4181 lines
152 KiB
Markdown
4181 lines
152 KiB
Markdown
% The Rust Reference
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# Introduction
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This document is the primary reference for the Rust programming language. It
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provides three kinds of material:
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- Chapters that formally define the language grammar and, for each
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construct, informally describe its semantics and give examples of its
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use.
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- Chapters that informally describe the memory model, concurrency model,
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runtime services, linkage model and debugging facilities.
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- Appendix chapters providing rationale and references to languages that
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influenced the design.
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This document does not serve as an introduction to the language. Background
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familiarity with the language is assumed. A separate [book] is available to
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help acquire such background familiarity.
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This document also does not serve as a reference to the [standard] library
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included in the language distribution. Those libraries are documented
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separately by extracting documentation attributes from their source code. Many
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of the features that one might expect to be language features are library
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features in Rust, so what you're looking for may be there, not here.
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[book]: book/index.html
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[standard]: std/index.html
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# Notation
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Rust's grammar is defined over Unicode codepoints, each conventionally denoted
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`U+XXXX`, for 4 or more hexadecimal digits `X`. _Most_ of Rust's grammar is
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confined to the ASCII range of Unicode, and is described in this document by a
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dialect of Extended Backus-Naur Form (EBNF), specifically a dialect of EBNF
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supported by common automated LL(k) parsing tools such as `llgen`, rather than
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the dialect given in ISO 14977. The dialect can be defined self-referentially
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as follows:
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```{.ebnf .notation}
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grammar : rule + ;
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rule : nonterminal ':' productionrule ';' ;
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productionrule : production [ '|' production ] * ;
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production : term * ;
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term : element repeats ;
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element : LITERAL | IDENTIFIER | '[' productionrule ']' ;
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repeats : [ '*' | '+' ] NUMBER ? | NUMBER ? | '?' ;
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```
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Where:
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- Whitespace in the grammar is ignored.
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- Square brackets are used to group rules.
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- `LITERAL` is a single printable ASCII character, or an escaped hexadecimal
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ASCII code of the form `\xQQ`, in single quotes, denoting the corresponding
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Unicode codepoint `U+00QQ`.
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- `IDENTIFIER` is a nonempty string of ASCII letters and underscores.
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- The `repeat` forms apply to the adjacent `element`, and are as follows:
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- `?` means zero or one repetition
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- `*` means zero or more repetitions
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- `+` means one or more repetitions
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- NUMBER trailing a repeat symbol gives a maximum repetition count
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- NUMBER on its own gives an exact repetition count
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This EBNF dialect should hopefully be familiar to many readers.
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## Unicode productions
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A few productions in Rust's grammar permit Unicode codepoints outside the ASCII
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range. We define these productions in terms of character properties specified
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in the Unicode standard, rather than in terms of ASCII-range codepoints. The
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section [Special Unicode Productions](#special-unicode-productions) lists these
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productions.
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## String table productions
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Some rules in the grammar — notably [unary
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operators](#unary-operator-expressions), [binary
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operators](#binary-operator-expressions), and [keywords](#keywords) — are
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given in a simplified form: as a listing of a table of unquoted, printable
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whitespace-separated strings. These cases form a subset of the rules regarding
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the [token](#tokens) rule, and are assumed to be the result of a
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lexical-analysis phase feeding the parser, driven by a DFA, operating over the
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disjunction of all such string table entries.
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When such a string enclosed in double-quotes (`"`) occurs inside the grammar,
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it is an implicit reference to a single member of such a string table
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production. See [tokens](#tokens) for more information.
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# Lexical structure
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## Input format
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Rust input is interpreted as a sequence of Unicode codepoints encoded in UTF-8.
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Most Rust grammar rules are defined in terms of printable ASCII-range
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codepoints, but a small number are defined in terms of Unicode properties or
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explicit codepoint lists. [^inputformat]
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[^inputformat]: Substitute definitions for the special Unicode productions are
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provided to the grammar verifier, restricted to ASCII range, when verifying the
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grammar in this document.
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## Special Unicode Productions
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The following productions in the Rust grammar are defined in terms of Unicode
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properties: `ident`, `non_null`, `non_star`, `non_eol`, `non_slash_or_star`,
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`non_single_quote` and `non_double_quote`.
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### Identifiers
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The `ident` production is any nonempty Unicode string of the following form:
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- The first character has property `XID_start`
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- The remaining characters have property `XID_continue`
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that does _not_ occur in the set of [keywords](#keywords).
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> **Note**: `XID_start` and `XID_continue` as character properties cover the
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> character ranges used to form the more familiar C and Java language-family
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> identifiers.
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### Delimiter-restricted productions
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Some productions are defined by exclusion of particular Unicode characters:
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- `non_null` is any single Unicode character aside from `U+0000` (null)
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- `non_eol` is `non_null` restricted to exclude `U+000A` (`'\n'`)
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- `non_star` is `non_null` restricted to exclude `U+002A` (`*`)
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- `non_slash_or_star` is `non_null` restricted to exclude `U+002F` (`/`) and `U+002A` (`*`)
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- `non_single_quote` is `non_null` restricted to exclude `U+0027` (`'`)
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- `non_double_quote` is `non_null` restricted to exclude `U+0022` (`"`)
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## Comments
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```{.ebnf .gram}
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comment : block_comment | line_comment ;
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block_comment : "/*" block_comment_body * "*/" ;
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block_comment_body : [block_comment | character] * ;
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line_comment : "//" non_eol * ;
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```
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Comments in Rust code follow the general C++ style of line and block-comment
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forms. Nested block comments are supported.
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Line comments beginning with exactly _three_ slashes (`///`), and block
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comments beginning with exactly one repeated asterisk in the block-open
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sequence (`/**`), are interpreted as a special syntax for `doc`
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[attributes](#attributes). That is, they are equivalent to writing
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`#[doc="..."]` around the body of the comment (this includes the comment
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characters themselves, ie `/// Foo` turns into `#[doc="/// Foo"]`).
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`//!` comments apply to the parent of the comment, rather than the item that
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follows. `//!` comments are usually used to display information on the crate
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index page.
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Non-doc comments are interpreted as a form of whitespace.
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## Whitespace
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```{.ebnf .gram}
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whitespace_char : '\x20' | '\x09' | '\x0a' | '\x0d' ;
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whitespace : [ whitespace_char | comment ] + ;
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```
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The `whitespace_char` production is any nonempty Unicode string consisting of
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any of the following Unicode characters: `U+0020` (space, `' '`), `U+0009`
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(tab, `'\t'`), `U+000A` (LF, `'\n'`), `U+000D` (CR, `'\r'`).
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Rust is a "free-form" language, meaning that all forms of whitespace serve only
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to separate _tokens_ in the grammar, and have no semantic significance.
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A Rust program has identical meaning if each whitespace element is replaced
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with any other legal whitespace element, such as a single space character.
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## Tokens
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```{.ebnf .gram}
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simple_token : keyword | unop | binop ;
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token : simple_token | ident | literal | symbol | whitespace token ;
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```
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Tokens are primitive productions in the grammar defined by regular
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(non-recursive) languages. "Simple" tokens are given in [string table
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production](#string-table-productions) form, and occur in the rest of the
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grammar as double-quoted strings. Other tokens have exact rules given.
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### Keywords
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<p id="keyword-table-marker"></p>
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| | | | | |
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|----------|----------|----------|----------|---------|
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| abstract | alignof | as | become | box |
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| break | const | continue | crate | do |
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| else | enum | extern | false | final |
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| fn | for | if | impl | in |
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| let | loop | macro | match | mod |
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| move | mut | offsetof | override | priv |
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| pub | pure | ref | return | sizeof |
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| static | self | struct | super | true |
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| trait | type | typeof | unsafe | unsized |
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| use | virtual | where | while | yield |
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Each of these keywords has special meaning in its grammar, and all of them are
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excluded from the `ident` rule.
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Note that some of these keywords are reserved, and do not currently do
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anything.
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### Literals
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A literal is an expression consisting of a single token, rather than a sequence
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of tokens, that immediately and directly denotes the value it evaluates to,
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rather than referring to it by name or some other evaluation rule. A literal is
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a form of constant expression, so is evaluated (primarily) at compile time.
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```{.ebnf .gram}
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lit_suffix : ident;
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literal : [ string_lit | char_lit | byte_string_lit | byte_lit | num_lit ] lit_suffix ?;
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```
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The optional suffix is only used for certain numeric literals, but is
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reserved for future extension, that is, the above gives the lexical
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grammar, but a Rust parser will reject everything but the 12 special
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cases mentioned in [Number literals](#number-literals) below.
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#### Examples
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##### Characters and strings
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| | Example | Number of `#` pairs allowed | Available characters | Escapes | Equivalent to |
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|---|---------|-----------------------------|----------------------|---------|---------------|
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| [Character](#character-literals) | `'H'` | `N/A` | All unicode | `\'` & [Byte escapes](#byte-escapes) & [Unicode escapes](#unicode-escapes) | `N/A` |
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| [String](#string-literals) | `"hello"` | `N/A` | All unicode | `\"` & [Byte escapes](#byte-escapes) & [Unicode escapes](#unicode-escapes) | `N/A` |
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| [Raw](#raw-string-literals) | `r##"hello"##` | `0...` | All unicode | `N/A` | `N/A` |
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| [Byte](#byte-literals) | `b'H'` | `N/A` | All ASCII | `\'` & [Byte escapes](#byte-escapes) | `u8` |
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| [Byte string](#byte-string-literals) | `b"hello"` | `N/A` | All ASCII | `\"` & [Byte escapes](#byte-escapes) | `&'static [u8]` |
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| [Raw byte string](#raw-byte-string-literals) | `br##"hello"##` | `0...` | All ASCII | `N/A` | `&'static [u8]` (unsure...not stated) |
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##### Byte escapes
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| | Name |
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|---|------|
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| `\x7F` | 8-bit character code (exactly 2 digits) |
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| `\n` | Newline |
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| `\r` | Carriage return |
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| `\t` | Tab |
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| `\\` | Backslash |
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##### Unicode escapes
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| | Name |
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|---|------|
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| `\u{7FFF}` | 24-bit Unicode character code (up to 6 digits) |
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##### Numbers
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| [Number literals](#number-literals)`*` | Example | Exponentiation | Suffixes |
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|----------------------------------------|---------|----------------|----------|
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| Decimal integer | `98_222` | `N/A` | Integer suffixes |
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| Hex integer | `0xff` | `N/A` | Integer suffixes |
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| Octal integer | `0o77` | `N/A` | Integer suffixes |
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| Binary integer | `0b1111_0000` | `N/A` | Integer suffixes |
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| Floating-point | `123.0E+77` | `Optional` | Floating-point suffixes |
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`*` All number literals allow `_` as a visual separator: `1_234.0E+18f64`
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##### Suffixes
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| Integer | Floating-point |
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|---------|----------------|
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| `u8`, `i8`, `u16`, `i16`, `u32`, `i32`, `u64`, `i64`, `is` (`isize`), `us` (`usize`) | `f32`, `f64` |
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#### Character and string literals
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```{.ebnf .gram}
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char_lit : '\x27' char_body '\x27' ;
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string_lit : '"' string_body * '"' | 'r' raw_string ;
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char_body : non_single_quote
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| '\x5c' [ '\x27' | common_escape | unicode_escape ] ;
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string_body : non_double_quote
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| '\x5c' [ '\x22' | common_escape | unicode_escape ] ;
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raw_string : '"' raw_string_body '"' | '#' raw_string '#' ;
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common_escape : '\x5c'
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| 'n' | 'r' | 't' | '0'
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| 'x' hex_digit 2
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unicode_escape : 'u' '{' hex_digit+ 6 '}';
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hex_digit : 'a' | 'b' | 'c' | 'd' | 'e' | 'f'
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| 'A' | 'B' | 'C' | 'D' | 'E' | 'F'
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| dec_digit ;
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oct_digit : '0' | '1' | '2' | '3' | '4' | '5' | '6' | '7' ;
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dec_digit : '0' | nonzero_dec ;
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nonzero_dec: '1' | '2' | '3' | '4'
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| '5' | '6' | '7' | '8' | '9' ;
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```
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##### Character literals
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A _character literal_ is a single Unicode character enclosed within two
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`U+0027` (single-quote) characters, with the exception of `U+0027` itself,
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which must be _escaped_ by a preceding U+005C character (`\`).
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##### String literals
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A _string literal_ is a sequence of any Unicode characters enclosed within two
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`U+0022` (double-quote) characters, with the exception of `U+0022` itself,
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which must be _escaped_ by a preceding `U+005C` character (`\`), or a _raw
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string literal_.
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##### Character escapes
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Some additional _escapes_ are available in either character or non-raw string
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literals. An escape starts with a `U+005C` (`\`) and continues with one of the
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following forms:
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* An _8-bit codepoint escape_ escape starts with `U+0078` (`x`) and is
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followed by exactly two _hex digits_. It denotes the Unicode codepoint
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equal to the provided hex value.
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* A _24-bit codepoint escape_ starts with `U+0075` (`u`) and is followed
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by up to six _hex digits_ surrounded by braces `U+007B` (`{`) and `U+007D`
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(`}`). It denotes the Unicode codepoint equal to the provided hex value.
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* A _whitespace escape_ is one of the characters `U+006E` (`n`), `U+0072`
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(`r`), or `U+0074` (`t`), denoting the unicode values `U+000A` (LF),
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`U+000D` (CR) or `U+0009` (HT) respectively.
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* The _backslash escape_ is the character `U+005C` (`\`) which must be
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escaped in order to denote *itself*.
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##### Raw string literals
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Raw string literals do not process any escapes. They start with the character
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`U+0072` (`r`), followed by zero or more of the character `U+0023` (`#`) and a
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`U+0022` (double-quote) character. The _raw string body_ is not defined in the
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EBNF grammar above: it can contain any sequence of Unicode characters and is
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terminated only by another `U+0022` (double-quote) character, followed by the
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same number of `U+0023` (`#`) characters that preceded the opening `U+0022`
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(double-quote) character.
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All Unicode characters contained in the raw string body represent themselves,
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the characters `U+0022` (double-quote) (except when followed by at least as
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many `U+0023` (`#`) characters as were used to start the raw string literal) or
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`U+005C` (`\`) do not have any special meaning.
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Examples for string literals:
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```
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"foo"; r"foo"; // foo
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"\"foo\""; r#""foo""#; // "foo"
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"foo #\"# bar";
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r##"foo #"# bar"##; // foo #"# bar
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"\x52"; "R"; r"R"; // R
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"\\x52"; r"\x52"; // \x52
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```
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#### Byte and byte string literals
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```{.ebnf .gram}
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byte_lit : "b\x27" byte_body '\x27' ;
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byte_string_lit : "b\x22" string_body * '\x22' | "br" raw_byte_string ;
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byte_body : ascii_non_single_quote
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| '\x5c' [ '\x27' | common_escape ] ;
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byte_string_body : ascii_non_double_quote
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| '\x5c' [ '\x22' | common_escape ] ;
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raw_byte_string : '"' raw_byte_string_body '"' | '#' raw_byte_string '#' ;
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```
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##### Byte literals
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A _byte literal_ is a single ASCII character (in the `U+0000` to `U+007F`
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range) enclosed within two `U+0027` (single-quote) characters, with the
|
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exception of `U+0027` itself, which must be _escaped_ by a preceding U+005C
|
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character (`\`), or a single _escape_. It is equivalent to a `u8` unsigned
|
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8-bit integer _number literal_.
|
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|
||
##### Byte string literals
|
||
|
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A non-raw _byte string literal_ is a sequence of ASCII characters and _escapes_,
|
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preceded by the characters `U+0062` (`b`) and `U+0022` (double-quote), and
|
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followed by the character `U+0022`. If the character `U+0022` is present within
|
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the literal, it must be _escaped_ by a preceding `U+005C` (`\`) character.
|
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Alternatively, a byte string literal can be a _raw byte string literal_, defined
|
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below. A byte string literal is equivalent to a `&'static [u8]` borrowed array
|
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of unsigned 8-bit integers.
|
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|
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Some additional _escapes_ are available in either byte or non-raw byte string
|
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literals. An escape starts with a `U+005C` (`\`) and continues with one of the
|
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following forms:
|
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|
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* An _byte escape_ escape starts with `U+0078` (`x`) and is
|
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followed by exactly two _hex digits_. It denotes the byte
|
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equal to the provided hex value.
|
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* A _whitespace escape_ is one of the characters `U+006E` (`n`), `U+0072`
|
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(`r`), or `U+0074` (`t`), denoting the bytes values `0x0A` (ASCII LF),
|
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`0x0D` (ASCII CR) or `0x09` (ASCII HT) respectively.
|
||
* The _backslash escape_ is the character `U+005C` (`\`) which must be
|
||
escaped in order to denote its ASCII encoding `0x5C`.
|
||
|
||
##### Raw byte string literals
|
||
|
||
Raw byte string literals do not process any escapes. They start with the
|
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character `U+0062` (`b`), followed by `U+0072` (`r`), followed by zero or more
|
||
of the character `U+0023` (`#`), and a `U+0022` (double-quote) character. The
|
||
_raw string body_ is not defined in the EBNF grammar above: it can contain any
|
||
sequence of ASCII characters and is terminated only by another `U+0022`
|
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(double-quote) character, followed by the same number of `U+0023` (`#`)
|
||
characters that preceded the opening `U+0022` (double-quote) character. A raw
|
||
byte string literal can not contain any non-ASCII byte.
|
||
|
||
All characters contained in the raw string body represent their ASCII encoding,
|
||
the characters `U+0022` (double-quote) (except when followed by at least as
|
||
many `U+0023` (`#`) characters as were used to start the raw string literal) or
|
||
`U+005C` (`\`) do not have any special meaning.
|
||
|
||
Examples for byte string literals:
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|
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```
|
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b"foo"; br"foo"; // foo
|
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b"\"foo\""; br#""foo""#; // "foo"
|
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|
||
b"foo #\"# bar";
|
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br##"foo #"# bar"##; // foo #"# bar
|
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|
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b"\x52"; b"R"; br"R"; // R
|
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b"\\x52"; br"\x52"; // \x52
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```
|
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|
||
#### Number literals
|
||
|
||
```{.ebnf .gram}
|
||
num_lit : nonzero_dec [ dec_digit | '_' ] * float_suffix ?
|
||
| '0' [ [ dec_digit | '_' ] * float_suffix ?
|
||
| 'b' [ '1' | '0' | '_' ] +
|
||
| 'o' [ oct_digit | '_' ] +
|
||
| 'x' [ hex_digit | '_' ] + ] ;
|
||
|
||
float_suffix : [ exponent | '.' dec_lit exponent ? ] ? ;
|
||
|
||
exponent : ['E' | 'e'] ['-' | '+' ] ? dec_lit ;
|
||
dec_lit : [ dec_digit | '_' ] + ;
|
||
```
|
||
|
||
A _number literal_ is either an _integer literal_ or a _floating-point
|
||
literal_. The grammar for recognizing the two kinds of literals is mixed.
|
||
|
||
##### Integer literals
|
||
|
||
An _integer literal_ has one of four forms:
|
||
|
||
* A _decimal literal_ starts with a *decimal digit* and continues with any
|
||
mixture of *decimal digits* and _underscores_.
|
||
* A _hex literal_ starts with the character sequence `U+0030` `U+0078`
|
||
(`0x`) and continues as any mixture of hex digits and underscores.
|
||
* An _octal literal_ starts with the character sequence `U+0030` `U+006F`
|
||
(`0o`) and continues as any mixture of octal digits and underscores.
|
||
* A _binary literal_ starts with the character sequence `U+0030` `U+0062`
|
||
(`0b`) and continues as any mixture of binary digits and underscores.
|
||
|
||
Like any literal, an integer literal may be followed (immediately,
|
||
without any spaces) by an _integer suffix_, which forcibly sets the
|
||
type of the literal. There are 10 valid values for an integer suffix:
|
||
|
||
* Each of the signed and unsigned machine types `u8`, `i8`,
|
||
`u16`, `i16`, `u32`, `i32`, `u64` and `i64`
|
||
give the literal the corresponding machine type.
|
||
* The `is` and `us` suffixes give the literal type `isize` or `usize`,
|
||
respectively.
|
||
|
||
The type of an _unsuffixed_ integer literal is determined by type inference.
|
||
If an integer type can be _uniquely_ determined from the surrounding program
|
||
context, the unsuffixed integer literal has that type. If the program context
|
||
underconstrains the type, it defaults to the signed 32-bit integer `i32`; if
|
||
the program context overconstrains the type, it is considered a static type
|
||
error.
|
||
|
||
Examples of integer literals of various forms:
|
||
|
||
```
|
||
123i32; // type i32
|
||
123u32; // type u32
|
||
123_u32; // type u32
|
||
0xff_u8; // type u8
|
||
0o70_i16; // type i16
|
||
0b1111_1111_1001_0000_i32; // type i32
|
||
0us; // type usize
|
||
```
|
||
|
||
##### Floating-point literals
|
||
|
||
A _floating-point literal_ has one of two forms:
|
||
|
||
* A _decimal literal_ followed by a period character `U+002E` (`.`). This is
|
||
optionally followed by another decimal literal, with an optional _exponent_.
|
||
* A single _decimal literal_ followed by an _exponent_.
|
||
|
||
By default, a floating-point literal has a generic type, and, like integer
|
||
literals, the type must be uniquely determined from the context. There are two valid
|
||
_floating-point suffixes_, `f32` and `f64` (the 32-bit and 64-bit floating point
|
||
types), which explicitly determine the type of the literal.
