444 lines
16 KiB
Markdown
444 lines
16 KiB
Markdown
# Contributing Quick Start
|
|
|
|
Rust Analyzer is an ordinary Rust project, which is organized as a Cargo
|
|
workspace, builds on stable and doesn't depend on C libraries. So, just
|
|
|
|
```
|
|
$ cargo test
|
|
```
|
|
|
|
should be enough to get you started!
|
|
|
|
To learn more about how rust-analyzer works, see
|
|
[./architecture.md](./architecture.md) document.
|
|
|
|
We also publish rustdoc docs to pages:
|
|
|
|
https://rust-analyzer.github.io/rust-analyzer/ra_ide/
|
|
|
|
Various organizational and process issues are discussed in this document.
|
|
|
|
# Getting in Touch
|
|
|
|
Rust Analyzer is a part of [RLS-2.0 working
|
|
group](https://github.com/rust-lang/compiler-team/tree/6a769c13656c0a6959ebc09e7b1f7c09b86fb9c0/working-groups/rls-2.0).
|
|
Discussion happens in this Zulip stream:
|
|
|
|
https://rust-lang.zulipchat.com/#narrow/stream/185405-t-compiler.2Fwg-rls-2.2E0
|
|
|
|
# Issue Labels
|
|
|
|
* [good-first-issue](https://github.com/rust-analyzer/rust-analyzer/labels/good%20first%20issue)
|
|
are good issues to get into the project.
|
|
* [E-has-instructions](https://github.com/rust-analyzer/rust-analyzer/issues?q=is%3Aopen+is%3Aissue+label%3AE-has-instructions)
|
|
issues have links to the code in question and tests.
|
|
* [E-easy](https://github.com/rust-analyzer/rust-analyzer/issues?q=is%3Aopen+is%3Aissue+label%3AE-easy),
|
|
[E-medium](https://github.com/rust-analyzer/rust-analyzer/issues?q=is%3Aopen+is%3Aissue+label%3AE-medium),
|
|
[E-hard](https://github.com/rust-analyzer/rust-analyzer/issues?q=is%3Aopen+is%3Aissue+label%3AE-hard),
|
|
labels are *estimates* for how hard would be to write a fix.
|
|
* [fun](https://github.com/rust-analyzer/rust-analyzer/issues?q=is%3Aopen+is%3Aissue+label%3Afun)
|
|
is for cool, but probably hard stuff.
|
|
|
|
# CI
|
|
|
|
We use GitHub Actions for CI. Most of the things, including formatting, are checked by
|
|
`cargo test` so, if `cargo test` passes locally, that's a good sign that CI will
|
|
be green as well. The only exception is that some long-running tests are skipped locally by default.
|
|
Use `env RUN_SLOW_TESTS=1 cargo test` to run the full suite.
|
|
|
|
We use bors-ng to enforce the [not rocket science](https://graydon2.dreamwidth.org/1597.html) rule.
|
|
|
|
You can run `cargo xtask install-pre-commit-hook` to install git-hook to run rustfmt on commit.
|
|
|
|
# Code organization
|
|
|
|
All Rust code lives in the `crates` top-level directory, and is organized as a
|
|
single Cargo workspace. The `editors` top-level directory contains code for
|
|
integrating with editors. Currently, it contains the plugin for VS Code (in
|
|
TypeScript). The `docs` top-level directory contains both developer and user
|
|
documentation.
|
|
|
|
We have some automation infra in Rust in the `xtask` package. It contains
|
|
stuff like formatting checking, code generation and powers `cargo xtask install`.
|
|
The latter syntax is achieved with the help of cargo aliases (see `.cargo`
|
|
directory).
|
|
|
|
# Launching rust-analyzer
|
|
|
|
Debugging the language server can be tricky: LSP is rather chatty, so driving it
|
|
from the command line is not really feasible, driving it via VS Code requires
|
|
interacting with two processes.
|
|
|
|
For this reason, the best way to see how rust-analyzer works is to find a
|
|
relevant test and execute it (VS Code includes an action for running a single
|
|
test).
