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Andrew Poelstra 2d23319e33 collections::bitv: Remove SmallBitv/BigBitv dichotomy
The old `Bitv` structure had two variations: one represented by a vector of
uints, and another represented by a single uint for bit vectors containing
fewer than uint::BITS bits.

The purpose of this is to avoid the indirection of using a Vec, but the
speedup is only available to users who

  (a) are storing less than uints::BITS bits
  (b) know this when they create the vector (since `Bitv`s cannot be resized)
  (c) don't know this at compile time (else they could use uint directly)

Giving such specific users a (questionable) speed benefit at the cost of
adding explicit checks to almost every single bit call, frequently writing
the same method twice and making iteration much much more difficult, does
not seem like a worthwhile tradeoff to me.

Also, rustc does not use Bitv anywhere, only through BitvSet, which does
not have this optimization.

For reference, here is some speed data from before and after this PR:

BEFORE:
test bitv::tests::bench_bitv_big        ... bench:     4 ns/iter (+/- 1)
test bitv::tests::bench_bitv_big_iter   ... bench:  4858 ns/iter (+/- 22)
test bitv::tests::bench_bitv_big_union  ... bench:   507 ns/iter (+/- 35)
test bitv::tests::bench_bitv_set_big    ... bench:     6 ns/iter (+/- 1)
test bitv::tests::bench_bitv_set_small  ... bench:     6 ns/iter (+/- 0)
test bitv::tests::bench_bitv_small      ... bench:     5 ns/iter (+/- 1)
test bitv::tests::bench_bitvset_iter    ... bench: 12930 ns/iter (+/- 662)
test bitv::tests::bench_btv_small_iter  ... bench:    39 ns/iter (+/- 1)
test bitv::tests::bench_uint_small      ... bench:     4 ns/iter (+/- 1)

AFTER:
test bitv::tests::bench_bitv_big        ... bench:     5 ns/iter (+/- 1)
test bitv::tests::bench_bitv_big_iter   ... bench:  5004 ns/iter (+/- 102)
test bitv::tests::bench_bitv_big_union  ... bench:   356 ns/iter (+/- 26)
test bitv::tests::bench_bitv_set_big    ... bench:     6 ns/iter (+/- 0)
test bitv::tests::bench_bitv_set_small  ... bench:     6 ns/iter (+/- 1)
test bitv::tests::bench_bitv_small      ... bench:     4 ns/iter (+/- 1)
test bitv::tests::bench_bitvset_iter    ... bench: 12918 ns/iter (+/- 621)
test bitv::tests::bench_btv_small_iter  ... bench:    50 ns/iter (+/- 5)
test bitv::tests::bench_uint_small      ... bench:     4 ns/iter (+/- 1)
2014-07-02 12:34:19 -07:00
man Allow external html in rustdoc for crates. 2014-06-30 00:03:34 -07:00
mk Fix distcheck 2014-06-30 09:13:09 -07:00
src collections::bitv: Remove SmallBitv/BigBitv dichotomy 2014-07-02 12:34:19 -07:00
.gitattributes make sure jemalloc valgrind support is enabled 2014-05-11 20:05:22 -04:00
.gitignore Ignore /build even if it’s a symlink, but only at top-level. 2014-05-30 11:37:31 -07:00
.gitmodules add back jemalloc to the tree 2014-05-10 19:58:17 -04:00
.mailmap
.travis.yml travis: Don't use a local jemalloc 2014-06-12 16:12:37 -07:00
AUTHORS.txt Update AUTHORS.txt 2014-06-05 10:43:47 +02:00
configure Add the Guide, add warning to tutorial. 2014-06-24 17:22:50 -07:00
CONTRIBUTING.md Update repo location 2014-06-16 18:16:36 -07:00
COPYRIGHT
LICENSE-APACHE
LICENSE-MIT Change the licence holder to The Rust Project Developers 2014-05-03 23:59:24 +02:00
Makefile.in Update repo location 2014-06-16 18:16:36 -07:00
README.md fix typo in readme 2014-06-30 11:17:25 +02:00
RELEASES.txt Fix a/an typos 2014-05-01 20:02:11 -05:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/rust-lang/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool.

  3. Read the tutorial.

  4. Enjoy!

Building on Windows

To easily build on windows we can use MSYS2:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Now from the MSYS2 terminal we want to install the mingw64 toolchain and the other tools we need.

     $ pacman -S mingw-w64-i686-toolchain
     $ pacman -S base-devel
    
  3. With that now start mingw32_shell.bat from where you installed MSYS2 (i.e. C:\msys).

  4. From there just navigate to where you have Rust's source code, configure and build it:

     $ ./configure --build=i686-pc-mingw32
     $ make && make install
    

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.