|
||
|
||
Examples of floating-point literals of various forms:
|
||
|
||
```
|
||
123.0f64; // type f64
|
||
0.1f64; // type f64
|
||
0.1f32; // type f32
|
||
12E+99_f64; // type f64
|
||
let x: f64 = 2.; // type f64
|
||
```
|
||
|
||
This last example is different because it is not possible to use the suffix
|
||
syntax with a floating point literal ending in a period. `2.f64` would attempt
|
||
to call a method named `f64` on `2`.
|
||
|
||
#### Boolean literals
|
||
|
||
The two values of the boolean type are written `true` and `false`.
|
||
|
||
### Symbols
|
||
|
||
```{.ebnf .gram}
|
||
symbol : "::" | "->"
|
||
| '#' | '[' | ']' | '(' | ')' | '{' | '}'
|
||
| ',' | ';' ;
|
||
```
|
||
|
||
Symbols are a general class of printable [token](#tokens) that play structural
|
||
roles in a variety of grammar productions. They are catalogued here for
|
||
completeness as the set of remaining miscellaneous printable tokens that do not
|
||
otherwise appear as [unary operators](#unary-operator-expressions), [binary
|
||
operators](#binary-operator-expressions), or [keywords](#keywords).
|
||
|
||
|
||
## Paths
|
||
|
||
```{.ebnf .gram}
|
||
expr_path : [ "::" ] ident [ "::" expr_path_tail ] + ;
|
||
expr_path_tail : '<' type_expr [ ',' type_expr ] + '>'
|
||
| expr_path ;
|
||
|
||
type_path : ident [ type_path_tail ] + ;
|
||
type_path_tail : '<' type_expr [ ',' type_expr ] + '>'
|
||
| "::" type_path ;
|
||
```
|
||
|
||
A _path_ is a sequence of one or more path components _logically_ separated by
|
||
a namespace qualifier (`::`). If a path consists of only one component, it may
|
||
refer to either an [item](#items) or a [slot](#memory-slots) in a local control
|
||
scope. If a path has multiple components, it refers to an item.
|
||
|
||
Every item has a _canonical path_ within its crate, but the path naming an item
|
||
is only meaningful within a given crate. There is no global namespace across
|
||
crates; an item's canonical path merely identifies it within the crate.
|
||
|
||
Two examples of simple paths consisting of only identifier components:
|
||
|
||
```{.ignore}
|
||
x;
|
||
x::y::z;
|
||
```
|
||
|
||
Path components are usually [identifiers](#identifiers), but the trailing
|
||
component of a path may be an angle-bracket-enclosed list of type arguments. In
|
||
[expression](#expressions) context, the type argument list is given after a
|
||
final (`::`) namespace qualifier in order to disambiguate it from a relational
|
||
expression involving the less-than symbol (`<`). In type expression context,
|
||
the final namespace qualifier is omitted.
|
||
|
||
Two examples of paths with type arguments:
|
||
|
||
```
|
||
# struct HashMap<K, V>;
|
||
# fn f() {
|
||
# fn id<T>(t: T) -> T { t }
|
||
type T = HashMap<i32,String>; // Type arguments used in a type expression
|
||
let x = id::<i32>(10); // Type arguments used in a call expression
|
||
# }
|
||
```
|
||
|
||
Paths can be denoted with various leading qualifiers to change the meaning of
|
||
how it is resolved:
|
||
|
||
* Paths starting with `::` are considered to be global paths where the
|
||
components of the path start being resolved from the crate root. Each
|
||
identifier in the path must resolve to an item.
|
||
|
||
```rust
|
||
mod a {
|
||
pub fn foo() {}
|
||
}
|
||
mod b {
|
||
pub fn foo() {
|
||
::a::foo(); // call a's foo function
|
||
}
|
||
}
|
||
# fn main() {}
|
||
```
|
||
|
||
* Paths starting with the keyword `super` begin resolution relative to the
|
||
parent module. Each further identifier must resolve to an item.
|
||
|
||
```rust
|
||
mod a {
|
||
pub fn foo() {}
|
||
}
|
||
mod b {
|
||
pub fn foo() {
|
||
super::a::foo(); // call a's foo function
|
||
}
|
||
}
|
||
# fn main() {}
|
||
```
|
||
|
||
* Paths starting with the keyword `self` begin resolution relative to the
|
||
current module. Each further identifier must resolve to an item.
|
||
|
||
```rust
|
||
fn foo() {}
|
||
fn bar() {
|
||
self::foo();
|
||
}
|
||
# fn main() {}
|
||
```
|
||
|
||
# Syntax extensions
|
||
|
||
A number of minor features of Rust are not central enough to have their own
|
||
syntax, and yet are not implementable as functions. Instead, they are given
|
||
names, and invoked through a consistent syntax: `name!(...)`. Examples include:
|
||
|
||
* `format!` : format data into a string
|
||
* `env!` : look up an environment variable's value at compile time
|
||
* `file!`: return the path to the file being compiled
|
||
* `stringify!` : pretty-print the Rust expression given as an argument
|
||
* `include!` : include the Rust expression in the given file
|
||
* `include_str!` : include the contents of the given file as a string
|
||
* `include_bytes!` : include the contents of the given file as a binary blob
|
||
* `error!`, `warn!`, `info!`, `debug!` : provide diagnostic information.
|
||
|
||
All of the above extensions are expressions with values.
|
||
|
||
Users of `rustc` can define new syntax extensions in two ways:
|
||
|
||
* [Compiler plugins](book/syntax-extensions.html) can include arbitrary
|
||
Rust code that manipulates syntax trees at compile time.
|
||
|
||
* [Macros](book/macros.html) define new syntax in a higher-level,
|
||
declarative way.
|
||
|
||
## Macros
|
||
|
||
```{.ebnf .gram}
|
||
expr_macro_rules : "macro_rules" '!' ident '(' macro_rule * ')' ;
|
||
macro_rule : '(' matcher * ')' "=>" '(' transcriber * ')' ';' ;
|
||
matcher : '(' matcher * ')' | '[' matcher * ']'
|
||
| '{' matcher * '}' | '$' ident ':' ident
|
||
| '$' '(' matcher * ')' sep_token? [ '*' | '+' ]
|
||
| non_special_token ;
|
||
transcriber : '(' transcriber * ')' | '[' transcriber * ']'
|
||
| '{' transcriber * '}' | '$' ident
|
||
| '$' '(' transcriber * ')' sep_token? [ '*' | '+' ]
|
||
| non_special_token ;
|
||
```
|
||
|
||
`macro_rules` allows users to define syntax extension in a declarative way. We
|
||
call such extensions "macros by example" or simply "macros" — to be distinguished
|
||
from the "procedural macros" defined in [compiler plugins][plugin].
|
||
|
||
Currently, macros can expand to expressions, statements, items, or patterns.
|
||
|
||
(A `sep_token` is any token other than `*` and `+`. A `non_special_token` is
|
||
any token other than a delimiter or `$`.)
|
||
|
||
The macro expander looks up macro invocations by name, and tries each macro
|
||
rule in turn. It transcribes the first successful match. Matching and
|
||
transcription are closely related to each other, and we will describe them
|
||
together.
|
||
|
||
### Macro By Example
|
||
|
||
The macro expander matches and transcribes every token that does not begin with
|
||
a `$` literally, including delimiters. For parsing reasons, delimiters must be
|
||
balanced, but they are otherwise not special.
|
||
|
||
In the matcher, `$` _name_ `:` _designator_ matches the nonterminal in the Rust
|
||
syntax named by _designator_. Valid designators are `item`, `block`, `stmt`,
|
||
`pat`, `expr`, `ty` (type), `ident`, `path`, `tt` (either side of the `=>`
|
||
in macro rules). In the transcriber, the designator is already known, and so
|
||
only the name of a matched nonterminal comes after the dollar sign.
|
||
|
||
In both the matcher and transcriber, the Kleene star-like operator indicates
|
||
repetition. The Kleene star operator consists of `$` and parens, optionally
|
||
followed by a separator token, followed by `*` or `+`. `*` means zero or more
|
||
repetitions, `+` means at least one repetition. The parens are not matched or
|
||
transcribed. On the matcher side, a name is bound to _all_ of the names it
|
||
matches, in a structure that mimics the structure of the repetition encountered
|
||
on a successful match. The job of the transcriber is to sort that structure
|
||
out.
|
||
|
||
The rules for transcription of these repetitions are called "Macro By Example".
|
||
Essentially, one "layer" of repetition is discharged at a time, and all of them
|
||
must be discharged by the time a name is transcribed. Therefore, `( $( $i:ident
|
||
),* ) => ( $i )` is an invalid macro, but `( $( $i:ident ),* ) => ( $( $i:ident
|
||
),* )` is acceptable (if trivial).
|
||
|
||
When Macro By Example encounters a repetition, it examines all of the `$`
|
||
_name_ s that occur in its body. At the "current layer", they all must repeat
|
||
the same number of times, so ` ( $( $i:ident ),* ; $( $j:ident ),* ) => ( $(
|
||
($i,$j) ),* )` is valid if given the argument `(a,b,c ; d,e,f)`, but not
|
||
`(a,b,c ; d,e)`. The repetition walks through the choices at that layer in
|
||
lockstep, so the former input transcribes to `( (a,d), (b,e), (c,f) )`.
|
||
|
||
Nested repetitions are allowed.
|
||
|
||
### Parsing limitations
|
||
|
||
The parser used by the macro system is reasonably powerful, but the parsing of
|
||
Rust syntax is restricted in two ways:
|
||
|
||
1. The parser will always parse as much as possible. If it attempts to match
|
||
`$i:expr [ , ]` against `8 [ , ]`, it will attempt to parse `i` as an array
|
||
index operation and fail. Adding a separator can solve this problem.
|
||
2. The parser must have eliminated all ambiguity by the time it reaches a `$`
|
||
_name_ `:` _designator_. This requirement most often affects name-designator
|
||
pairs when they occur at the beginning of, or immediately after, a `$(...)*`;
|
||
requiring a distinctive token in front can solve the problem.
|
||
|
||
## Syntax extensions useful for the macro author
|
||
|
||
* `log_syntax!` : print out the arguments at compile time
|
||
* `trace_macros!` : supply `true` or `false` to enable or disable macro expansion logging
|
||
* `stringify!` : turn the identifier argument into a string literal
|
||
* `concat!` : concatenates a comma-separated list of literals
|
||
* `concat_idents!` : create a new identifier by concatenating the arguments
|
||
|
||
The following attributes are used for quasiquoting in procedural macros:
|
||
|
||
* `quote_expr!`
|
||
* `quote_item!`
|
||
* `quote_pat!`
|
||
* `quote_stmt!`
|
||
* `quote_tokens!`
|
||
* `quote_ty!`
|
||
|
||
# Crates and source files
|
||
|
||
Rust is a *compiled* language. Its semantics obey a *phase distinction*
|
||
between compile-time and run-time. Those semantic rules that have a *static
|
||
interpretation* govern the success or failure of compilation. We refer to
|
||
these rules as "static semantics". Semantic rules called "dynamic semantics"
|
||
govern the behavior of programs at run-time. A program that fails to compile
|
||
due to violation of a compile-time rule has no defined dynamic semantics; the
|
||
compiler should halt with an error report, and produce no executable artifact.
|
||
|
||
The compilation model centers on artifacts called _crates_. Each compilation
|
||
processes a single crate in source form, and if successful, produces a single
|
||
crate in binary form: either an executable or a library.[^cratesourcefile]
|
||
|
||
[^cratesourcefile]: A crate is somewhat analogous to an *assembly* in the
|
||
ECMA-335 CLI model, a *library* in the SML/NJ Compilation Manager, a *unit*
|
||
in the Owens and Flatt module system, or a *configuration* in Mesa.
|
||
|
||
A _crate_ is a unit of compilation and linking, as well as versioning,
|
||
distribution and runtime loading. A crate contains a _tree_ of nested
|
||
[module](#modules) scopes. The top level of this tree is a module that is
|
||
anonymous (from the point of view of paths within the module) and any item
|
||
within a crate has a canonical [module path](#paths) denoting its location
|
||
within the crate's module tree.
|
||
|
||
The Rust compiler is always invoked with a single source file as input, and
|
||
always produces a single output crate. The processing of that source file may
|
||
result in other source files being loaded as modules. Source files have the
|
||
extension `.rs`.
|
||
|
||
A Rust source file describes a module, the name and location of which —
|
||
in the module tree of the current crate — are defined from outside the
|
||
source file: either by an explicit `mod_item` in a referencing source file, or
|
||
by the name of the crate itself.
|
||
|
||
Each source file contains a sequence of zero or more `item` definitions, and
|
||
may optionally begin with any number of `attributes` that apply to the
|
||
containing module. Attributes on the anonymous crate module define important
|
||
metadata that influences the behavior of the compiler.
|
||
|
||
```{.rust}
|
||
# #![allow(unused_attribute)]
|
||
// Crate name
|
||
#![crate_name = "projx"]
|
||
|
||
// Specify the output type
|
||
#![crate_type = "lib"]
|
||
|
||
// Turn on a warning
|
||
#![warn(non_camel_case_types)]
|
||
```
|
||
|
||
A crate that contains a `main` function can be compiled to an executable. If a
|
||
`main` function is present, its return type must be [`unit`](#primitive-types)
|
||
and it must take no arguments.
|
||
|
||
# Items and attributes
|
||
|
||
Crates contain [items](#items), each of which may have some number of
|
||
[attributes](#attributes) attached to it.
|
||
|
||
## Items
|
||
|
||
```{.ebnf .gram}
|
||
item : extern_crate_decl | use_decl | mod_item | fn_item | type_item
|
||
| struct_item | enum_item | static_item | trait_item | impl_item
|
||
| extern_block ;
|
||
```
|
||
|
||
An _item_ is a component of a crate; some module items can be defined in crate
|
||
files, but most are defined in source files. Items are organized within a crate
|
||
by a nested set of [modules](#modules). Every crate has a single "outermost"
|
||
anonymous module; all further items within the crate have [paths](#paths)
|
||
within the module tree of the crate.
|
||
|
||
Items are entirely determined at compile-time, generally remain fixed during
|
||
execution, and may reside in read-only memory.
|
||
|
||
There are several kinds of item:
|
||
|
||
* [`extern crate` declarations](#extern-crate-declarations)
|
||
* [`use` declarations](#use-declarations)
|
||
* [modules](#modules)
|
||
* [functions](#functions)
|
||
* [type definitions](#type-definitions)
|
||
* [structures](#structures)
|
||
* [enumerations](#enumerations)
|
||
* [static items](#static-items)
|
||
* [traits](#traits)
|
||
* [implementations](#implementations)
|
||
|
||
Some items form an implicit scope for the declaration of sub-items. In other
|
||
words, within a function or module, declarations of items can (in many cases)
|
||
be mixed with the statements, control blocks, and similar artifacts that
|
||
otherwise compose the item body. The meaning of these scoped items is the same
|
||
as if the item was declared outside the scope — it is still a static item
|
||
— except that the item's *path name* within the module namespace is
|
||
qualified by the name of the enclosing item, or is private to the enclosing
|
||
item (in the case of functions). The grammar specifies the exact locations in
|
||
which sub-item declarations may appear.
|
||
|
||
### Type Parameters
|
||
|
||
All items except modules may be *parameterized* by type. Type parameters are
|
||
given as a comma-separated list of identifiers enclosed in angle brackets
|
||
(`<...>`), after the name of the item and before its definition. The type
|
||
parameters of an item are considered "part of the name", not part of the type
|
||
of the item. A referencing [path](#paths) must (in principle) provide type
|
||
arguments as a list of comma-separated types enclosed within angle brackets, in
|
||
order to refer to the type-parameterized item. In practice, the type-inference
|
||
system can usually infer such argument types from context. There are no
|
||
general type-parametric types, only type-parametric items. That is, Rust has
|
||
no notion of type abstraction: there are no first-class "forall" types.
|
||
|
||
### Modules
|
||
|
||
```{.ebnf .gram}
|
||
mod_item : "mod" ident ( ';' | '{' mod '}' );
|
||
mod : item * ;
|
||
```
|
||
|
||
A module is a container for zero or more [items](#items).
|
||
|
||
A _module item_ is a module, surrounded in braces, named, and prefixed with the
|
||
keyword `mod`. A module item introduces a new, named module into the tree of
|
||
modules making up a crate. Modules can nest arbitrarily.
|
||
|
||
An example of a module:
|
||
|
||
```
|
||
mod math {
|
||
type Complex = (f64, f64);
|
||
fn sin(f: f64) -> f64 {
|
||
/* ... */
|
||
# panic!();
|
||
}
|
||
fn cos(f: f64) -> f64 {
|
||
/* ... */
|
||
# panic!();
|
||
}
|
||
fn tan(f: f64) -> f64 {
|
||
/* ... */
|
||
# panic!();
|
||
}
|
||
}
|
||
```
|
||
|
||
Modules and types share the same namespace. Declaring a named type with
|
||
the same name as a module in scope is forbidden: that is, a type definition,
|
||
trait, struct, enumeration, or type parameter can't shadow the name of a module
|
||
in scope, or vice versa.
|
||
|
||
A module without a body is loaded from an external file, by default with the
|
||
same name as the module, plus the `.rs` extension. When a nested submodule is
|
||
loaded from an external file, it is loaded from a subdirectory path that
|
||
mirrors the module hierarchy.
|
||
|
||
```{.ignore}
|
||
// Load the `vec` module from `vec.rs`
|
||
mod vec;
|
||
|
||
mod thread {
|
||
// Load the `local_data` module from `thread/local_data.rs`
|
||
mod local_data;
|
||
}
|
||
```
|
||
|
||
The directories and files used for loading external file modules can be
|
||
influenced with the `path` attribute.
|
||
|
||
```{.ignore}
|
||
#[path = "thread_files"]
|
||
mod thread {
|
||
// Load the `local_data` module from `thread_files/tls.rs`
|
||
#[path = "tls.rs"]
|
||
mod local_data;
|
||
}
|
||
```
|
||
|
||
##### Extern crate declarations
|
||
|
||
```{.ebnf .gram}
|
||
extern_crate_decl : "extern" "crate" crate_name
|
||
crate_name: ident | ( string_lit "as" ident )
|
||
```
|
||
|
||
An _`extern crate` declaration_ specifies a dependency on an external crate.
|
||
The external crate is then bound into the declaring scope as the `ident`
|
||
provided in the `extern_crate_decl`.
|
||
|
||
The external crate is resolved to a specific `soname` at compile time, and a
|
||
runtime linkage requirement to that `soname` is passed to the linker for
|
||
loading at runtime. The `soname` is resolved at compile time by scanning the
|
||
compiler's library path and matching the optional `crateid` provided as a
|
||
string literal against the `crateid` attributes that were declared on the
|
||
external crate when it was compiled. If no `crateid` is provided, a default
|
||
`name` attribute is assumed, equal to the `ident` given in the
|
||
`extern_crate_decl`.
|
||
|
||
Three examples of `extern crate` declarations:
|
||
|
||
```{.ignore}
|
||
extern crate pcre;
|
||
|
||
extern crate std; // equivalent to: extern crate std as std;
|
||
|
||
extern crate "std" as ruststd; // linking to 'std' under another name
|
||
```
|
||
|
||
##### Use declarations
|
||
|
||
```{.ebnf .gram}
|
||
use_decl : "pub" ? "use" [ path "as" ident
|
||
| path_glob ] ;
|
||
|
||
path_glob : ident [ "::" [ path_glob
|
||
| '*' ] ] ?
|
||
| '{' path_item [ ',' path_item ] * '}' ;
|
||
|
||
path_item : ident | "self" ;
|
||
```
|
||
|
||
A _use declaration_ creates one or more local name bindings synonymous with
|
||
some other [path](#paths). Usually a `use` declaration is used to shorten the
|
||
path required to refer to a module item. These declarations may appear at the
|
||
top of [modules](#modules) and [blocks](#blocks).
|
||
|
||
> **Note**: Unlike in many languages,
|
||
> `use` declarations in Rust do *not* declare linkage dependency with external crates.
|
||
> Rather, [`extern crate` declarations](#extern-crate-declarations) declare linkage dependencies.
|
||
|
||
Use declarations support a number of convenient shortcuts:
|
||
|
||
* Rebinding the target name as a new local name, using the syntax `use p::q::r as x;`
|
||
* Simultaneously binding a list of paths differing only in their final element,
|
||
using the glob-like brace syntax `use a::b::{c,d,e,f};`
|
||
* Binding all paths matching a given prefix, using the asterisk wildcard syntax
|
||
`use a::b::*;`
|
||
* Simultaneously binding a list of paths differing only in their final element
|
||
and their immediate parent module, using the `self` keyword, such as
|
||
`use a::b::{self, c, d};`
|
||
|
||
An example of `use` declarations:
|
||
|
||
```
|
||
use std::iter::range_step;
|
||
use std::option::Option::{Some, None};
|
||
use std::collections::hash_map::{self, HashMap};
|
||
|
||
fn foo<T>(_: T){}
|
||
fn bar(map1: HashMap<String, usize>, map2: hash_map::HashMap<String, usize>){}
|
||
|
||
fn main() {
|
||
// Equivalent to 'std::iter::range_step(0us, 10, 2);'
|
||
range_step(0us, 10, 2);
|
||
|
||
// Equivalent to 'foo(vec![std::option::Option::Some(1.0f64),
|
||
// std::option::Option::None]);'
|
||
foo(vec![Some(1.0f64), None]);
|
||
|
||
// Both `hash_map` and `HashMap` are in scope.
