//! Basic functions for dealing with memory. //! //! This module contains functions for querying the size and alignment of //! types, initializing and manipulating memory. #![stable(feature = "rust1", since = "1.0.0")] use clone; use cmp; use fmt; use hash; use intrinsics; use marker::{Copy, PhantomData, Sized}; use ptr; use ops::{Deref, DerefMut}; #[stable(feature = "rust1", since = "1.0.0")] #[doc(inline)] pub use intrinsics::transmute; /// Takes ownership and "forgets" about the value **without running its destructor**. /// /// Any resources the value manages, such as heap memory or a file handle, will linger /// forever in an unreachable state. However, it does not guarantee that pointers /// to this memory will remain valid. /// /// * If you want to leak memory, see [`Box::leak`][leak]. /// * If you want to obtain a raw pointer to the memory, see [`Box::into_raw`][into_raw]. /// * If you want to dispose of a value properly, running its destructor, see /// [`mem::drop`][drop]. /// /// # Safety /// /// `forget` is not marked as `unsafe`, because Rust's safety guarantees /// do not include a guarantee that destructors will always run. For example, /// a program can create a reference cycle using [`Rc`][rc], or call /// [`process::exit`][exit] to exit without running destructors. Thus, allowing /// `mem::forget` from safe code does not fundamentally change Rust's safety /// guarantees. /// /// That said, leaking resources such as memory or I/O objects is usually undesirable, /// so `forget` is only recommended for specialized use cases like those shown below. /// /// Because forgetting a value is allowed, any `unsafe` code you write must /// allow for this possibility. You cannot return a value and expect that the /// caller will necessarily run the value's destructor. /// /// [rc]: ../../std/rc/struct.Rc.html /// [exit]: ../../std/process/fn.exit.html /// /// # Examples /// /// Leak an I/O object, never closing the file: /// /// ```no_run /// use std::mem; /// use std::fs::File; /// /// let file = File::open("foo.txt").unwrap(); /// mem::forget(file); /// ``` /// /// The practical use cases for `forget` are rather specialized and mainly come /// up in unsafe or FFI code. /// /// ## Use case 1 /// /// You have created an uninitialized value using [`mem::uninitialized`][uninit]. /// You must either initialize or `forget` it on every computation path before /// Rust drops it automatically, like at the end of a scope or after a panic. /// Running the destructor on an uninitialized value would be [undefined behavior][ub]. /// /// ``` /// use std::mem; /// use std::ptr; /// /// # let some_condition = false; /// unsafe { /// let mut uninit_vec: Vec = mem::uninitialized(); /// /// if some_condition { /// // Initialize the variable. /// ptr::write(&mut uninit_vec, Vec::new()); /// } else { /// // Forget the uninitialized value so its destructor doesn't run. /// mem::forget(uninit_vec); /// } /// } /// ``` /// /// ## Use case 2 /// /// You have duplicated the bytes making up a value, without doing a proper /// [`Clone`][clone]. You need the value's destructor to run only once, /// because a double `free` is undefined behavior. /// /// An example is a possible implementation of [`mem::swap`][swap]: /// /// ``` /// use std::mem; /// use std::ptr; /// /// # #[allow(dead_code)] /// fn swap(x: &mut T, y: &mut T) { /// unsafe { /// // Give ourselves some scratch space to work with /// let mut t: T = mem::uninitialized(); /// /// // Perform the swap, `&mut` pointers never alias /// ptr::copy_nonoverlapping(&*x, &mut t, 1); /// ptr::copy_nonoverlapping(&*y, x, 1); /// ptr::copy_nonoverlapping(&t, y, 1); /// /// // y and t now point to the same thing, but we need to completely /// // forget `t` because we do not want to run the destructor for `T` /// // on its value, which is still owned somewhere outside this function. /// mem::forget(t); /// } /// } /// ``` /// /// [drop]: fn.drop.html /// [uninit]: fn.uninitialized.html /// [clone]: ../clone/trait.Clone.html /// [swap]: fn.swap.html /// [box]: ../../std/boxed/struct.Box.html /// [leak]: ../../std/boxed/struct.Box.html#method.leak /// [into_raw]: ../../std/boxed/struct.Box.html#method.into_raw /// [ub]: ../../reference/behavior-considered-undefined.html #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn forget(t: T) { ManuallyDrop::new(t); } /// Like [`forget`], but also accepts unsized values. /// /// This function is just a shim intended to be removed when the `unsized_locals` feature gets /// stabilized. /// /// [`forget`]: fn.forget.html #[inline] #[unstable(feature = "forget_unsized", issue = "0")] pub fn forget_unsized(t: T) { unsafe { intrinsics::forget(t) } } /// Returns