is the offset in bytes between successive elements
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/// in an array with that item type including alignment padding. Thus, for any
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/// type `T` and length `n`, `[T; n]` has a size of `n * size_of::<T>()`.
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///
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/// In general, the size of a type is not stable across compilations, but
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/// specific types such as primitives are.
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///
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/// The following table gives the size for primitives.
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///
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/// Type | size_of::\<Type>()
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/// ---- | ---------------
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/// () | 0
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/// bool | 1
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/// u8 | 1
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/// u16 | 2
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/// u32 | 4
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/// u64 | 8
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/// u128 | 16
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/// i8 | 1
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/// i16 | 2
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/// i32 | 4
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/// i64 | 8
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/// i128 | 16
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/// f32 | 4
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/// f64 | 8
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/// char | 4
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///
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/// Furthermore, `usize` and `isize` have the same size.
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///
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/// The types `*const T`, `&T`, `Box<T>`, `Option<&T>`, and `Option<Box<T>>` all have
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/// the same size. If `T` is Sized, all of those types have the same size as `usize`.
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///
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/// The mutability of a pointer does not change its size. As such, `&T` and `&mut T`
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/// have the same size. Likewise for `*const T` and `*mut T`.
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///
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/// # Size of `#[repr(C)]` items
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///
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/// The `C` representation for items has a defined layout. With this layout,
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/// the size of items is also stable as long as all fields have a stable size.
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///
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/// ## Size of Structs
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///
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/// For `structs`, the size is determined by the following algorithm.
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///
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/// For each field in the struct ordered by declaration order:
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///
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/// 1. Add the size of the field.
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/// 2. Round up the current size to the nearest multiple of the next field's [alignment].
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///
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/// Finally, round the size of the struct to the nearest multiple of its [alignment].
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/// The alignment of the struct is usually the largest alignment of all its
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/// fields; this can be changed with the use of `repr(align(N))`.
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///
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/// Unlike `C`, zero sized structs are not rounded up to one byte in size.
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///
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/// ## Size of Enums
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///
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/// Enums that carry no data other than the discriminant have the same size as C enums
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/// on the platform they are compiled for.
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///
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/// ## Size of Unions
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///
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/// The size of a union is the size of its largest field.
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///
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/// Unlike `C`, zero sized unions are not rounded up to one byte in size.
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///
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/// # Examples
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///
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/// ```
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/// use std::mem;
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///
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/// // Some primitives
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/// assert_eq!(4, mem::size_of::<i32>());
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/// assert_eq!(8, mem::size_of::<f64>());
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/// assert_eq!(0, mem::size_of::<()>());
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///
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/// // Some arrays
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/// assert_eq!(8, mem::size_of::<[i32; 2]>());
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/// assert_eq!(12, mem::size_of::<[i32; 3]>());
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/// assert_eq!(0, mem::size_of::<[i32; 0]>());
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///
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///
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/// // Pointer size equality
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/// assert_eq!(mem::size_of::<&i32>(), mem::size_of::<*const i32>());
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/// assert_eq!(mem::size_of::<&i32>(), mem::size_of::<Box<i32>>());
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/// assert_eq!(mem::size_of::<&i32>(), mem::size_of::<Option<&i32>>());
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/// assert_eq!(mem::size_of::<Box<i32>>(), mem::size_of::<Option<Box<i32>>>());
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/// ```
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///
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/// Using `#[repr(C)]`.
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///
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/// ```
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/// use std::mem;
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///
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/// #[repr(C)]
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/// struct FieldStruct {
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/// first: u8,
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/// second: u16,
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/// third: u8
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/// }
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///
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/// // The size of the first field is 1, so add 1 to the size. Size is 1.
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/// // The alignment of the second field is 2, so add 1 to the size for padding. Size is 2.
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/// // The size of the second field is 2, so add 2 to the size. Size is 4.
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/// // The alignment of the third field is 1, so add 0 to the size for padding. Size is 4.
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/// // The size of the third field is 1, so add 1 to the size. Size is 5.
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/// // Finally, the alignment of the struct is 2 (because the largest alignment amongst its
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/// // fields is 2), so add 1 to the size for padding. Size is 6.
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/// assert_eq!(6, mem::size_of::<FieldStruct>());
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///
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/// #[repr(C)]
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/// struct TupleStruct(u8, u16, u8);
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///
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/// // Tuple structs follow the same rules.
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/// assert_eq!(6, mem::size_of::<TupleStruct>());
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///
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/// // Note that reordering the fields can lower the size. We can remove both padding bytes
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/// // by putting `third` before `second`.
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/// #[repr(C)]
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/// struct FieldStructOptimized {
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/// first: u8,
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/// third: u8,
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/// second: u16
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/// }
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///
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/// assert_eq!(4, mem::size_of::<FieldStructOptimized>());
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///
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/// // Union size is the size of the largest field.
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/// #[repr(C)]
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/// union ExampleUnion {
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/// smaller: u8,
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/// larger: u16
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/// }
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///
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/// assert_eq!(2, mem::size_of::<ExampleUnion>());
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/// ```
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///
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/// [alignment]: ./fn.align_of.html
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#[inline]
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#[stable(feature = "rust1", since = "1.0.0")]
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#[rustc_promotable]
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pub const fn size_of<T>() -> usize {
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intrinsics::size_of::<T>()
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}
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/// Returns the size of the pointed-to value in bytes.
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///
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/// This is usually the same as `size_of::<T>()`. However, when `T` *has* no
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/// statically-known size, e.g., a slice [`[T]`][slice] or a [trait object],
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/// then `size_of_val` can be used to get the dynamically-known size.
