[mir-opt] Allow debuginfo to be generated for a constant or a Place
Prior to this commit, debuginfo was always generated by mapping a name
to a Place. This has the side-effect that `SimplifyLocals` cannot remove
locals that are only used for debuginfo because their other uses have
been const-propagated.
To allow these locals to be removed, we now allow debuginfo to point to
a constant value. The `ConstProp` pass detects when debuginfo points to
a local with a known constant value and replaces it with the value. This
allows the later `SimplifyLocals` pass to remove the local.
Do not inline finish_grow
Fixes#78471.
Looking at libgkrust.a in Firefox, the sizes for the `gkrust.*.o` file is:
- 18584816 (text) 582418 (data) with unmodified master
- 17937659 (text) 582554 (data) with #72227 reverted
- 17968228 (text) 582858 (data) with `#[inline(never)]` on `grow_amortized` and `grow_exact`, but that has some performance consequences
- 17927760 (text) 582322 (data) with this change
So in terms of size, at least in the case of Firefox, this patch more than undoes the regression. I don't think it should affect performance, but we'll see.
Add fast futex-based thread parker for Windows.
This adds a fast futex-based thread parker for Windows. It either uses WaitOnAddress+WakeByAddressSingle or NT Keyed Events (NtWaitForKeyedEvent+NtReleaseKeyedEvent), depending on which is available. Together, this makes this thread parker work for Windows XP and up. Before this change, park()/unpark() did not work on Windows XP: it needs condition variables, which only exist since Windows Vista.
---
Unfortunately, NT Keyed Events are an undocumented Windows API. However:
- This API is relatively simple with obvious behaviour, and there are several (unofficial) articles documenting the details. [1]
- parking_lot has been using this API for years (on Windows versions before Windows 8). [2] Many big projects extensively use parking_lot, such as servo and the Rust compiler itself.
- It is the underlying API used by Windows SRW locks and Windows critical sections. [3] [4]
- The source code of the implementations of Wine, ReactOs, and Windows XP are available and match the expected behaviour.
- The main risk with an undocumented API is that it might change in the future. But since we only use it for older versions of Windows, that's not a problem.
- Even if these functions do not block or wake as we expect (which is unlikely, see all previous points), this implementation would still be memory safe. The NT Keyed Events API is only used to sleep/block in the right place.
[1]\: http://www.locklessinc.com/articles/keyed_events/
[2]\: https://github.com/Amanieu/parking_lot/commit/43abbc964e
[3]\: https://docs.microsoft.com/en-us/archive/msdn-magazine/2012/november/windows-with-c-the-evolution-of-synchronization-in-windows-and-c
[4]\: Windows Internals, Part 1, ISBN 9780735671300
---
The choice of fallback API is inspired by parking_lot(_core), but the implementation of this thread parker is different. While parking_lot has no use for a fast path (park() directly returning if unpark() was already called), this implementation has a fast path that returns without even checking which waiting/waking API to use, as the same atomic variable with compatible states is used in all cases.
Rollup of 3 pull requests
Successful merges:
- #79918 (doc(array,vec): add notes about side effects when empty-initializing)
- #79936 (Fix item name display on mobile)
- #80013 (Refactor test_lang_string_parse to make it clearer)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
doc(array,vec): add notes about side effects when empty-initializing
Copying some context from a conversation in the Rust discord:
* Both `vec![T; 0]` and `[T; 0]` are syntactically valid, and produce empty containers of their respective types
* Both *also* have side effects:
```rust
fn side_effect() -> String {
println!("side effect!");
"foo".into()
}
fn main() {
println!("before!");
let x = vec![side_effect(); 0];
let y = [side_effect(); 0];
println!("{:?}, {:?}", x, y);
}
```
produces:
```
before!
side effect!
side effect!
[], []
```
This PR just adds two small notes to each's documentation, warning users that side effects can occur.
I've also submitted a clippy proposal: https://github.com/rust-lang/rust-clippy/issues/6439
Improve error handling in `symbols` proc-macro
This improves how the `symbols` proc-macro handles errors.
