1545 Commits

Author SHA1 Message Date
Jeff Olson
bea02ee351 adding missing binding to rustrt.def.in 2012-04-20 15:23:22 -07:00
Jeff Olson
253fad7788 replace impl of globa_async_handle with one using atomic compare-and-swap 2012-04-20 15:23:22 -07:00
Jeff Olson
d7a87aa0a1 remove rustrt.def.in entry for no-longer-existent c++ function 2012-04-20 15:23:22 -07:00
Jeff Olson
9a5d1974dc don't use ::malloc for initializing the global_async_handle in rust_kernel 2012-04-20 15:23:22 -07:00
Jeff Olson
e0f110aa12 clean and trying the global loop test as two separate loop lifetimes..
.. seeing an occasional valgrind/barf spew on some invalid read/writes..
need to investigate further.. i think its related to my poor citizen
conduct, re: pointers stashed in rust_kernel..
2012-04-20 15:23:22 -07:00
Jeff Olson
12f2f4c15c rt: whitespace cleanup for existing libuv integration 2012-04-20 15:23:22 -07:00
Jeff Olson
e604c15df1 bindings to get/set data field on uv_loop_t* and debug log cleanup 2012-04-20 15:23:21 -07:00
Jeff Olson
c6667c06c3 add needed fields for global libuv loop + bindings to manage from rust
adding two pointers fields to rust_kernel :(
.. have to do manual malloc/free for one of the fields, which feels wrong
2012-04-20 15:23:21 -07:00
Jeff Olson
bf99a3aa93 adding low-level uv_timer_* stuff to libuv bindings 2012-04-20 15:23:21 -07:00
Jeff Olson
3d004c6df8 making brson's req. cleanups in #2134 plus change printf to LOG in c++ 2012-04-20 15:23:21 -07:00
Brian Anderson
53f5c0c623 rt: Delete some incorrect comments 2012-04-20 14:00:13 -07:00
Brian Anderson
4357e1fd60 rt: Take the weak_task_lock in end_weak_tasks
Don't remember why it's commented out. Probably an oversight.
2012-04-20 13:59:31 -07:00
Niko Matsakis
171c89f4c5 Fix for #1989, #1469: when marking in CC, walk fn@ box like other boxes 2012-04-19 20:34:26 -07:00
Niko Matsakis
21f74be2c1 add a new runtime log (::rt::box) and make boxed_region use it 2012-04-19 20:34:26 -07:00
Brian Anderson
9604544e23 rt: Don't log in the stack switching failure path
The runtime is in an uncertain state here and, instead of thinking
about how to make the logger work correctly, let's just avoid it.

Currently, it ends up hitting an assert saying that we can't log on
the rust stack.
2012-04-18 18:45:24 -07:00
Graydon Hoare
82727b926f Get explicit unique estrs working. 2012-04-16 16:17:51 -07:00
Brian Anderson
564d8e09c7 rt: Fix typo 2012-04-09 16:26:23 -07:00
Brian Anderson
596376ea55 rt: Allow 2x normal stack during unwinding. Closes #2173
Allows room for destructors to run without allowing the stack to grow forever.
2012-04-09 16:03:06 -07:00
Brian Anderson
b42c6d07dc rt: Don't limit the amount of stack available during unwinding. Closes #2144 2012-04-09 15:36:45 -07:00
Brian Anderson
01dc4a8b26 core: Add priv::weaken_task 2012-04-07 19:56:41 -07:00
Brian Anderson
63942c969d core: Add priv::chan_from_global_ptr
This allows singleton, globally accessible tasks to be created
2012-04-06 17:44:26 -07:00
Jeff Olson
82f8d8cb2a removing some unneeded native fn mappingsin uv.rs and misc clean
.. 32bit linux issues persist.
2012-04-06 15:35:50 -07:00
Jeff Olson
6b349f3d11 experimenting with a different uv_buf_init impl to placate 32bit linux 2012-04-06 15:35:50 -07:00
Jeff Olson
ce34ccfec9 removed this binding a few commits back. missed it in rustrt.def.in 2012-04-06 15:35:50 -07:00
Jeff Olson
625c518eec whitespace cleanup after rebase 2012-04-06 15:35:50 -07:00
Jeff Olson
2b606ae5f3 add libuv error msg helpers.. flushing out windows tcp issue. 2012-04-06 15:35:49 -07:00
Jeff Olson
2c26cf7f96 add low-level uv_async bindings for use in tcp test 2012-04-06 15:35:49 -07:00
Jeff Olson
922ed6f947 hello world test for a tcp server in libuv
.. im now going to refactor the tcp request and server tests to utilize
each other, so no more external network ugliness
2012-04-06 15:35:49 -07:00
Jeff Olson
85e26eff6a fixing libuv stuff in win32 (see #2064) .. pass sockaddr_in by-ref, for now 2012-04-06 15:35:49 -07:00
Jeff Olson
f920d38808 adding missing rust_uv_* entries in rustrt.def.in 2012-04-06 15:35:48 -07:00
Jeff Olson
9ad67e8c14 test_uv_tcp_request() fully working on linux
.. up next: windows!
.. impl'd uv::direct::read_stop() and uv::direct::close() to wrap things up
.. demonstrated sending data out of the uv_read_cb via a channel (which
we block on to recv all of it, complete w/ EOF notification) that is
read from after the loop exits.
.. helpers to read the guts of a uv_buf_t
.. an idea im kicking around: starting to pile up all of these hideous
data accessor functions in uv::direct .. I might make impl/iface pairs
for the various uv_* types that I'm using, in order to encapsulate those
data access functions and, perhaps, make the access look a little cleaner
(it still won't be straight field access, but it'll be a lot better)
.. formatting cleanup to satisfy make check
2012-04-06 15:35:48 -07:00
Jeff Olson
877747d0ac wired up uv_read_start and some helper funcs around uv_alloc_cb tasks 2012-04-06 15:35:48 -07:00
Jeff Olson
e0193dac6e uv_buf_t's for uv_write() passed by-val .. no more mallocs or ptr cop-outs
so we're now adhering the libuv C api and passing structs by-val where
it is expected, instead of pulling pointer trickery (or worse having to
malloc structs in c++ to be passed back to rust and then into C again)
2012-04-06 15:35:48 -07:00
Jeff Olson
e5ccc76bc4 fixed by-val from rust->c, use ++ sigil in native fn sig <-- NEVAR FORGET
have to use ++ sigil in rust-side extern fn decls in order to have rust
actually copy the struct, by value, onto the C stack. gotcha, indeed.