the size of a type in bytes. /// /// More specifically, this is the offset in bytes between successive elements /// in an array with that item type including alignment padding. Thus, for any /// type `T` and length `n`, `[T; n]` has a size of `n * size_of::()`. /// /// In general, the size of a type is not stable across compilations, but /// specific types such as primitives are. /// /// The following table gives the size for primitives. /// /// Type | size_of::\() /// ---- | --------------- /// () | 0 /// bool | 1 /// u8 | 1 /// u16 | 2 /// u32 | 4 /// u64 | 8 /// u128 | 16 /// i8 | 1 /// i16 | 2 /// i32 | 4 /// i64 | 8 /// i128 | 16 /// f32 | 4 /// f64 | 8 /// char | 4 /// /// Furthermore, `usize` and `isize` have the same size. /// /// The types `*const T`, `&T`, `Box`, `Option<&T>`, and `Option>` all have /// the same size. If `T` is Sized, all of those types have the same size as `usize`. /// /// The mutability of a pointer does not change its size. As such, `&T` and `&mut T` /// have the same size. Likewise for `*const T` and `*mut T`. /// /// # Size of `#[repr(C)]` items /// /// The `C` representation for items has a defined layout. With this layout, /// the size of items is also stable as long as all fields have a stable size. /// /// ## Size of Structs /// /// For `structs`, the size is determined by the following algorithm. /// /// For each field in the struct ordered by declaration order: /// /// 1. Add the size of the field. /// 2. Round up the current size to the nearest multiple of the next field's [alignment]. /// /// Finally, round the size of the struct to the nearest multiple of its [alignment]. /// The alignment of the struct is usually the largest alignment of all its /// fields; this can be changed with the use of `repr(align(N))`. /// /// Unlike `C`, zero sized structs are not rounded up to one byte in size. /// /// ## Size of Enums /// /// Enums that carry no data other than the discriminant have the same size as C enums /// on the platform they are compiled for. /// /// ## Size of Unions /// /// The size of a union is the size of its largest field. /// /// Unlike `C`, zero sized unions are not rounded up to one byte in size. /// /// # Examples /// /// ``` /// use std::mem; /// /// // Some primitives /// assert_eq!(4, mem::size_of::()); /// assert_eq!(8, mem::size_of::()); /// assert_eq!(0, mem::size_of::<()>()); /// /// // Some arrays /// assert_eq!(8, mem::size_of::<[i32; 2]>()); /// assert_eq!(12, mem::size_of::<[i32; 3]>()); /// assert_eq!(0, mem::size_of::<[i32; 0]>()); /// /// /// // Pointer size equality /// assert_eq!(mem::size_of::<&i32>(), mem::size_of::<*const i32>()); /// assert_eq!(mem::size_of::<&i32>(), mem::size_of::>()); /// assert_eq!(mem::size_of::<&i32>(), mem::size_of::>()); /// assert_eq!(mem::size_of::>(), mem::size_of::>>()); /// ``` /// /// Using `#[repr(C)]`. /// /// ``` /// use std::mem; /// /// #[repr(C)] /// struct FieldStruct { /// first: u8, /// second: u16, /// third: u8 /// } /// /// // The size of the first field is 1, so add 1 to the size. Size is 1. /// // The alignment of the second field is 2, so add 1 to the size for padding. Size is 2. /// // The size of the second field is 2, so add 2 to the size. Size is 4. /// // The alignment of the third field is 1, so add 0 to the size for padding. Size is 4. /// // The size of the third field is 1, so add 1 to the size. Size is 5. /// // Finally, the alignment of the struct is 2 (because the largest alignment amongst its /// // fields is 2), so add 1 to the size for padding. Size is 6. /// assert_eq!(6, mem::size_of::()); /// /// #[repr(C)] /// struct TupleStruct(u8, u16, u8); /// /// // Tuple structs follow the same rules. /// assert_eq!(6, mem::size_of::()); /// /// // Note that reordering the fields can lower the size. We can remove both padding bytes /// // by putting `third` before `second`. /// #[repr(C)] /// struct FieldStructOptimized { /// first: u8, /// third: u8, /// second: u16 /// } /// /// assert_eq!(4, mem::size_of::()); /// /// // Union size is the size of the largest field. /// #[repr(C)] /// union ExampleUnion { /// smaller: u8, /// larger: u16 /// } /// /// assert_eq!(2, mem::size_of::()); /// ``` /// /// [alignment]: ./fn.align_of.html #[inline] #[stable(feature = "rust1", since = "1.0.0")] #[rustc_promotable] pub const fn size_of() -> usize { intrinsics::size_of::() } /// Returns the size of the pointed-to value in bytes. /// /// This is usually the same as `size_of::()`. However, when `T` *has* no /// statically-known size, e.g., a slice [`[T]`][slice] or a [trait object], /// then `size_of_val` can be used to get the dynamically-known size. /// /// [slice]: ../../std/primitive.slice.html /// [trait object]: ../../book/ch17-02-trait-objects.html /// /// # Examples /// /// ``` /// use std::mem; /// /// assert_eq!