|
|
|
|
However, launching a VS Code instance with a locally built language server is
|
|
possible. There's **"Run Extension (Debug Build)"** launch configuration for this.
|
|
|
|
In general, I use one of the following workflows for fixing bugs and
|
|
implementing features.
|
|
|
|
If the problem concerns only internal parts of rust-analyzer (i.e. I don't need
|
|
to touch the `rust-analyzer` crate or TypeScript code), there is a unit-test for it.
|
|
So, I use **Rust Analyzer: Run** action in VS Code to run this single test, and
|
|
then just do printf-driven development/debugging. As a sanity check after I'm
|
|
done, I use `cargo xtask install --server` and **Reload Window** action in VS
|
|
Code to sanity check that the thing works as I expect.
|
|
|
|
If the problem concerns only the VS Code extension, I use **Run Installed Extension**
|
|
launch configuration from `launch.json`. Notably, this uses the usual
|
|
`rust-analyzer` binary from `PATH`. For this, it is important to have the following
|
|
in your `settings.json` file:
|
|
```json
|
|
{
|
|
"rust-analyzer.serverPath": "rust-analyzer"
|
|
}
|
|
```
|
|
After I am done with the fix, I use `cargo
|
|
xtask install --client-code` to try the new extension for real.
|
|
|
|
If I need to fix something in the `rust-analyzer` crate, I feel sad because it's
|
|
on the boundary between the two processes, and working there is slow. I usually
|
|
just `cargo xtask install --server` and poke changes from my live environment.
|
|
Note that this uses `--release`, which is usually faster overall, because
|
|
loading stdlib into debug version of rust-analyzer takes a lot of time. To speed
|
|
things up, sometimes I open a temporary hello-world project which has
|
|
`"rust-analyzer.withSysroot": false` in `.code/settings.json`. This flag causes
|
|
rust-analyzer to skip loading the sysroot, which greatly reduces the amount of
|
|
things rust-analyzer needs to do, and makes printf's more useful. Note that you
|
|
should only use the `eprint!` family of macros for debugging: stdout is used for LSP
|
|
communication, and `print!` would break it.
|
|
|
|
If I need to fix something simultaneously in the server and in the client, I
|
|
feel even more sad. I don't have a specific workflow for this case.
|
|
|
|
Additionally, I use `cargo run --release -p rust-analyzer -- analysis-stats
|
|
path/to/some/rust/crate` to run a batch analysis. This is primarily useful for
|
|
performance optimizations, or for bug minimization.
|
|
|
|
# Code Style & Review Process
|
|
|
|
Our approach to "clean code" is two-fold:
|
|
|
|
* We generally don't block PRs on style changes.
|
|
* At the same time, all code in rust-analyzer is constantly refactored.
|
|
|
|
It is explicitly OK for a reviewer to flag only some nits in the PR, and then send a follow-up cleanup PR for things which are easier to explain by example, cc-ing the original author.
|
|
Sending small cleanup PRs (like renaming a single local variable) is encouraged.
|
|
|
|
## Scale of Changes
|
|
|
|
Everyone knows that it's better to send small & focused pull requests.
|
|
The problem is, sometimes you *have* to, eg, rewrite the whole compiler, and that just doesn't fit into a set of isolated PRs.
|
|
|
|
The main things to keep an eye on are the boundaries between various components.
|
|
There are three kinds of changes:
|
|
|
|
1. Internals of a single component are changed.
|
|
Specifically, you don't change any `pub` items.
|
|
A good example here would be an addition of a new assist.
|
|
|
|
2. API of a component is expanded.
|
|
Specifically, you add a new `pub` function which wasn't there before.
|
|
A good example here would be expansion of assist API, for example, to implement lazy assists or assists groups.
|
|
|
|
3. A new dependency between components is introduced.
|
|
Specifically, you add a `pub use` reexport from another crate or you add a new line to the `[dependencies]` section of `Cargo.toml`.
|
|
A good example here would be adding reference search capability to the assists crates.
