JSON doesn't distinguish between integer and float. They are just
numbers. Also, in the current implementation, a fractional number
without the fractional part is encoded without a decimal point.
Thereforce, when the value is decoded, it is first rendered as Json,
either I64 or U64. This reduces type safety, because while the original
intention was to cast the value to float, it can also be casted to
integer.
As a workaround of this problem, this commit makes the encoder always
emit a decimal point even if it is not necessary. If the fractional part
of a float number is zero, ".0" is padded to the end of the result.
[breaking-change]
When an integral value is expected by the user but a fractional value is
found, the current implementation uses std::num::cast() to coerce to an
integer type, losing the fractional part. This behavior is not desirable
because the number loses precision without notice.
This commit makes it raise ExpectedError when such a situation arises.
[breaking-change]
serialize::json::Encoder currently uses f64 to emit any integral type.
This is possibly due to the behavior of JavaScript, which uses f64 to
represent any numeric value.
This leads to a problem that only the integers in the range of [-2^53+1,
2^53-1] can be encoded. Therefore, i64 and u64 cannot be used reliably
in the current implementation.
RFC 7159 suggests that good interoperability can be achieved if the
range is respected by implementations. However, it also says that
implementations are allowed to set the range of number accepted. And it
seems that the JSON encoders outside of the JavaScript world usually
make use of i64 values.
This commit removes the float preprocessing done in the emit_* methods.
It also increases performance, because transforming f64 into String
costs more than that of an integral type.
Fixes#18319
[breaking-change]
Now that we have an overloaded comparison (`==`) operator, and that `Vec`/`String` deref to `[T]`/`str` on method calls, many `as_slice()`/`as_mut_slice()`/`to_string()` calls have become redundant. This patch removes them. These were the most common patterns:
- `assert_eq(test_output.as_slice(), "ground truth")` -> `assert_eq(test_output, "ground truth")`
- `assert_eq(test_output, "ground truth".to_string())` -> `assert_eq(test_output, "ground truth")`
- `vec.as_mut_slice().sort()` -> `vec.sort()`
- `vec.as_slice().slice(from, to)` -> `vec.slice(from_to)`
---
Note that e.g. `a_string.push_str(b_string.as_slice())` has been left untouched in this PR, since we first need to settle down whether we want to favor the `&*b_string` or the `b_string[]` notation.
This is rebased on top of #19167
cc @alexcrichton @aturon
Closes#18959
Technically, this causes code that once compiled to no longer compile, but
that code probably never ran.
[breaking-change]
------------
Not quite sure the error message is good enough, I feel like it ought to tell you "because it inherits from non-object-safe trait Foo", so I've opened up a follow-up issue #19538
There is already a test for `union` in the test namespace, but this commit adds a doctest that will appear in the rustdocs.
Someone on IRC said, *Write doctests!*, so here I am.
I am not sure this is the best way to demonstrate the behavior of the union function, so I am open to suggestions for improving this. If I am on the right track I'd be glad to include similar doctests for `intersection`, `difference`, etc.
In regards to:
https://github.com/rust-lang/rust/issues/19253#issuecomment-64836729
This commit:
* Changes the #deriving code so that it generates code that utilizes fewer
reexports (in particur Option::\*, Result::\*, and Ordering::\*), which is necessary to
remove those reexports in the future
* Changes other areas of the codebase so that fewer reexports are utilized
Previously, `BufWriter::write` would just return an `std::io::OtherIoError` if someone attempted to write past the end of the wrapped buffer. This pull request changes the error to support partial writes and return a `std::io::ShortWrite`, or an `io::io::EndOfFile` if it's been fully exhausted.
I've also optimized away a bounds check inside `BufWriter::write`, which should help shave off some nanoseconds in an inner loops.