(4, mem::size_of_val(&5i32)); /// /// let x: [u8; 13] = [0; 13]; /// let y: &[u8] = &x; /// assert_eq!(13, mem::size_of_val(y)); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn size_of_val(val: &T) -> usize { unsafe { intrinsics::size_of_val(val) } } /// Returns the [ABI]-required minimum alignment of a type. /// /// Every reference to a value of the type `T` must be a multiple of this number. /// /// This is the alignment used for struct fields. It may be smaller than the preferred alignment. /// /// [ABI]: https://en.wikipedia.org/wiki/Application_binary_interface /// /// # Examples /// /// ``` /// # #![allow(deprecated)] /// use std::mem; /// /// assert_eq!(4, mem::min_align_of::()); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] #[rustc_deprecated(reason = "use `align_of` instead", since = "1.2.0")] pub fn min_align_of() -> usize { intrinsics::min_align_of::() } /// Returns the [ABI]-required minimum alignment of the type of the value that `val` points to. /// /// Every reference to a value of the type `T` must be a multiple of this number. /// /// [ABI]: https://en.wikipedia.org/wiki/Application_binary_interface /// /// # Examples /// /// ``` /// # #![allow(deprecated)] /// use std::mem; /// /// assert_eq!(4, mem::min_align_of_val(&5i32)); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] #[rustc_deprecated(reason = "use `align_of_val` instead", since = "1.2.0")] pub fn min_align_of_val(val: &T) -> usize { unsafe { intrinsics::min_align_of_val(val) } } /// Returns the [ABI]-required minimum alignment of a type. /// /// Every reference to a value of the type `T` must be a multiple of this number. /// /// This is the alignment used for struct fields. It may be smaller than the preferred alignment. /// /// [ABI]: https://en.wikipedia.org/wiki/Application_binary_interface /// /// # Examples /// /// ``` /// use std::mem; /// /// assert_eq!(4, mem::align_of::()); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] #[rustc_promotable] pub const fn align_of() -> usize { intrinsics::min_align_of::() } /// Returns the [ABI]-required minimum alignment of the type of the value that `val` points to. /// /// Every reference to a value of the type `T` must be a multiple of this number. /// /// [ABI]: https://en.wikipedia.org/wiki/Application_binary_interface /// /// # Examples /// /// ``` /// use std::mem; /// /// assert_eq!(4, mem::align_of_val(&5i32)); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn align_of_val(val: &T) -> usize { unsafe { intrinsics::min_align_of_val(val) } } /// Returns `true` if dropping values of type `T` matters. /// /// This is purely an optimization hint, and may be implemented conservatively: /// it may return `true` for types that don't actually need to be dropped. /// As such always returning `true` would be a valid implementation of /// this function. However if this function actually returns `false`, then you /// can be certain dropping `T` has no side effect. /// /// Low level implementations of things like collections, which need to manually /// drop their data, should use this function to avoid unnecessarily /// trying to drop all their contents when they are destroyed. This might not /// make a difference in release builds (where a loop that has no side-effects /// is easily detected and eliminated), but is often a big win for debug builds. /// /// Note that `ptr::drop_in_place` already performs this check, so if your workload /// can be reduced to some small number of drop_in_place calls, using this is /// unnecessary. In particular note that you can drop_in_place a slice, and that /// will do a single needs_drop check for all the values. /// /// Types like Vec therefore just `drop_in_place(&mut self[..])` without using /// needs_drop explicitly. Types like HashMap, on the other hand, have to drop /// values one at a time and should use this API. /// /// /// # Examples /// /// Here's an example of how a collection might make use of needs_drop: /// /// ``` /// use std::{mem, ptr}; /// /// pub struct MyCollection { /// # data: [T; 1], /// /* ... */ /// } /// # impl MyCollection { /// # fn iter_mut(&mut self) -> &mut [T] { &mut self.data } /// # fn free_buffer(&mut self) {} /// # } /// /// impl Drop for MyCollection { /// fn drop(&mut self) { /// unsafe { /// // drop the data /// if mem::needs_drop::() { /// for x in self.iter_mut() { /// ptr::drop_in_place(x); /// } /// } /// self.free_buffer(); /// } /// } /// } /// ``` #[inline] #[stable(feature = "needs_drop", since = "1.21.0")] #[rustc_const_unstable(feature = "const_needs_drop")] pub const fn