|
|
|
|
For the first group, the change is generally merged as long as:
|
|
|
|
* it works for the happy case,
|
|
* it has tests,
|
|
* it doesn't panic for the unhappy case.
|
|
|
|
For the second group, the change would be subjected to quite a bit of scrutiny and iteration.
|
|
The new API needs to be right (or at least easy to change later).
|
|
The actual implementation doesn't matter that much.
|
|
It's very important to minimize the amount of changed lines of code for changes of the second kind.
|
|
Often, you start doing a change of the first kind, only to realise that you need to elevate to a change of the second kind.
|
|
In this case, we'll probably ask you to split API changes into a separate PR.
|
|
|
|
Changes of the third group should be pretty rare, so we don't specify any specific process for them.
|
|
That said, adding an innocent-looking `pub use` is a very simple way to break encapsulation, keep an eye on it!
|
|
|
|
Note: if you enjoyed this abstract hand-waving about boundaries, you might appreciate
|
|
https://www.tedinski.com/2018/02/06/system-boundaries.html
|
|
|
|
## Minimal Tests
|
|
|
|
Most tests in rust-analyzer start with a snippet of Rust code.
|
|
This snippets should be minimal -- if you copy-paste a snippet of real code into the tests, make sure to remove everything which could be removed.
|
|
There are many benefits to this:
|
|
|
|
* less to read or to scroll past
|
|
* easier to understand what exactly is tested
|
|
* less stuff printed during printf-debugging
|
|
* less time to run test
|
|
|
|
It also makes sense to format snippets more compactly (for example, by placing enum defitions like `enum E { Foo, Bar }` on a single line),
|
|
as long as they are still readable.
|
|
|
|
## Order of Imports
|
|
|
|
We separate import groups with blank lines
|
|
|
|
```rust
|
|
mod x;
|
|
mod y;
|
|
|
|
use std::{ ... }
|
|
|
|
use crate_foo::{ ... }
|
|
use crate_bar::{ ... }
|
|
|
|
use crate::{}
|
|
|
|
use super::{} // but prefer `use crate::`
|
|
```
|
|
|
|
## Import Style
|
|
|
|
Items from `hir` and `ast` should be used qualified:
|
|
|
|
```rust
|
|
// Good
|
|
use ra_syntax::ast;
|
|
|
|
fn frobnicate(func: hir::Function, strukt: ast::StructDef) {}
|
|
|
|
// Not as good
|
|
use hir::Function;
|
|
use ra_syntax::ast::StructDef;
|
|
|
|
fn frobnicate(func: Function, strukt: StructDef) {}
|
|
```
|
|
|
|
Avoid local `use MyEnum::*` imports.
|
|
|
|
Prefer `use crate::foo::bar` to `use super::bar`.
|
|
|
|
## Order of Items
|
|
|
|
Optimize for the reader who sees the file for the first time, and wants to get the general idea about what's going on.
|
|
People read things from top to bottom, so place most important things first.
|
|
|
|
Specifically, if all items except one are private, always put the non-private item on top.
|
|
|
|
Put `struct`s and `enum`s first, functions and impls last.
|
|
|
|
Do
|
|
|
|
```rust
|
|
// Good
|
|
struct Foo {
|
|
bars: Vec<Bar>
|
|
}
|
|
|
|
struct Bar;
|
|
```
|
|
|
|
rather than
|
|
|
|
```rust
|
|
// Not as good
|
|
struct Bar;
|
|
|
|
struct Foo {
|
|
bars: Vec<Bar>
|
|
}
|
|
```
|
|
|
|
## Variable Naming
|
|
|
|
We generally use boring and long names for local variables ([yay code completion](https://github.com/rust-analyzer/rust-analyzer/pull/4162#discussion_r417130973)).
|
|
The default name is a lowercased name of the type: `global_state: GlobalState`.
|
|
Avoid ad-hoc acronyms and contractions, but use the ones that exist consistently (`db`, `ctx`, `acc`).
|
|
The default name for "result of the function" local variable is `res`.