also adding a helper method to verify/remind how to pass a struct by-val
into C... check out the rust fn sig for rust_uv_ip4_test_verify_port_val()
for more infos
2012-04-06 15:35:48 -07:00
Jeff Olson
43c82bdb45 fixed passing in uv_buf_t ptr array in uv_write.. return status 0
ways to go, still..
2012-04-06 15:35:48 -07:00
Jeff Olson
f179029296 uv_write works, buffer passing still broke, can get sockaddr_in by val
.. but passing sockaddr_in by val back to C is broken, still passing by
ptr
.. the uv_write_cb is processed, but we have a status -1.. there is
also valgrind spew.. so buf passing is broken, still.
2012-04-06 15:35:48 -07:00
Jeff Olson
da779988d5 impl of rustrt::rust_uv_write in c++ and whitespace cleanup 2012-04-06 15:35:48 -07:00
Jeff Olson
af08aba573 some more stuff for libuv dealing w/ 1402.. should go away soon 2012-04-06 15:35:48 -07:00
Jeff Olson
3817ba7578 adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.

overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-04-06 15:35:48 -07:00
Patrick Walton
851fde879d rt: Add architecture-specific general-purpose register definitions
This will be used for stack crawling, which in turn will be used for GC and
unwinding.
2012-04-04 21:40:34 -07:00
Erick Tryzelaar
4a4889859e std: add localtime/gmtime support. 2012-04-03 22:43:10 -07:00
Erick Tryzelaar
44c7386376 std: fix a typo. 2012-04-03 22:43:09 -07:00
Erick Tryzelaar
4871f11439 std: change timeval to ns resolution timespec
This lets us use the more precise clock_gettime on posix
machines.
2012-04-03 22:43:08 -07:00
Erick Tryzelaar
7aae7320db std: change time::timeval to be {sec: i64, usec: i32}.
It's possible to have negative times if expressing time before 1970, so
we should use signed types. Other platforms can return times at a higher
resolution, so we should use 64 bits.
2012-04-03 22:43:08 -07:00
Brian Anderson
e325146eb4 Merge remote-tracking branch 'brson/mainthread'
Conflicts:
	src/rt/rust_kernel.cpp
	src/rt/rust_scheduler.cpp
	src/rt/rust_scheduler.h
2012-04-03 20:30:01 -07:00
Brian Anderson
4cf7efc8f7 rt: Fix bugs in the osmain scheduler 2012-04-03 20:24:29 -07:00
Brian Anderson
c0e12854ed rt: Fix bugs in the osmain scheduler 2012-04-03 18:01:13 -07:00
Brian Anderson
81ce090643 rt: Include the correct header for alloca on windows 2012-04-03 17:19:15 -07:00
Brian Anderson
ab2158f070 rt: alloca is spelled differently on win32 2012-04-03 17:12:10 -07:00
Brian Anderson
f4b293f0e3 rt: Fix the 0 bytes lost issue
This is a workaround for #1815. libev uses realloc(0) to
free the loop, which valgrind doesn't like. We have suppressions
to make valgrind ignore them.

Valgrind also has a sanity check when collecting allocation backtraces
that the stack pointer must be at least 512 bytes into the stack (at
least 512 bytes of frames must have come before). When this is not
the case it doesn't collect the backtrace.

Unfortunately, with our spaghetti stacks that valgrind check triggers
sometimes and we don't get the backtrace for the realloc(0), it
fails to be suppressed, and it gets reported as 0 bytes lost
from a malloc with no backtrace.

This fixes the issue by alloca'ing 512 bytes before calling uv_loop_delete
2012-04-03 17:08:33 -07:00