|
||
let map1 = HashMap::new();
|
||
let map2 = hash_map::HashMap::new();
|
||
bar(map1, map2);
|
||
}
|
||
```
|
||
|
||
Like items, `use` declarations are private to the containing module, by
|
||
default. Also like items, a `use` declaration can be public, if qualified by
|
||
the `pub` keyword. Such a `use` declaration serves to _re-export_ a name. A
|
||
public `use` declaration can therefore _redirect_ some public name to a
|
||
different target definition: even a definition with a private canonical path,
|
||
inside a different module. If a sequence of such redirections form a cycle or
|
||
cannot be resolved unambiguously, they represent a compile-time error.
|
||
|
||
An example of re-exporting:
|
||
|
||
```
|
||
# fn main() { }
|
||
mod quux {
|
||
pub use quux::foo::{bar, baz};
|
||
|
||
pub mod foo {
|
||
pub fn bar() { }
|
||
pub fn baz() { }
|
||
}
|
||
}
|
||
```
|
||
|
||
In this example, the module `quux` re-exports two public names defined in
|
||
`foo`.
|
||
|
||
Also note that the paths contained in `use` items are relative to the crate
|
||
root. So, in the previous example, the `use` refers to `quux::foo::{bar,
|
||
baz}`, and not simply to `foo::{bar, baz}`. This also means that top-level
|
||
module declarations should be at the crate root if direct usage of the declared
|
||
modules within `use` items is desired. It is also possible to use `self` and
|
||
`super` at the beginning of a `use` item to refer to the current and direct
|
||
parent modules respectively. All rules regarding accessing declared modules in
|
||
`use` declarations applies to both module declarations and `extern crate`
|
||
declarations.
|
||
|
||
An example of what will and will not work for `use` items:
|
||
|
||
```
|
||
# #![allow(unused_imports)]
|
||
use foo::core::iter; // good: foo is at the root of the crate
|
||
use foo::baz::foobaz; // good: foo is at the root of the crate
|
||
|
||
mod foo {
|
||
extern crate core;
|
||
|
||
use foo::core::iter; // good: foo is at crate root
|
||
// use core::iter; // bad: core is not at the crate root
|
||
use self::baz::foobaz; // good: self refers to module 'foo'
|
||
use foo::bar::foobar; // good: foo is at crate root
|
||
|
||
pub mod bar {
|
||
pub fn foobar() { }
|
||
}
|
||
|
||
pub mod baz {
|
||
use super::bar::foobar; // good: super refers to module 'foo'
|
||
pub fn foobaz() { }
|
||
}
|
||
}
|
||
|
||
fn main() {}
|
||
```
|
||
|
||
### Functions
|
||
|
||
A _function item_ defines a sequence of [statements](#statements) and an
|
||
optional final [expression](#expressions), along with a name and a set of
|
||
parameters. Functions are declared with the keyword `fn`. Functions declare a
|
||
set of *input* [*slots*](#memory-slots) as parameters, through which the caller
|
||
passes arguments into the function, and an *output* [*slot*](#memory-slots)
|
||
through which the function passes results back to the caller.
|
||
|
||
A function may also be copied into a first-class *value*, in which case the
|
||
value has the corresponding [*function type*](#function-types), and can be used
|
||
otherwise exactly as a function item (with a minor additional cost of calling
|
||
the function indirectly).
|
||
|
||
Every control path in a function logically ends with a `return` expression or a
|
||
diverging expression. If the outermost block of a function has a
|
||
value-producing expression in its final-expression position, that expression is
|
||
interpreted as an implicit `return` expression applied to the final-expression.
|
||
|
||
An example of a function:
|
||
|
||
```
|
||
fn add(x: i32, y: i32) -> i32 {
|
||
return x + y;
|
||
}
|
||
```
|
||
|
||
As with `let` bindings, function arguments are irrefutable patterns, so any
|
||
pattern that is valid in a let binding is also valid as an argument.
|
||
|
||
```
|
||
fn first((value, _): (i32, i32)) -> i32 { value }
|
||
```
|
||
|
||
|
||
#### Generic functions
|
||
|
||
A _generic function_ allows one or more _parameterized types_ to appear in its
|
||
signature. Each type parameter must be explicitly declared, in an
|
||
angle-bracket-enclosed, comma-separated list following the function name.
|
||
|
||
```{.ignore}
|
||
fn iter<T>(seq: &[T], f: |T|) {
|
||
for elt in seq.iter() { f(elt); }
|
||
}
|
||
fn map<T, U>(seq: &[T], f: |T| -> U) -> Vec<U> {
|
||
let mut acc = vec![];
|
||
for elt in seq.iter() { acc.push(f(elt)); }
|
||
acc
|
||
}
|
||
```
|
||
|
||
Inside the function signature and body, the name of the type parameter can be
|
||
used as a type name.
|
||
|
||
When a generic function is referenced, its type is instantiated based on the
|
||
context of the reference. For example, calling the `iter` function defined
|
||
above on `[1, 2]` will instantiate type parameter `T` with `i32`, and require
|
||
the closure parameter to have type `fn(i32)`.
|
||
|
||
The type parameters can also be explicitly supplied in a trailing
|
||
[path](#paths) component after the function name. This might be necessary if
|
||
there is not sufficient context to determine the type parameters. For example,
|
||
`mem::size_of::<u32>() == 4`.
|
||
|
||
Since a parameter type is opaque to the generic function, the set of operations
|
||
that can be performed on it is limited. Values of parameter type can only be
|
||
moved, not copied.
|
||
|
||
```
|
||
fn id<T>(x: T) -> T { x }
|
||
```
|
||
|
||
Similarly, [trait](#traits) bounds can be specified for type parameters to
|
||
allow methods with that trait to be called on values of that type.
|
||
|
||
#### Unsafety
|
||
|
||
Unsafe operations are those that potentially violate the memory-safety
|
||
guarantees of Rust's static semantics.
|
||
|
||
The following language level features cannot be used in the safe subset of
|
||
Rust:
|
||
|
||
- Dereferencing a [raw pointer](#pointer-types).
|
||
- Reading or writing a [mutable static variable](#mutable-statics).
|
||
- Calling an unsafe function (including an intrinsic or foreign function).
|
||
|
||
##### Unsafe functions
|
||
|
||
Unsafe functions are functions that are not safe in all contexts and/or for all
|
||
possible inputs. Such a function must be prefixed with the keyword `unsafe` and
|
||
can only be called from an `unsafe` block or another `unsafe` function.
|
||
|
||
##### Unsafe blocks
|
||
|
||
A block of code can be prefixed with the `unsafe` keyword, to permit calling
|
||
`unsafe` functions or dereferencing raw pointers within a safe function.
|
||
|
||
When a programmer has sufficient conviction that a sequence of potentially
|
||
unsafe operations is actually safe, they can encapsulate that sequence (taken
|
||
as a whole) within an `unsafe` block. The compiler will consider uses of such
|
||
code safe, in the surrounding context.
|
||
|
||
Unsafe blocks are used to wrap foreign libraries, make direct use of hardware
|
||
or implement features not directly present in the language. For example, Rust
|
||
provides the language features necessary to implement memory-safe concurrency
|
||
in the language but the implementation of threads and message passing is in the
|
||
standard library.
|
||
|
||
Rust's type system is a conservative approximation of the dynamic safety
|
||
requirements, so in some cases there is a performance cost to using safe code.
|
||
For example, a doubly-linked list is not a tree structure and can only be
|
||
represented with reference-counted pointers in safe code. By using `unsafe`
|
||
blocks to represent the reverse links as raw pointers, it can be implemented
|
||
with only boxes.
|
||
|
||
##### Behavior considered undefined
|
||
|
||
The following is a list of behavior which is forbidden in all Rust code,
|
||
including within `unsafe` blocks and `unsafe` functions. Type checking provides
|
||
the guarantee that these issues are never caused by safe code.
|
||
|
||
* Data races
|
||
* Dereferencing a null/dangling raw pointer
|
||
* Mutating an immutable value/reference without `UnsafeCell`
|
||
* Reads of [undef](http://llvm.org/docs/LangRef.html#undefined-values)
|
||
(uninitialized) memory
|
||
* Breaking the [pointer aliasing
|
||
rules](http://llvm.org/docs/LangRef.html#pointer-aliasing-rules)
|
||
with raw pointers (a subset of the rules used by C)
|
||
* Invoking undefined behavior via compiler intrinsics:
|
||
* Indexing outside of the bounds of an object with `std::ptr::offset`
|
||
(`offset` intrinsic), with
|
||
the exception of one byte past the end which is permitted.
|
||
* Using `std::ptr::copy_nonoverlapping_memory` (`memcpy32`/`memcpy64`
|
||
intrinsics) on overlapping buffers
|
||
* Invalid values in primitive types, even in private fields/locals:
|
||
* Dangling/null references or boxes
|
||
* A value other than `false` (0) or `true` (1) in a `bool`
|
||
* A discriminant in an `enum` not included in the type definition
|
||
* A value in a `char` which is a surrogate or above `char::MAX`
|
||
* Non-UTF-8 byte sequences in a `str`
|
||
* Unwinding into Rust from foreign code or unwinding from Rust into foreign
|
||
code. Rust's failure system is not compatible with exception handling in
|
||
other languages. Unwinding must be caught and handled at FFI boundaries.
|
||
|
||
##### Behaviour not considered unsafe
|
||
|
||
This is a list of behaviour not considered *unsafe* in Rust terms, but that may
|
||
be undesired.
|
||
|
||
* Deadlocks
|
||
* Reading data from private fields (`std::repr`)
|
||
* Leaks due to reference count cycles, even in the global heap
|
||
* Exiting without calling destructors
|
||
* Sending signals
|
||
* Accessing/modifying the file system
|
||
* Unsigned integer overflow (well-defined as wrapping)
|
||
* Signed integer overflow (well-defined as two's complement representation
|
||
wrapping)
|
||
|
||
#### Diverging functions
|
||
|
||
A special kind of function can be declared with a `!` character where the
|
||
output slot type would normally be. For example:
|
||
|
||
```
|
||
fn my_err(s: &str) -> ! {
|
||
println!("{}", s);
|
||
panic!();
|
||
}
|
||
```
|
||
|
||
We call such functions "diverging" because they never return a value to the
|
||
caller. Every control path in a diverging function must end with a `panic!()` or
|
||
a call to another diverging function on every control path. The `!` annotation
|
||
does *not* denote a type.
|
||
|
||
It might be necessary to declare a diverging function because as mentioned
|
||
previously, the typechecker checks that every control path in a function ends
|
||
with a [`return`](#return-expressions) or diverging expression. So, if `my_err`
|
||
were declared without the `!` annotation, the following code would not
|
||
typecheck:
|
||
|
||
```
|
||
# fn my_err(s: &str) -> ! { panic!() }
|
||
|
||
fn f(i: i32) -> i32 {
|
||
if i == 42 {
|
||
return 42;
|
||
}
|
||
else {
|
||
my_err("Bad number!");
|
||
}
|
||
}
|
||
```
|
||
|
||
This will not compile without the `!` annotation on `my_err`, since the `else`
|
||
branch of the conditional in `f` does not return an `i32`, as required by the
|
||
signature of `f`. Adding the `!` annotation to `my_err` informs the
|
||
typechecker that, should control ever enter `my_err`, no further type judgments
|
||
about `f` need to hold, since control will never resume in any context that
|
||
relies on those judgments. Thus the return type on `f` only needs to reflect
|
||
the `if` branch of the conditional.
|
||
|
||
#### Extern functions
|
||
|
||
Extern functions are part of Rust's foreign function interface, providing the
|
||
opposite functionality to [external blocks](#external-blocks). Whereas
|
||
external blocks allow Rust code to call foreign code, extern functions with
|
||
bodies defined in Rust code _can be called by foreign code_. They are defined
|
||
in the same way as any other Rust function, except that they have the `extern`
|
||
modifier.
|
||
|
||
```
|
||
// Declares an extern fn, the ABI defaults to "C"
|
||
extern fn new_i32() -> i32 { 0 }
|
||
|
||
// Declares an extern fn with "stdcall" ABI
|
||
extern "stdcall" fn new_i32_stdcall() -> i32 { 0 }
|
||
```
|
||
|
||
Unlike normal functions, extern fns have an `extern "ABI" fn()`. This is the
|
||
same type as the functions declared in an extern block.
|
||
|
||
```
|
||
# extern fn new_i32() -> i32 { 0 }
|
||
let fptr: extern "C" fn() -> i32 = new_i32;
|
||
```
|
||
|
||
Extern functions may be called directly from Rust code as Rust uses large,
|
||
contiguous stack segments like C.
|
||
|
||
### Type aliases
|
||
|
||
A _type alias_ defines a new name for an existing [type](#types). Type
|
||
aliases are declared with the keyword `type`. Every value has a single,
|
||
specific type; the type-specified aspects of a value include:
|
||
|
||
* Whether the value is composed of sub-values or is indivisible.
|
||
* Whether the value represents textual or numerical information.
|
||
* Whether the value represents integral or floating-point information.
|
||
* The sequence of memory operations required to access the value.
|
||
* The [kind](#type-kinds) of the type.
|
||
|
||
For example, the type `(u8, u8)` defines the set of immutable values that are
|
||
composite pairs, each containing two unsigned 8-bit integers accessed by
|
||
pattern-matching and laid out in memory with the `x` component preceding the
|
||
`y` component:
|
||
|
||
```
|
||
type Point = (u8, u8);
|
||
let p: Point = (41, 68);
|
||
```
|
||
|
||
### Structures
|
||
|
||
A _structure_ is a nominal [structure type](#structure-types) defined with the
|
||
keyword `struct`.
|
||
|
||
An example of a `struct` item and its use:
|
||
|
||
```
|
||
struct Point {x: i32, y: i32}
|
||
let p = Point {x: 10, y: 11};
|
||
let px: i32 = p.x;
|
||
```
|
||
|
||
A _tuple structure_ is a nominal [tuple type](#tuple-types), also defined with
|
||
the keyword `struct`. For example:
|
||
|
||
```
|
||
struct Point(i32, i32);
|
||
let p = Point(10, 11);
|
||
let px: i32 = match p { Point(x, _) => x };
|
||
```
|
||
|
||
A _unit-like struct_ is a structure without any fields, defined by leaving off
|
||
the list of fields entirely. Such types will have a single value, just like
|
||
the [unit value `()`](#unit-and-boolean-literals) of the unit type. For
|
||
example:
|
||
|
||
```
|
||
struct Cookie;
|
||
let c = [Cookie, Cookie, Cookie, Cookie];
|
||
```
|
||
|
||
The precise memory layout of a structure is not specified. One can specify a
|
||
particular layout using the [`repr` attribute](#ffi-attributes).
|
||
|
||
### Enumerations
|
||
|
||
An _enumeration_ is a simultaneous definition of a nominal [enumerated
|
||
type](#enumerated-types) as well as a set of *constructors*, that can be used
|
||
to create or pattern-match values of the corresponding enumerated type.
|
||
|
||
Enumerations are declared with the keyword `enum`.
|
||
|
||
An example of an `enum` item and its use:
|
||
|
||
```
|
||
enum Animal {
|
||
Dog,
|
||
Cat
|
||
}
|
||
|
||
let mut a: Animal = Animal::Dog;
|
||
a = Animal::Cat;
|
||
```
|
||
|
||
Enumeration constructors can have either named or unnamed fields:
|
||
|
||
```
|
||
# #![feature(struct_variant)]
|
||
# fn main() {
|
||
enum Animal {
|
||
Dog (String, f64),
|
||
Cat { name: String, weight: f64 }
|
||
}
|
||
|
||
let mut a: Animal = Animal::Dog("Cocoa".to_string(), 37.2);
|
||
a = Animal::Cat { name: "Spotty".to_string(), weight: 2.7 };
|
||
# }
|
||
```
|
||
|
||
In this example, `Cat` is a _struct-like enum variant_,
|
||
whereas `Dog` is simply called an enum variant.
|
||
|
||
Enums have a discriminant. You can assign them explicitly:
|
||
|
||
```
|
||
enum Foo {
|
||
Bar = 123,
|
||
}
|
||
```
|
||
|
||
If a discriminant isn't assigned, they start at zero, and add one for each
|
||
variant, in order.
|
||
|
||
You can cast an enum to get this value:
|
||
|
||
```
|
||
# enum Foo { Bar = 123 }
|
||
let x = Foo::Bar as u32; // x is now 123u32
|
||
```
|
||
|
||
This only works as long as none of the variants have data attached. If
|
||
it were `Bar(i32)`, this is disallowed.
|
||
|
||
### Constant items
|
||
|
||
```{.ebnf .gram}
|
||
const_item : "const" ident ':' type '=' expr ';' ;
|
||
```
|
||
|
||
A *constant item* is a named _constant value_ which is not associated with a
|
||
specific memory location in the program. Constants are essentially inlined
|
||
wherever they are used, meaning that they are copied directly into the relevant
|
||
context when used. References to the same constant are not necessarily
|
||
guaranteed to refer to the same memory address.
|
||
|
||
Constant values must not have destructors, and otherwise permit most forms of
|
||
data. Constants may refer to the address of other constants, in which case the
|
||
address will have the `static` lifetime. The compiler is, however, still at
|
||
liberty to translate the constant many times, so the address referred to may not
|
||
be stable.
|
||
|
||
Constants must be explicitly typed. The type may be `bool`, `char`, a number, or
|
||
a type derived from those primitive types. The derived types are references with
|
||
the `static` lifetime, fixed-size arrays, tuples, enum variants, and structs.
|
||
|
||
```
|
||
const BIT1: u32 = 1 << 0;
|
||
const BIT2: u32 = 1 << 1;
|
||
|
||
const BITS: [u32; 2] = [BIT1, BIT2];
|
||
const STRING: &'static str = "bitstring";
|
||
|
||
struct BitsNStrings<'a> {
|
||
mybits: [u32; 2],
|
||
mystring: &'a str
|
||
}
|
||
|
||
const BITS_N_STRINGS: BitsNStrings<'static> = BitsNStrings {
|
||
mybits: BITS,
|
||
mystring: STRING
|
||
};
|
||
```
|
||
|
||
### Static items
|
||
|
||
```{.ebnf .gram}
|
||
static_item : "static" ident ':' type '=' expr ';' ;
|
||
```
|
||
|
||
A *static item* is similar to a *constant*, except that it represents a precise
|
||
memory location in the program. A static is never "inlined" at the usage site,
|
||
and all references to it refer to the same memory location. Static items have
|
||
the `static` lifetime, which outlives all other lifetimes in a Rust program.
|
||
Static items may be placed in read-only memory if they do not contain any
|
||
interior mutability.
|
||
|
||
Statics may contain interior mutability through the `UnsafeCell` language item.
|
||
All access to a static is safe, but there are a number of restrictions on
|
||
statics:
|
||
|
||
* Statics may not contain any destructors.
|
||
* The types of static values must ascribe to `Sync` to allow threadsafe access.
|
||
* Statics may not refer to other statics by value, only by reference.
|
||
* Constants cannot refer to statics.
|
||
|
||
Constants should in general be preferred over statics, unless large amounts of
|
||
data are being stored, or single-address and mutability properties are required.
|
||
|
||
```
|
||
use std::sync::atomic::{AtomicUsize, Ordering, ATOMIC_USIZE_INIT};
|
||
|
||
// Note that ATOMIC_USIZE_INIT is a *const*, but it may be used to initialize a
|
||
// static. This static can be modified, so it is not placed in read-only memory.
|
||
static COUNTER: AtomicUsize = ATOMIC_USIZE_INIT;
|
||
|
||
// This table is a candidate to be placed in read-only memory.
|
||
static TABLE: &'static [usize] = &[1, 2, 3, /* ... */];
|
||
|
||
for slot in TABLE.iter() {
|
||
println!("{}", slot);
|
||
}
|
||
COUNTER.fetch_add(1, Ordering::SeqCst);
|
||
```
|
||
|
||
#### Mutable statics
|
||
|
||
If a static item is declared with the `mut` keyword, then it is allowed to
|
||
be modified by the program. One of Rust's goals is to make concurrency bugs
|
||
hard to run into, and this is obviously a very large source of race conditions
|
||
or other bugs. For this reason, an `unsafe` block is required when either
|
||
reading or writing a mutable static variable. Care should be taken to ensure
|
||
that modifications to a mutable static are safe with respect to other threads
|
||
running in the same process.
|
||
|
||
Mutable statics are still very useful, however. They can be used with C
|
||
libraries and can also be bound from C libraries (in an `extern` block).
|
||
|
||
```
|
||
# fn atomic_add(_: &mut u32, _: u32) -> u32 { 2 }
|
||
|
||
static mut LEVELS: u32 = 0;
|
||
|
||
// This violates the idea of no shared state, and this doesn't internally
|
||
// protect against races, so this function is `unsafe`
|
||
unsafe fn bump_levels_unsafe1() -> u32 {
|
||
let ret = LEVELS;
|
||
LEVELS += 1;
|
||
return ret;
|
||
}
|
||
|
||
// Assuming that we have an atomic_add function which returns the old value,
|
||
// this function is "safe" but the meaning of the return value may not be what
|
||
// callers expect, so it's still marked as `unsafe`
|
||
unsafe fn bump_levels_unsafe2() -> u32 {
|
||
return atomic_add(&mut LEVELS, 1);
|
||
}
|
||
```
|
||
|
||
Mutable statics have the same restrictions as normal statics, except that the
|
||
type of the value is not required to ascribe to `Sync`.
|
||
|
||
### Traits
|
||
|
||
A _trait_ describes a set of method types.
|
||
|
||
Traits can include default implementations of methods, written in terms of some
|
||
unknown [`self` type](#self-types); the `self` type may either be completely
|
||
unspecified, or constrained by some other trait.
|
||
|
||
Traits are implemented for specific types through separate
|
||
[implementations](#implementations).