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///
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/// [slice]: ../../std/primitive.slice.html
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/// [trait object]: ../../book/ch17-02-trait-objects.html
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///
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/// # Examples
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///
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/// ```
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/// use std::mem;
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///
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/// assert_eq!(4, mem::size_of_val(&5i32));
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///
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/// let x: [u8; 13] = [0; 13];
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/// let y: &[u8] = &x;
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/// assert_eq!(13, mem::size_of_val(y));
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/// ```
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#[inline]
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn size_of_val<T: ?Sized>(val: &T) -> usize {
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unsafe { intrinsics::size_of_val(val) }
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}
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/// Returns the [ABI]-required minimum alignment of a type.
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///
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/// Every reference to a value of the type `T` must be a multiple of this number.
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///
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/// This is the alignment used for struct fields. It may be smaller than the preferred alignment.
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///
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/// [ABI]: https://en.wikipedia.org/wiki/Application_binary_interface
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///
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/// # Examples
|
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///
|
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/// ```
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/// # #![allow(deprecated)]
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/// use std::mem;
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///
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/// assert_eq!(4, mem::min_align_of::<i32>());
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/// ```
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#[inline]
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#[stable(feature = "rust1", since = "1.0.0")]
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#[rustc_deprecated(reason = "use `align_of` instead", since = "1.2.0")]
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pub fn min_align_of<T>() -> usize {
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intrinsics::min_align_of::<T>()
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}
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/// Returns the [ABI]-required minimum alignment of the type of the value that `val` points to.
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///
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/// Every reference to a value of the type `T` must be a multiple of this number.
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///
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/// [ABI]: https://en.wikipedia.org/wiki/Application_binary_interface
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///
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/// # Examples
|
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///
|
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/// ```
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/// # #![allow(deprecated)]
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/// use std::mem;
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///
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/// assert_eq!(4, mem::min_align_of_val(&5i32));
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/// ```
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#[inline]
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#[stable(feature = "rust1", since = "1.0.0")]
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#[rustc_deprecated(reason = "use `align_of_val` instead", since = "1.2.0")]
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pub fn min_align_of_val<T: ?Sized>(val: &T) -> usize {
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unsafe { intrinsics::min_align_of_val(val) }
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}
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/// Returns the [ABI]-required minimum alignment of a type.
|
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///
|
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/// Every reference to a value of the type `T` must be a multiple of this number.
|
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///
|
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/// This is the alignment used for struct fields. It may be smaller than the preferred alignment.
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///
|
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/// [ABI]: https://en.wikipedia.org/wiki/Application_binary_interface
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///
|
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/// # Examples
|
||
///
|
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/// ```
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/// use std::mem;
|
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///
|
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/// assert_eq!(4, mem::align_of::<i32>());
|
||
/// ```
|
||
#[inline]
|
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#[stable(feature = "rust1", since = "1.0.0")]
|
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#[rustc_promotable]
|
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pub const fn align_of<T>() -> usize {
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intrinsics::min_align_of::<T>()
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}
|
||
|
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/// Returns the [ABI]-required minimum alignment of the type of the value that `val` points to.
|
||
///
|
||
/// Every reference to a value of the type `T` must be a multiple of this number.
|
||
///
|
||
/// [ABI]: https://en.wikipedia.org/wiki/Application_binary_interface
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// ```
|
||
/// use std::mem;
|
||
///
|
||
/// assert_eq!(4, mem::align_of_val(&5i32));
|
||
/// ```
|
||
#[inline]
|
||
#[stable(feature = "rust1", since = "1.0.0")]
|
||
pub fn align_of_val<T: ?Sized>(val: &T) -> usize {
|
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unsafe { intrinsics::min_align_of_val(val) }
|
||
}
|
||
|
||
/// Returns `true` if dropping values of type `T` matters.
|
||
///
|
||
/// This is purely an optimization hint, and may be implemented conservatively:
|
||
/// it may return `true` for types that don't actually need to be dropped.
|
||
/// As such always returning `true` would be a valid implementation of
|
||
/// this function. However if this function actually returns `false`, then you
|
||
/// can be certain dropping `T` has no side effect.
|
||
///
|
||
/// Low level implementations of things like collections, which need to manually
|
||
/// drop their data, should use this function to avoid unnecessarily
|
||
/// trying to drop all their contents when they are destroyed. This might not
|
||
/// make a difference in release builds (where a loop that has no side-effects
|
||
/// is easily detected and eliminated), but is often a big win for debug builds.
|
||
///
|
||
/// Note that `ptr::drop_in_place` already performs this check, so if your workload
|
||
/// can be reduced to some small number of drop_in_place calls, using this is
|
||
/// unnecessary. In particular note that you can drop_in_place a slice, and that
|
||
/// will do a single needs_drop check for all the values.
|
||
///
|
||
/// Types like Vec therefore just `drop_in_place(&mut self[..])` without using
|
||
/// needs_drop explicitly. Types like HashMap, on the other hand, have to drop
|
||
/// values one at a time and should use this API.