needs_drop() -> bool { intrinsics::needs_drop::() } /// Creates a value whose bytes are all zero. /// /// This has the same effect as allocating space with /// [`mem::uninitialized`][uninit] and then zeroing it out. It is useful for /// FFI sometimes, but should generally be avoided. /// /// There is no guarantee that an all-zero byte-pattern represents a valid value of /// some type `T`. If `T` has a destructor and the value is destroyed (due to /// a panic or the end of a scope) before being initialized, then the destructor /// will run on zeroed data, likely leading to [undefined behavior][ub]. /// /// See also the documentation for [`mem::uninitialized`][uninit], which has /// many of the same caveats. /// /// [uninit]: fn.uninitialized.html /// [ub]: ../../reference/behavior-considered-undefined.html /// /// # Examples /// /// ``` /// use std::mem; /// /// let x: i32 = unsafe { mem::zeroed() }; /// assert_eq!(0, x); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub unsafe fn zeroed() -> T { intrinsics::panic_if_uninhabited::(); intrinsics::init() } /// Bypasses Rust's normal memory-initialization checks by pretending to /// produce a value of type `T`, while doing nothing at all. /// /// **This is incredibly dangerous and should not be done lightly. Deeply /// consider initializing your memory with a default value instead.** /// /// This is useful for FFI functions and initializing arrays sometimes, /// but should generally be avoided. /// /// # Undefined behavior /// /// It is [undefined behavior][ub] to read uninitialized memory, even just an /// uninitialized boolean. For instance, if you branch on the value of such /// a boolean, your program may take one, both, or neither of the branches. /// /// Writing to the uninitialized value is similarly dangerous. Rust believes the /// value is initialized, and will therefore try to [`Drop`] the uninitialized /// value and its fields if you try to overwrite it in a normal manner. The only way /// to safely initialize an uninitialized value is with [`ptr::write`][write], /// [`ptr::copy`][copy], or [`ptr::copy_nonoverlapping`][copy_no]. /// /// If the value does implement [`Drop`], it must be initialized before /// it goes out of scope (and therefore would be dropped). Note that this /// includes a `panic` occurring and unwinding the stack suddenly. /// /// If you partially initialize an array, you may need to use /// [`ptr::drop_in_place`][drop_in_place] to remove the elements you have fully /// initialized followed by [`mem::forget`][mem_forget] to prevent drop running /// on the array. If a partially allocated array is dropped this will lead to /// undefined behaviour. /// /// # Examples /// /// Here's how to safely initialize an array of [`Vec`]s. /// /// ``` /// use std::mem; /// use std::ptr; /// /// // Only declare the array. This safely leaves it /// // uninitialized in a way that Rust will track for us. /// // However we can't initialize it element-by-element /// // safely, and we can't use the `[value; 1000]` /// // constructor because it only works with `Copy` data. /// let mut data: [Vec; 1000]; /// /// unsafe { /// // So we need to do this to initialize it. /// data = mem::uninitialized(); /// /// // DANGER ZONE: if anything panics or otherwise /// // incorrectly reads the array here, we will have /// // Undefined Behavior. /// /// // It's ok to mutably iterate the data, since this /// // doesn't involve reading it at all. /// // (ptr and len are statically known for arrays) /// for elem in &mut data[..] { /// // *elem = Vec::new() would try to drop the /// // uninitialized memory at `elem` -- bad! /// // /// // Vec::new doesn't allocate or do really /// // anything. It's only safe to call here /// // because we know it won't panic. /// ptr::write(elem, Vec::new()); /// } /// /// // SAFE ZONE: everything is initialized. /// } /// /// println!("{:?}", &data[0]); /// ``` /// /// This example emphasizes exactly how delicate and dangerous using `mem::uninitialized` /// can be. Note that the [`vec!`] macro *does* let you initialize every element with a /// value that is only [`Clone`], so the following is semantically equivalent and /// vastly less dangerous, as long as you can live with an extra heap /// allocation: /// /// ``` /// let data: Vec> = vec![Vec::new(); 1000]; /// println!("{:?