|
||
|
||
```
|
||
# type Surface = i32;
|
||
# type BoundingBox = i32;
|
||
trait Shape {
|
||
fn draw(&self, Surface);
|
||
fn bounding_box(&self) -> BoundingBox;
|
||
}
|
||
```
|
||
|
||
This defines a trait with two methods. All values that have
|
||
[implementations](#implementations) of this trait in scope can have their
|
||
`draw` and `bounding_box` methods called, using `value.bounding_box()`
|
||
[syntax](#method-call-expressions).
|
||
|
||
Type parameters can be specified for a trait to make it generic. These appear
|
||
after the trait name, using the same syntax used in [generic
|
||
functions](#generic-functions).
|
||
|
||
```
|
||
trait Seq<T> {
|
||
fn len(&self) -> u32;
|
||
fn elt_at(&self, n: u32) -> T;
|
||
fn iter<F>(&self, F) where F: Fn(T);
|
||
}
|
||
```
|
||
|
||
Generic functions may use traits as _bounds_ on their type parameters. This
|
||
will have two effects: only types that have the trait may instantiate the
|
||
parameter, and within the generic function, the methods of the trait can be
|
||
called on values that have the parameter's type. For example:
|
||
|
||
```
|
||
# type Surface = i32;
|
||
# trait Shape { fn draw(&self, Surface); }
|
||
fn draw_twice<T: Shape>(surface: Surface, sh: T) {
|
||
sh.draw(surface);
|
||
sh.draw(surface);
|
||
}
|
||
```
|
||
|
||
Traits also define an [object type](#object-types) with the same name as the
|
||
trait. Values of this type are created by [casting](#type-cast-expressions)
|
||
pointer values (pointing to a type for which an implementation of the given
|
||
trait is in scope) to pointers to the trait name, used as a type.
|
||
|
||
```
|
||
# trait Shape { }
|
||
# impl Shape for i32 { }
|
||
# let mycircle = 0i32;
|
||
let myshape: Box<Shape> = Box::new(mycircle) as Box<Shape>;
|
||
```
|
||
|
||
The resulting value is a box containing the value that was cast, along with
|
||
information that identifies the methods of the implementation that was used.
|
||
Values with a trait type can have [methods called](#method-call-expressions) on
|
||
them, for any method in the trait, and can be used to instantiate type
|
||
parameters that are bounded by the trait.
|
||
|
||
Trait methods may be static, which means that they lack a `self` argument.
|
||
This means that they can only be called with function call syntax (`f(x)`) and
|
||
not method call syntax (`obj.f()`). The way to refer to the name of a static
|
||
method is to qualify it with the trait name, treating the trait name like a
|
||
module. For example:
|
||
|
||
```
|
||
trait Num {
|
||
fn from_i32(n: i32) -> Self;
|
||
}
|
||
impl Num for f64 {
|
||
fn from_i32(n: i32) -> f64 { n as f64 }
|
||
}
|
||
let x: f64 = Num::from_i32(42);
|
||
```
|
||
|
||
Traits may inherit from other traits. For example, in
|
||
|
||
```
|
||
trait Shape { fn area() -> f64; }
|
||
trait Circle : Shape { fn radius() -> f64; }
|
||
```
|
||
|
||
the syntax `Circle : Shape` means that types that implement `Circle` must also
|
||
have an implementation for `Shape`. Multiple supertraits are separated by `+`,
|
||
`trait Circle : Shape + PartialEq { }`. In an implementation of `Circle` for a
|
||
given type `T`, methods can refer to `Shape` methods, since the typechecker
|
||
checks that any type with an implementation of `Circle` also has an
|
||
implementation of `Shape`.
|
||
|
||
In type-parameterized functions, methods of the supertrait may be called on
|
||
values of subtrait-bound type parameters. Referring to the previous example of
|
||
`trait Circle : Shape`:
|
||
|
||
```
|
||
# trait Shape { fn area(&self) -> f64; }
|
||
# trait Circle : Shape { fn radius(&self) -> f64; }
|
||
fn radius_times_area<T: Circle>(c: T) -> f64 {
|
||
// `c` is both a Circle and a Shape
|
||
c.radius() * c.area()
|
||
}
|
||
```
|
||
|
||
Likewise, supertrait methods may also be called on trait objects.
|
||
|
||
```{.ignore}
|
||
# trait Shape { fn area(&self) -> f64; }
|
||
# trait Circle : Shape { fn radius(&self) -> f64; }
|
||
# impl Shape for i32 { fn area(&self) -> f64 { 0.0 } }
|
||
# impl Circle for i32 { fn radius(&self) -> f64 { 0.0 } }
|
||
# let mycircle = 0i32;
|
||
let mycircle = Box::new(mycircle) as Box<Circle>;
|
||
let nonsense = mycircle.radius() * mycircle.area();
|
||
```
|
||
|
||
### Implementations
|
||
|
||
An _implementation_ is an item that implements a [trait](#traits) for a
|
||
specific type.
|
||
|
||
Implementations are defined with the keyword `impl`.
|
||
|
||
```
|
||
# #[derive(Copy)]
|
||
# struct Point {x: f64, y: f64};
|
||
# type Surface = i32;
|
||
# struct BoundingBox {x: f64, y: f64, width: f64, height: f64};
|
||
# trait Shape { fn draw(&self, Surface); fn bounding_box(&self) -> BoundingBox; }
|
||
# fn do_draw_circle(s: Surface, c: Circle) { }
|
||
struct Circle {
|
||
radius: f64,
|
||
center: Point,
|
||
}
|
||
|
||
impl Copy for Circle {}
|
||
|
||
impl Shape for Circle {
|
||
fn draw(&self, s: Surface) { do_draw_circle(s, *self); }
|
||
fn bounding_box(&self) -> BoundingBox {
|
||
let r = self.radius;
|
||
BoundingBox{x: self.center.x - r, y: self.center.y - r,
|
||
width: 2.0 * r, height: 2.0 * r}
|
||
}
|
||
}
|
||
```
|
||
|
||
It is possible to define an implementation without referring to a trait. The
|
||
methods in such an implementation can only be used as direct calls on the
|
||
values of the type that the implementation targets. In such an implementation,
|
||
the trait type and `for` after `impl` are omitted. Such implementations are
|
||
limited to nominal types (enums, structs), and the implementation must appear
|
||
in the same module or a sub-module as the `self` type:
|
||
|
||
```
|
||
struct Point {x: i32, y: i32}
|
||
|
||
impl Point {
|
||
fn log(&self) {
|
||
println!("Point is at ({}, {})", self.x, self.y);
|
||
}
|
||
}
|
||
|
||
let my_point = Point {x: 10, y:11};
|
||
my_point.log();
|
||
```
|
||
|
||
When a trait _is_ specified in an `impl`, all methods declared as part of the
|
||
trait must be implemented, with matching types and type parameter counts.
|
||
|
||
An implementation can take type parameters, which can be different from the
|
||
type parameters taken by the trait it implements. Implementation parameters
|
||
are written after the `impl` keyword.
|
||
|
||
```
|
||
# trait Seq<T> { }
|
||
impl<T> Seq<T> for Vec<T> {
|
||
/* ... */
|
||
}
|
||
impl Seq<bool> for u32 {
|
||
/* Treat the integer as a sequence of bits */
|
||
}
|
||
```
|
||
|
||
### External blocks
|
||
|
||
```{.ebnf .gram}
|
||
extern_block_item : "extern" '{' extern_block '}' ;
|
||
extern_block : [ foreign_fn ] * ;
|
||
```
|
||
|
||
External blocks form the basis for Rust's foreign function interface.
|
||
Declarations in an external block describe symbols in external, non-Rust
|
||
libraries.
|
||
|
||
Functions within external blocks are declared in the same way as other Rust
|
||
functions, with the exception that they may not have a body and are instead
|
||
terminated by a semicolon.
|
||
|
||
```
|
||
extern crate libc;
|
||
use libc::{c_char, FILE};
|
||
|
||
extern {
|
||
fn fopen(filename: *const c_char, mode: *const c_char) -> *mut FILE;
|
||
}
|
||
# fn main() {}
|
||
```
|
||
|
||
Functions within external blocks may be called by Rust code, just like
|
||
functions defined in Rust. The Rust compiler automatically translates between
|
||
the Rust ABI and the foreign ABI.
|
||
|
||
A number of [attributes](#attributes) control the behavior of external blocks.
|
||
|
||
By default external blocks assume that the library they are calling uses the
|
||
standard C "cdecl" ABI. Other ABIs may be specified using an `abi` string, as
|
||
shown here:
|
||
|
||
```{.ignore}
|
||
// Interface to the Windows API
|
||
extern "stdcall" { }
|
||
```
|
||
|
||
The `link` attribute allows the name of the library to be specified. When
|
||
specified the compiler will attempt to link against the native library of the
|
||
specified name.
|
||
|
||
```{.ignore}
|
||
#[link(name = "crypto")]
|
||
extern { }
|
||
```
|
||
|
||
The type of a function declared in an extern block is `extern "abi" fn(A1, ...,
|
||
An) -> R`, where `A1...An` are the declared types of its arguments and `R` is
|
||
the declared return type.
|
||
|
||
## Visibility and Privacy
|
||
|
||
These two terms are often used interchangeably, and what they are attempting to
|
||
convey is the answer to the question "Can this item be used at this location?"
|
||
|
||
Rust's name resolution operates on a global hierarchy of namespaces. Each level
|
||
in the hierarchy can be thought of as some item. The items are one of those
|
||
mentioned above, but also include external crates. Declaring or defining a new
|
||
module can be thought of as inserting a new tree into the hierarchy at the
|
||
location of the definition.
|
||
|
||
To control whether interfaces can be used across modules, Rust checks each use
|
||
of an item to see whether it should be allowed or not. This is where privacy
|
||
warnings are generated, or otherwise "you used a private item of another module
|
||
and weren't allowed to."
|
||
|
||
By default, everything in Rust is *private*, with one exception. Enum variants
|
||
in a `pub` enum are also public by default. You are allowed to alter this
|
||
default visibility with the `priv` keyword. When an item is declared as `pub`,
|
||
it can be thought of as being accessible to the outside world. For example:
|
||
|
||
```
|
||
# fn main() {}
|
||
// Declare a private struct
|
||
struct Foo;
|
||
|
||
// Declare a public struct with a private field
|
||
pub struct Bar {
|
||
field: i32
|
||
}
|
||
|
||
// Declare a public enum with two public variants
|
||
pub enum State {
|
||
PubliclyAccessibleState,
|
||
PubliclyAccessibleState2,
|
||
}
|
||
```
|
||
|
||
With the notion of an item being either public or private, Rust allows item
|
||
accesses in two cases:
|
||
|
||
1. If an item is public, then it can be used externally through any of its
|
||
public ancestors.
|
||
2. If an item is private, it may be accessed by the current module and its
|
||
descendants.
|
||
|
||
These two cases are surprisingly powerful for creating module hierarchies
|
||
exposing public APIs while hiding internal implementation details. To help
|
||
explain, here's a few use cases and what they would entail:
|
||
|
||
* A library developer needs to expose functionality to crates which link
|
||
against their library. As a consequence of the first case, this means that
|
||
anything which is usable externally must be `pub` from the root down to the
|
||
destination item. Any private item in the chain will disallow external
|
||
accesses.
|
||
|
||
* A crate needs a global available "helper module" to itself, but it doesn't
|
||
want to expose the helper module as a public API. To accomplish this, the
|
||
root of the crate's hierarchy would have a private module which then
|
||
internally has a "public api". Because the entire crate is a descendant of
|
||
the root, then the entire local crate can access this private module through
|
||
the second case.
|
||
|
||
* When writing unit tests for a module, it's often a common idiom to have an
|
||
immediate child of the module to-be-tested named `mod test`. This module
|
||
could access any items of the parent module through the second case, meaning
|
||
that internal implementation details could also be seamlessly tested from the
|
||
child module.
|
||
|
||
In the second case, it mentions that a private item "can be accessed" by the
|
||
current module and its descendants, but the exact meaning of accessing an item
|
||
depends on what the item is. Accessing a module, for example, would mean
|
||
looking inside of it (to import more items). On the other hand, accessing a
|
||
function would mean that it is invoked. Additionally, path expressions and
|
||
import statements are considered to access an item in the sense that the
|
||
import/expression is only valid if the destination is in the current visibility
|
||
scope.
|
||
|
||
Here's an example of a program which exemplifies the three cases outlined
|
||
above:
|
||
|
||
```
|
||
// This module is private, meaning that no external crate can access this
|
||
// module. Because it is private at the root of this current crate, however, any
|
||
// module in the crate may access any publicly visible item in this module.
|
||
mod crate_helper_module {
|
||
|
||
// This function can be used by anything in the current crate
|
||
pub fn crate_helper() {}
|
||
|
||
// This function *cannot* be used by anything else in the crate. It is not
|
||
// publicly visible outside of the `crate_helper_module`, so only this
|
||
// current module and its descendants may access it.
|
||
fn implementation_detail() {}
|
||
}
|
||
|
||
// This function is "public to the root" meaning that it's available to external
|
||
// crates linking against this one.
|
||
pub fn public_api() {}
|
||
|
||
// Similarly to 'public_api', this module is public so external crates may look
|
||
// inside of it.
|
||
pub mod submodule {
|
||
use crate_helper_module;
|
||
|
||
pub fn my_method() {
|
||
// Any item in the local crate may invoke the helper module's public
|
||
// interface through a combination of the two rules above.
|
||
crate_helper_module::crate_helper();
|
||
}
|
||
|
||
// This function is hidden to any module which is not a descendant of
|
||
// `submodule`
|
||
fn my_implementation() {}
|
||
|
||
#[cfg(test)]
|
||
mod test {
|
||
|
||
#[test]
|
||
fn test_my_implementation() {
|
||
// Because this module is a descendant of `submodule`, it's allowed
|
||
// to access private items inside of `submodule` without a privacy
|
||
// violation.
|
||
super::my_implementation();
|
||
}
|
||
}
|
||
}
|
||
|
||
# fn main() {}
|
||
```
|
||
|
||
For a rust program to pass the privacy checking pass, all paths must be valid
|
||
accesses given the two rules above. This includes all use statements,
|
||
expressions, types, etc.
|
||
|
||
### Re-exporting and Visibility
|
||
|
||
Rust allows publicly re-exporting items through a `pub use` directive. Because
|
||
this is a public directive, this allows the item to be used in the current
|
||
module through the rules above. It essentially allows public access into the
|
||
re-exported item. For example, this program is valid:
|
||
|
||
```
|
||
pub use self::implementation as api;
|
||
|
||
mod implementation {
|
||
pub fn f() {}
|
||
}
|
||
|
||
# fn main() {}
|
||
```
|
||
|
||
This means that any external crate referencing `implementation::f` would
|
||
receive a privacy violation, while the path `api::f` would be allowed.
|
||
|
||
When re-exporting a private item, it can be thought of as allowing the "privacy
|
||
chain" being short-circuited through the reexport instead of passing through
|
||
the namespace hierarchy as it normally would.
|
||
|
||
## Attributes
|
||
|
||
```{.ebnf .gram}
|
||
attribute : "#!" ? '[' meta_item ']' ;
|
||
meta_item : ident [ '=' literal
|
||
| '(' meta_seq ')' ] ? ;
|
||
meta_seq : meta_item [ ',' meta_seq ] ? ;
|
||
```
|
||
|
||
Any item declaration may have an _attribute_ applied to it. Attributes in Rust
|
||
are modeled on Attributes in ECMA-335, with the syntax coming from ECMA-334
|
||
(C#). An attribute is a general, free-form metadatum that is interpreted
|
||
according to name, convention, and language and compiler version. Attributes
|
||
may appear as any of:
|
||
|
||
* A single identifier, the attribute name
|
||
* An identifier followed by the equals sign '=' and a literal, providing a
|
||
key/value pair
|
||
* An identifier followed by a parenthesized list of sub-attribute arguments
|
||
|
||
Attributes with a bang ("!") after the hash ("#") apply to the item that the
|
||
attribute is declared within. Attributes that do not have a bang after the hash
|
||
apply to the item that follows the attribute.
|
||
|
||
An example of attributes:
|
||
|
||
```{.rust}
|
||
// General metadata applied to the enclosing module or crate.
|
||
#![crate_type = "lib"]
|
||
|
||
// A function marked as a unit test
|
||
#[test]
|
||
fn test_foo() {
|
||
/* ... */
|
||
}
|
||
|
||
// A conditionally-compiled module
|
||
#[cfg(target_os="linux")]
|
||
mod bar {
|
||
/* ... */
|
||
}
|
||
|
||
// A lint attribute used to suppress a warning/error
|
||
#[allow(non_camel_case_types)]
|
||
type int8_t = i8;
|
||
```
|
||
|
||
> **Note:** At some point in the future, the compiler will distinguish between
|
||
> language-reserved and user-available attributes. Until then, there is
|
||
> effectively no difference between an attribute handled by a loadable syntax
|
||
> extension and the compiler.
|
||
|
||
### Crate-only attributes
|
||
|
||
- `crate_name` - specify the this crate's crate name.
|
||
- `crate_type` - see [linkage](#linkage).
|
||
- `feature` - see [compiler features](#compiler-features).
|
||
- `no_builtins` - disable optimizing certain code patterns to invocations of
|
||
library functions that are assumed to exist
|
||
- `no_main` - disable emitting the `main` symbol. Useful when some other
|
||
object being linked to defines `main`.
|
||
- `no_start` - disable linking to the `native` crate, which specifies the
|
||
"start" language item.
|
||
- `no_std` - disable linking to the `std` crate.
|
||
- `plugin` — load a list of named crates as compiler plugins, e.g.
|
||
`#![plugin(foo, bar)]`. Optional arguments for each plugin,
|
||
i.e. `#![plugin(foo(... args ...))]`, are provided to the plugin's
|
||
registrar function. The `plugin` feature gate is required to use
|
||
this attribute.
|
||
|
||
### Module-only attributes
|
||
|
||
- `no_implicit_prelude` - disable injecting `use std::prelude::*` in this
|
||
module.
|
||
- `path` - specifies the file to load the module from. `#[path="foo.rs"] mod
|
||
bar;` is equivalent to `mod bar { /* contents of foo.rs */ }`. The path is
|
||
taken relative to the directory that the current module is in.
|
||
|
||
### Function-only attributes
|
||
|
||
- `main` - indicates that this function should be passed to the entry point,
|
||
rather than the function in the crate root named `main`.
|
||
- `plugin_registrar` - mark this function as the registration point for
|
||
[compiler plugins][plugin], such as loadable syntax extensions.
|
||
- `start` - indicates that this function should be used as the entry point,
|
||
overriding the "start" language item. See the "start" [language
|
||
item](#language-items) for more details.
|
||
- `test` - indicates that this function is a test function, to only be compiled
|
||
in case of `--test`.
|
||
- `should_fail` - indicates that this test function should panic, inverting the success condition.
|
||
- `cold` - The function is unlikely to be executed, so optimize it (and calls
|
||
to it) differently.
|
||
|
||
### Static-only attributes
|
||
|
||
- `thread_local` - on a `static mut`, this signals that the value of this
|
||
static may change depending on the current thread. The exact consequences of
|
||
this are implementation-defined.
|
||
|
||
### FFI attributes
|
||
|
||
On an `extern` block, the following attributes are interpreted:
|
||
|
||
- `link_args` - specify arguments to the linker, rather than just the library
|
||
name and type. This is feature gated and the exact behavior is
|
||
implementation-defined (due to variety of linker invocation syntax).
|
||
- `link` - indicate that a native library should be linked to for the
|
||
declarations in this block to be linked correctly. `link` supports an optional `kind`
|
||
key with three possible values: `dylib`, `static`, and `framework`. See [external blocks](#external-blocks) for more about external blocks. Two
|
||
examples: `#[link(name = "readline")]` and
|
||
`#[link(name = "CoreFoundation", kind = "framework")]`.
|
||
|
||
On declarations inside an `extern` block, the following attributes are
|
||
interpreted:
|
||
|
||
- `link_name` - the name of the symbol that this function or static should be
|
||
imported as.
|
||
- `linkage` - on a static, this specifies the [linkage
|
||
type](http://llvm.org/docs/LangRef.html#linkage-types).
|
||
|
||
On `enum`s:
|
||
|
||
- `repr` - on C-like enums, this sets the underlying type used for
|
||
representation. Takes one argument, which is the primitive
|
||
type this enum should be represented for, or `C`, which specifies that it
|
||
should be the default `enum` size of the C ABI for that platform. Note that
|
||
enum representation in C is undefined, and this may be incorrect when the C
|
||
code is compiled with certain flags.
|
||
|
||
On `struct`s:
|
||
|
||
- `repr` - specifies the representation to use for this struct. Takes a list
|
||
of options. The currently accepted ones are `C` and `packed`, which may be
|
||
combined. `C` will use a C ABI compatible struct layout, and `packed` will
|
||
remove any padding between fields (note that this is very fragile and may
|
||
break platforms which require aligned access).
|
||
|
||
### Macro-related attributes
|
||
|
||
- `macro_use` on a `mod` — macros defined in this module will be visible in the
|
||
module's parent, after this module has been included.
|
||
|
||
- `macro_use` on an `extern crate` — load macros from this crate. An optional
|
||
list of names `#[macro_use(foo, bar)]` restricts the import to just those
|
||
macros named. The `extern crate` must appear at the crate root, not inside
|
||
`mod`, which ensures proper function of the [`$crate` macro
|
||
variable](book/macros.html#the-variable-$crate).
|
||
|
||
- `macro_reexport` on an `extern crate` — re-export the named macros.
|
||
|
||
- `macro_export` - export a macro for cross-crate usage.