If it finds an error in its input, the macro does not panic.
Instead, it still produces an output token stream. That token
stream will contain `compile_error!(...)` macro invocations.
This will still cause compilation to fail (which is what we want),
but it will prevent meaningless errors caused by the output not
containing symbols that the macro normally generates.
This solves a small (but annoying) problem. When you're editing
rustc_span/src/symbol.rs, and you get something wrong (dup
symbol name, misordered symbol), you want to get only the errors
that are relevant, not a burst of errors that are irrelevant.
This change also uses the correct Span when reporting errors,
so you get errors that point to the correct place in
rustc_span/src/symbol.rs where something is wrong.
This also adds several unit tests which test the `symbols` proc-macro.
This commit also makes it easy to run the `symbols` proc-macro
as an ordinary Cargo test. Just run `cargo test`. This makes it
easier to do development on the macro itself, such as running it
under a debugger.
This commit also uses the `Punctuated` type in `syn` for parsing
comma-separated lists, rather than doing it manually.
The output of the macro is not changed at all by this commit,
so rustc should be completely unchanged. This just improves
quality of life during development.
Properly capture trailing 'unglued' token
If we try to capture the `Vec<u8>` in `Option<Vec<u8>>`, we'll
need to capture a `>` token which was 'unglued' from a `>>` token.
The processing of unglueing a token for parsing purposes bypasses the
usual capturing infrastructure, so we currently lose the trailing `>`.
As a result, we fall back to the reparsed `TokenStream`, causing us to
lose spans.
This commit makes token capturing keep track of a trailing 'unglued'
token. Note that we don't need to care about unglueing except at the end
of the captured tokens - if we capture both the first and second unglued
tokens, then we'll end up capturing the full 'glued' token, which
already works correctly.
BTreeMap: clarify comments and panics around choose_parent_kv
Fixes a lie in recent code: `unreachable!("empty non-root node")` should shout "empty internal node", but it might as well be good and keep quiet
r? `@Mark-Simulacrum`
Recover on `const impl<> X for Y`
`@leonardo-m` mentioned that `const impl Foo for Bar` could be recovered from in #79287.
I'm not sure about the error strings as they are, I think it should probably be something like the error that `expected_one_of_not_found` makes + the suggestion to flip the keywords, but I'm not sure how exactly to do that. Also, I decided not to try to handle `const unsafe impl` or `unsafe const impl` cause I figured that `unsafe impl const` would be pretty rare anyway (if it's even valid?), and it wouldn't be worth making the code more messy.
Resolve enum field visibility correctly
Fixes#79593. 🎉
Previously, this code treated enum fields' visibility as if they were
struct fields. However, that's not correct because the visibility of a
struct field with `ast::VisibilityKind::Inherited` is private to the
module it's defined in, whereas the visibility of an *enum* field with
`ast::VisibilityKind::Inherited` is the visibility of the enum it
belongs to.
Fixes submit event of the search input
Fixes https://github.com/rust-lang/rust/issues/79960
It's a very funny corner case:
In HTML, when a button follows an input (in a `form`), if the enter keep is pressed on the input, instead of sending the submit event to the input, it'll create a click event on the button following it, which in this case made the help popup show up whenever "enter" was pressed.
cc `@camelid`
r? `@jyn514`
Remove an unused dependency that made `rustdoc` crash
Whilst struggling with https://github.com/rust-lang/rust/issues/79980 I discovered that this dependency was unused, and that made rustdoc crash. This PR removes it.
rustdoc light theme: Fix CSS for selected buttons
Fixes#79961.
The background was dark before, which made the text impossible to read.
Now the button doesn't override the background, and the only thing it
does is add a light-blue top border.