|
||
///
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// Here's an example of how a collection might make use of needs_drop:
|
||
///
|
||
/// ```
|
||
/// use std::{mem, ptr};
|
||
///
|
||
/// pub struct MyCollection<T> {
|
||
/// # data: [T; 1],
|
||
/// /* ... */
|
||
/// }
|
||
/// # impl<T> MyCollection<T> {
|
||
/// # fn iter_mut(&mut self) -> &mut [T] { &mut self.data }
|
||
/// # fn free_buffer(&mut self) {}
|
||
/// # }
|
||
///
|
||
/// impl<T> Drop for MyCollection<T> {
|
||
/// fn drop(&mut self) {
|
||
/// unsafe {
|
||
/// // drop the data
|
||
/// if mem::needs_drop::<T>() {
|
||
/// for x in self.iter_mut() {
|
||
/// ptr::drop_in_place(x);
|
||
/// }
|
||
/// }
|
||
/// self.free_buffer();
|
||
/// }
|
||
/// }
|
||
/// }
|
||
/// ```
|
||
#[inline]
|
||
#[stable(feature = "needs_drop", since = "1.21.0")]
|
||
#[rustc_const_unstable(feature = "const_needs_drop")]
|
||
pub const fn needs_drop<T>() -> bool {
|
||
intrinsics::needs_drop::<T>()
|
||
}
|
||
|
||
/// Creates a value whose bytes are all zero.
|
||
///
|
||
/// This has the same effect as allocating space with
|
||
/// [`mem::uninitialized`][uninit] and then zeroing it out. It is useful for
|
||
/// FFI sometimes, but should generally be avoided.
|
||
///
|
||
/// There is no guarantee that an all-zero byte-pattern represents a valid value of
|
||
/// some type `T`. If `T` has a destructor and the value is destroyed (due to
|
||
/// a panic or the end of a scope) before being initialized, then the destructor
|
||
/// will run on zeroed data, likely leading to [undefined behavior][ub].
|
||
///
|
||
/// See also the documentation for [`mem::uninitialized`][uninit], which has
|
||
/// many of the same caveats.
|
||
///
|
||
/// [uninit]: fn.uninitialized.html
|
||
/// [ub]: ../../reference/behavior-considered-undefined.html
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// ```
|
||
/// use std::mem;
|
||
///
|
||
/// let x: i32 = unsafe { mem::zeroed() };
|
||
/// assert_eq!(0, x);
|
||
/// ```
|
||
#[inline]
|
||
#[stable(feature = "rust1", since = "1.0.0")]
|
||
pub unsafe fn zeroed<T>() -> T {
|
||
intrinsics::panic_if_uninhabited::<T>();
|
||
intrinsics::init()
|
||
}
|
||
|
||
/// Bypasses Rust's normal memory-initialization checks by pretending to
|
||
/// produce a value of type `T`, while doing nothing at all.
|
||
///
|
||
/// **This is incredibly dangerous and should not be done lightly. Deeply
|
||
/// consider initializing your memory with a default value instead.**
|
||
///
|
||
/// This is useful for FFI functions and initializing arrays sometimes,
|
||
/// but should generally be avoided.
|
||
///
|
||
/// # Undefined behavior
|
||
///
|
||
/// It is [undefined behavior][ub] to read uninitialized memory, even just an
|
||
/// uninitialized boolean. For instance, if you branch on the value of such
|
||
/// a boolean, your program may take one, both, or neither of the branches.
|
||
///
|
||
/// Writing to the uninitialized value is similarly dangerous. Rust believes the
|
||
/// value is initialized, and will therefore try to [`Drop`] the uninitialized
|
||
/// value and its fields if you try to overwrite it in a normal manner. The only way
|
||
/// to safely initialize an uninitialized value is with [`ptr::write`][write],
|
||
/// [`ptr::copy`][copy], or [`ptr::copy_nonoverlapping`][copy_no].
|
||
///
|
||
/// If the value does implement [`Drop`], it must be initialized before
|
||
/// it goes out of scope (and therefore would be dropped). Note that this
|
||
/// includes a `panic` occurring and unwinding the stack suddenly.
|
||
///
|
||
/// If you partially initialize an array, you may need to use
|
||
/// [`ptr::drop_in_place`][drop_in_place] to remove the elements you have fully
|
||
/// initialized followed by [`mem::forget`][mem_forget] to prevent drop running
|
||
/// on the array. If a partially allocated array is dropped this will lead to
|
||
/// undefined behaviour.
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// Here's how to safely initialize an array of [`Vec`]s.
|
||
///
|
||
/// ```
|
||
/// use std::mem;
|
||
/// use std::ptr;
|
||
///
|
||
/// // Only declare the array. This safely leaves it
|
||
/// // uninitialized in a way that Rust will track for us.
|
||
/// // However we can't initialize it element-by-element
|
||
/// // safely, and we can't use the `[value; 1000]`
|
||
/// // constructor because it only works with `Copy` data.
|
||
/// let mut data: [Vec<u32>; 1000];
|
||
///
|
||
/// unsafe {
|
||
/// // So we need to do this to initialize it.
|
||
/// data = mem::uninitialized();
|
||
///
|
||
/// // DANGER ZONE: if anything panics or otherwise
|
||
/// // incorrectly reads the array here, we will have
|
||
/// // Undefined Behavior.
|
||
///
|
||
/// // It's ok to mutably iterate the data, since this
|
||
/// // doesn't involve reading it at all.
|
||
/// // (ptr and len are statically known for arrays)
|
||
/// for elem in &mut data[..] {
|
||
/// // *elem = Vec::new() would try to drop the
|
||
/// // uninitialized memory at `elem` -- bad!
|
||
/// //
|
||
/// // Vec::new doesn't allocate or do really
|
||
/// // anything. It's only safe to call here
|
||
/// // because we know it won't panic.
