This uses quite a bit of unsafe code for speed and failure safety, and allocates `2*n` temporary storage.
[Performance](https://gist.github.com/huonw/5547f2478380288a28c2):
| n | new | priority_queue | quick3 |
|-------:|---------:|---------------:|---------:|
| 5 | 200 | 155 | 106 |
| 100 | 6490 | 8750 | 5810 |
| 10000 | 1300000 | 1790000 | 1060000 |
| 100000 | 16700000 | 23600000 | 12700000 |
| sorted | 520000 | 1380000 | 53900000 |
| trend | 1310000 | 1690000 | 1100000 |
(The times are in nanoseconds, having subtracted the set-up time (i.e. the `just_generate` bench target).)
I imagine that there is still significant room for improvement, particularly because both priority_queue and quick3 are doing a static call via `Ord` or `TotalOrd` for the comparisons, while this is using a (boxed) closure.
Also, this code does not `clone`, unlike `quick_sort3`; and is stable, unlike both of the others.
We decided in the 12/10/13 weekly meeting that trailing commas should be
accepted pretty much anywhere. They are currently not allowed in struct
patterns, and this commit adds support for that.
Closes#10392
very small runs.
This uses a lot of unsafe code for speed, otherwise we would be having
to sort by sorting lists of indices and then do a pile of swaps to put
everything in the correct place.
Fixes#9819.
Now that the metadata is an owned value with a lifetime of a borrowed byte
slice, it's possible to have future optimizations where the metadata doesn't
need to be copied around (very expensive operation).
Now that the metadata is an owned value with a lifetime of a borrowed byte
slice, it's possible to have future optimizations where the metadata doesn't
need to be copied around (very expensive operation).
We decided in the 12/10/13 weekly meeting that trailing commas should be
accepted pretty much anywhere. They are currently not allowed in struct
patterns, and this commit adds support for that.
Closes#10392
This pull request completely rewrites std::comm and all associated users. Some major bullet points
* Everything now works natively
* oneshots have been removed
* shared ports have been removed
* try_recv no longer blocks (recv_opt blocks)
* constructors are now Chan::new and SharedChan::new
* failure is propagated on send
* stream channels are 3x faster
I have acquired the following measurements on this patch. I compared against Go, but remember that Go's channels are fundamentally different than ours in that sends are by-default blocking. This means that it's not really a totally fair comparison, but it's good to see ballpark numbers for anyway
```
oneshot stream shared1
std 2.111 3.073 1.730
my 6.639 1.037 1.238
native 5.748 1.017 1.250
go8 1.774 3.575 2.948
go8-inf slow 0.837 1.376
go8-128 4.832 1.430 1.504
go1 1.528 1.439 1.251
go2 1.753 3.845 3.166
```
I had three benchmarks:
* oneshot - N times, create a "oneshot channel", send on it, then receive on it (no task spawning)
* stream - N times, send from one task to another task, wait for both to complete
* shared1 - create N threads, each of which sends M times, and a port receives N*M times.
The rows are as follows:
* `std` - the current libstd implementation (before this pull request)
* `my` - this pull request's implementation (in M:N mode)
* `native` - this pull request's implementation (in 1:1 mode)
* `goN` - go's implementation with GOMAXPROCS=N. The only relevant value is 8 (I had 8 cores on this machine)
* `goN-X` - go's implementation where the channels in question were created with buffers of size `X` to behave more similarly to rust's channels.
The problem was that std::run::Process::new() was unwrap()ing the result
of std::io::process::Process::new(), which returns None in the case
where the io_error condition is raised to signal failure to start the
process.
Have std::run::Process::new() similarly return an Option<run::Process>
to reflect the fact that a subprocess might have failed to start. Update
utility functions run::process_status() and run::process_output() to
return Option<ProcessExit> and Option<ProcessOutput>, respectively.
Various parts of librustc and librustpkg needed to be updated to reflect
these API changes.
closes#10754
Previously, if you wanted to bind a field mutably or by ref, you had to
do something like Foo { x: ref mut x }. You can now just do
Foo { ref mut x }.
Closes#6137
This replaces the link meta attributes with a pkgid attribute and uses a hash
of this as the crate hash. This makes the crate hash computable by things
other than the Rust compiler. It also switches the hash function ot SHA1 since
that is much more likely to be available in shell, Python, etc than SipHash.