}", &data[0]); /// ``` /// /// This example shows how to handle partially initialized arrays, which could /// be found in low-level datastructures. /// /// ``` /// use std::mem; /// use std::ptr; /// /// // Count the number of elements we have assigned. /// let mut data_len: usize = 0; /// let mut data: [String; 1000]; /// /// unsafe { /// data = mem::uninitialized(); /// /// for elem in &mut data[0..500] { /// ptr::write(elem, String::from("hello")); /// data_len += 1; /// } /// /// // For each item in the array, drop if we allocated it. /// for i in &mut data[0..data_len] { /// ptr::drop_in_place(i); /// } /// } /// // Forget the data. If this is allowed to drop, you may see a crash such as: /// // 'mem_uninit_test(2457,0x7fffb55dd380) malloc: *** error for object /// // 0x7ff3b8402920: pointer being freed was not allocated' /// mem::forget(data); /// ``` /// /// [`Vec`]: ../../std/vec/struct.Vec.html /// [`vec!`]: ../../std/macro.vec.html /// [`Clone`]: ../../std/clone/trait.Clone.html /// [ub]: ../../reference/behavior-considered-undefined.html /// [write]: ../ptr/fn.write.html /// [drop_in_place]: ../ptr/fn.drop_in_place.html /// [mem_zeroed]: fn.zeroed.html /// [mem_forget]: fn.forget.html /// [copy]: ../intrinsics/fn.copy.html /// [copy_no]: ../intrinsics/fn.copy_nonoverlapping.html /// [`Drop`]: ../ops/trait.Drop.html #[inline] #[rustc_deprecated(since = "2.0.0", reason = "use `mem::MaybeUninit::uninitialized` instead")] #[stable(feature = "rust1", since = "1.0.0")] pub unsafe fn uninitialized() -> T { intrinsics::panic_if_uninhabited::(); intrinsics::uninit() } /// Swaps the values at two mutable locations, without deinitializing either one. /// /// # Examples /// /// ``` /// use std::mem; /// /// let mut x = 5; /// let mut y = 42; /// /// mem::swap(&mut x, &mut y); /// /// assert_eq!(42, x); /// assert_eq!(5, y); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn swap(x: &mut T, y: &mut T) { unsafe { ptr::swap_nonoverlapping_one(x, y); } } /// Moves `src` into the referenced `dest`, returning the previous `dest` value. /// /// Neither value is dropped. /// /// # Examples /// /// A simple example: /// /// ``` /// use std::mem; /// /// let mut v: Vec = vec![1, 2]; /// /// let old_v = mem::replace(&mut v, vec![3, 4, 5]); /// assert_eq!(2, old_v.len()); /// assert_eq!(3, v.len()); /// ``` /// /// `replace` allows consumption of a struct field by replacing it with another value. /// Without `replace` you can run into issues like these: /// /// ```compile_fail,E0507 /// struct Buffer { buf: Vec } /// /// impl Buffer { /// fn get_and_reset(&mut self) -> Vec { /// // error: cannot move out of dereference of `&mut`-pointer /// let buf = self.buf; /// self.buf = Vec::new(); /// buf /// } /// } /// ``` /// /// Note that `T` does not necessarily implement [`Clone`], so it can't even clone and reset /// `self.buf`. But `replace` can be used to disassociate the original value of `self.buf` from /// `self`, allowing it to be returned: /// /// ``` /// # #![allow(dead_code)] /// use std::mem; /// /// # struct Buffer { buf: Vec } /// impl Buffer { /// fn get_and_reset(&mut self) -> Vec { /// mem::replace(&mut self.buf, Vec::new()) /// } /// } /// ``` /// /// [`Clone`]: ../../std/clone/trait.Clone.html #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn replace(dest: &mut T, mut src: T) -> T { swap(dest, &mut src); src } /// Disposes of a value. /// /// This does call the argument's implementation of [`Drop`][drop]. /// /// This effectively does nothing for types which implement `Copy`, e.g. /// integers. Such values are copied and _then_ moved into the function, so the /// value persists after this function call. /// /// This function is not magic; it is literally defined as /// /// ``` /// pub fn drop(_x: T) { } /// ``` /// /// Because `_x` is moved into the function, it is automatically dropped before /// the function returns. /// /// [drop]: ../ops/trait.Drop.html /// /// # Examples /// /// Basic usage: /// /// ``` /// let v = vec![1, 2, 3]; /// /// drop(v); // explicitly drop the vector /// ``` /// /// Since [`RefCell`] enforces the borrow rules at runtime, `drop` can /// release a [`RefCell`] borrow: /// /// ``` /// use std::cell::RefCell; /// /// let x = RefCell::new(1); /// /// let mut mutable_borrow = x.borrow_mut(); /// *mutable_borrow = 1; /// /// drop(mutable_borrow); // relinquish the mutable borrow on this slot /// /// let borrow = x.borrow(); /// println!("{}", *borrow); /// ``` /// /// Integers and other types implementing [`Copy`] are unaffected by `drop`. /// /// ``` /// #[derive(Copy, Clone)] /// struct Foo(u8); /// /// let x = 1; /// let y = Foo(2); /// drop(x); // a copy of `x` is moved and dropped /// drop(y); // a copy of `y` is moved and dropped /// /// println!