|
||
/// ptr::write(elem, Vec::new());
|
||
/// }
|
||
///
|
||
/// // SAFE ZONE: everything is initialized.
|
||
/// }
|
||
///
|
||
/// println!("{:?}", &data[0]);
|
||
/// ```
|
||
///
|
||
/// This example emphasizes exactly how delicate and dangerous using `mem::uninitialized`
|
||
/// can be. Note that the [`vec!`] macro *does* let you initialize every element with a
|
||
/// value that is only [`Clone`], so the following is semantically equivalent and
|
||
/// vastly less dangerous, as long as you can live with an extra heap
|
||
/// allocation:
|
||
///
|
||
/// ```
|
||
/// let data: Vec<Vec<u32>> = vec![Vec::new(); 1000];
|
||
/// println!("{:?}", &data[0]);
|
||
/// ```
|
||
///
|
||
/// This example shows how to handle partially initialized arrays, which could
|
||
/// be found in low-level datastructures.
|
||
///
|
||
/// ```
|
||
/// use std::mem;
|
||
/// use std::ptr;
|
||
///
|
||
/// // Count the number of elements we have assigned.
|
||
/// let mut data_len: usize = 0;
|
||
/// let mut data: [String; 1000];
|
||
///
|
||
/// unsafe {
|
||
/// data = mem::uninitialized();
|
||
///
|
||
/// for elem in &mut data[0..500] {
|
||
/// ptr::write(elem, String::from("hello"));
|
||
/// data_len += 1;
|
||
/// }
|
||
///
|
||
/// // For each item in the array, drop if we allocated it.
|
||
/// for i in &mut data[0..data_len] {
|
||
/// ptr::drop_in_place(i);
|
||
/// }
|
||
/// }
|
||
/// // Forget the data. If this is allowed to drop, you may see a crash such as:
|
||
/// // 'mem_uninit_test(2457,0x7fffb55dd380) malloc: *** error for object
|
||
/// // 0x7ff3b8402920: pointer being freed was not allocated'
|
||
/// mem::forget(data);
|
||
/// ```
|
||
///
|
||
/// [`Vec`]: ../../std/vec/struct.Vec.html
|
||
/// [`vec!`]: ../../std/macro.vec.html
|
||
/// [`Clone`]: ../../std/clone/trait.Clone.html
|
||
/// [ub]: ../../reference/behavior-considered-undefined.html
|
||
/// [write]: ../ptr/fn.write.html
|
||
/// [drop_in_place]: ../ptr/fn.drop_in_place.html
|
||
/// [mem_zeroed]: fn.zeroed.html
|
||
/// [mem_forget]: fn.forget.html
|
||
/// [copy]: ../intrinsics/fn.copy.html
|
||
/// [copy_no]: ../intrinsics/fn.copy_nonoverlapping.html
|
||
/// [`Drop`]: ../ops/trait.Drop.html
|
||
#[inline]
|
||
#[rustc_deprecated(since = "2.0.0", reason = "use `mem::MaybeUninit::uninitialized` instead")]
|
||
#[stable(feature = "rust1", since = "1.0.0")]
|
||
pub unsafe fn uninitialized<T>() -> T {
|
||
intrinsics::panic_if_uninhabited::<T>();
|
||
intrinsics::uninit()
|
||
}
|
||
|
||
/// Swaps the values at two mutable locations, without deinitializing either one.
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// ```
|
||
/// use std::mem;
|
||
///
|
||
/// let mut x = 5;
|
||
/// let mut y = 42;
|
||
///
|
||
/// mem::swap(&mut x, &mut y);
|
||
///
|
||
/// assert_eq!(42, x);
|
||
/// assert_eq!(5, y);
|
||
/// ```
|
||
#[inline]
|
||
#[stable(feature = "rust1", since = "1.0.0")]
|
||
pub fn swap<T>(x: &mut T, y: &mut T) {
|
||
unsafe {
|
||
ptr::swap_nonoverlapping_one(x, y);
|
||
}
|
||
}
|
||
|
||
/// Moves `src` into the referenced `dest`, returning the previous `dest` value.
|
||
///
|
||
/// Neither value is dropped.
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// A simple example:
|
||
///
|
||
/// ```
|
||
/// use std::mem;
|
||
///
|
||
/// let mut v: Vec<i32> = vec![1, 2];
|
||
///
|
||
/// let old_v = mem::replace(&mut v, vec![3, 4, 5]);
|
||
/// assert_eq!(2, old_v.len());
|
||
/// assert_eq!(3, v.len());
|
||
/// ```
|
||
///
|
||
/// `replace` allows consumption of a struct field by replacing it with another value.
|
||
/// Without `replace` you can run into issues like these:
|
||
///
|
||
/// ```compile_fail,E0507
|
||
/// struct Buffer<T> { buf: Vec<T> }
|
||
///
|
||
/// impl<T> Buffer<T> {
|
||
/// fn get_and_reset(&mut self) -> Vec<T> {
|
||
/// // error: cannot move out of dereference of `&mut`-pointer
|
||
/// let buf = self.buf;
|
||
/// self.buf = Vec::new();
|
||
/// buf
|
||
/// }
|
||
/// }
|
||
/// ```
|
||
///
|
||
/// Note that `T` does not necessarily implement [`Clone`], so it can't even clone and reset
|
||
/// `self.buf`. But `replace` can be used to disassociate the original value of `self.buf` from
|
||
/// `self`, allowing it to be returned:
|
||
///
|
||
/// ```
|
||
/// # #![allow(dead_code)]
|
||
/// use std::mem;
|
||
///
|
||
/// # struct Buffer<T> { buf: Vec<T> }
|
||
/// impl<T> Buffer<T> {
|
||
/// fn get_and_reset(&mut self) -> Vec<T> {
|
||
/// mem::replace(&mut self.buf, Vec::new())
|
||
/// }
|
||
/// }
|
||
/// ```
|
||
///
|
||
/// [`Clone`]: ../../std/clone/trait.Clone.html
|
||
#[inline]
|
||
#[stable(feature = "rust1", since = "1.0.0")]
|
||
pub fn replace<T>(dest: &mut T, mut src: T) -> T {
|
||
swap(dest, &mut src);
|
||
src
|
||
}
|
||
|
||
/// Disposes of a value.
