rust/src/test/COMPILER_TESTS.md

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Compiler Test Documentation

In the Rust project, we use a special set of commands embedded in comments to test the Rust compiler. There are two groups of commands:

  1. Header commands
  2. Error info commands

Both types of commands are inside comments, but header commands should be in a comment before any code.

Summary of Error Info Commands

Error commands specify something about certain lines of the program. They tell the test what kind of error and what message you are expecting.

  • ~: Associates the following error level and message with the current line
  • ~|: Associates the following error level and message with the same line as the previous comment
  • ~^: Associates the following error level and message with the previous line. Each caret (^) that you add adds a line to this, so ~^^^^^^^ is seven lines up.

The error levels that you can have are:

  1. ERROR
  2. WARNING
  3. NOTE
  4. HELP and SUGGESTION*

* Note: SUGGESTION must follow immediately after HELP.

Summary of Header Commands

Header commands specify something about the entire test file as a whole, instead of just a few lines inside the test.

  • ignore-X where X is a target detail or stage will ignore the test accordingly (see below)
  • ignore-pretty will not compile the pretty-printed test (this is done to test the pretty-printer, but might not always work)
  • ignore-test always ignores the test
  • ignore-lldb and ignore-gdb will skip the debuginfo tests
  • min-{gdb,lldb}-version
  • should-fail indicates that the test should fail; used for "meta testing", where we test the compiletest program itself to check that it will generate errors in appropriate scenarios. This header is ignored for pretty-printer tests.
  • gate-test-X where X is a feature marks the test as "gate test" for feature X. Such tests are supposed to ensure that the compiler errors when usage of a gated feature is attempted without the proper #![feature(X)] tag. Each unstable lang feature is required to have a gate test.

Some examples of X in ignore-X:

  • Architecture: aarch64, arm, asmjs, mips, wasm32, x86_64, x86, ...
  • OS: android, emscripten, freebsd, ios, linux, macos, windows, ...
  • Environment (fourth word of the target triple): gnu, msvc, musl.
  • Pointer width: 32bit, 64bit.
  • Stage: stage0, stage1, stage2.

Revisions

Certain classes of tests support "revisions" (as of the time of this writing, this includes run-pass, compile-fail, run-fail, and incremental, though incremental tests are somewhat different). Revisions allow a single test file to be used for multiple tests. This is done by adding a special header at the top of the file:

// revisions: foo bar baz

This will result in the test being compiled (and tested) three times, once with --cfg foo, once with --cfg bar, and once with --cfg baz. You can therefore use #[cfg(foo)] etc within the test to tweak each of these results.

You can also customize headers and expected error messages to a particular revision. To do this, add [foo] (or bar, baz, etc) after the // comment, like so:

// A flag to pass in only for cfg `foo`:
//[foo]compile-flags: -Z verbose

#[cfg(foo)]
fn test_foo() {
    let x: usize = 32_u32; //[foo]~ ERROR mismatched types
}

Note that not all headers have meaning when customized to a revision. For example, the ignore-test header (and all "ignore" headers) currently only apply to the test as a whole, not to particular revisions. The only headers that are intended to really work when customized to a revision are error patterns and compiler flags.

Guide to the UI Tests

The UI tests are intended to capture the compiler's complete output, so that we can test all aspects of the presentation. They work by compiling a file (e.g., ui/hello_world/main.rs), capturing the output, and then applying some normalization (see below). This normalized result is then compared against reference files named ui/hello_world/main.stderr and ui/hello_world/main.stdout. If either of those files doesn't exist, the output must be empty. If the test run fails, we will print out the current output, but it is also saved in build/<target-triple>/test/ui/hello_world/main.stdout (this path is printed as part of the test failure mesage), so you can run diff and so forth.

Editing and updating the reference files

If you have changed the compiler's output intentionally, or you are making a new test, you can use the script ui/update-references.sh to update the references. When you run the test framework, it will report various errors: in those errors is a command you can use to run the ui/update-references.sh script, which will then copy over the files from the build directory and use them as the new reference. You can also just run ui/update-all-references.sh. In both cases, you can run the script with --help to get a help message.

Normalization

The normalization applied is aimed at eliminating output difference between platforms, mainly about filenames:

  • the test directory is replaced with $DIR
  • all backslashes (\) are converted to forward slashes (/) (for Windows)
  • all CR LF newlines are converted to LF

Sometimes these built-in normalizations are not enough. In such cases, you may provide custom normalization rules using the header commands, e.g.

// normalize-stderr-32bit: "fn() (32 bits)" -> "fn() ($PTR bits)"
// normalize-stderr-64bit: "fn() (64 bits)" -> "fn() ($PTR bits)"

This tells the test, on 32-bit platforms, whenever the compiler writes fn() (32 bits) to stderr, it should be normalized to read fn() ($PTR bits) instead. Similar for 64-bit.

The corresponding reference file will use the normalized output to test both 32-bit and 64-bit platforms:

...
   |
   = note: source type: fn() ($PTR bits)
   = note: target type: u16 (16 bits)
...

Please see ui/transmute/main.rs and .stderr for a concrete usage example.

Besides normalize-stderr-32bit and -64bit, one may use any target information or stage supported by ignore-X here as well (e.g. normalize-stderr-windows).