("x: {}, y: {}", x, y.0); // still available /// ``` /// /// [`RefCell`]: ../../std/cell/struct.RefCell.html /// [`Copy`]: ../../std/marker/trait.Copy.html #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub fn drop(_x: T) { } /// Interprets `src` as having type `&U`, and then reads `src` without moving /// the contained value. /// /// This function will unsafely assume the pointer `src` is valid for /// [`size_of::`][size_of] bytes by transmuting `&T` to `&U` and then reading /// the `&U`. It will also unsafely create a copy of the contained value instead of /// moving out of `src`. /// /// It is not a compile-time error if `T` and `U` have different sizes, but it /// is highly encouraged to only invoke this function where `T` and `U` have the /// same size. This function triggers [undefined behavior][ub] if `U` is larger than /// `T`. /// /// [ub]: ../../reference/behavior-considered-undefined.html /// [size_of]: fn.size_of.html /// /// # Examples /// /// ``` /// use std::mem; /// /// #[repr(packed)] /// struct Foo { /// bar: u8, /// } /// /// let foo_slice = [10u8]; /// /// unsafe { /// // Copy the data from 'foo_slice' and treat it as a 'Foo' /// let mut foo_struct: Foo = mem::transmute_copy(&foo_slice); /// assert_eq!(foo_struct.bar, 10); /// /// // Modify the copied data /// foo_struct.bar = 20; /// assert_eq!(foo_struct.bar, 20); /// } /// /// // The contents of 'foo_slice' should not have changed /// assert_eq!(foo_slice, [10]); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub unsafe fn transmute_copy(src: &T) -> U { ptr::read_unaligned(src as *const T as *const U) } /// Opaque type representing the discriminant of an enum. /// /// See the [`discriminant`] function in this module for more information. /// /// [`discriminant`]: fn.discriminant.html #[stable(feature = "discriminant_value", since = "1.21.0")] pub struct Discriminant(u64, PhantomData T>); // N.B. These trait implementations cannot be derived because we don't want any bounds on T. #[stable(feature = "discriminant_value", since = "1.21.0")] impl Copy for Discriminant {} #[stable(feature = "discriminant_value", since = "1.21.0")] impl clone::Clone for Discriminant { fn clone(&self) -> Self { *self } } #[stable(feature = "discriminant_value", since = "1.21.0")] impl cmp::PartialEq for Discriminant { fn eq(&self, rhs: &Self) -> bool { self.0 == rhs.0 } } #[stable(feature = "discriminant_value", since = "1.21.0")] impl cmp::Eq for Discriminant {} #[stable(feature = "discriminant_value", since = "1.21.0")] impl hash::Hash for Discriminant { fn hash(&self, state: &mut H) { self.0.hash(state); } } #[stable(feature = "discriminant_value", since = "1.21.0")] impl fmt::Debug for Discriminant { fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { fmt.debug_tuple("Discriminant") .field(&self.0) .finish() } } /// Returns a value uniquely identifying the enum variant in `v`. /// /// If `T` is not an enum, calling this function will not result in undefined behavior, but the /// return value is unspecified. /// /// # Stability /// /// The discriminant of an enum variant may change if the enum definition changes. A discriminant /// of some variant will not change between compilations with the same compiler. /// /// # Examples /// /// This can be used to compare enums that carry data, while disregarding /// the actual data: /// /// ``` /// use std::mem; /// /// enum Foo { A(&'static str), B(i32), C(i32) } /// /// assert!(mem::discriminant(&Foo::A("bar")) == mem::discriminant(&Foo::A("baz"))); /// assert!(mem::discriminant(&Foo::B(1)) == mem::discriminant(&Foo::B(2))); /// assert!(mem::discriminant(&Foo::B(3)) != mem::discriminant(&Foo::C(3))); /// ``` #[stable(feature = "discriminant_value", since = "1.21.0")] pub fn discriminant(v: &T) -> Discriminant { unsafe { Discriminant(intrinsics::discriminant_value(v), PhantomData) } } /// A wrapper to inhibit compiler from automatically calling `T`’s destructor. /// /// This wrapper is 0-cost. /// /// # Examples /// /// This wrapper helps with explicitly documenting the drop order dependencies between fields of /// the type: /// /// ```rust /// use std::mem::ManuallyDrop; /// struct Peach; /// struct Banana; /// struct Melon; /// struct FruitBox { /// // Immediately clear there’s something non-trivial going on with these fields. /// peach: ManuallyDrop, /// melon: Melon, // Field that’s independent of the other two. /// banana: ManuallyDrop, /// } /// /// impl Drop for FruitBox { /// fn drop(&mut self) { /// unsafe { /// // Explicit ordering in which field destructors are run specified in the intuitive /// // location – the destructor of the structure containing the fields. /// // Moreover, one can now reorder fields within the struct however much they want. /// ManuallyDrop::drop(&mut self.peach); /// ManuallyDrop::drop(&mut self.banana); /// } /// // After destructor for `FruitBox` runs (this function), the destructor for Melon gets /// // invoked in the usual manner, as it is not wrapped in `ManuallyDrop`. /// } /// } /// ``` #[stable(feature = "manually_drop", since = "1.20.0")] #[lang = "manually_drop"] #[derive(Copy, Clone, Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash)] #[repr(transparent)] pub struct ManuallyDrop { value: T, } impl ManuallyDrop { /// Wrap a value to be manually dropped. /// /// # Examples /// /// ```rust /// use std::mem::ManuallyDrop; /// ManuallyDrop::new(Box::new(())); /// ``` #[stable(feature = "manually_drop", since = "1.20.0")] #[inline(always)] pub const fn new(value: T) -> ManuallyDrop { ManuallyDrop { value } } /// Extracts the value from the `ManuallyDrop` container. /// /// This allows the value to be dropped again. /// /// # Examples /// /// ```rust /// use std::mem::ManuallyDrop; /// let x = ManuallyDrop::new(Box::new(())); /// let _: Box<()> = ManuallyDrop::into_inner(x); // This drops the `Box`. /// ``` #[stable(feature = "manually_drop", since = "1.20.0")] #[inline(always)] pub const fn into_inner(slot: ManuallyDrop) -> T { slot.value } /// Takes the contained value out. /// /// This method is primarily intended for moving out values in drop. /// Instead of using [`ManuallyDrop::drop`] to manually drop the value, /// you can use this method to take the value and use it however desired. /// `Drop` will be invoked on the returned value following normal end-of-scope rules. /// /// If you have ownership of the container, you can use [`ManuallyDrop::into_inner`] instead. /// /// # Safety /// /// This function semantically moves out the contained value without preventing further usage. /// It is up to the user of this method to ensure that this container is not used again. /// /// [`ManuallyDrop::drop`]: #method.drop /// [`ManuallyDrop::into_inner`]: #method.into_inner #[must_use = "if you don't need the value, you can use `ManuallyDrop::drop` instead"] #[unstable(feature = "manually_drop_take", issue = "55422")] #[inline] pub unsafe fn take(slot: &mut ManuallyDrop) -> T { ManuallyDrop::into_inner(ptr::read(slot)) } } impl ManuallyDrop { /// Manually drops the contained value. /// /// If you have ownership of the value, you can use [`ManuallyDrop::into_inner`] instead. /// /// # Safety /// /// This function runs the destructor of the contained value and thus the wrapped value /// now represents uninitialized data. It is up to the user of this method to ensure the /// uninitialized data is not actually used. /// /// [`ManuallyDrop::into_inner`]: #method.into_inner #[stable(feature = "manually_drop", since = "1.20.0")] #[inline] pub unsafe fn drop(slot: &mut ManuallyDrop) { ptr::drop_in_place(&mut slot.value) } } #[stable(feature = "manually_drop", since = "1.20.0")] impl Deref for ManuallyDrop { type Target = T; #[inline(always)] fn deref(&self) -> &T { &self.value } } #[stable(feature = "manually_drop", since = "1.20.0")] impl DerefMut for ManuallyDrop { #[inline(always)] fn deref_mut(&mut self) -> &mut T { &mut self.value } } /// A newtype to construct uninitialized instances of `T`. /// /// The compiler, in general, assumes that variables are properly initialized /// at their respective type. For example, a variable of reference type must /// be aligned and non-NULL. This is an invariant that must *always* be upheld, /// even in unsafe code. As a consequence, zero-initializing a variable of reference /// type causes instantaneous undefined behavior, no matter whether that reference /// ever gets used to access memory: /// /// ```rust,no_run /// use std::mem; /// /// let x: &i32 = unsafe { mem::zeroed() }; // undefined behavior! /// ``` /// /// This is exploited by the compiler for various optimizations, such as eliding /// run-time checks and optimizing `enum` layout. /// /// Not initializing memory at all (instead of zero--initializing it) causes the same /// issue: after all, the initial value of the variable might just happen to be /// one that violates the invariant. /// /// `MaybeUninit` serves to enable unsafe code to deal with uninitialized data: /// it is a signal to the compiler indicating that the data here might *not* /// be initialized: /// /// ```rust /// #![feature(maybe_uninit)] /// use std::mem::MaybeUninit; /// /// // Create an explicitly uninitialized reference. /// let mut x = MaybeUninit::<&i32>::uninitialized(); /// // Set it to a valid value. /// x.set(&0); /// // Extract the initialized data -- this is only allowed *after* properly /// // initializing `x`! /// let x = unsafe { x.into_initialized() }; /// ``` /// /// The compiler then knows to not optimize this code. #[allow(missing_debug_implementations)] #[unstable(feature = "maybe_uninit", issue = "53491")] // NOTE after stabilizing `MaybeUninit` proceed to deprecate `mem::{uninitialized,zeroed}` pub union MaybeUninit { uninit: (), value: ManuallyDrop, } impl MaybeUninit { /// Create a new `MaybeUninit` initialized with the given value. /// /// Note that dropping a `MaybeUninit` will never call `T`'s drop code. /// It is your responsibility to make sure `T` gets dropped if it got initialized. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline(always)] pub const fn new(val: T) -> MaybeUninit { MaybeUninit { value: ManuallyDrop::new(val) } } /// Creates a new `MaybeUninit` in an uninitialized state. /// /// Note that dropping a `MaybeUninit` will never call `T`'s drop code. /// It is your responsibility to make sure `T` gets dropped if it got initialized. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline(always)] pub const fn uninitialized() -> MaybeUninit { MaybeUninit { uninit: () } } /// Creates a new `MaybeUninit` in an uninitialized state, with the memory being /// filled with `0` bytes. It depends on `T` whether that already makes for /// proper initialization. For example, `MaybeUninit::zeroed()` is initialized, /// but `MaybeUninit<&'static i32>::zeroed()` is not because references must not /// be null. /// /// Note that dropping a `MaybeUninit` will never call `T`'s drop code. /// It is your responsibility to make sure `T` gets dropped if it got initialized. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline] pub fn zeroed() -> MaybeUninit { let mut u = MaybeUninit::::uninitialized(); unsafe { u.as_mut_ptr().write_bytes(0u8, 1); } u } /// Sets the value of the `MaybeUninit`. This overwrites any previous value without dropping it. /// For your convenience, this also returns a mutable reference to the (now safely initialized) /// contents of `self`. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline(always)] pub fn set(&mut self, val: T) -> &mut T { unsafe { self.value = ManuallyDrop::new(val); self.get_mut() } } /// Extracts the value from the `MaybeUninit` container. This is a great way /// to ensure that the data will get dropped, because the resulting `T` is /// subject to the usual drop handling. /// /// # Unsafety /// /// It is up to the caller to guarantee that the `MaybeUninit` really is in an initialized /// state, otherwise this will immediately cause undefined behavior. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline(always)] pub unsafe fn into_initialized(self) -> T { intrinsics::panic_if_uninhabited::(); ManuallyDrop::into_inner(self.value) } /// Deprecated alternative to `into_initialized`. Will never get stabilized. /// Exists only to transition stdsimd to `into_initialized`. #[inline(always)] #[allow(unused)] pub(crate) unsafe fn into_inner(self) -> T { self.into_initialized() } /// Gets a reference to the contained value. /// /// # Unsafety /// /// It is up to the caller to guarantee that the `MaybeUninit` really is in an initialized /// state, otherwise this will immediately cause undefined behavior. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline(always)] pub unsafe fn get_ref(&self) -> &T { &*self.value } /// Gets a mutable reference to the contained value. /// /// # Unsafety /// /// It is up to the caller to guarantee that the `MaybeUninit` really is in an initialized /// state, otherwise this will immediately cause undefined behavior. // FIXME(#53491): We currently rely on the above being incorrect, i.e., we have references // to uninitialized data (e.g., in `libcore/fmt/float.rs`). We should make // a final decision about the rules before stabilization. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline(always)] pub unsafe fn get_mut(&mut self) -> &mut T { &mut *self.value } /// Gets a pointer to the contained value. Reading from this pointer or turning it /// into a reference will be undefined behavior unless the `MaybeUninit` is initialized. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline(always)] pub fn as_ptr(&self) -> *const T { unsafe { &*self.value as *const T } } /// Get sa mutable pointer to the contained value. Reading from this pointer or turning it /// into a reference will be undefined behavior unless the `MaybeUninit` is initialized. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline(always)] pub fn as_mut_ptr(&mut self) -> *mut T { unsafe { &mut *self.value as *mut T } } /// Gets a pointer to the first element of the array. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline(always)] pub fn first_ptr(this: &[MaybeUninit]) -> *const T { this as *const [MaybeUninit] as *const T } /// Gets a mutable pointer to the first element of the array. #[unstable(feature = "maybe_uninit", issue = "53491")] #[inline(always)] pub fn first_ptr_mut(this: &mut [MaybeUninit]) -> *mut T { this as *mut [MaybeUninit] as *mut T } }