|
||
|
||
- `no_link` on an `extern crate` — even if we load this crate for macros, don't
|
||
link it into the output.
|
||
|
||
See the [macros section of the
|
||
book](book/macros.html#scoping-and-macro-import/export) for more information on
|
||
macro scope.
|
||
|
||
|
||
### Miscellaneous attributes
|
||
|
||
- `export_name` - on statics and functions, this determines the name of the
|
||
exported symbol.
|
||
- `link_section` - on statics and functions, this specifies the section of the
|
||
object file that this item's contents will be placed into.
|
||
- `no_mangle` - on any item, do not apply the standard name mangling. Set the
|
||
symbol for this item to its identifier.
|
||
- `packed` - on structs or enums, eliminate any padding that would be used to
|
||
align fields.
|
||
- `simd` - on certain tuple structs, derive the arithmetic operators, which
|
||
lower to the target's SIMD instructions, if any; the `simd` feature gate
|
||
is necessary to use this attribute.
|
||
- `static_assert` - on statics whose type is `bool`, terminates compilation
|
||
with an error if it is not initialized to `true`.
|
||
- `unsafe_destructor` - allow implementations of the "drop" language item
|
||
where the type it is implemented for does not implement the "send" language
|
||
item; the `unsafe_destructor` feature gate is needed to use this attribute
|
||
- `unsafe_no_drop_flag` - on structs, remove the flag that prevents
|
||
destructors from being run twice. Destructors might be run multiple times on
|
||
the same object with this attribute.
|
||
- `doc` - Doc comments such as `/// foo` are equivalent to `#[doc = "foo"]`.
|
||
- `rustc_on_unimplemented` - Write a custom note to be shown along with the error
|
||
when the trait is found to be unimplemented on a type.
|
||
You may use format arguments like `{T}`, `{A}` to correspond to the
|
||
types at the point of use corresponding to the type parameters of the
|
||
trait of the same name. `{Self}` will be replaced with the type that is supposed
|
||
to implement the trait but doesn't. To use this, the `on_unimplemented` feature gate
|
||
must be enabled.
|
||
|
||
### Conditional compilation
|
||
|
||
Sometimes one wants to have different compiler outputs from the same code,
|
||
depending on build target, such as targeted operating system, or to enable
|
||
release builds.
|
||
|
||
There are two kinds of configuration options, one that is either defined or not
|
||
(`#[cfg(foo)]`), and the other that contains a string that can be checked
|
||
against (`#[cfg(bar = "baz")]` (currently only compiler-defined configuration
|
||
options can have the latter form).
|
||
|
||
```
|
||
// The function is only included in the build when compiling for OSX
|
||
#[cfg(target_os = "macos")]
|
||
fn macos_only() {
|
||
// ...
|
||
}
|
||
|
||
// This function is only included when either foo or bar is defined
|
||
#[cfg(any(foo, bar))]
|
||
fn needs_foo_or_bar() {
|
||
// ...
|
||
}
|
||
|
||
// This function is only included when compiling for a unixish OS with a 32-bit
|
||
// architecture
|
||
#[cfg(all(unix, target_word_size = "32"))]
|
||
fn on_32bit_unix() {
|
||
// ...
|
||
}
|
||
|
||
// This function is only included when foo is not defined
|
||
#[cfg(not(foo))]
|
||
fn needs_not_foo() {
|
||
// ...
|
||
}
|
||
```
|
||
|
||
This illustrates some conditional compilation can be achieved using the
|
||
`#[cfg(...)]` attribute. `any`, `all` and `not` can be used to assemble
|
||
arbitrarily complex configurations through nesting.
|
||
|
||
The following configurations must be defined by the implementation:
|
||
|
||
* `target_arch = "..."`. Target CPU architecture, such as `"x86"`, `"x86_64"`
|
||
`"mips"`, `"powerpc"`, `"arm"`, or `"aarch64"`.
|
||
* `target_endian = "..."`. Endianness of the target CPU, either `"little"` or
|
||
`"big"`.
|
||
* `target_family = "..."`. Operating system family of the target, e. g.
|
||
`"unix"` or `"windows"`. The value of this configuration option is defined
|
||
as a configuration itself, like `unix` or `windows`.
|
||
* `target_os = "..."`. Operating system of the target, examples include
|
||
`"win32"`, `"macos"`, `"linux"`, `"android"`, `"freebsd"`, `"dragonfly"` or
|
||
`"openbsd"`.
|
||
* `target_word_size = "..."`. Target word size in bits. This is set to `"32"`
|
||
for targets with 32-bit pointers, and likewise set to `"64"` for 64-bit
|
||
pointers.
|
||
* `unix`. See `target_family`.
|
||
* `windows`. See `target_family`.
|
||
|
||
### Lint check attributes
|
||
|
||
A lint check names a potentially undesirable coding pattern, such as
|
||
unreachable code or omitted documentation, for the static entity to which the
|
||
attribute applies.
|
||
|
||
For any lint check `C`:
|
||
|
||
* `allow(C)` overrides the check for `C` so that violations will go
|
||
unreported,
|
||
* `deny(C)` signals an error after encountering a violation of `C`,
|
||
* `forbid(C)` is the same as `deny(C)`, but also forbids changing the lint
|
||
level afterwards,
|
||
* `warn(C)` warns about violations of `C` but continues compilation.
|
||
|
||
The lint checks supported by the compiler can be found via `rustc -W help`,
|
||
along with their default settings. [Compiler
|
||
plugins](book/plugins.html#lint-plugins) can provide additional lint checks.
|
||
|
||
```{.ignore}
|
||
mod m1 {
|
||
// Missing documentation is ignored here
|
||
#[allow(missing_docs)]
|
||
pub fn undocumented_one() -> i32 { 1 }
|
||
|
||
// Missing documentation signals a warning here
|
||
#[warn(missing_docs)]
|
||
pub fn undocumented_too() -> i32 { 2 }
|
||
|
||
// Missing documentation signals an error here
|
||
#[deny(missing_docs)]
|
||
pub fn undocumented_end() -> i32 { 3 }
|
||
}
|
||
```
|
||
|
||
This example shows how one can use `allow` and `warn` to toggle a particular
|
||
check on and off:
|
||
|
||
```{.ignore}
|
||
#[warn(missing_docs)]
|
||
mod m2{
|
||
#[allow(missing_docs)]
|
||
mod nested {
|
||
// Missing documentation is ignored here
|
||
pub fn undocumented_one() -> i32 { 1 }
|
||
|
||
// Missing documentation signals a warning here,
|
||
// despite the allow above.
|
||
#[warn(missing_docs)]
|
||
pub fn undocumented_two() -> i32 { 2 }
|
||
}
|
||
|
||
// Missing documentation signals a warning here
|
||
pub fn undocumented_too() -> i32 { 3 }
|
||
}
|
||
```
|
||
|
||
This example shows how one can use `forbid` to disallow uses of `allow` for
|
||
that lint check:
|
||
|
||
```{.ignore}
|
||
#[forbid(missing_docs)]
|
||
mod m3 {
|
||
// Attempting to toggle warning signals an error here
|
||
#[allow(missing_docs)]
|
||
/// Returns 2.
|
||
pub fn undocumented_too() -> i32 { 2 }
|
||
}
|
||
```
|
||
|
||
### Language items
|
||
|
||
Some primitive Rust operations are defined in Rust code, rather than being
|
||
implemented directly in C or assembly language. The definitions of these
|
||
operations have to be easy for the compiler to find. The `lang` attribute
|
||
makes it possible to declare these operations. For example, the `str` module
|
||
in the Rust standard library defines the string equality function:
|
||
|
||
```{.ignore}
|
||
#[lang="str_eq"]
|
||
pub fn eq_slice(a: &str, b: &str) -> bool {
|
||
// details elided
|
||
}
|
||
```
|
||
|
||
The name `str_eq` has a special meaning to the Rust compiler, and the presence
|
||
of this definition means that it will use this definition when generating calls
|
||
to the string equality function.
|
||
|
||
A complete list of the built-in language items will be added in the future.
|
||
|
||
### Inline attributes
|
||
|
||
The inline attribute is used to suggest to the compiler to perform an inline
|
||
expansion and place a copy of the function or static in the caller rather than
|
||
generating code to call the function or access the static where it is defined.
|
||
|
||
The compiler automatically inlines functions based on internal heuristics.
|
||
Incorrectly inlining functions can actually making the program slower, so it
|
||
should be used with care.
|
||
|
||
Immutable statics are always considered inlineable unless marked with
|
||
`#[inline(never)]`. It is undefined whether two different inlineable statics
|
||
have the same memory address. In other words, the compiler is free to collapse
|
||
duplicate inlineable statics together.
|
||
|
||
`#[inline]` and `#[inline(always)]` always causes the function to be serialized
|
||
into crate metadata to allow cross-crate inlining.
|
||
|
||
There are three different types of inline attributes:
|
||
|
||
* `#[inline]` hints the compiler to perform an inline expansion.
|
||
* `#[inline(always)]` asks the compiler to always perform an inline expansion.
|
||
* `#[inline(never)]` asks the compiler to never perform an inline expansion.
|
||
|
||
### `derive`
|
||
|
||
The `derive` attribute allows certain traits to be automatically implemented
|
||
for data structures. For example, the following will create an `impl` for the
|
||
`PartialEq` and `Clone` traits for `Foo`, the type parameter `T` will be given
|
||
the `PartialEq` or `Clone` constraints for the appropriate `impl`:
|
||
|
||
```
|
||
#[derive(PartialEq, Clone)]
|
||
struct Foo<T> {
|
||
a: i32,
|
||
b: T
|
||
}
|
||
```
|
||
|
||
The generated `impl` for `PartialEq` is equivalent to
|
||
|
||
```
|
||
# struct Foo<T> { a: i32, b: T }
|
||
impl<T: PartialEq> PartialEq for Foo<T> {
|
||
fn eq(&self, other: &Foo<T>) -> bool {
|
||
self.a == other.a && self.b == other.b
|
||
}
|
||
|
||
fn ne(&self, other: &Foo<T>) -> bool {
|
||
self.a != other.a || self.b != other.b
|
||
}
|
||
}
|
||
```
|
||
|
||
Supported traits for `derive` are:
|
||
|
||
* Comparison traits: `PartialEq`, `Eq`, `PartialOrd`, `Ord`.
|
||
* Serialization: `Encodable`, `Decodable`. These require `serialize`.
|
||
* `Clone`, to create `T` from `&T` via a copy.
|
||
* `Default`, to create an empty instance of a data type.
|
||
* `FromPrimitive`, to create an instance from a numeric primitive.
|
||
* `Hash`, to iterate over the bytes in a data type.
|
||
* `Rand`, to create a random instance of a data type.
|
||
* `Debug`, to format a value using the `{:?}` formatter.
|
||
* `Copy`, for "Plain Old Data" types which can be copied by simply moving bits.
|
||
|
||
### Compiler Features
|
||
|
||
Certain aspects of Rust may be implemented in the compiler, but they're not
|
||
necessarily ready for every-day use. These features are often of "prototype
|
||
quality" or "almost production ready", but may not be stable enough to be
|
||
considered a full-fledged language feature.
|
||
|
||
For this reason, Rust recognizes a special crate-level attribute of the form:
|
||
|
||
```{.ignore}
|
||
#![feature(feature1, feature2, feature3)]
|
||
```
|
||
|
||
This directive informs the compiler that the feature list: `feature1`,
|
||
`feature2`, and `feature3` should all be enabled. This is only recognized at a
|
||
crate-level, not at a module-level. Without this directive, all features are
|
||
considered off, and using the features will result in a compiler error.
|
||
|
||
The currently implemented features of the reference compiler are:
|
||
|
||
* `asm` - The `asm!` macro provides a means for inline assembly. This is often
|
||
useful, but the exact syntax for this feature along with its
|
||
semantics are likely to change, so this macro usage must be opted
|
||
into.
|
||
|
||
* `concat_idents` - Allows use of the `concat_idents` macro, which is in many
|
||
ways insufficient for concatenating identifiers, and may be
|
||
removed entirely for something more wholesome.
|
||
|
||
* `default_type_params` - Allows use of default type parameters. The future of
|
||
this feature is uncertain.
|
||
|
||
* `intrinsics` - Allows use of the "rust-intrinsics" ABI. Compiler intrinsics
|
||
are inherently unstable and no promise about them is made.
|
||
|
||
* `lang_items` - Allows use of the `#[lang]` attribute. Like `intrinsics`,
|
||
lang items are inherently unstable and no promise about them
|
||
is made.
|
||
|
||
* `link_args` - This attribute is used to specify custom flags to the linker,
|
||
but usage is strongly discouraged. The compiler's usage of the
|
||
system linker is not guaranteed to continue in the future, and
|
||
if the system linker is not used then specifying custom flags
|
||
doesn't have much meaning.
|
||
|
||
* `link_llvm_intrinsics` – Allows linking to LLVM intrinsics via
|
||
`#[link_name="llvm.*"]`.
|
||
|
||
* `linkage` - Allows use of the `linkage` attribute, which is not portable.
|
||
|
||
* `log_syntax` - Allows use of the `log_syntax` macro attribute, which is a
|
||
nasty hack that will certainly be removed.
|
||
|
||
* `non_ascii_idents` - The compiler supports the use of non-ascii identifiers,
|
||
but the implementation is a little rough around the
|
||
edges, so this can be seen as an experimental feature
|
||
for now until the specification of identifiers is fully
|
||
fleshed out.
|
||
|
||
* `plugin` - Usage of [compiler plugins][plugin] for custom lints or syntax extensions.
|
||
These depend on compiler internals and are subject to change.
|
||
|
||
* `plugin_registrar` - Indicates that a crate provides [compiler plugins][plugin].
|
||
|
||
* `quote` - Allows use of the `quote_*!` family of macros, which are
|
||
implemented very poorly and will likely change significantly
|
||
with a proper implementation.
|
||
|
||
* `rustc_diagnostic_macros`- A mysterious feature, used in the implementation
|
||
of rustc, not meant for mortals.
|
||
|
||
* `simd` - Allows use of the `#[simd]` attribute, which is overly simple and
|
||
not the SIMD interface we want to expose in the long term.
|
||
|
||
* `staged_api` - Allows usage of stability markers and `#![staged_api]` in a crate
|
||
|
||
* `struct_inherit` - Allows using struct inheritance, which is barely
|
||
implemented and will probably be removed. Don't use this.
|
||
|
||
* `struct_variant` - Structural enum variants (those with named fields). It is
|
||
currently unknown whether this style of enum variant is as
|
||
fully supported as the tuple-forms, and it's not certain
|
||
that this style of variant should remain in the language.
|
||
For now this style of variant is hidden behind a feature
|
||
flag.
|
||
|
||
* `thread_local` - The usage of the `#[thread_local]` attribute is experimental
|
||
and should be seen as unstable. This attribute is used to
|
||
declare a `static` as being unique per-thread leveraging
|
||
LLVM's implementation which works in concert with the kernel
|
||
loader and dynamic linker. This is not necessarily available
|
||
on all platforms, and usage of it is discouraged.
|
||
|
||
* `trace_macros` - Allows use of the `trace_macros` macro, which is a nasty
|
||
hack that will certainly be removed.
|
||
|
||
* `unboxed_closures` - Rust's new closure design, which is currently a work in
|
||
progress feature with many known bugs.
|
||
|
||
* `unsafe_destructor` - Allows use of the `#[unsafe_destructor]` attribute,
|
||
which is considered wildly unsafe and will be
|
||
obsoleted by language improvements.
|
||
|
||
* `unmarked_api` - Allows use of items within a `#![staged_api]` crate
|
||
which have not been marked with a stability marker.
|
||
Such items should not be allowed by the compiler to exist,
|
||
so if you need this there probably is a compiler bug.
|
||
|
||
* `associated_types` - Allows type aliases in traits. Experimental.
|
||
|
||
* `no_std` - Allows the `#![no_std]` crate attribute, which disables the implicit
|
||
`extern crate std`. This typically requires use of the unstable APIs
|
||
behind the libstd "facade", such as libcore and libcollections. It
|
||
may also cause problems when using syntax extensions, including
|
||
`#[derive]`.
|
||
|
||
If a feature is promoted to a language feature, then all existing programs will
|
||
start to receive compilation warnings about #[feature] directives which enabled
|
||
the new feature (because the directive is no longer necessary). However, if a
|
||
feature is decided to be removed from the language, errors will be issued (if
|
||
there isn't a parser error first). The directive in this case is no longer
|
||
necessary, and it's likely that existing code will break if the feature isn't
|
||
removed.
|
||
|
||
If an unknown feature is found in a directive, it results in a compiler error.
|
||
An unknown feature is one which has never been recognized by the compiler.
|
||
|
||
# Statements and expressions
|
||
|
||
Rust is _primarily_ an expression language. This means that most forms of
|
||
value-producing or effect-causing evaluation are directed by the uniform syntax
|
||
category of _expressions_. Each kind of expression can typically _nest_ within
|
||
each other kind of expression, and rules for evaluation of expressions involve
|
||
specifying both the value produced by the expression and the order in which its
|
||
sub-expressions are themselves evaluated.
|
||
|
||
In contrast, statements in Rust serve _mostly_ to contain and explicitly
|
||
sequence expression evaluation.
|
||
|
||
## Statements
|
||
|
||
A _statement_ is a component of a block, which is in turn a component of an
|
||
outer [expression](#expressions) or [function](#functions).
|
||
|
||
Rust has two kinds of statement: [declaration
|
||
statements](#declaration-statements) and [expression
|
||
statements](#expression-statements).
|
||
|
||
### Declaration statements
|
||
|
||
A _declaration statement_ is one that introduces one or more *names* into the
|
||
enclosing statement block. The declared names may denote new slots or new
|
||
items.
|
||
|
||
#### Item declarations
|
||
|
||
An _item declaration statement_ has a syntactic form identical to an
|
||
[item](#items) declaration within a module. Declaring an item — a
|
||
function, enumeration, structure, type, static, trait, implementation or module
|
||
— locally within a statement block is simply a way of restricting its
|
||
scope to a narrow region containing all of its uses; it is otherwise identical
|
||
in meaning to declaring the item outside the statement block.
|
||
|
||
> **Note**: there is no implicit capture of the function's dynamic environment when
|
||
> declaring a function-local item.
|
||
|
||
#### Slot declarations
|
||
|
||
```{.ebnf .gram}
|
||
let_decl : "let" pat [':' type ] ? [ init ] ? ';' ;
|
||
init : [ '=' ] expr ;
|
||
```
|
||
|
||
A _slot declaration_ introduces a new set of slots, given by a pattern. The
|
||
pattern may be followed by a type annotation, and/or an initializer expression.
|
||
When no type annotation is given, the compiler will infer the type, or signal
|
||
an error if insufficient type information is available for definite inference.
|
||
Any slots introduced by a slot declaration are visible from the point of
|
||
declaration until the end of the enclosing block scope.
|
||
|
||
### Expression statements
|
||
|
||
An _expression statement_ is one that evaluates an [expression](#expressions)
|
||
and ignores its result. The type of an expression statement `e;` is always
|
||
`()`, regardless of the type of `e`. As a rule, an expression statement's
|
||
purpose is to trigger the effects of evaluating its expression.
|
||
|
||
## Expressions
|
||
|
||
An expression may have two roles: it always produces a *value*, and it may have
|
||
*effects* (otherwise known as "side effects"). An expression *evaluates to* a
|
||
value, and has effects during *evaluation*. Many expressions contain
|
||
sub-expressions (operands). The meaning of each kind of expression dictates
|
||
several things:
|
||
|
||
* Whether or not to evaluate the sub-expressions when evaluating the expression
|
||
* The order in which to evaluate the sub-expressions
|
||
* How to combine the sub-expressions' values to obtain the value of the expression
|
||
|
||
In this way, the structure of expressions dictates the structure of execution.
|
||
Blocks are just another kind of expression, so blocks, statements, expressions,
|
||
and blocks again can recursively nest inside each other to an arbitrary depth.
|
||
|
||
#### Lvalues, rvalues and temporaries
|
||
|
||
Expressions are divided into two main categories: _lvalues_ and _rvalues_.
|
||
Likewise within each expression, sub-expressions may occur in _lvalue context_
|
||
or _rvalue context_. The evaluation of an expression depends both on its own
|
||
category and the context it occurs within.
|
||
|
||
An lvalue is an expression that represents a memory location. These expressions
|
||
are [paths](#path-expressions) (which refer to local variables, function and
|
||
method arguments, or static variables), dereferences (`*expr`), [indexing
|
||
expressions](#index-expressions) (`expr[expr]`), and [field
|
||
references](#field-expressions) (`expr.f`). All other expressions are rvalues.
|
||
|
||
The left operand of an [assignment](#assignment-expressions) or
|
||
[compound-assignment](#compound-assignment-expressions) expression is an lvalue
|
||
context, as is the single operand of a unary
|
||
[borrow](#unary-operator-expressions). All other expression contexts are
|
||
rvalue contexts.
|
||
|
||
When an lvalue is evaluated in an _lvalue context_, it denotes a memory
|
||
location; when evaluated in an _rvalue context_, it denotes the value held _in_
|
||
that memory location.
|
||
|
||
When an rvalue is used in an lvalue context, a temporary un-named lvalue is
|
||
created and used instead. A temporary's lifetime equals the largest lifetime
|
||
of any reference that points to it.
|
||
|
||
#### Moved and copied types
|
||
|
||
When a [local variable](#memory-slots) is used as an
|
||
[rvalue](#lvalues,-rvalues-and-temporaries) the variable will either be moved
|
||
or copied, depending on its type. For types that contain [owning
|
||
pointers](#pointer-types) or values that implement the special trait `Drop`,
|
||
the variable is moved. All other types are copied.
