This moves all the basic random value generation into the Rand instances for
each type and then removes the `gen_int`, `gen_char` (etc) methods on RngUtil,
leaving only the generic `gen` and the more specialised methods.
Also, removes some imports that are redundant due to a `use core::prelude::*`
statement.
rather than a tuple. The current setup iterates over
`BaseIter<(&'self K, &'self V)>` where 'self is a lifetime declared
*in the each method*. You can't place such a type in
the impl declaration. The compiler currently allows it,
but this will not be legal under #5656 and I'm pretty sure
it's not sound now.
This naming is free now that `oldmap` has finally been removed, so this is a search-and-replace to take advantage of that. It might as well be called `HashMap` instead of being named after the specific implementation, since there's only one.
SipHash distributes keys so well that I don't think there will ever be much need to use anything but a simple hash table with open addressing. If there *is* a better way to do it, it will probably be better in all cases and can just be the default implementation.
A cuckoo-hashing implementation combining a weaker hash with SipHash could be useful, but that won't be as general purpose - you would need to write a separate fast hash function specialized for the type to really take advantage of it (like taking a page from libstdc++/libc++ and just using the integer value as the "hash"). I think a more specific naming for a truly alternative implementation like that would be fine, with the nice naming reserved for the general purpose container.
This makes the `trim` and `substr` functions return a slice instead of an `~str`, and removes the unnecessary `Trimmable` trait (`StrSlice` already contains the same functionality).
Also moves the `ToStr` implementations for the three str types into the str module in anticipation of further untangling.