|
|
|
|
## Collection types
|
|
|
|
We prefer `rustc_hash::FxHashMap` and `rustc_hash::FxHashSet` instead of the ones in `std::collections`.
|
|
They use a hasher that's slightly faster and using them consistently will reduce code size by some small amount.
|
|
|
|
## Preconditions
|
|
|
|
Function preconditions should generally be expressed in types and provided by the caller (rather than checked by callee):
|
|
|
|
```rust
|
|
// Good
|
|
fn frbonicate(walrus: Walrus) {
|
|
...
|
|
}
|
|
|
|
// Not as good
|
|
fn frobnicate(walrus: Option<Walrus>) {
|
|
let walrus = match walrus {
|
|
Some(it) => it,
|
|
None => return,
|
|
};
|
|
...
|
|
}
|
|
```
|
|
|
|
## Premature Pessimization
|
|
|
|
While we don't specifically optimize code yet, avoid writing code which is slower than it needs to be.
|
|
Don't allocate a `Vec` where an iterator would do, don't allocate strings needlessly.
|
|
|
|
```rust
|
|
// Good
|
|
use itertools::Itertools;
|
|
|
|
let (first_word, second_word) = match text.split_ascii_whitespace().collect_tuple() {
|
|
Some(it) => it,
|
|
None => return,
|
|
}
|
|
|
|
// Not as good
|
|
let words = text.split_ascii_whitespace().collect::<Vec<_>>();
|
|
if words.len() != 2 {
|
|
return
|
|
}
|
|
```
|
|
|
|
## Documentation
|
|
|
|
For `.md` and `.adoc` files, prefer a sentence-per-line format, don't wrap lines.
|
|
If the line is too long, you want to split the sentence in two :-)
|
|
|
|
## Commit Style
|
|
|
|
We don't have specific rules around git history hygiene.
|
|
Maintaining clean git history is encouraged, but not enforced.
|
|
We use rebase workflow, it's OK to rewrite history during PR review process.
|
|
|
|
Avoid @mentioning people in commit messages, as such messages create a lot of duplicate notification traffic during rebases.
|
|
|
|
# Architecture Invariants
|
|
|
|
This section tries to document high-level design constraints, which are not
|
|
always obvious from the low-level code.
|
|
|
|
## Incomplete syntax trees
|
|
|
|
Syntax trees are by design incomplete and do not enforce well-formedness.
|
|
If an AST method returns an `Option`, it *can* be `None` at runtime, even if this is forbidden by the grammar.
|
|
|
|
## LSP independence
|
|
|
|
rust-analyzer is independent from LSP.
|
|
It provides features for a hypothetical perfect Rust-specific IDE client.
|
|
Internal representations are lowered to LSP in the `rust-analyzer` crate (the only crate which is allowed to use LSP types).
|
|
|
|
## IDE/Compiler split
|
|
|
|
There's a semi-hard split between "compiler" and "IDE", at the `ra_hir` crate.
|
|
Compiler derives new facts about source code.
|
|
It explicitly acknowledges that not all info is available (i.e. you can't look at types during name resolution).
|
|
|
|
IDE assumes that all information is available at all times.
|
|
|
|
IDE should use only types from `ra_hir`, and should not depend on the underling compiler types.
|
|
`ra_hir` is a facade.
|
|
|
|
## IDE API
|
|
|
|
The main IDE crate (`ra_ide`) uses "Plain Old Data" for the API.
|
|
Rather than talking in definitions and references, it talks in Strings and textual offsets.
|
|
In general, API is centered around UI concerns -- the result of the call is what the user sees in the editor, and not what the compiler sees underneath.
|
|
The results are 100% Rust specific though.
|
|
|
|
## Parser Tests
|
|
|
|
Tests for the parser (`ra_parser`) live in the `ra_syntax` crate (see `test_data` directory).
|
|
There are two kinds of tests:
|
|
|
|
* Manually written test cases in `parser/ok` and `parser/err`
|
|
* "Inline" tests in `parser/inline` (these are generated) from comments in `ra_parser` crate.