|
||
///
|
||
/// This does call the argument's implementation of [`Drop`][drop].
|
||
///
|
||
/// This effectively does nothing for types which implement `Copy`, e.g.
|
||
/// integers. Such values are copied and _then_ moved into the function, so the
|
||
/// value persists after this function call.
|
||
///
|
||
/// This function is not magic; it is literally defined as
|
||
///
|
||
/// ```
|
||
/// pub fn drop<T>(_x: T) { }
|
||
/// ```
|
||
///
|
||
/// Because `_x` is moved into the function, it is automatically dropped before
|
||
/// the function returns.
|
||
///
|
||
/// [drop]: ../ops/trait.Drop.html
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// Basic usage:
|
||
///
|
||
/// ```
|
||
/// let v = vec![1, 2, 3];
|
||
///
|
||
/// drop(v); // explicitly drop the vector
|
||
/// ```
|
||
///
|
||
/// Since [`RefCell`] enforces the borrow rules at runtime, `drop` can
|
||
/// release a [`RefCell`] borrow:
|
||
///
|
||
/// ```
|
||
/// use std::cell::RefCell;
|
||
///
|
||
/// let x = RefCell::new(1);
|
||
///
|
||
/// let mut mutable_borrow = x.borrow_mut();
|
||
/// *mutable_borrow = 1;
|
||
///
|
||
/// drop(mutable_borrow); // relinquish the mutable borrow on this slot
|
||
///
|
||
/// let borrow = x.borrow();
|
||
/// println!("{}", *borrow);
|
||
/// ```
|
||
///
|
||
/// Integers and other types implementing [`Copy`] are unaffected by `drop`.
|
||
///
|
||
/// ```
|
||
/// #[derive(Copy, Clone)]
|
||
/// struct Foo(u8);
|
||
///
|
||
/// let x = 1;
|
||
/// let y = Foo(2);
|
||
/// drop(x); // a copy of `x` is moved and dropped
|
||
/// drop(y); // a copy of `y` is moved and dropped
|
||
///
|
||
/// println!("x: {}, y: {}", x, y.0); // still available
|
||
/// ```
|
||
///
|
||
/// [`RefCell`]: ../../std/cell/struct.RefCell.html
|
||
/// [`Copy`]: ../../std/marker/trait.Copy.html
|
||
#[inline]
|
||
#[stable(feature = "rust1", since = "1.0.0")]
|
||
pub fn drop<T>(_x: T) { }
|
||
|
||
/// Interprets `src` as having type `&U`, and then reads `src` without moving
|
||
/// the contained value.
|
||
///
|
||
/// This function will unsafely assume the pointer `src` is valid for
|
||
/// [`size_of::<U>`][size_of] bytes by transmuting `&T` to `&U` and then reading
|
||
/// the `&U`. It will also unsafely create a copy of the contained value instead of
|
||
/// moving out of `src`.
|
||
///
|
||
/// It is not a compile-time error if `T` and `U` have different sizes, but it
|
||
/// is highly encouraged to only invoke this function where `T` and `U` have the
|
||
/// same size. This function triggers [undefined behavior][ub] if `U` is larger than
|
||
/// `T`.
|
||
///
|
||
/// [ub]: ../../reference/behavior-considered-undefined.html
|
||
/// [size_of]: fn.size_of.html
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// ```
|
||
/// use std::mem;
|
||
///
|
||
/// #[repr(packed)]
|
||
/// struct Foo {
|
||
/// bar: u8,
|
||
/// }
|
||
///
|
||
/// let foo_slice = [10u8];
|
||
///
|
||
/// unsafe {
|
||
/// // Copy the data from 'foo_slice' and treat it as a 'Foo'
|
||
/// let mut foo_struct: Foo = mem::transmute_copy(&foo_slice);
|
||
/// assert_eq!(foo_struct.bar, 10);
|
||
///
|
||
/// // Modify the copied data
|
||
/// foo_struct.bar = 20;
|
||
/// assert_eq!(foo_struct.bar, 20);
|
||
/// }
|
||
///
|
||
/// // The contents of 'foo_slice' should not have changed
|
||
/// assert_eq!(foo_slice, [10]);
|
||
/// ```
|
||
#[inline]
|
||
#[stable(feature = "rust1", since = "1.0.0")]
|
||
pub unsafe fn transmute_copy<T, U>(src: &T) -> U {
|
||
ptr::read_unaligned(src as *const T as *const U)
|
||
}
|
||
|
||
/// Opaque type representing the discriminant of an enum.
|
||
///
|
||
/// See the [`discriminant`] function in this module for more information.
|
||
///
|
||
/// [`discriminant`]: fn.discriminant.html
|
||
#[stable(feature = "discriminant_value", since = "1.21.0")]
|
||
pub struct Discriminant<T>(u64, PhantomData<fn() -> T>);
|
||
|
||
// N.B. These trait implementations cannot be derived because we don't want any bounds on T.