|
||
|
||
### Literal expressions
|
||
|
||
A _literal expression_ consists of one of the [literal](#literals) forms
|
||
described earlier. It directly describes a number, character, string, boolean
|
||
value, or the unit value.
|
||
|
||
```{.literals}
|
||
(); // unit type
|
||
"hello"; // string type
|
||
'5'; // character type
|
||
5; // integer type
|
||
```
|
||
|
||
### Path expressions
|
||
|
||
A [path](#paths) used as an expression context denotes either a local variable
|
||
or an item. Path expressions are [lvalues](#lvalues,-rvalues-and-temporaries).
|
||
|
||
### Tuple expressions
|
||
|
||
Tuples are written by enclosing zero or more comma-separated expressions in
|
||
parentheses. They are used to create [tuple-typed](#tuple-types) values.
|
||
|
||
```{.tuple}
|
||
(0,);
|
||
(0.0, 4.5);
|
||
("a", 4us, true);
|
||
```
|
||
|
||
### Unit expressions
|
||
|
||
The expression `()` denotes the _unit value_, the only value of the type with
|
||
the same name.
|
||
|
||
### Structure expressions
|
||
|
||
```{.ebnf .gram}
|
||
struct_expr : expr_path '{' ident ':' expr
|
||
[ ',' ident ':' expr ] *
|
||
[ ".." expr ] '}' |
|
||
expr_path '(' expr
|
||
[ ',' expr ] * ')' |
|
||
expr_path ;
|
||
```
|
||
|
||
There are several forms of structure expressions. A _structure expression_
|
||
consists of the [path](#paths) of a [structure item](#structures), followed by
|
||
a brace-enclosed list of one or more comma-separated name-value pairs,
|
||
providing the field values of a new instance of the structure. A field name
|
||
can be any identifier, and is separated from its value expression by a colon.
|
||
The location denoted by a structure field is mutable if and only if the
|
||
enclosing structure is mutable.
|
||
|
||
A _tuple structure expression_ consists of the [path](#paths) of a [structure
|
||
item](#structures), followed by a parenthesized list of one or more
|
||
comma-separated expressions (in other words, the path of a structure item
|
||
followed by a tuple expression). The structure item must be a tuple structure
|
||
item.
|
||
|
||
A _unit-like structure expression_ consists only of the [path](#paths) of a
|
||
[structure item](#structures).
|
||
|
||
The following are examples of structure expressions:
|
||
|
||
```
|
||
# struct Point { x: f64, y: f64 }
|
||
# struct TuplePoint(f64, f64);
|
||
# mod game { pub struct User<'a> { pub name: &'a str, pub age: u32, pub score: uint } }
|
||
# struct Cookie; fn some_fn<T>(t: T) {}
|
||
Point {x: 10.0, y: 20.0};
|
||
TuplePoint(10.0, 20.0);
|
||
let u = game::User {name: "Joe", age: 35, score: 100_000};
|
||
some_fn::<Cookie>(Cookie);
|
||
```
|
||
|
||
A structure expression forms a new value of the named structure type. Note
|
||
that for a given *unit-like* structure type, this will always be the same
|
||
value.
|
||
|
||
A structure expression can terminate with the syntax `..` followed by an
|
||
expression to denote a functional update. The expression following `..` (the
|
||
base) must have the same structure type as the new structure type being formed.
|
||
The entire expression denotes the result of constructing a new structure (with
|
||
the same type as the base expression) with the given values for the fields that
|
||
were explicitly specified and the values in the base expression for all other
|
||
fields.
|
||
|
||
```
|
||
# struct Point3d { x: i32, y: i32, z: i32 }
|
||
let base = Point3d {x: 1, y: 2, z: 3};
|
||
Point3d {y: 0, z: 10, .. base};
|
||
```
|
||
|
||
### Block expressions
|
||
|
||
```{.ebnf .gram}
|
||
block_expr : '{' [ stmt ';' | item ] *
|
||
[ expr ] '}' ;
|
||
```
|
||
|
||
A _block expression_ is similar to a module in terms of the declarations that
|
||
are possible. Each block conceptually introduces a new namespace scope. Use
|
||
items can bring new names into scopes and declared items are in scope for only
|
||
the block itself.
|
||
|
||
A block will execute each statement sequentially, and then execute the
|
||
expression (if given). If the final expression is omitted, the type and return
|
||
value of the block are `()`, but if it is provided, the type and return value
|
||
of the block are that of the expression itself.
|
||
|
||
### Method-call expressions
|
||
|
||
```{.ebnf .gram}
|
||
method_call_expr : expr '.' ident paren_expr_list ;
|
||
```
|
||
|
||
A _method call_ consists of an expression followed by a single dot, an
|
||
identifier, and a parenthesized expression-list. Method calls are resolved to
|
||
methods on specific traits, either statically dispatching to a method if the
|
||
exact `self`-type of the left-hand-side is known, or dynamically dispatching if
|
||
the left-hand-side expression is an indirect [object type](#object-types).
|
||
|
||
### Field expressions
|
||
|
||
```{.ebnf .gram}
|
||
field_expr : expr '.' ident ;
|
||
```
|
||
|
||
A _field expression_ consists of an expression followed by a single dot and an
|
||
identifier, when not immediately followed by a parenthesized expression-list
|
||
(the latter is a [method call expression](#method-call-expressions)). A field
|
||
expression denotes a field of a [structure](#structure-types).
|
||
|
||
```{.ignore .field}
|
||
mystruct.myfield;
|
||
foo().x;
|
||
(Struct {a: 10, b: 20}).a;
|
||
```
|
||
|
||
A field access is an [lvalue](#lvalues,-rvalues-and-temporaries) referring to
|
||
the value of that field. When the type providing the field inherits mutability,
|
||
it can be [assigned](#assignment-expressions) to.
|
||
|
||
Also, if the type of the expression to the left of the dot is a pointer, it is
|
||
automatically dereferenced to make the field access possible.
|
||
|
||
### Array expressions
|
||
|
||
```{.ebnf .gram}
|
||
array_expr : '[' "mut" ? vec_elems? ']' ;
|
||
|
||
array_elems : [expr [',' expr]*] | [expr ';' expr] ;
|
||
```
|
||
|
||
An [array](#array,-and-slice-types) _expression_ is written by enclosing zero
|
||
or more comma-separated expressions of uniform type in square brackets.
|
||
|
||
In the `[expr ';' expr]` form, the expression after the `';'` must be a
|
||
constant expression that can be evaluated at compile time, such as a
|
||
[literal](#literals) or a [static item](#static-items).
|
||
|
||
```
|
||
[1, 2, 3, 4];
|
||
["a", "b", "c", "d"];
|
||
[0; 128]; // array with 128 zeros
|
||
[0u8, 0u8, 0u8, 0u8];
|
||
```
|
||
|
||
### Index expressions
|
||
|
||
```{.ebnf .gram}
|
||
idx_expr : expr '[' expr ']' ;
|
||
```
|
||
|
||
[Array](#array,-and-slice-types)-typed expressions can be indexed by
|
||
writing a square-bracket-enclosed expression (the index) after them. When the
|
||
array is mutable, the resulting [lvalue](#lvalues,-rvalues-and-temporaries) can
|
||
be assigned to.
|
||
|
||
Indices are zero-based, and may be of any integral type. Vector access is
|
||
bounds-checked at run-time. When the check fails, it will put the thread in a
|
||
_panicked state_.
|
||
|
||
```{should-fail}
|
||
([1, 2, 3, 4])[0];
|
||
(["a", "b"])[10]; // panics
|
||
```
|
||
|
||
### Unary operator expressions
|
||
|
||
Rust defines three unary operators. They are all written as prefix operators,
|
||
before the expression they apply to.
|
||
|
||
* `-`
|
||
: Negation. May only be applied to numeric types.
|
||
* `*`
|
||
: Dereference. When applied to a [pointer](#pointer-types) it denotes the
|
||
pointed-to location. For pointers to mutable locations, the resulting
|
||
[lvalue](#lvalues,-rvalues-and-temporaries) can be assigned to.
|
||
On non-pointer types, it calls the `deref` method of the `std::ops::Deref`
|
||
trait, or the `deref_mut` method of the `std::ops::DerefMut` trait (if
|
||
implemented by the type and required for an outer expression that will or
|
||
could mutate the dereference), and produces the result of dereferencing the
|
||
`&` or `&mut` borrowed pointer returned from the overload method.
|
||
|
||
* `!`
|
||
: Logical negation. On the boolean type, this flips between `true` and
|
||
`false`. On integer types, this inverts the individual bits in the
|
||
two's complement representation of the value.
|
||
|
||
### Binary operator expressions
|
||
|
||
```{.ebnf .gram}
|
||
binop_expr : expr binop expr ;
|
||
```
|
||
|
||
Binary operators expressions are given in terms of [operator
|
||
precedence](#operator-precedence).
|
||
|
||
#### Arithmetic operators
|
||
|
||
Binary arithmetic expressions are syntactic sugar for calls to built-in traits,
|
||
defined in the `std::ops` module of the `std` library. This means that
|
||
arithmetic operators can be overridden for user-defined types. The default
|
||
meaning of the operators on standard types is given here.
|
||
|
||
* `+`
|
||
: Addition and array/string concatenation.
|
||
Calls the `add` method on the `std::ops::Add` trait.
|
||
* `-`
|
||
: Subtraction.
|
||
Calls the `sub` method on the `std::ops::Sub` trait.
|
||
* `*`
|
||
: Multiplication.
|
||
Calls the `mul` method on the `std::ops::Mul` trait.
|
||
* `/`
|
||
: Quotient.
|
||
Calls the `div` method on the `std::ops::Div` trait.
|
||
* `%`
|
||
: Remainder.
|
||
Calls the `rem` method on the `std::ops::Rem` trait.
|
||
|
||
#### Bitwise operators
|
||
|
||
Like the [arithmetic operators](#arithmetic-operators), bitwise operators are
|
||
syntactic sugar for calls to methods of built-in traits. This means that
|
||
bitwise operators can be overridden for user-defined types. The default
|
||
meaning of the operators on standard types is given here.
|
||
|
||
* `&`
|
||
: And.
|
||
Calls the `bitand` method of the `std::ops::BitAnd` trait.
|
||
* `|`
|
||
: Inclusive or.
|
||
Calls the `bitor` method of the `std::ops::BitOr` trait.
|
||
* `^`
|
||
: Exclusive or.
|
||
Calls the `bitxor` method of the `std::ops::BitXor` trait.
|
||
* `<<`
|
||
: Logical left shift.
|
||
Calls the `shl` method of the `std::ops::Shl` trait.
|
||
* `>>`
|
||
: Logical right shift.
|
||
Calls the `shr` method of the `std::ops::Shr` trait.
|
||
|
||
#### Lazy boolean operators
|
||
|
||
The operators `||` and `&&` may be applied to operands of boolean type. The
|
||
`||` operator denotes logical 'or', and the `&&` operator denotes logical
|
||
'and'. They differ from `|` and `&` in that the right-hand operand is only
|
||
evaluated when the left-hand operand does not already determine the result of
|
||
the expression. That is, `||` only evaluates its right-hand operand when the
|
||
left-hand operand evaluates to `false`, and `&&` only when it evaluates to
|
||
`true`.
|
||
|
||
#### Comparison operators
|
||
|
||
Comparison operators are, like the [arithmetic
|
||
operators](#arithmetic-operators), and [bitwise operators](#bitwise-operators),
|
||
syntactic sugar for calls to built-in traits. This means that comparison
|
||
operators can be overridden for user-defined types. The default meaning of the
|
||
operators on standard types is given here.
|
||
|
||
* `==`
|
||
: Equal to.
|
||
Calls the `eq` method on the `std::cmp::PartialEq` trait.
|
||
* `!=`
|
||
: Unequal to.
|
||
Calls the `ne` method on the `std::cmp::PartialEq` trait.
|
||
* `<`
|
||
: Less than.
|
||
Calls the `lt` method on the `std::cmp::PartialOrd` trait.
|
||
* `>`
|
||
: Greater than.
|
||
Calls the `gt` method on the `std::cmp::PartialOrd` trait.
|
||
* `<=`
|
||
: Less than or equal.
|
||
Calls the `le` method on the `std::cmp::PartialOrd` trait.
|
||
* `>=`
|
||
: Greater than or equal.
|
||
Calls the `ge` method on the `std::cmp::PartialOrd` trait.
|
||
|
||
#### Type cast expressions
|
||
|
||
A type cast expression is denoted with the binary operator `as`.
|
||
|
||
Executing an `as` expression casts the value on the left-hand side to the type
|
||
on the right-hand side.
|
||
|
||
A numeric value can be cast to any numeric type. A raw pointer value can be
|
||
cast to or from any integral type or raw pointer type. Any other cast is
|
||
unsupported and will fail to compile.
|
||
|
||
An example of an `as` expression:
|
||
|
||
```
|
||
# fn sum(v: &[f64]) -> f64 { 0.0 }
|
||
# fn len(v: &[f64]) -> i32 { 0 }
|
||
|
||
fn avg(v: &[f64]) -> f64 {
|
||
let sum: f64 = sum(v);
|
||
let sz: f64 = len(v) as f64;
|
||
return sum / sz;
|
||
}
|
||
```
|
||
|
||
#### Assignment expressions
|
||
|
||
An _assignment expression_ consists of an
|
||
[lvalue](#lvalues,-rvalues-and-temporaries) expression followed by an equals
|
||
sign (`=`) and an [rvalue](#lvalues,-rvalues-and-temporaries) expression.
|
||
|
||
Evaluating an assignment expression [either copies or
|
||
moves](#moved-and-copied-types) its right-hand operand to its left-hand
|
||
operand.
|
||
|
||
```
|
||
# let mut x = 0;
|
||
# let y = 0;
|
||
|
||
x = y;
|
||
```
|
||
|
||
#### Compound assignment expressions
|
||
|
||
The `+`, `-`, `*`, `/`, `%`, `&`, `|`, `^`, `<<`, and `>>` operators may be
|
||
composed with the `=` operator. The expression `lval OP= val` is equivalent to
|
||
`lval = lval OP val`. For example, `x = x + 1` may be written as `x += 1`.
|
||
|
||
Any such expression always has the [`unit`](#primitive-types) type.
|
||
|
||
#### Operator precedence
|
||
|
||
The precedence of Rust binary operators is ordered as follows, going from
|
||
strong to weak:
|
||
|
||
```{.text .precedence}
|
||
as
|
||
* / %
|
||
+ -
|
||
<< >>
|
||
&
|
||
^
|
||
|
|
||
== != < > <= >=
|
||
&&
|
||
||
|
||
= ..
|
||
```
|
||
|
||
Operators at the same precedence level are evaluated left-to-right. [Unary
|
||
operators](#unary-operator-expressions) have the same precedence level and are
|
||
stronger than any of the binary operators.
|
||
|
||
### Grouped expressions
|
||
|
||
An expression enclosed in parentheses evaluates to the result of the enclosed
|
||
expression. Parentheses can be used to explicitly specify evaluation order
|
||
within an expression.
|
||
|
||
```{.ebnf .gram}
|
||
paren_expr : '(' expr ')' ;
|
||
```
|
||
|
||
An example of a parenthesized expression:
|
||
|
||
```
|
||
let x: i32 = (2 + 3) * 4;
|
||
```
|
||
|
||
|
||
### Call expressions
|
||
|
||
```{.ebnf .gram}
|
||
expr_list : [ expr [ ',' expr ]* ] ? ;
|
||
paren_expr_list : '(' expr_list ')' ;
|
||
call_expr : expr paren_expr_list ;
|
||
```
|
||
|
||
A _call expression_ invokes a function, providing zero or more input slots and
|
||
an optional reference slot to serve as the function's output, bound to the
|
||
`lval` on the right hand side of the call. If the function eventually returns,
|
||
then the expression completes.
|
||
|
||
Some examples of call expressions:
|
||
|
||
```
|
||
# fn add(x: i32, y: i32) -> i32 { 0 }
|
||
|
||
let x: i32 = add(1i32, 2i32);
|
||
let pi: Result<f32, _> = "3.14".parse();
|
||
```
|
||
|
||
### Lambda expressions
|
||
|
||
```{.ebnf .gram}
|
||
ident_list : [ ident [ ',' ident ]* ] ? ;
|
||
lambda_expr : '|' ident_list '|' expr ;
|
||
```
|
||
|
||
A _lambda expression_ (sometimes called an "anonymous function expression")
|
||
defines a function and denotes it as a value, in a single expression. A lambda
|
||
expression is a pipe-symbol-delimited (`|`) list of identifiers followed by an
|
||
expression.
|
||
|
||
A lambda expression denotes a function that maps a list of parameters
|
||
(`ident_list`) onto the expression that follows the `ident_list`. The
|
||
identifiers in the `ident_list` are the parameters to the function. These
|
||
parameters' types need not be specified, as the compiler infers them from
|
||
context.
|
||
|
||
Lambda expressions are most useful when passing functions as arguments to other
|
||
functions, as an abbreviation for defining and capturing a separate function.
|
||
|
||
Significantly, lambda expressions _capture their environment_, which regular
|
||
[function definitions](#functions) do not. The exact type of capture depends
|
||
on the [function type](#function-types) inferred for the lambda expression. In
|
||
the simplest and least-expensive form (analogous to a ```|| { }``` expression),
|
||
the lambda expression captures its environment by reference, effectively
|
||
borrowing pointers to all outer variables mentioned inside the function.
|
||
Alternately, the compiler may infer that a lambda expression should copy or
|
||
move values (depending on their type) from the environment into the lambda
|
||
expression's captured environment.
|
||
|
||
In this example, we define a function `ten_times` that takes a higher-order
|
||
function argument, and call it with a lambda expression as an argument:
|
||
|
||
```
|
||
fn ten_times<F>(f: F) where F: Fn(i32) {
|
||
let mut i = 0i32;
|
||
while i < 10 {
|
||
f(i);
|
||
i += 1;
|
||
}
|
||
}
|
||
|
||
ten_times(|j| println!("hello, {}", j));
|
||
```
|
||
|
||
### While loops
|
||
|
||
```{.ebnf .gram}
|
||
while_expr : "while" no_struct_literal_expr '{' block '}' ;
|
||
```
|
||
|
||
A `while` loop begins by evaluating the boolean loop conditional expression.
|
||
If the loop conditional expression evaluates to `true`, the loop body block
|
||
executes and control returns to the loop conditional expression. If the loop
|
||
conditional expression evaluates to `false`, the `while` expression completes.
|
||
|
||
An example:
|
||
|
||
```
|
||
let mut i = 0us;
|
||
|
||
while i < 10 {
|
||
println!("hello");
|
||
i = i + 1;
|
||
}
|
||
```
|
||
|
||
### Infinite loops
|
||
|
||
A `loop` expression denotes an infinite loop.
|
||
|
||
```{.ebnf .gram}
|
||
loop_expr : [ lifetime ':' ] "loop" '{' block '}';
|
||
```
|
||
|
||
A `loop` expression may optionally have a _label_. If a label is present, then
|
||
labeled `break` and `continue` expressions nested within this loop may exit out
|
||
of this loop or return control to its head. See [Break
|
||
expressions](#break-expressions) and [Continue
|
||
expressions](#continue-expressions).
|
||
|
||
### Break expressions
|
||
|
||
```{.ebnf .gram}
|
||
break_expr : "break" [ lifetime ];
|
||
```
|
||
|
||
A `break` expression has an optional _label_. If the label is absent, then
|
||
executing a `break` expression immediately terminates the innermost loop
|
||
enclosing it. It is only permitted in the body of a loop. If the label is
|
||
present, then `break foo` terminates the loop with label `foo`, which need not
|
||
be the innermost label enclosing the `break` expression, but must enclose it.
|
||
|
||
### Continue expressions
|
||
|
||
```{.ebnf .gram}
|
||
continue_expr : "continue" [ lifetime ];
|
||
```
|
||
|
||
A `continue` expression has an optional _label_. If the label is absent, then
|
||
executing a `continue` expression immediately terminates the current iteration
|
||
of the innermost loop enclosing it, returning control to the loop *head*. In
|
||
the case of a `while` loop, the head is the conditional expression controlling
|
||
the loop. In the case of a `for` loop, the head is the call-expression
|
||
controlling the loop. If the label is present, then `continue foo` returns
|
||
control to the head of the loop with label `foo`, which need not be the
|
||
innermost label enclosing the `break` expression, but must enclose it.
|
||
|
||
A `continue` expression is only permitted in the body of a loop.
|
||
|
||
### For expressions
|
||
|
||
```{.ebnf .gram}
|
||
for_expr : "for" pat "in" no_struct_literal_expr '{' block '}' ;
|
||
```
|
||
|
||
A `for` expression is a syntactic construct for looping over elements provided
|
||
by an implementation of `std::iter::Iterator`.
|
||
|
||
An example of a for loop over the contents of an array:
|
||
|
||
```
|
||
# type Foo = i32;
|
||
# fn bar(f: Foo) { }
|
||
# let a = 0;
|
||
# let b = 0;
|
||
# let c = 0;
|
||
|
||
let v: &[Foo] = &[a, b, c];
|
||
|
||
for e in v.iter() {
|
||
bar(*e);
|
||
}
|
||
```
|
||
|
||
An example of a for loop over a series of integers:
|
||
|
||
```
|
||
# fn bar(b:usize) { }
|
||
for i in 0us..256 {
|
||
bar(i);
|
||
}
|
||
```
|
||
|
||
### If expressions
|
||
|
||
```{.ebnf .gram}
|
||
if_expr : "if" no_struct_literal_expr '{' block '}'
|
||
else_tail ? ;
|
||
|
||
else_tail : "else" [ if_expr | if_let_expr
|
||
| '{' block '}' ] ;
|
||
```
|
||
|
||
An `if` expression is a conditional branch in program control. The form of an
|
||
`if` expression is a condition expression, followed by a consequent block, any
|
||
number of `else if` conditions and blocks, and an optional trailing `else`
|
||
block. The condition expressions must have type `bool`. If a condition
|
||
expression evaluates to `true`, the consequent block is executed and any
|
||
subsequent `else if` or `else` block is skipped. If a condition expression
|
||
evaluates to `false`, the consequent block is skipped and any subsequent `else
|
||
if` condition is evaluated. If all `if` and `else if` conditions evaluate to
|
||
`false` then any `else` block is executed.