Fixes#10188, #8523.
Previously, if you wanted to bind a field mutably or by ref, you had to
do something like Foo { x: ref mut x }. You can now just do
Foo { ref mut x }.
Closes#6137
Last LLVM update seems to have fixed whatever prevented LLVM integrated assembler from generating correct unwind tables on Windows. This PR switches Windows builds to use internal assembler by default.
Compilation via external assembler can still be requested via the newly added `-Z no-integrated-as` option.
Closes#8809
Make trait lifetime parameters early bound in static fn type. Reasoning for this change is (hopefully) explained well enough in the comment, so I'll not duplicate it here. Fixes#10391.
r? @pnkfelix
This reverts commit c54427ddfb.
Leave the #[ignores] in that were added to rustpkg tests.
Conflicts:
src/librustc/driver/driver.rs
src/librustc/metadata/creader.rs
This function had type &[u8] -> ~str, i.e. it allocates a string
internally, even though the non-allocating version that take &[u8] ->
&str and ~[u8] -> ~str are all that is necessary in most circumstances.
This function had type &[u8] -> ~str, i.e. it allocates a string
internally, even though the non-allocating version that take &[u8] ->
&str and ~[u8] -> ~str are all that is necessary in most circumstances.
Stop relying on a malloc error to indicate failure and instead use an
explicit check. Also ensure that the value is dropped at the correct
time (e.g. that the if statement is translated into `{ expr }` instead
of `expr`).
This adds support to link to OSX frameworks via the new link attribute when
using `kind = "framework"`. It is a compiler error to request linkage to a
framework when the target is not macos because other platforms don't support
frameworks.
Closes#2023
In this series of commits, I've implemented static linking for rust. The scheme I implemented was the same as my [mailing list post](https://mail.mozilla.org/pipermail/rust-dev/2013-November/006686.html).
The commits have more details to the nitty gritty of what went on. I've rebased this on top of my native mutex pull request (#10479), but I imagine that it will land before this lands, I just wanted to pre-emptively get all the rebase conflicts out of the way (becuase this is reorganizing building librustrt as well).
Some contentious points I want to make sure are all good:
* I've added more "compiler chooses a default" behavior than I would like, I want to make sure that this is all very clearly outlined in the code, and if not I would like to remove behavior or make it clearer.
* I want to make sure that the new "fancy suite" tests are ok (using make/python instead of another rust crate)
If we do indeed pursue this, I would be more than willing to write up a document describing how linking in rust works. I believe that this behavior should be very understandable, and the compiler should never hinder someone just because linking is a little fuzzy.
This commit alters the build process of the compiler to build a static
librustrt.a instead of a dynamic version. This means that we can stop
distributing librustrt as well as default linking against it in the compiler.
This also means that if you attempt to build rust code without libstd, it will
no longer work if there are any landing pads in play. The reason for this is
that LLVM and rustc will emit calls to the various upcalls in librustrt used to
manage exception handling. In theory we could split librustrt into librustrt and
librustupcall. We would then distribute librustupcall and link to it for all
programs using landing pads, but I would rather see just one librustrt artifact
and simplify the build process.
The major benefit of doing this is that building a static rust library for use
in embedded situations all of a sudden just became a whole lot more feasible.
Closes#3361
Previously, `//// foo` and `/*** foo ***/` were accepted as doc comments. This
changes that, so that only `/// foo` and `/** foo ***/` are accepted. This
confuses many newcomers and it seems weird.
Also update the manual for these changes, and modernify the EBNF for comments.
Closes#10638
This patchset makes warning if crate-level attribute is used at other places, obsolete attributed is used, or unknown attribute is used, since they are usually from mistakes.
Closes#3348
This is needed so that the FFI works as expected on platforms that don't
flatten aggregates the way the AMD64 ABI does, especially for `#[repr(C)]`.
This moves more of `type_of` into `trans::adt`, because the type might
or might not be an LLVM struct.
Closes#10308.
This is both useful for performance (otherwise logging is unbuffered), but also
useful for correctness. Because when a task is destroyed we can't block the task
waiting for the logger to close, loggers are opened with a 'CloseAsynchronously'
specification. This causes libuv do defer the call to close() until the next
turn of the event loop.