|
||
|
||
#[stable(feature = "discriminant_value", since = "1.21.0")]
|
||
impl<T> Copy for Discriminant<T> {}
|
||
|
||
#[stable(feature = "discriminant_value", since = "1.21.0")]
|
||
impl<T> clone::Clone for Discriminant<T> {
|
||
fn clone(&self) -> Self {
|
||
*self
|
||
}
|
||
}
|
||
|
||
#[stable(feature = "discriminant_value", since = "1.21.0")]
|
||
impl<T> cmp::PartialEq for Discriminant<T> {
|
||
fn eq(&self, rhs: &Self) -> bool {
|
||
self.0 == rhs.0
|
||
}
|
||
}
|
||
|
||
#[stable(feature = "discriminant_value", since = "1.21.0")]
|
||
impl<T> cmp::Eq for Discriminant<T> {}
|
||
|
||
#[stable(feature = "discriminant_value", since = "1.21.0")]
|
||
impl<T> hash::Hash for Discriminant<T> {
|
||
fn hash<H: hash::Hasher>(&self, state: &mut H) {
|
||
self.0.hash(state);
|
||
}
|
||
}
|
||
|
||
#[stable(feature = "discriminant_value", since = "1.21.0")]
|
||
impl<T> fmt::Debug for Discriminant<T> {
|
||
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
||
fmt.debug_tuple("Discriminant")
|
||
.field(&self.0)
|
||
.finish()
|
||
}
|
||
}
|
||
|
||
/// Returns a value uniquely identifying the enum variant in `v`.
|
||
///
|
||
/// If `T` is not an enum, calling this function will not result in undefined behavior, but the
|
||
/// return value is unspecified.
|
||
///
|
||
/// # Stability
|
||
///
|
||
/// The discriminant of an enum variant may change if the enum definition changes. A discriminant
|
||
/// of some variant will not change between compilations with the same compiler.
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// This can be used to compare enums that carry data, while disregarding
|
||
/// the actual data:
|
||
///
|
||
/// ```
|
||
/// use std::mem;
|
||
///
|
||
/// enum Foo { A(&'static str), B(i32), C(i32) }
|
||
///
|
||
/// assert!(mem::discriminant(&Foo::A("bar")) == mem::discriminant(&Foo::A("baz")));
|
||
/// assert!(mem::discriminant(&Foo::B(1)) == mem::discriminant(&Foo::B(2)));
|
||
/// assert!(mem::discriminant(&Foo::B(3)) != mem::discriminant(&Foo::C(3)));
|
||
/// ```
|
||
#[stable(feature = "discriminant_value", since = "1.21.0")]
|
||
pub fn discriminant<T>(v: &T) -> Discriminant<T> {
|
||
unsafe {
|
||
Discriminant(intrinsics::discriminant_value(v), PhantomData)
|
||
}
|
||
}
|
||
|
||
/// A wrapper to inhibit compiler from automatically calling `T`’s destructor.
|
||
///
|
||
/// This wrapper is 0-cost.
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// This wrapper helps with explicitly documenting the drop order dependencies between fields of
|
||
/// the type:
|
||
///
|
||
/// ```rust
|
||
/// use std::mem::ManuallyDrop;
|
||
/// struct Peach;
|
||
/// struct Banana;
|
||
/// struct Melon;
|
||
/// struct FruitBox {
|
||
/// // Immediately clear there’s something non-trivial going on with these fields.
|
||
/// peach: ManuallyDrop<Peach>,
|
||
/// melon: Melon, // Field that’s independent of the other two.
|
||
/// banana: ManuallyDrop<Banana>,
|
||
/// }
|
||
///
|
||
/// impl Drop for FruitBox {
|
||
/// fn drop(&mut self) {
|
||
/// unsafe {
|
||
/// // Explicit ordering in which field destructors are run specified in the intuitive
|
||
/// // location – the destructor of the structure containing the fields.
|
||
/// // Moreover, one can now reorder fields within the struct however much they want.
|
||
/// ManuallyDrop::drop(&mut self.peach);
|
||
/// ManuallyDrop::drop(&mut self.banana);
|
||
/// }
|
||
/// // After destructor for `FruitBox` runs (this function), the destructor for Melon gets
|
||
/// // invoked in the usual manner, as it is not wrapped in `ManuallyDrop`.
|
||
/// }
|
||
/// }
|
||
/// ```
|
||
#[stable(feature = "manually_drop", since = "1.20.0")]
|
||
#[lang = "manually_drop"]
|
||
#[derive(Copy, Clone, Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||
#[repr(transparent)]
|
||
pub struct ManuallyDrop<T: ?Sized> {
|
||
value: T,
|
||
}
|
||
|
||
impl<T> ManuallyDrop<T> {
|
||
/// Wrap a value to be manually dropped.
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// ```rust
|
||
/// use std::mem::ManuallyDrop;
|
||
/// ManuallyDrop::new(Box::new(()));
|
||
/// ```
|
||
#[stable(feature = "manually_drop", since = "1.20.0")]
|
||
#[inline(always)]
|
||
pub const fn new(value: T) -> ManuallyDrop<T> {
|
||
ManuallyDrop { value }
|
||
}
|
||
|
||
/// Extracts the value from the `ManuallyDrop` container.
|
||
///
|
||
/// This allows the value to be dropped again.