|
||
|
||
### Match expressions
|
||
|
||
```{.ebnf .gram}
|
||
match_expr : "match" no_struct_literal_expr '{' match_arm * '}' ;
|
||
|
||
match_arm : attribute * match_pat "=>" [ expr "," | '{' block '}' ] ;
|
||
|
||
match_pat : pat [ '|' pat ] * [ "if" expr ] ? ;
|
||
```
|
||
|
||
A `match` expression branches on a *pattern*. The exact form of matching that
|
||
occurs depends on the pattern. Patterns consist of some combination of
|
||
literals, destructured arrays or enum constructors, structures and tuples,
|
||
variable binding specifications, wildcards (`..`), and placeholders (`_`). A
|
||
`match` expression has a *head expression*, which is the value to compare to
|
||
the patterns. The type of the patterns must equal the type of the head
|
||
expression.
|
||
|
||
In a pattern whose head expression has an `enum` type, a placeholder (`_`)
|
||
stands for a *single* data field, whereas a wildcard `..` stands for *all* the
|
||
fields of a particular variant. For example:
|
||
|
||
```
|
||
#![feature(box_patterns)]
|
||
#![feature(box_syntax)]
|
||
enum List<X> { Nil, Cons(X, Box<List<X>>) }
|
||
|
||
fn main() {
|
||
let x: List<i32> = List::Cons(10, box List::Cons(11, box List::Nil));
|
||
|
||
match x {
|
||
List::Cons(_, box List::Nil) => panic!("singleton list"),
|
||
List::Cons(..) => return,
|
||
List::Nil => panic!("empty list")
|
||
}
|
||
}
|
||
```
|
||
|
||
The first pattern matches lists constructed by applying `Cons` to any head
|
||
value, and a tail value of `box Nil`. The second pattern matches _any_ list
|
||
constructed with `Cons`, ignoring the values of its arguments. The difference
|
||
between `_` and `..` is that the pattern `C(_)` is only type-correct if `C` has
|
||
exactly one argument, while the pattern `C(..)` is type-correct for any enum
|
||
variant `C`, regardless of how many arguments `C` has.
|
||
|
||
Used inside an array pattern, `..` stands for any number of elements, when the
|
||
`advanced_slice_patterns` feature gate is turned on. This wildcard can be used
|
||
at most once for a given array, which implies that it cannot be used to
|
||
specifically match elements that are at an unknown distance from both ends of a
|
||
array, like `[.., 42, ..]`. If preceded by a variable name, it will bind the
|
||
corresponding slice to the variable. Example:
|
||
|
||
```
|
||
# #![feature(advanced_slice_patterns)]
|
||
fn is_symmetric(list: &[u32]) -> bool {
|
||
match list {
|
||
[] | [_] => true,
|
||
[x, inside.., y] if x == y => is_symmetric(inside),
|
||
_ => false
|
||
}
|
||
}
|
||
|
||
fn main() {
|
||
let sym = &[0, 1, 4, 2, 4, 1, 0];
|
||
let not_sym = &[0, 1, 7, 2, 4, 1, 0];
|
||
assert!(is_symmetric(sym));
|
||
assert!(!is_symmetric(not_sym));
|
||
}
|
||
```
|
||
|
||
A `match` behaves differently depending on whether or not the head expression
|
||
is an [lvalue or an rvalue](#lvalues,-rvalues-and-temporaries). If the head
|
||
expression is an rvalue, it is first evaluated into a temporary location, and
|
||
the resulting value is sequentially compared to the patterns in the arms until
|
||
a match is found. The first arm with a matching pattern is chosen as the branch
|
||
target of the `match`, any variables bound by the pattern are assigned to local
|
||
variables in the arm's block, and control enters the block.
|
||
|
||
When the head expression is an lvalue, the match does not allocate a temporary
|
||
location (however, a by-value binding may copy or move from the lvalue). When
|
||
possible, it is preferable to match on lvalues, as the lifetime of these
|
||
matches inherits the lifetime of the lvalue, rather than being restricted to
|
||
the inside of the match.
|
||
|
||
An example of a `match` expression:
|
||
|
||
```
|
||
#![feature(box_patterns)]
|
||
#![feature(box_syntax)]
|
||
# fn process_pair(a: i32, b: i32) { }
|
||
# fn process_ten() { }
|
||
|
||
enum List<X> { Nil, Cons(X, Box<List<X>>) }
|
||
|
||
fn main() {
|
||
let x: List<i32> = List::Cons(10, box List::Cons(11, box List::Nil));
|
||
|
||
match x {
|
||
List::Cons(a, box List::Cons(b, _)) => {
|
||
process_pair(a, b);
|
||
}
|
||
List::Cons(10, _) => {
|
||
process_ten();
|
||
}
|
||
List::Nil => {
|
||
return;
|
||
}
|
||
_ => {
|
||
panic!();
|
||
}
|
||
}
|
||
}
|
||
```
|
||
|
||
Patterns that bind variables default to binding to a copy or move of the
|
||
matched value (depending on the matched value's type). This can be changed to
|
||
bind to a reference by using the `ref` keyword, or to a mutable reference using
|
||
`ref mut`.
|
||
|
||
Subpatterns can also be bound to variables by the use of the syntax `variable @
|
||
subpattern`. For example:
|
||
|
||
```
|
||
#![feature(box_patterns)]
|
||
#![feature(box_syntax)]
|
||
|
||
enum List { Nil, Cons(uint, Box<List>) }
|
||
|
||
fn is_sorted(list: &List) -> bool {
|
||
match *list {
|
||
List::Nil | List::Cons(_, box List::Nil) => true,
|
||
List::Cons(x, ref r @ box List::Cons(_, _)) => {
|
||
match *r {
|
||
box List::Cons(y, _) => (x <= y) && is_sorted(&**r),
|
||
_ => panic!()
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
fn main() {
|
||
let a = List::Cons(6, box List::Cons(7, box List::Cons(42, box List::Nil)));
|
||
assert!(is_sorted(&a));
|
||
}
|
||
|
||
```
|
||
|
||
Patterns can also dereference pointers by using the `&`, `&mut` and `box`
|
||
symbols, as appropriate. For example, these two matches on `x: &i32` are
|
||
equivalent:
|
||
|
||
```
|
||
# let x = &3;
|
||
let y = match *x { 0 => "zero", _ => "some" };
|
||
let z = match x { &0 => "zero", _ => "some" };
|
||
|
||
assert_eq!(y, z);
|
||
```
|
||
|
||
A pattern that's just an identifier, like `Nil` in the previous example, could
|
||
either refer to an enum variant that's in scope, or bind a new variable. The
|
||
compiler resolves this ambiguity by forbidding variable bindings that occur in
|
||
`match` patterns from shadowing names of variants that are in scope. For
|
||
example, wherever `List` is in scope, a `match` pattern would not be able to
|
||
bind `Nil` as a new name. The compiler interprets a variable pattern `x` as a
|
||
binding _only_ if there is no variant named `x` in scope. A convention you can
|
||
use to avoid conflicts is simply to name variants with upper-case letters, and
|
||
local variables with lower-case letters.
|
||
|
||
Multiple match patterns may be joined with the `|` operator. A range of values
|
||
may be specified with `...`. For example:
|
||
|
||
```
|
||
# let x = 2;
|
||
|
||
let message = match x {
|
||
0 | 1 => "not many",
|
||
2 ... 9 => "a few",
|
||
_ => "lots"
|
||
};
|
||
```
|
||
|
||
Range patterns only work on scalar types (like integers and characters; not
|
||
like arrays and structs, which have sub-components). A range pattern may not
|
||
be a sub-range of another range pattern inside the same `match`.
|
||
|
||
Finally, match patterns can accept *pattern guards* to further refine the
|
||
criteria for matching a case. Pattern guards appear after the pattern and
|
||
consist of a bool-typed expression following the `if` keyword. A pattern guard
|
||
may refer to the variables bound within the pattern they follow.
|
||
|
||
```
|
||
# let maybe_digit = Some(0);
|
||
# fn process_digit(i: i32) { }
|
||
# fn process_other(i: i32) { }
|
||
|
||
let message = match maybe_digit {
|
||
Some(x) if x < 10 => process_digit(x),
|
||
Some(x) => process_other(x),
|
||
None => panic!()
|
||
};
|
||
```
|
||
|
||
### If let expressions
|
||
|
||
```{.ebnf .gram}
|
||
if_let_expr : "if" "let" pat '=' expr '{' block '}'
|
||
else_tail ? ;
|
||
else_tail : "else" [ if_expr | if_let_expr | '{' block '}' ] ;
|
||
```
|
||
|
||
An `if let` expression is semantically identical to an `if` expression but in place
|
||
of a condition expression it expects a refutable let statement. If the value of the
|
||
expression on the right hand side of the let statement matches the pattern, the corresponding
|
||
block will execute, otherwise flow proceeds to the first `else` block that follows.
|
||
|
||
### While let loops
|
||
|
||
```{.ebnf .gram}
|
||
while_let_expr : "while" "let" pat '=' expr '{' block '}' ;
|
||
```
|
||
|
||
A `while let` loop is semantically identical to a `while` loop but in place of a
|
||
condition expression it expects a refutable let statement. If the value of the
|
||
expression on the right hand side of the let statement matches the pattern, the
|
||
loop body block executes and control returns to the pattern matching statement.
|
||
Otherwise, the while expression completes.
|
||
|
||
### Return expressions
|
||
|
||
```{.ebnf .gram}
|
||
return_expr : "return" expr ? ;
|
||
```
|
||
|
||
Return expressions are denoted with the keyword `return`. Evaluating a `return`
|
||
expression moves its argument into the output slot of the current function,
|
||
destroys the current function activation frame, and transfers control to the
|
||
caller frame.
|
||
|
||
An example of a `return` expression:
|
||
|
||
```
|
||
fn max(a: i32, b: i32) -> i32 {
|
||
if a > b {
|
||
return a;
|
||
}
|
||
return b;
|
||
}
|
||
```
|
||
|
||
# Type system
|
||
|
||
## Types
|
||
|
||
Every slot, item and value in a Rust program has a type. The _type_ of a
|
||
*value* defines the interpretation of the memory holding it.
|
||
|
||
Built-in types and type-constructors are tightly integrated into the language,
|
||
in nontrivial ways that are not possible to emulate in user-defined types.
|
||
User-defined types have limited capabilities.
|
||
|
||
### Primitive types
|
||
|
||
The primitive types are the following:
|
||
|
||
* The "unit" type `()`, having the single "unit" value `()` (occasionally called
|
||
"nil"). [^unittype]
|
||
* The boolean type `bool` with values `true` and `false`.
|
||
* The machine types.
|
||
* The machine-dependent integer and floating-point types.
|
||
|
||
[^unittype]: The "unit" value `()` is *not* a sentinel "null pointer" value for
|
||
reference slots; the "unit" type is the implicit return type from functions
|
||
otherwise lacking a return type, and can be used in other contexts (such as
|
||
message-sending or type-parametric code) as a zero-size type.]
|
||
|
||
#### Machine types
|
||
|
||
The machine types are the following:
|
||
|
||
* The unsigned word types `u8`, `u16`, `u32` and `u64`, with values drawn from
|
||
the integer intervals [0, 2^8 - 1], [0, 2^16 - 1], [0, 2^32 - 1] and
|
||
[0, 2^64 - 1] respectively.
|
||
|
||
* The signed two's complement word types `i8`, `i16`, `i32` and `i64`, with
|
||
values drawn from the integer intervals [-(2^(7)), 2^7 - 1],
|
||
[-(2^(15)), 2^15 - 1], [-(2^(31)), 2^31 - 1], [-(2^(63)), 2^63 - 1]
|
||
respectively.
|
||
|
||
* The IEEE 754-2008 `binary32` and `binary64` floating-point types: `f32` and
|
||
`f64`, respectively.
|
||
|
||
#### Machine-dependent integer types
|
||
|
||
The `usize` type is an unsigned integer type with the same number of bits as the
|
||
platform's pointer type. It can represent every memory address in the process.
|
||
|
||
The `isize` type is a signed integer type with the same number of bits as the
|
||
platform's pointer type. The theoretical upper bound on object and array size
|
||
is the maximum `isize` value. This ensures that `isize` can be used to calculate
|
||
differences between pointers into an object or array and can address every byte
|
||
within an object along with one byte past the end.
|
||
|
||
### Textual types
|
||
|
||
The types `char` and `str` hold textual data.
|
||
|
||
A value of type `char` is a [Unicode scalar value](
|
||
http://www.unicode.org/glossary/#unicode_scalar_value) (i.e. a code point that
|
||
is not a surrogate), represented as a 32-bit unsigned word in the 0x0000 to
|
||
0xD7FF or 0xE000 to 0x10FFFF range. A `[char]` array is effectively an UCS-4 /
|
||
UTF-32 string.
|
||
|
||
A value of type `str` is a Unicode string, represented as an array of 8-bit
|
||
unsigned bytes holding a sequence of UTF-8 codepoints. Since `str` is of
|
||
unknown size, it is not a _first-class_ type, but can only be instantiated
|
||
through a pointer type, such as `&str` or `String`.
|
||
|
||
### Tuple types
|
||
|
||
A tuple *type* is a heterogeneous product of other types, called the *elements*
|
||
of the tuple. It has no nominal name and is instead structurally typed.
|
||
|
||
Tuple types and values are denoted by listing the types or values of their
|
||
elements, respectively, in a parenthesized, comma-separated list.
|
||
|
||
Because tuple elements don't have a name, they can only be accessed by
|
||
pattern-matching.
|
||
|
||
The members of a tuple are laid out in memory contiguously, in order specified
|
||
by the tuple type.
|
||
|
||
An example of a tuple type and its use:
|
||
|
||
```
|
||
type Pair<'a> = (i32, &'a str);
|
||
let p: Pair<'static> = (10, "hello");
|
||
let (a, b) = p;
|
||
assert!(b != "world");
|
||
```
|
||
|
||
### Array, and Slice types
|
||
|
||
Rust has two different types for a list of items:
|
||
|
||
* `[T; N]`, an 'array'.
|
||
* `&[T]`, a 'slice'.
|
||
|
||
An array has a fixed size, and can be allocated on either the stack or the
|
||
heap.
|
||
|
||
A slice is a 'view' into an array. It doesn't own the data it points
|
||
to, it borrows it.
|
||
|
||
An example of each kind:
|
||
|
||
```{rust}
|
||
let vec: Vec<i32> = vec![1, 2, 3];
|
||
let arr: [i32; 3] = [1, 2, 3];
|
||
let s: &[i32] = &vec[];
|
||
```
|
||
|
||
As you can see, the `vec!` macro allows you to create a `Vec<T>` easily. The
|
||
`vec!` macro is also part of the standard library, rather than the language.
|
||
|
||
All in-bounds elements of arrays, and slices are always initialized, and access
|
||
to an array or slice is always bounds-checked.
|
||
|
||
### Structure types
|
||
|
||
A `struct` *type* is a heterogeneous product of other types, called the
|
||
*fields* of the type.[^structtype]
|
||
|
||
[^structtype]: `struct` types are analogous `struct` types in C,
|
||
the *record* types of the ML family,
|
||
or the *structure* types of the Lisp family.
|
||
|
||
New instances of a `struct` can be constructed with a [struct
|
||
expression](#structure-expressions).
|
||
|
||
The memory layout of a `struct` is undefined by default to allow for compiler
|
||
optimizations like field reordering, but it can be fixed with the
|
||
`#[repr(...)]` attribute. In either case, fields may be given in any order in
|
||
a corresponding struct *expression*; the resulting `struct` value will always
|
||
have the same memory layout.
|
||
|
||
The fields of a `struct` may be qualified by [visibility
|
||
modifiers](#re-exporting-and-visibility), to allow access to data in a
|
||
structure outside a module.
|
||
|
||
A _tuple struct_ type is just like a structure type, except that the fields are
|
||
anonymous.
|
||
|
||
A _unit-like struct_ type is like a structure type, except that it has no
|
||
fields. The one value constructed by the associated [structure
|
||
expression](#structure-expressions) is the only value that inhabits such a
|
||
type.
|
||
|
||
### Enumerated types
|
||
|
||
An *enumerated type* is a nominal, heterogeneous disjoint union type, denoted
|
||
by the name of an [`enum` item](#enumerations). [^enumtype]
|
||
|
||
[^enumtype]: The `enum` type is analogous to a `data` constructor declaration in
|
||
ML, or a *pick ADT* in Limbo.
|
||
|
||
An [`enum` item](#enumerations) declares both the type and a number of *variant
|
||
constructors*, each of which is independently named and takes an optional tuple
|
||
of arguments.
|
||
|
||
New instances of an `enum` can be constructed by calling one of the variant
|
||
constructors, in a [call expression](#call-expressions).
|
||
|
||
Any `enum` value consumes as much memory as the largest variant constructor for
|
||
its corresponding `enum` type.
|
||
|
||
Enum types cannot be denoted *structurally* as types, but must be denoted by
|
||
named reference to an [`enum` item](#enumerations).
|
||
|
||
### Recursive types
|
||
|
||
Nominal types — [enumerations](#enumerated-types) and
|
||
[structures](#structure-types) — may be recursive. That is, each `enum`
|
||
constructor or `struct` field may refer, directly or indirectly, to the
|
||
enclosing `enum` or `struct` type itself. Such recursion has restrictions:
|
||
|
||
* Recursive types must include a nominal type in the recursion
|
||
(not mere [type definitions](#type-definitions),
|
||
or other structural types such as [arrays](#array,-and-slice-types) or [tuples](#tuple-types)).
|
||
* A recursive `enum` item must have at least one non-recursive constructor
|
||
(in order to give the recursion a basis case).
|
||
* The size of a recursive type must be finite;
|
||
in other words the recursive fields of the type must be [pointer types](#pointer-types).
|
||
* Recursive type definitions can cross module boundaries, but not module *visibility* boundaries,
|
||
or crate boundaries (in order to simplify the module system and type checker).
|
||
|
||
An example of a *recursive* type and its use:
|
||
|
||
```
|
||
enum List<T> {
|
||
Nil,
|
||
Cons(T, Box<List<T>>)
|
||
}
|
||
|
||
let a: List<i32> = List::Cons(7, Box::new(List::Cons(13, Box::new(List::Nil))));
|
||
```
|
||
|
||
### Pointer types
|
||
|
||
All pointers in Rust are explicit first-class values. They can be copied,
|
||
stored into data structures, and returned from functions. There are two
|
||
varieties of pointer in Rust:
|
||
|
||
* References (`&`)
|
||
: These point to memory _owned by some other value_.
|
||
A reference type is written `&type` for some lifetime-variable `f`,
|
||
or just `&'a type` when you need an explicit lifetime.
|
||
Copying a reference is a "shallow" operation:
|
||
it involves only copying the pointer itself.
|
||
Releasing a reference typically has no effect on the value it points to,
|
||
with the exception of temporary values, which are released when the last
|
||
reference to them is released.
|
||
|
||
* Raw pointers (`*`)
|
||
: Raw pointers are pointers without safety or liveness guarantees.
|
||
Raw pointers are written as `*const T` or `*mut T`,
|
||
for example `*const int` means a raw pointer to an integer.
|
||
Copying or dropping a raw pointer has no effect on the lifecycle of any
|
||
other value. Dereferencing a raw pointer or converting it to any other
|
||
pointer type is an [`unsafe` operation](#unsafe-functions).
|
||
Raw pointers are generally discouraged in Rust code;
|
||
they exist to support interoperability with foreign code,
|
||
and writing performance-critical or low-level functions.
|
||
|
||
The standard library contains additional 'smart pointer' types beyond references
|
||
and raw pointers.
|
||
|
||
### Function types
|
||
|
||
The function type constructor `fn` forms new function types. A function type
|
||
consists of a possibly-empty set of function-type modifiers (such as `unsafe`
|
||
or `extern`), a sequence of input types and an output type.
|
||
|
||
An example of a `fn` type:
|
||
|
||
```
|
||
fn add(x: i32, y: i32) -> i32 {
|
||
return x + y;
|
||
}
|
||
|
||
let mut x = add(5,7);
|
||
|
||
type Binop = fn(i32, i32) -> i32;
|
||
let bo: Binop = add;
|
||
x = bo(5,7);
|
||
```
|
||
|
||
### Closure types
|
||
|
||
```{.ebnf .notation}
|
||
closure_type := [ 'unsafe' ] [ '<' lifetime-list '>' ] '|' arg-list '|'
|
||
[ ':' bound-list ] [ '->' type ]
|
||
lifetime-list := lifetime | lifetime ',' lifetime-list
|
||
arg-list := ident ':' type | ident ':' type ',' arg-list
|
||
bound-list := bound | bound '+' bound-list
|
||
bound := path | lifetime
|
||
```
|
||
|
||
The type of a closure mapping an input of type `A` to an output of type `B` is
|
||
`|A| -> B`. A closure with no arguments or return values has type `||`.