If you spin in a tight loop around printing, you never yield control back to the
libuv event loop, meaning that you simply enqueue a large number of close
requests but nothing is actually closed. This queue ends up never getting
closed, meaning that if you keep trying to create handles one will eventually
fail, which the runtime will attempt to print the failure, causing mass
destruction.
Caching will provide better performance as well as prevent creation of too many
handles.
Closes#10626
This is needed so that the FFI works as expected on platforms that don't
flatten aggregates the way the AMD64 ABI does, especially for `#[repr(C)]`.
This moves more of `type_of` into `trans::adt`, because the type might
or might not be an LLVM struct.
The reasons for doing this are:
* The model on which linked failure is based is inherently complex
* The implementation is also very complex, and there are few remaining who
fully understand the implementation
* There are existing race conditions in the core context switching function of
the scheduler, and possibly others.
* It's unclear whether this model of linked failure maps well to a 1:1 threading
model
Linked failure is often a desired aspect of tasks, but we would like to take a
much more conservative approach in re-implementing linked failure if at all.
Closes#8674Closes#8318Closes#8863
This is both useful for performance (otherwise logging is unbuffered), but also
useful for correctness. Because when a task is destroyed we can't block the task
waiting for the logger to close, loggers are opened with a 'CloseAsynchronously'
specification. This causes libuv do defer the call to close() until the next
turn of the event loop.
If you spin in a tight loop around printing, you never yield control back to the
libuv event loop, meaning that you simply enqueue a large number of close
requests but nothing is actually closed. This queue ends up never getting
closed, meaning that if you keep trying to create handles one will eventually
fail, which the runtime will attempt to print the failure, causing mass
destruction.
Caching will provide better performance as well as prevent creation of too many
handles.
Closes#10626
The reasons for doing this are:
* The model on which linked failure is based is inherently complex
* The implementation is also very complex, and there are few remaining who
fully understand the implementation
* There are existing race conditions in the core context switching function of
the scheduler, and possibly others.
* It's unclear whether this model of linked failure maps well to a 1:1 threading
model
Linked failure is often a desired aspect of tasks, but we would like to take a
much more conservative approach in re-implementing linked failure if at all.
Closes#8674Closes#8318Closes#8863
I added a test case which does not compile today, and required changes on
privacy's side of things to get right. Additionally, this moves a good bit of
logic which did not belong in reachability into privacy.
All of reachability should solely be responsible for determining what the
reachable surface area of a crate is given the exported surface area (where the
exported surface area is that which is usable by external crates).
Privacy will now correctly figure out what's exported by deeply looking
through reexports. Previously if a module were reexported under another name,
nothing in the module would actually get exported in the executable. I also
consolidated the phases of privacy to be clearer about what's an input to what.
The privacy checking pass no longer uses the notion of an "all public" path, and
the embargo visitor is no longer an input to the checking pass.
Currently the embargo visitor is built as a saturating analysis because it's
unknown what portions of the AST are going to get re-exported.
This also cracks down on exported methods from impl blocks and trait blocks. If you implement a private trait, none of the symbols are exported, and if you have an impl for a private type none of the symbols are exported either. On the other hand, if you implement a public trait for a private type, the symbols are still exported. I'm unclear on whether this last part is correct, but librustc will fail to link unless it's in place.
I added a test case which does not compile today, and required changes on
privacy's side of things to get right. Additionally, this moves a good bit of
logic which did not belong in reachability into privacy.
All of reachability should solely be responsible for determining what the
reachable surface area of a crate is given the exported surface area (where the
exported surface area is that which is usable by external crates).
Privacy will now correctly figure out what's exported by deeply looking
through reexports. Previously if a module were reexported under another name,
nothing in the module would actually get exported in the executable. I also
consolidated the phases of privacy to be clearer about what's an input to what.
The privacy checking pass no longer uses the notion of an "all public" path, and
the embargo visitor is no longer an input to the checking pass.
Currently the embargo visitor is built as a saturating analysis because it's
unknown what portions of the AST are going to get re-exported.
This was needed to access UEFI boot services in my new Boot2Rust experiment.
I also realized that Rust functions declared as extern always use the C calling convention regardless of how they were declared, so this pull request fixes that as well.