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// ```rust
|
||
/// use std::mem::ManuallyDrop;
|
||
/// let x = ManuallyDrop::new(Box::new(()));
|
||
/// let _: Box<()> = ManuallyDrop::into_inner(x); // This drops the `Box`.
|
||
/// ```
|
||
#[stable(feature = "manually_drop", since = "1.20.0")]
|
||
#[inline(always)]
|
||
pub const fn into_inner(slot: ManuallyDrop<T>) -> T {
|
||
slot.value
|
||
}
|
||
|
||
/// Takes the contained value out.
|
||
///
|
||
/// This method is primarily intended for moving out values in drop.
|
||
/// Instead of using [`ManuallyDrop::drop`] to manually drop the value,
|
||
/// you can use this method to take the value and use it however desired.
|
||
/// `Drop` will be invoked on the returned value following normal end-of-scope rules.
|
||
///
|
||
/// If you have ownership of the container, you can use [`ManuallyDrop::into_inner`] instead.
|
||
///
|
||
/// # Safety
|
||
///
|
||
/// This function semantically moves out the contained value without preventing further usage.
|
||
/// It is up to the user of this method to ensure that this container is not used again.
|
||
///
|
||
/// [`ManuallyDrop::drop`]: #method.drop
|
||
/// [`ManuallyDrop::into_inner`]: #method.into_inner
|
||
#[must_use = "if you don't need the value, you can use `ManuallyDrop::drop` instead"]
|
||
#[unstable(feature = "manually_drop_take", issue = "55422")]
|
||
#[inline]
|
||
pub unsafe fn take(slot: &mut ManuallyDrop<T>) -> T {
|
||
ManuallyDrop::into_inner(ptr::read(slot))
|
||
}
|
||
}
|
||
|
||
impl<T: ?Sized> ManuallyDrop<T> {
|
||
/// Manually drops the contained value.
|
||
///
|
||
/// If you have ownership of the value, you can use [`ManuallyDrop::into_inner`] instead.
|
||
///
|
||
/// # Safety
|
||
///
|
||
/// This function runs the destructor of the contained value and thus the wrapped value
|
||
/// now represents uninitialized data. It is up to the user of this method to ensure the
|
||
/// uninitialized data is not actually used.
|
||
///
|
||
/// [`ManuallyDrop::into_inner`]: #method.into_inner
|
||
#[stable(feature = "manually_drop", since = "1.20.0")]
|
||
#[inline]
|
||
pub unsafe fn drop(slot: &mut ManuallyDrop<T>) {
|
||
ptr::drop_in_place(&mut slot.value)
|
||
}
|
||
}
|
||
|
||
#[stable(feature = "manually_drop", since = "1.20.0")]
|
||
impl<T: ?Sized> Deref for ManuallyDrop<T> {
|
||
type Target = T;
|
||
#[inline(always)]
|
||
fn deref(&self) -> &T {
|
||
&self.value
|
||
}
|
||
}
|
||
|
||
#[stable(feature = "manually_drop", since = "1.20.0")]
|
||
impl<T: ?Sized> DerefMut for ManuallyDrop<T> {
|
||
#[inline(always)]
|
||
fn deref_mut(&mut self) -> &mut T {
|
||
&mut self.value
|
||
}
|
||
}
|
||
|
||
/// A newtype to construct uninitialized instances of `T`.
|
||
///
|
||
/// The compiler, in general, assumes that variables are properly initialized
|
||
/// at their respective type. For example, a variable of reference type must
|
||
/// be aligned and non-NULL. This is an invariant that must *always* be upheld,
|
||
/// even in unsafe code. As a consequence, zero-initializing a variable of reference
|
||
/// type causes instantaneous undefined behavior, no matter whether that reference
|
||
/// ever gets used to access memory:
|
||
///
|
||
/// ```rust,no_run
|
||
/// use std::mem;
|
||
///
|
||
/// let x: &i32 = unsafe { mem::zeroed() }; // undefined behavior!
|
||
/// ```
|
||
///
|
||
/// This is exploited by the compiler for various optimizations, such as eliding
|
||
/// run-time checks and optimizing `enum` layout.
|
||
///
|
||
/// Not initializing memory at all (instead of zero--initializing it) causes the same
|
||
/// issue: after all, the initial value of the variable might just happen to be
|
||
/// one that violates the invariant.
|
||
///
|
||
/// `MaybeUninit` serves to enable unsafe code to deal with uninitialized data:
|
||
/// it is a signal to the compiler indicating that the data here might *not*
|
||
/// be initialized:
|
||
///
|
||
/// ```rust
|
||
/// #![feature(maybe_uninit)]
|
||
/// use std::mem::MaybeUninit;
|
||
///
|
||
/// // Create an explicitly uninitialized reference.
|
||
/// let mut x = MaybeUninit::<&i32>::uninitialized();
|
||
/// // Set it to a valid value.
|
||
/// x.set(&0);
|
||
/// // Extract the initialized data -- this is only allowed *after* properly
|
||
/// // initializing `x`!
|
||
/// let x = unsafe { x.into_initialized() };
|
||
/// ```
|
||
///
|
||
/// The compiler then knows to not optimize this code.
|
||
#[allow(missing_debug_implementations)]
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
// NOTE after stabilizing `MaybeUninit` proceed to deprecate `mem::{uninitialized,zeroed}`
|
||
pub union MaybeUninit<T> {
|
||
uninit: (),
|
||
value: ManuallyDrop<T>,
|
||
}
|
||
|
||
impl<T> MaybeUninit<T> {
|
||
/// Create a new `MaybeUninit` initialized with the given value.