|
||
|
||
An example of creating and calling a closure:
|
||
|
||
```rust
|
||
let captured_var = 10;
|
||
|
||
let closure_no_args = |&:| println!("captured_var={}", captured_var);
|
||
|
||
let closure_args = |&: arg: i32| -> i32 {
|
||
println!("captured_var={}, arg={}", captured_var, arg);
|
||
arg // Note lack of semicolon after 'arg'
|
||
};
|
||
|
||
fn call_closure<F: Fn(), G: Fn(i32) -> i32>(c1: F, c2: G) {
|
||
c1();
|
||
c2(2);
|
||
}
|
||
|
||
call_closure(closure_no_args, closure_args);
|
||
|
||
```
|
||
|
||
### Object types
|
||
|
||
Every trait item (see [traits](#traits)) defines a type with the same name as
|
||
the trait. This type is called the _object type_ of the trait. Object types
|
||
permit "late binding" of methods, dispatched using _virtual method tables_
|
||
("vtables"). Whereas most calls to trait methods are "early bound" (statically
|
||
resolved) to specific implementations at compile time, a call to a method on an
|
||
object type is only resolved to a vtable entry at compile time. The actual
|
||
implementation for each vtable entry can vary on an object-by-object basis.
|
||
|
||
Given a pointer-typed expression `E` of type `&T` or `Box<T>`, where `T`
|
||
implements trait `R`, casting `E` to the corresponding pointer type `&R` or
|
||
`Box<R>` results in a value of the _object type_ `R`. This result is
|
||
represented as a pair of pointers: the vtable pointer for the `T`
|
||
implementation of `R`, and the pointer value of `E`.
|
||
|
||
An example of an object type:
|
||
|
||
```
|
||
trait Printable {
|
||
fn stringify(&self) -> String;
|
||
}
|
||
|
||
impl Printable for i32 {
|
||
fn stringify(&self) -> String { self.to_string() }
|
||
}
|
||
|
||
fn print(a: Box<Printable>) {
|
||
println!("{}", a.stringify());
|
||
}
|
||
|
||
fn main() {
|
||
print(Box::new(10) as Box<Printable>);
|
||
}
|
||
```
|
||
|
||
In this example, the trait `Printable` occurs as an object type in both the
|
||
type signature of `print`, and the cast expression in `main`.
|
||
|
||
### Type parameters
|
||
|
||
Within the body of an item that has type parameter declarations, the names of
|
||
its type parameters are types:
|
||
|
||
```ignore
|
||
fn map<A: Clone, B: Clone>(f: |A| -> B, xs: &[A]) -> Vec<B> {
|
||
if xs.len() == 0 {
|
||
return vec![];
|
||
}
|
||
let first: B = f(xs[0].clone());
|
||
let mut rest: Vec<B> = map(f, xs.slice(1, xs.len()));
|
||
rest.insert(0, first);
|
||
return rest;
|
||
}
|
||
```
|
||
|
||
Here, `first` has type `B`, referring to `map`'s `B` type parameter; and `rest`
|
||
has type `Vec<B>`, a vector type with element type `B`.
|
||
|
||
### Self types
|
||
|
||
The special type `self` has a meaning within methods inside an impl item. It
|
||
refers to the type of the implicit `self` argument. For example, in:
|
||
|
||
```
|
||
trait Printable {
|
||
fn make_string(&self) -> String;
|
||
}
|
||
|
||
impl Printable for String {
|
||
fn make_string(&self) -> String {
|
||
(*self).clone()
|
||
}
|
||
}
|
||
```
|
||
|
||
`self` refers to the value of type `String` that is the receiver for a call to
|
||
the method `make_string`.
|
||
|
||
## Type kinds
|
||
|
||
Types in Rust are categorized into kinds, based on various properties of the
|
||
components of the type. The kinds are:
|
||
|
||
* `Send`
|
||
: Types of this kind can be safely sent between threads.
|
||
This kind includes scalars, boxes, procs, and
|
||
structural types containing only other owned types.
|
||
All `Send` types are `'static`.
|
||
* `Copy`
|
||
: Types of this kind consist of "Plain Old Data"
|
||
which can be copied by simply moving bits.
|
||
All values of this kind can be implicitly copied.
|
||
This kind includes scalars and immutable references,
|
||
as well as structural types containing other `Copy` types.
|
||
* `'static`
|
||
: Types of this kind do not contain any references (except for
|
||
references with the `static` lifetime, which are allowed).
|
||
This can be a useful guarantee for code
|
||
that breaks borrowing assumptions
|
||
using [`unsafe` operations](#unsafe-functions).
|
||
* `Drop`
|
||
: This is not strictly a kind,
|
||
but its presence interacts with kinds:
|
||
the `Drop` trait provides a single method `drop`
|
||
that takes no parameters,
|
||
and is run when values of the type are dropped.
|
||
Such a method is called a "destructor",
|
||
and are always executed in "top-down" order:
|
||
a value is completely destroyed
|
||
before any of the values it owns run their destructors.
|
||
Only `Send` types can implement `Drop`.
|
||
|
||
* _Default_
|
||
: Types with destructors, closure environments,
|
||
and various other _non-first-class_ types,
|
||
are not copyable at all.
|
||
Such types can usually only be accessed through pointers,
|
||
or in some cases, moved between mutable locations.
|
||
|
||
Kinds can be supplied as _bounds_ on type parameters, like traits, in which
|
||
case the parameter is constrained to types satisfying that kind.
|
||
|
||
By default, type parameters do not carry any assumed kind-bounds at all. When
|
||
instantiating a type parameter, the kind bounds on the parameter are checked to
|
||
be the same or narrower than the kind of the type that it is instantiated with.
|
||
|
||
Sending operations are not part of the Rust language, but are implemented in
|
||
the library. Generic functions that send values bound the kind of these values
|
||
to sendable.
|
||
|
||
# Memory and concurrency models
|
||
|
||
Rust has a memory model centered around concurrently-executing _threads_. Thus
|
||
its memory model and its concurrency model are best discussed simultaneously,
|
||
as parts of each only make sense when considered from the perspective of the
|
||
other.
|
||
|
||
When reading about the memory model, keep in mind that it is partitioned in
|
||
order to support threads; and when reading about threads, keep in mind that their
|
||
isolation and communication mechanisms are only possible due to the ownership
|
||
and lifetime semantics of the memory model.
|
||
|
||
## Memory model
|
||
|
||
A Rust program's memory consists of a static set of *items*, a set of
|
||
[threads](#threads) each with its own *stack*, and a *heap*. Immutable portions of
|
||
the heap may be shared between threads, mutable portions may not.
|
||
|
||
Allocations in the stack consist of *slots*, and allocations in the heap
|
||
consist of *boxes*.
|
||
|
||
### Memory allocation and lifetime
|
||
|
||
The _items_ of a program are those functions, modules and types that have their
|
||
value calculated at compile-time and stored uniquely in the memory image of the
|
||
rust process. Items are neither dynamically allocated nor freed.
|
||
|
||
A thread's _stack_ consists of activation frames automatically allocated on entry
|
||
to each function as the thread executes. A stack allocation is reclaimed when
|
||
control leaves the frame containing it.
|
||
|
||
The _heap_ is a general term that describes boxes. The lifetime of an
|
||
allocation in the heap depends on the lifetime of the box values pointing to
|
||
it. Since box values may themselves be passed in and out of frames, or stored
|
||
in the heap, heap allocations may outlive the frame they are allocated within.
|
||
|
||
### Memory ownership
|
||
|
||
A thread owns all memory it can *safely* reach through local variables, as well
|
||
as boxes and references.
|
||
|
||
When a thread sends a value that has the `Send` trait to another thread, it loses
|
||
ownership of the value sent and can no longer refer to it. This is statically
|
||
guaranteed by the combined use of "move semantics", and the compiler-checked
|
||
_meaning_ of the `Send` trait: it is only instantiated for (transitively)
|
||
sendable kinds of data constructor and pointers, never including references.
|
||
|
||
When a stack frame is exited, its local allocations are all released, and its
|
||
references to boxes are dropped.
|
||
|
||
When a thread finishes, its stack is necessarily empty and it therefore has no
|
||
references to any boxes; the remainder of its heap is immediately freed.
|
||
|
||
### Memory slots
|
||
|
||
A thread's stack contains slots.
|
||
|
||
A _slot_ is a component of a stack frame, either a function parameter, a
|
||
[temporary](#lvalues,-rvalues-and-temporaries), or a local variable.
|
||
|
||
A _local variable_ (or *stack-local* allocation) holds a value directly,
|
||
allocated within the stack's memory. The value is a part of the stack frame.
|
||
|
||
Local variables are immutable unless declared otherwise like: `let mut x = ...`.
|
||
|
||
Function parameters are immutable unless declared with `mut`. The `mut` keyword
|
||
applies only to the following parameter (so `|mut x, y|` and `fn f(mut x:
|
||
Box<i32>, y: Box<i32>)` declare one mutable variable `x` and one immutable
|
||
variable `y`).
|
||
|
||
Methods that take either `self` or `Box<Self>` can optionally place them in a
|
||
mutable slot by prefixing them with `mut` (similar to regular arguments):
|
||
|
||
```
|
||
trait Changer {
|
||
fn change(mut self) -> Self;
|
||
fn modify(mut self: Box<Self>) -> Box<Self>;
|
||
}
|
||
```
|
||
|
||
Local variables are not initialized when allocated; the entire frame worth of
|
||
local variables are allocated at once, on frame-entry, in an uninitialized
|
||
state. Subsequent statements within a function may or may not initialize the
|
||
local variables. Local variables can be used only after they have been
|
||
initialized; this is enforced by the compiler.
|
||
|
||
### Boxes
|
||
|
||
A _box_ is a reference to a heap allocation holding another value, which is
|
||
constructed by the prefix operator `box`. When the standard library is in use,
|
||
the type of a box is `std::owned::Box<T>`.
|
||
|
||
An example of a box type and value:
|
||
|
||
```
|
||
let x: Box<i32> = Box::new(10);
|
||
```
|
||
|
||
Box values exist in 1:1 correspondence with their heap allocation, copying a
|
||
box value makes a shallow copy of the pointer. Rust will consider a shallow
|
||
copy of a box to move ownership of the value. After a value has been moved,
|
||
the source location cannot be used unless it is reinitialized.
|
||
|
||
```
|
||
let x: Box<i32> = Box::new(10);
|
||
let y = x;
|
||
// attempting to use `x` will result in an error here
|
||
```
|
||
|
||
## Threads
|
||
|
||
Rust's primary concurrency mechanism is called a **thread**.
|
||
|
||
### Communication between threads
|
||
|
||
Rust threads are isolated and generally unable to interfere with one another's
|
||
memory directly, except through [`unsafe` code](#unsafe-functions). All
|
||
contact between threads is mediated by safe forms of ownership transfer, and data
|
||
races on memory are prohibited by the type system.
|
||
|
||
When you wish to send data between threads, the values are restricted to the
|
||
[`Send` type-kind](#type-kinds). Restricting communication interfaces to this
|
||
kind ensures that no references move between threads. Thus access to an entire
|
||
data structure can be mediated through its owning "root" value; no further
|
||
locking or copying is required to avoid data races within the substructure of
|
||
such a value.
|
||
|
||
### Thread
|
||
|
||
The _lifecycle_ of a threads consists of a finite set of states and events that
|
||
cause transitions between the states. The lifecycle states of a thread are:
|
||
|
||
* running
|
||
* blocked
|
||
* panicked
|
||
* dead
|
||
|
||
A thread begins its lifecycle — once it has been spawned — in the
|
||
*running* state. In this state it executes the statements of its entry
|
||
function, and any functions called by the entry function.
|
||
|
||
A thread may transition from the *running* state to the *blocked* state any time
|
||
it makes a blocking communication call. When the call can be completed —
|
||
when a message arrives at a sender, or a buffer opens to receive a message
|
||
— then the blocked thread will unblock and transition back to *running*.
|
||
|
||
A thread may transition to the *panicked* state at any time, due being killed by
|
||
some external event or internally, from the evaluation of a `panic!()` macro.
|
||
Once *panicking*, a thread unwinds its stack and transitions to the *dead* state.
|
||
Unwinding the stack of a thread is done by the thread itself, on its own control
|
||
stack. If a value with a destructor is freed during unwinding, the code for the
|
||
destructor is run, also on the thread's control stack. Running the destructor
|
||
code causes a temporary transition to a *running* state, and allows the
|
||
destructor code to cause any subsequent state transitions. The original thread
|
||
of unwinding and panicking thereby may suspend temporarily, and may involve
|
||
(recursive) unwinding of the stack of a failed destructor. Nonetheless, the
|
||
outermost unwinding activity will continue until the stack is unwound and the
|
||
thread transitions to the *dead* state. There is no way to "recover" from thread
|
||
panics. Once a thread has temporarily suspended its unwinding in the *panicking*
|
||
state, a panic occurring from within this destructor results in *hard* panic.
|
||
A hard panic currently results in the process aborting.
|
||
|
||
A thread in the *dead* state cannot transition to other states; it exists only to
|
||
have its termination status inspected by other threads, and/or to await
|
||
reclamation when the last reference to it drops.
|
||
|
||
# Runtime services, linkage and debugging
|
||
|
||
The Rust _runtime_ is a relatively compact collection of Rust code that
|
||
provides fundamental services and datatypes to all Rust threads at run-time. It
|
||
is smaller and simpler than many modern language runtimes. It is tightly
|
||
integrated into the language's execution model of memory, threads, communication
|
||
and logging.
|
||
|
||
### Memory allocation
|
||
|
||
The runtime memory-management system is based on a _service-provider
|
||
interface_, through which the runtime requests blocks of memory from its
|
||
environment and releases them back to its environment when they are no longer
|
||
needed. The default implementation of the service-provider interface consists
|
||
of the C runtime functions `malloc` and `free`.
|
||
|
||
The runtime memory-management system, in turn, supplies Rust threads with
|
||
facilities for allocating releasing stacks, as well as allocating and freeing
|
||
heap data.
|
||
|
||
### Built in types
|
||
|
||
The runtime provides C and Rust code to assist with various built-in types,
|
||
such as arrays, strings, and the low level communication system (ports,
|
||
channels, threads).
|
||
|
||
Support for other built-in types such as simple types, tuples and enums is
|
||
open-coded by the Rust compiler.
|
||
|
||
### Thread scheduling and communication
|
||
|
||
The runtime provides code to manage inter-thread communication. This includes
|
||
the system of thread-lifecycle state transitions depending on the contents of
|
||
queues, as well as code to copy values between queues and their recipients and
|
||
to serialize values for transmission over operating-system inter-process
|
||
communication facilities.
|
||
|
||
### Linkage
|
||
|
||
The Rust compiler supports various methods to link crates together both
|
||
statically and dynamically. This section will explore the various methods to
|
||
link Rust crates together, and more information about native libraries can be
|
||
found in the [ffi section of the book][ffi].
|
||
|
||
In one session of compilation, the compiler can generate multiple artifacts
|
||
through the usage of either command line flags or the `crate_type` attribute.
|
||
If one or more command line flag is specified, all `crate_type` attributes will
|
||
be ignored in favor of only building the artifacts specified by command line.
|
||
|
||
* `--crate-type=bin`, `#[crate_type = "bin"]` - A runnable executable will be
|
||
produced. This requires that there is a `main` function in the crate which
|
||
will be run when the program begins executing. This will link in all Rust and
|
||
native dependencies, producing a distributable binary.
|
||
|
||
* `--crate-type=lib`, `#[crate_type = "lib"]` - A Rust library will be produced.
|
||
This is an ambiguous concept as to what exactly is produced because a library
|
||
can manifest itself in several forms. The purpose of this generic `lib` option
|
||
is to generate the "compiler recommended" style of library. The output library
|
||
will always be usable by rustc, but the actual type of library may change from
|
||
time-to-time. The remaining output types are all different flavors of
|
||
libraries, and the `lib` type can be seen as an alias for one of them (but the
|
||
actual one is compiler-defined).
|
||
|
||
* `--crate-type=dylib`, `#[crate_type = "dylib"]` - A dynamic Rust library will
|
||
be produced. This is different from the `lib` output type in that this forces
|
||
dynamic library generation. The resulting dynamic library can be used as a
|
||
dependency for other libraries and/or executables. This output type will
|
||
create `*.so` files on linux, `*.dylib` files on osx, and `*.dll` files on
|
||
windows.
|
||
|
||
* `--crate-type=staticlib`, `#[crate_type = "staticlib"]` - A static system
|
||
library will be produced. This is different from other library outputs in that
|
||
the Rust compiler will never attempt to link to `staticlib` outputs. The
|
||
purpose of this output type is to create a static library containing all of
|
||
the local crate's code along with all upstream dependencies. The static
|
||
library is actually a `*.a` archive on linux and osx and a `*.lib` file on
|
||
windows. This format is recommended for use in situations such as linking
|
||
Rust code into an existing non-Rust application because it will not have
|
||
dynamic dependencies on other Rust code.
|
||
|
||
* `--crate-type=rlib`, `#[crate_type = "rlib"]` - A "Rust library" file will be
|
||
produced. This is used as an intermediate artifact and can be thought of as a
|
||
"static Rust library". These `rlib` files, unlike `staticlib` files, are
|
||
interpreted by the Rust compiler in future linkage. This essentially means
|
||
that `rustc` will look for metadata in `rlib` files like it looks for metadata
|
||
in dynamic libraries. This form of output is used to produce statically linked
|
||
executables as well as `staticlib` outputs.
|
||
|
||
Note that these outputs are stackable in the sense that if multiple are
|
||
specified, then the compiler will produce each form of output at once without
|
||
having to recompile. However, this only applies for outputs specified by the
|
||
same method. If only `crate_type` attributes are specified, then they will all
|
||
be built, but if one or more `--crate-type` command line flag is specified,
|
||
then only those outputs will be built.
|
||
|
||
With all these different kinds of outputs, if crate A depends on crate B, then
|
||
the compiler could find B in various different forms throughout the system. The
|
||
only forms looked for by the compiler, however, are the `rlib` format and the
|
||
dynamic library format. With these two options for a dependent library, the
|
||
compiler must at some point make a choice between these two formats. With this
|
||
in mind, the compiler follows these rules when determining what format of
|
||
dependencies will be used:
|
||
|
||
1. If a static library is being produced, all upstream dependencies are
|
||
required to be available in `rlib` formats. This requirement stems from the
|
||
reason that a dynamic library cannot be converted into a static format.
|
||
|
||
Note that it is impossible to link in native dynamic dependencies to a static
|
||
library, and in this case warnings will be printed about all unlinked native
|
||
dynamic dependencies.
|
||
|
||
2. If an `rlib` file is being produced, then there are no restrictions on what
|
||
format the upstream dependencies are available in. It is simply required that
|
||
all upstream dependencies be available for reading metadata from.
|
||
|
||
The reason for this is that `rlib` files do not contain any of their upstream
|
||
dependencies. It wouldn't be very efficient for all `rlib` files to contain a
|
||
copy of `libstd.rlib`!
|
||
|
||
3. If an executable is being produced and the `-C prefer-dynamic` flag is not
|
||
specified, then dependencies are first attempted to be found in the `rlib`
|
||
format. If some dependencies are not available in an rlib format, then
|
||
dynamic linking is attempted (see below).
|
||
|
||
4. If a dynamic library or an executable that is being dynamically linked is
|
||
being produced, then the compiler will attempt to reconcile the available
|
||
dependencies in either the rlib or dylib format to create a final product.
|
||
|
||
A major goal of the compiler is to ensure that a library never appears more
|
||
than once in any artifact. For example, if dynamic libraries B and C were
|
||
each statically linked to library A, then a crate could not link to B and C
|
||
together because there would be two copies of A. The compiler allows mixing
|
||
the rlib and dylib formats, but this restriction must be satisfied.
|
||
|
||
The compiler currently implements no method of hinting what format a library
|
||
should be linked with. When dynamically linking, the compiler will attempt to
|
||
maximize dynamic dependencies while still allowing some dependencies to be
|
||
linked in via an rlib.
|
||
|
||
For most situations, having all libraries available as a dylib is recommended
|
||
if dynamically linking. For other situations, the compiler will emit a
|
||
warning if it is unable to determine which formats to link each library with.
|
||
|
||
In general, `--crate-type=bin` or `--crate-type=lib` should be sufficient for
|
||
all compilation needs, and the other options are just available if more
|
||
fine-grained control is desired over the output format of a Rust crate.
|
||
|
||
# Appendix: Rationales and design tradeoffs
|
||
|
||
*TODO*.
|
||
|
||
# Appendix: Influences
|
||
|
||
Rust is not a particularly original language, with design elements coming from
|
||
a wide range of sources. Some of these are listed below (including elements
|
||
that have since been removed):
|
||
|
||
* SML, OCaml: algebraic datatypes, pattern matching, type inference,
|
||
semicolon statement separation
|
||
* C++: references, RAII, smart pointers, move semantics, monomorphisation,
|
||
memory model
|
||
* ML Kit, Cyclone: region based memory management
|
||
* Haskell (GHC): typeclasses, type families
|
||
* Newsqueak, Alef, Limbo: channels, concurrency
|
||
* Erlang: message passing, task failure, ~~linked task failure~~,
|
||
~~lightweight concurrency~~
|
||
* Swift: optional bindings
|
||
* Scheme: hygienic macros
|
||
* C#: attributes
|
||
* Ruby: ~~block syntax~~
|
||
* NIL, Hermes: ~~typestate~~
|
||
* [Unicode Annex #31](http://www.unicode.org/reports/tr31/): identifier and
|
||
pattern syntax
|
||
|
||
[ffi]: book/ffi.html
|
||
[plugin]: book/plugins.html
|