213708867e
Now that we're not doing the guessing game, a lot of this is irrelevant.
69 lines
2.2 KiB
Markdown
69 lines
2.2 KiB
Markdown
% Enums
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Rust has a ‘sum type’, an `enum`. Enums are an incredibly useful feature of
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Rust, and are used throughout the standard library. An `enum` is a type which
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relates a set of alternates to a specific name. For example, below we define
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`Character` to be either a `Digit` or something else.
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```rust
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enum Character {
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Digit(i32),
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Other,
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}
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```
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Most types are allowed as the variant components of an `enum`. Here are some
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examples:
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```rust
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struct Empty;
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struct Color(i32, i32, i32);
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struct Length(i32);
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struct Stats { Health: i32, Mana: i32, Attack: i32, Defense: i32 }
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struct HeightDatabase(Vec<i32>);
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```
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You see that, depending on its type, an `enum` variant may or may not hold data.
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In `Character`, for instance, `Digit` gives a meaningful name for an `i32`
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value, where `Other` is only a name. However, the fact that they represent
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distinct categories of `Character` is a very useful property.
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The variants of an `enum` by default are not comparable with equality operators
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(`==`, `!=`), have no ordering (`<`, `>=`, etc.), and do not support other
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binary operations such as `*` and `+`. As such, the following code is invalid
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for the example `Character` type:
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```rust,ignore
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// These assignments both succeed
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let ten = Character::Digit(10);
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let four = Character::Digit(4);
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// Error: `*` is not implemented for type `Character`
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let forty = ten * four;
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// Error: `<=` is not implemented for type `Character`
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let four_is_smaller = four <= ten;
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// Error: `==` is not implemented for type `Character`
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let four_equals_ten = four == ten;
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```
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We use the `::` syntax to use the name of each variant: They’re scoped by the name
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of the `enum` itself. This allows both of these to work:
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```rust,ignore
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Character::Digit(10);
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Hand::Digit;
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```
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Both variants are named `Digit`, but since they’re scoped to the `enum` name,
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Not supporting these operations may seem rather limiting, but it’s a limitation
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which we can overcome. There are two ways: by implementing equality ourselves,
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or by pattern matching variants with [`match`][match] expressions, which you’ll
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learn in the next section. We don’t know enough about Rust to implement
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equality yet, but we’ll find out in the [`traits`][traits] section.
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[match]: match.html
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[traits]: traits.html
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