|
||
///
|
||
/// Note that dropping a `MaybeUninit` will never call `T`'s drop code.
|
||
/// It is your responsibility to make sure `T` gets dropped if it got initialized.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline(always)]
|
||
pub const fn new(val: T) -> MaybeUninit<T> {
|
||
MaybeUninit { value: ManuallyDrop::new(val) }
|
||
}
|
||
|
||
/// Creates a new `MaybeUninit` in an uninitialized state.
|
||
///
|
||
/// Note that dropping a `MaybeUninit` will never call `T`'s drop code.
|
||
/// It is your responsibility to make sure `T` gets dropped if it got initialized.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline(always)]
|
||
pub const fn uninitialized() -> MaybeUninit<T> {
|
||
MaybeUninit { uninit: () }
|
||
}
|
||
|
||
/// Creates a new `MaybeUninit` in an uninitialized state, with the memory being
|
||
/// filled with `0` bytes. It depends on `T` whether that already makes for
|
||
/// proper initialization. For example, `MaybeUninit<usize>::zeroed()` is initialized,
|
||
/// but `MaybeUninit<&'static i32>::zeroed()` is not because references must not
|
||
/// be null.
|
||
///
|
||
/// Note that dropping a `MaybeUninit` will never call `T`'s drop code.
|
||
/// It is your responsibility to make sure `T` gets dropped if it got initialized.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline]
|
||
pub fn zeroed() -> MaybeUninit<T> {
|
||
let mut u = MaybeUninit::<T>::uninitialized();
|
||
unsafe {
|
||
u.as_mut_ptr().write_bytes(0u8, 1);
|
||
}
|
||
u
|
||
}
|
||
|
||
/// Sets the value of the `MaybeUninit`. This overwrites any previous value without dropping it.
|
||
/// For your convenience, this also returns a mutable reference to the (now safely initialized)
|
||
/// contents of `self`.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline(always)]
|
||
pub fn set(&mut self, val: T) -> &mut T {
|
||
unsafe {
|
||
self.value = ManuallyDrop::new(val);
|
||
self.get_mut()
|
||
}
|
||
}
|
||
|
||
/// Extracts the value from the `MaybeUninit` container. This is a great way
|
||
/// to ensure that the data will get dropped, because the resulting `T` is
|
||
/// subject to the usual drop handling.
|
||
///
|
||
/// # Unsafety
|
||
///
|
||
/// It is up to the caller to guarantee that the `MaybeUninit` really is in an initialized
|
||
/// state, otherwise this will immediately cause undefined behavior.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline(always)]
|
||
pub unsafe fn into_initialized(self) -> T {
|
||
intrinsics::panic_if_uninhabited::<T>();
|
||
ManuallyDrop::into_inner(self.value)
|
||
}
|
||
|
||
/// Deprecated alternative to `into_initialized`. Will never get stabilized.
|
||
/// Exists only to transition stdsimd to `into_initialized`.
|
||
#[inline(always)]
|
||
#[allow(unused)]
|
||
pub(crate) unsafe fn into_inner(self) -> T {
|
||
self.into_initialized()
|
||
}
|
||
|
||
/// Gets a reference to the contained value.
|
||
///
|
||
/// # Unsafety
|
||
///
|
||
/// It is up to the caller to guarantee that the `MaybeUninit` really is in an initialized
|
||
/// state, otherwise this will immediately cause undefined behavior.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline(always)]
|
||
pub unsafe fn get_ref(&self) -> &T {
|
||
&*self.value
|
||
}
|
||
|
||
/// Gets a mutable reference to the contained value.
|
||
///
|
||
/// # Unsafety
|
||
///
|
||
/// It is up to the caller to guarantee that the `MaybeUninit` really is in an initialized
|
||
/// state, otherwise this will immediately cause undefined behavior.
|
||
// FIXME(#53491): We currently rely on the above being incorrect, i.e., we have references
|
||
// to uninitialized data (e.g., in `libcore/fmt/float.rs`). We should make
|
||
// a final decision about the rules before stabilization.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline(always)]
|
||
pub unsafe fn get_mut(&mut self) -> &mut T {
|
||
&mut *self.value
|
||
}
|
||
|
||
/// Gets a pointer to the contained value. Reading from this pointer or turning it
|
||
/// into a reference will be undefined behavior unless the `MaybeUninit` is initialized.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline(always)]
|
||
pub fn as_ptr(&self) -> *const T {
|
||
unsafe { &*self.value as *const T }
|
||
}
|
||
|
||
/// Get sa mutable pointer to the contained value. Reading from this pointer or turning it
|
||
/// into a reference will be undefined behavior unless the `MaybeUninit` is initialized.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline(always)]
|
||
pub fn as_mut_ptr(&mut self) -> *mut T {
|
||
unsafe { &mut *self.value as *mut T }
|
||
}
|
||
|
||
/// Gets a pointer to the first element of the array.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline(always)]
|
||
pub fn first_ptr(this: &[MaybeUninit<T>]) -> *const T {
|
||
this as *const [MaybeUninit<T>] as *const T
|
||
}
|
||
|
||
/// Gets a mutable pointer to the first element of the array.
|
||
#[unstable(feature = "maybe_uninit", issue = "53491")]
|
||
#[inline(always)]
|
||
pub fn first_ptr_mut(this: &mut [MaybeUninit<T>]) -> *mut T {
|
||
this as *mut [MaybeUninit<T>] as *mut T
|
||
}
|
||
}
|