|
|
|
|
The purpose of inline tests is not to achieve full coverage by test cases, but to explain to the reader of the code what each particular `if` and `match` is responsible for.
|
|
If you are tempted to add a large inline test, it might be a good idea to leave only the simplest example in place, and move the test to a manual `parser/ok` test.
|
|
|
|
To update test data, run with `UPDATE_EXPECT` variable:
|
|
|
|
```bash
|
|
env UPDATE_EXPECT=1 cargo qt
|
|
```
|
|
|
|
After adding a new inline test you need to run `cargo xtest codegen` and also update the test data as described above.
|
|
|
|
# Logging
|
|
|
|
Logging is done by both rust-analyzer and VS Code, so it might be tricky to
|
|
figure out where logs go.
|
|
|
|
Inside rust-analyzer, we use the standard `log` crate for logging, and
|
|
`env_logger` for logging frontend. By default, log goes to stderr, but the
|
|
stderr itself is processed by VS Code.
|
|
|
|
To see stderr in the running VS Code instance, go to the "Output" tab of the
|
|
panel and select `rust-analyzer`. This shows `eprintln!` as well. Note that
|
|
`stdout` is used for the actual protocol, so `println!` will break things.
|
|
|
|
To log all communication between the server and the client, there are two choices:
|
|
|
|
* you can log on the server side, by running something like
|
|
```
|
|
env RA_LOG=gen_lsp_server=trace code .
|
|
```
|
|
|
|
* you can log on the client side, by enabling `"rust-analyzer.trace.server":
|
|
"verbose"` workspace setting. These logs are shown in a separate tab in the
|
|
output and could be used with LSP inspector. Kudos to
|
|
[@DJMcNab](https://github.com/DJMcNab) for setting this awesome infra up!
|
|
|
|
|
|
There are also two VS Code commands which might be of interest:
|
|
|
|
* `Rust Analyzer: Status` shows some memory-usage statistics. To take full
|
|
advantage of it, you need to compile rust-analyzer with jemalloc support:
|
|
```
|
|
$ cargo install --path crates/rust-analyzer --force --features jemalloc
|
|
```
|
|
|
|
There's an alias for this: `cargo xtask install --server --jemalloc`.
|
|
|
|
* `Rust Analyzer: Syntax Tree` shows syntax tree of the current file/selection.
|
|
|
|
You can hover over syntax nodes in the opened text file to see the appropriate
|
|
rust code that it refers to and the rust editor will also highlight the proper
|
|
text range.
|
|
|
|
If you trigger Go to Definition in the inspected Rust source file,
|
|
the syntax tree read-only editor should scroll to and select the
|
|
appropriate syntax node token.
|
|
|
|
![demo](https://user-images.githubusercontent.com/36276403/78225773-6636a480-74d3-11ea-9d9f-1c9d42da03b0.png)
|
|
|
|
# Profiling
|
|
|
|
We have a built-in hierarchical profiler, you can enable it by using `RA_PROFILE` env-var:
|
|
|
|
```
|
|
RA_PROFILE=* // dump everything
|
|
RA_PROFILE=foo|bar|baz // enabled only selected entries
|
|
RA_PROFILE=*@3>10 // dump everything, up to depth 3, if it takes more than 10 ms
|
|
```
|
|
|
|
In particular, I have `export RA_PROFILE='*>10'` in my shell profile.
|
|
|
|
To measure time for from-scratch analysis, use something like this:
|
|
|
|
```
|
|
$ cargo run --release -p rust-analyzer -- analysis-stats ../chalk/
|
|
```
|
|
|
|
For measuring time of incremental analysis, use either of these:
|
|
|
|
```
|
|
$ cargo run --release -p rust-analyzer -- analysis-bench ../chalk/ --highlight ../chalk/chalk-engine/src/logic.rs
|
|
$ cargo run --release -p rust-analyzer -- analysis-bench ../chalk/ --complete ../chalk/chalk-engine/src/logic.rs:94:0
|
|
```
|