This implements a fair amount of the unimpl() functionality in io::native
relating to filesystem operations. I've also modified all io::fs tests to run in
both a native and uv environment (so everything is actually tested).
There are a few bits of remaining functionality which I was unable to get
working:
* truncate on windows
* change_file_times on windows
* lstat on windows
I think that change_file_times may just need a better interface, but the other
two have large implementations in libuv which I didn't want to tackle trying to
copy. I found a `chsize` function to work for truncate on windows, but it
doesn't quite seem to be working out.
This implements a fair amount of the unimpl() functionality in io::native
relating to filesystem operations. I've also modified all io::fs tests to run in
both a native and uv environment (so everything is actually tested).
There are a two bits of remaining functionality which I was unable to get
working:
* change_file_times on windows
* lstat on windows
I think that change_file_times may just need a better interface, but lstat has a
large implementation in libuv which I didn't want to tackle trying to copy.
If a function is marked as external, then it's likely desired for use with some
native library, so we're not really accomplishing a whole lot by internalizing
all of these symbols.
If a function is marked as external, then it's likely desired for use with some
native library, so we're not really accomplishing a whole lot by internalizing
all of these symbols.
* moved `extern` inside module
* changed `extern "stdcall"` to `extern "system"`
* changed `cfg(target_os="win32")` to `cfg(windows)`
* only run on Windows && x86, (not x86_64)
* updated copyright dates
There was a syntax error because the `extern "stdcall"` was outside the module instead of inside it.
* moved `extern` inside module
* change `extern "stdcall"` to `extern "system"`
* change `cfg(target_os="win32")` to `cfg(windows)`
* updated copyright dates
* changed log(error, ...) => info!(....)
* added `pub` keyword to kernel32 functions
Rename {struct-update,fsu}-moves-and-copies, since win32
failed to run the test since UAC prevents any executable whose
name contaning "update". (#10452)
Some tests related to #9205 are expected to fail on gcc 4.8,
so they are marked as `xfail-win32` instead of `xfail-fast`.
Some tests using `extra::tempfile` fail on win32 due to #10462.
Mark them as `xfail-win32`.
This commit re-organizes the io::native module slightly in order to have a
working implementation of rtio::IoFactory which uses native implementations. The
goal is to seamlessly multiplex among libuv/native implementations wherever
necessary.
Right now most of the native I/O is unimplemented, but we have existing bindings
for file descriptors and processes which have been hooked up. What this means is
that you can now invoke println!() from libstd with no local task, no local
scheduler, and even without libuv.
There's still plenty of work to do on the native I/O factory, but this is the
first steps into making it an official portion of the standard library. I don't
expect anyone to reach into io::native directly, but rather only std::io
primitives will be used. Each std::io interface seamlessly falls back onto the
native I/O implementation if the local scheduler doesn't have a libuv one
(hurray trait ojects!)
These two attributes are no longer useful now that Rust has decided to leave
segmented stacks behind. It is assumed that the rust task's stack is always
large enough to make an FFI call (due to the stack being very large).
There's always the case of stack overflow, however, to consider. This does not
change the behavior of stack overflow in Rust. This is still normally triggered
by the __morestack function and aborts the whole process.
C stack overflow will continue to corrupt the stack, however (as it did before
this commit as well). The future improvement of a guard page at the end of every
rust stack is still unimplemented and is intended to be the mechanism through
which we attempt to detect C stack overflow.
Closes#8822Closes#10155
This was marked xfail-test
According to rust's issue #912, this will not be fixed.
There's no point in keeping the test if it is never intended to pass.
The logging macros all use libuv-based I/O, and there was one stray debug
statement in task::spawn which was executing before the I/O context was ready.
Remove it and add a test to make sure that we can continue to debug this sort of
code.
Closes#10405
The logging macros all use libuv-based I/O, and there was one stray debug
statement in task::spawn which was executing before the I/O context was ready.
Remove it and add a test to make sure that we can continue to debug this sort of
code.
Closes#10405
Fully support multiple lifetime parameters on types and elsewhere, removing special treatment for `'self`. I am submitting this a touch early in that I plan to push a new commit with more tests specifically targeting types with multiple lifetime parameters -- but the current code bootstraps and passes `make check`.
Fixes#4846