r? @pcwalton
A month's worth of parser cleanup here. Much of this is new comments and renaming. A number of these commits also remove unneeded code. Probably the biggest refactor here is splitting "parse_item_or_view_item" into two functions; it turns out that the only overlap between items in foreign modules and items in regular modules was macros, so this refactor should make things substantially easier for future maintenance.
As part of the numeric trait reform (see issue #4819), I have added the following traits to `core::num` and implemented them for Rust's primitive numeric types:
~~~rust
pub trait Bitwise: Not<Self>
+ BitAnd<Self,Self>
+ BitOr<Self,Self>
+ BitXor<Self,Self>
+ Shl<Self,Self>
+ Shr<Self,Self> {}
pub trait BitCount {
fn population_count(&self) -> Self;
fn leading_zeros(&self) -> Self;
fn trailing_zeros(&self) -> Self;
}
pub trait Bounded {
fn min_value() -> Self;
fn max_value() -> Self;
}
pub trait Primitive: Num
+ NumCast
+ Bounded
+ Neg<Self>
+ Add<Self,Self>
+ Sub<Self,Self>
+ Mul<Self,Self>
+ Quot<Self,Self>
+ Rem<Self,Self> {
fn bits() -> uint;
fn bytes() -> uint;
}
pub trait Int: Integer
+ Primitive
+ Bitwise
+ BitCount {}
pub trait Float: Real
+ Signed
+ Primitive {
fn NaN() -> Self;
fn infinity() -> Self;
fn neg_infinity() -> Self;
fn neg_zero() -> Self;
fn is_NaN(&self) -> bool;
fn is_infinite(&self) -> bool;
fn is_finite(&self) -> bool;
fn mantissa_digits() -> uint;
fn digits() -> uint;
fn epsilon() -> Self;
fn min_exp() -> int;
fn max_exp() -> int;
fn min_10_exp() -> int;
fn max_10_exp() -> int;
fn mul_add(&self, a: Self, b: Self) -> Self;
fn next_after(&self, other: Self) -> Self;
}
~~~
Note: I'm not sure my implementation for `BitCount::trailing_zeros` and `BitCount::leading_zeros` is correct for uints. I also need some assistance creating appropriate unit tests for them.
More work needs to be done in implementing specialized primitive floating-point and integer methods, but I'm beginning to reach the limits of my knowledge. Please leave your suggestions/critiques/ideas on #4819 if you have them – I'd very much appreciate hearing them.
I have also added an `Orderable` trait:
~~~rust
pub trait Orderable: Ord {
fn min(&self, other: &Self) -> Self;
fn max(&self, other: &Self) -> Self;
fn clamp(&self, mn: &Self, mx: &Self) -> Self;
}
~~~
This is a temporary trait until we have default methods. We don't want to encumber all implementors of Ord by requiring them to implement these functions, but at the same time we want to be able to take advantage of the speed of the specific numeric functions (like the `fmin` and `fmax` intrinsics).
r? @brson
Unwinding through macros now happens as a call to the trait function `FailWithCause::fail_with()`, which consumes self, allowing to use a more generic failure object in the future.
Unwinding through macros now happens as a call to the trait function `FailWithCause::fail_with()`, which consumes self, allowing to use a more generic failure object in the future.
From a cursory `git grep` this removes the last part of `core` that requires on `@` (other than `io` and the task local data section).
It renames `RandRes` to ~~StdRng~~ `IsaacRng` and `XorShiftState` to `XorShiftRng` as well as moving their constructors to static methods. To go with this, it adds `rng()` which is designed to be used when the programmer just wants a random number generator, without caring about which exact algorithm is being used.
It also removes all the `gen_int`, `gen_uint`, `gen_char` (etc) methods on `RngUtil` (by moving the defintions to the actual `Rand` instances). The replacement is using `RngUtil::gen`, either type-inferred or with an annotation (`rng.gen::<uint>()`).
I tried to have the `Rng` and `RngUtil` traits exported by `core::prelude` (since `core::rand` (except for `random()`) is useless without them), but this caused [an explosion of (seemingly unrelated) `error: unresolved import`'s](https://gist.github.com/5451839).
This moves all the basic random value generation into the Rand instances for
each type and then removes the `gen_int`, `gen_char` (etc) methods on RngUtil,
leaving only the generic `gen` and the more specialised methods.
Also, removes some imports that are redundant due to a `use core::prelude::*`
statement.
Closes#3083.
This takes a similar approach to #5797 where a set is present on the `tcx` of used mutable definitions. Everything is by default warned about, and analyses must explicitly add mutable definitions to this set so they're not warned about.
Most of this was pretty straightforward, although there was one caveat that I ran into when implementing it. Apparently when the old modes are used (or maybe `legacy_modes`, I'm not sure) some different code paths are taken to cause spurious warnings to be issued which shouldn't be issued. I'm not really sure how modes even worked, so I was having a lot of trouble tracking this down. I figured that because they're a legacy thing that I'd just de-mode the compiler so that the warnings wouldn't be a problem anymore (or at least for the compiler).
Other than that, the entire compiler compiles without warnings of unused mutable variables. To prevent bad warnings, #5965 should be landed (which in turn is waiting on #5963) before landing this. I figured I'd stick it out for review anyway though.
This renaming, proposed in the [Numeric Bikeshed](https://github.com/mozilla/rust/wiki/Bikeshed-Numeric-Traits#rename-modulo-into-rem-or-remainder-in-traits-and-docs), will allow us to implement div and and modulo methods that follow the conventional mathematical definitions for negative numbers without altering the definitions of the operators (and confusing systems programmers). Here is a useful answer on StackOverflow that explains the difference between `div`/`mod` and `quot`/`rem` in Haskell: (When is the difference between quotRem and divMod useful?)[http://stackoverflow.com/a/339823/679485].
This is part of the numeric trait reforms tracked in issue #4819.
This adds debugging symbol generation for boxes, bare functions, vectors, and strings, along with a tests for boxes and vectors.
Note that gdb will see them as their actual compiled representation with the refcount, tydesc, etc. fields, so if `b` refers to box, `b->boxed` will refer to its value. Also, since you seem to use the [C struct hack](http://c-faq.com/struct/structhack.html) for dynamic vectors, you won't be able to print out the whole vector at once, only one element at a time by indexing specific elements.