Ultimately, the search results tabs now look very similar to how they
used to look.
r? `@GuillaumeGomez`
fix more clippy::complexity findings
fix clippy::unnecessary_filter_map
use if let Some(x) = .. instead of ...map(|x|) to conditionally run fns that return () (clippy::option_map_unit_fn)
fix clippy::{needless_bool, manual_unwrap_or}
don't clone types that are copy (clippy::clone_on_copy)
don't convert types into identical types with .into() (clippy::useless_conversion)
use strip_prefix over slicing (clippy::manual_strip)
r? ``@Dylan-DPC``
Fix rustup support in default_build_triple for python3
bootstrap completely ignores all errors when detecting a rustup version,
so this wasn't noticed before.
Fixes the following error:
```
rustup not detected: a bytes-like object is required, not 'str'
falling back to auto-detect
```
This also takes the opportunity to only call rustup and other external
commands only once during startup.
Follow-up to https://github.com/rust-lang/rust/pull/78513.
Link loop/for keyword
Even though the reference already have all of these, I am just adding related keywords in the see also to let others easily click on the related keyword.
std::iter: document iteration over `&T` and `&mut T`
A colleague of mine is new to Rust, and mentioned that it was “slightly
confusing” to figure out what `&mut` does in iterating over `&mut foo`:
```rust
for value in &mut self.my_vec {
// ...
}
```
My colleague had read the `std::iter` docs and not found the answer
there. There is a brief section at the top about “the three forms of
iteration”, which mentions `iter_mut`, but it doesn’t cover the purpose
of `&mut coll` for a collection `coll`. This patch adds an explanatory
section to the docs. I opted to create a new section so that it can
appear after the note that `impl<I: Iterator> IntoIterator for I`, and
it’s nice for the existing “three forms of iteration” to appear near the
top.
Test Plan:
Ran `./x.py doc library/core`, and the result looked good, including
links. Manually copy-pasted the two doctests into the playground and ran
them.
wchargin-branch: doc-iter-by-reference
This improves how the `symbols` proc-macro handles errors.
If it finds an error in its input, the macro does not panic.
Instead, it still produces an output token stream. That token
stream will contain `compile_error!(...)` macro invocations.
This will still cause compilation to fail (which is what we want),
but it will prevent meaningless errors caused by the output not
containing symbols that the macro normally generates.
This solves a small (but annoying) problem. When you're editing
rustc_span/src/symbol.rs, and you get something wrong (dup
symbol name, misordered symbol), you want to get only the errors
that are relevant, not a burst of errors that are irrelevant.
This change also uses the correct Span when reporting errors,
so you get errors that point to the correct place in
rustc_span/src/symbol.rs where something is wrong.
This also adds several unit tests which test the `symbols` proc-macro.
This commit also makes it easy to run the `symbols` proc-macro
as an ordinary Cargo test. Just run `cargo test`. This makes it
easier to do development on the macro itself, such as running it
under a debugger.
This commit also uses the `Punctuated` type in `syn` for parsing
comma-separated lists, rather than doing it manually.
The output of the macro is not changed at all by this commit,
so rustc should be completely unchanged. This just improves
quality of life during development.
In HTML, when a button follows an input, if the enter keep is pressed on the input, instead of sending the submit event to the input, it'll create a click event on the button following it, which in this case made the help popup show up whenever "enter" was pressed.
Previously, this code treated enum fields' visibility as if they were
struct fields. However, that's not correct because the visibility of a
struct field with `ast::VisibilityKind::Inherited` is private to the
module it's defined in, whereas the visibility of an *enum* field with
`ast::VisibilityKind::Inherited` is the visibility of the enum it
belongs to.
If we try to capture the `Vec<u8>` in `Option<Vec<u8>>`, we'll
need to capture a `>` token which was 'unglued' from a `>>` token.
The processing of unglueing a token for parsing purposes bypasses the
usual capturing infrastructure, so we currently lose the trailing `>`.
As a result, we fall back to the reparsed `TokenStream`, causing us to
lose spans.
This commit makes token capturing keep track of a trailing 'unglued'
token. Note that we don't need to care about unglueing except at the end
of the captured tokens - if we capture both the first and second unglued
tokens, then we'll end up capturing the full 'glued' token, which
already works correctly.