It was decided a long, long time ago that libextra should not exist, but rather its modules should be split out into smaller independent libraries maintained outside of the compiler itself. The theory was to use `rustpkg` to manage dependencies in order to move everything out of the compiler, but maintain an ease of usability.
Sadly, the work on `rustpkg` isn't making progress as quickly as expected, but the need for dissolving libextra is becoming more and more pressing. Because of this, we've thought that a good interim solution would be to simply package more libraries with the rust distribution itself. Instead of dissolving libextra into libraries outside of the mozilla/rust repo, we can dissolve libraries into the mozilla/rust repo for now.
Work on this has been excruciatingly painful in the past because the makefiles are completely opaque to all but a few. Adding a new library involved adding about 100 lines spread out across 8 files (incredibly error prone). The first commit of this pull request targets this pain point. It does not rewrite the build system, but rather refactors large portions of it. Afterwards, adding a new library is as simple as modifying 2 lines (easy, right?). The build system automatically keeps track of dependencies between crates (rust *and* native), promotes binaries between stages, tracks dependencies of installed tools, etc, etc.
With this newfound buildsystem power, I chose the `extra::flate` module as the first candidate for removal from libextra. While a small module, this module is relative complex in that is has a C dependency and the compiler requires it (messing with the dependency graph a bit). Albeit I modified more than 2 lines of makefiles to accomodate libflate (the native dependency required 2 extra lines of modifications), but the removal process was easy to do and straightforward.
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Testing-wise, I've cross-compiled, run tests, built some docs, installed, uninstalled, etc. I'm still working out a few kinks, and I'm sure that there's gonna be built system issues after this, but it should be working well for basic use!
cc #8784
This is hopefully the beginning of the long-awaited dissolution of libextra.
Using the newly created build infrastructure for building libraries, I decided
to move the first module out of libextra.
While not being a particularly meaty module in and of itself, the flate module
is required by rustc and additionally has a native C dependency. I was able to
very easily split out the C dependency from rustrt, update librustc, and
magically everything gets installed to the right locations and built
automatically.
This is meant to be a proof-of-concept commit to how easy it is to remove
modules from libextra now. I didn't put any effort into modernizing the
interface of libflate or updating it other than to remove the one glob import it
had.
Renamed the invert() function in iter.rs to flip().
Also renamed the Invert<T> type to Flip<T>.
Some related code comments changed. Documentation that I could find has
been updated, and all the instances I could locate where the
function/type were called have been updated as well.
I wrote a chapter for the FFI tutorial that describes how to perform callbacks from C code to Rust and gives some hints about what to consider and synchronization.
I just needed that for my own wrapper and thought it would be helpful for others.
I found the boxes diagram in the tutorial misleading about how the enum worked.
The current diagram makes it seem that there is a separate Cons struct when there is only one type of struct for the List type, and Nil is drawn almost as if it's not consuming memory.
I'm aware of the optimization that happens for this enum which takes advantage of the fact that pointer cannot be null but this is an implementation detail and not the only one that applies here. I can add a note below the diagram mentioning this if you like.
The patch adds the missing pow method for all the implementations of the
Integer trait. This is a small addition that will most likely be
improved by the work happening in #10387.
Fixes#11499
* Reexport io::mem and io::buffered structs directly under io, make mem/buffered
private modules
* Remove with_mem_writer
* Remove DEFAULT_CAPACITY and use DEFAULT_BUF_SIZE (in io::buffered)
cc #11119
* Reexport io::mem and io::buffered structs directly under io, make mem/buffered
private modules
* Remove with_mem_writer
* Remove DEFAULT_CAPACITY and use DEFAULT_BUF_SIZE (in io::buffered)
The patch adds a `pow` function for types implementing `One`, `Mul` and
`Clone` trait.
The patch also renames f32 and f64 pow into powf in order to still have
a way to easily have float powers. It uses llvms intrinsics.
The pow implementation for all num types uses the exponentiation by
square.
Fixes bug #11499
Turns out there is no documentation of a block expression in the rust manual currently! I deleted the "record expressions" section to make room for a "block expressions" section.
Closes#3862
This work is done by execute these commands manually:
$ po4a --copyright-holder="The Rust Project Developers" \
--package-name="Rust" \
--package-version="0.10-pre" \
-M UTF-8 -L UTF-8 \
doc/po4a.conf
$ for f in doc/po/**/*.po; do
> msgattrib --translated $f -o $f.strip
> if [ -e $f.strip ]; then
> mv $f.strip $f
> else
> rm $f
> fi
> done
It should be managed by the build system automatically to use in our
translation workflow, but I've not yet done that.
Signed-off-by: OGINO Masanori <masanori.ogino@gmail.com>
The official documentation sorely needs an explanation of the rust runtime and what it is exactly, and I want this guide to provide that information.
I'm unsure of whether I've been too light on some topics while too heavy on others. I also feel like a few things are still missing. As always, feedback is appreciated, especially about things you'd like to see written about!