Provides better help for the resolve failures inside an `impl` if the name matches:
- a field on the self type
- a method on the self type
- a method on the current trait ref (in a trait impl)
Not handling trait method suggestions if in a regular `impl` (as you can see on line 69 of the test), I believe it is possible though.
Also, provides a better message when `self` fails to resolve due to being a static method.
It's using some unsafe pointers to skip copying the larger structures (which are only used in error conditions); it's likely possible to get it working with lifetimes (all the useful refs should outlive the visitor calls) but I haven't really figured that out for this case. (can switch to copying code if wanted)
Closes#2356.
I feel that this is a very vital, missing piece of functionality. This adds on to #13072.
Only bits used in the definition of the bitflag are considered for the universe set. This is a bit safer than simply inverting all of the bits in the wrapped value.
```rust
bitflags!(flags Flags: u32 {
FlagA = 0x00000001,
FlagB = 0x00000010,
FlagC = 0x00000100,
FlagABC = FlagA.bits
| FlagB.bits
| FlagC.bits
})
...
// `Not` implements set complement
assert!(!(FlagB | FlagC) == FlagA);
// `all` and `is_all` are the inverses of `empty` and `is_empty`
assert!(Flags::all() - FlagA == !FlagA);
assert!(FlagABC.is_all());
```
This was removed when the Robin Hood hash map came along, but it is a
useful thing to have.
The comment is taken directly from what was there before (e.g. in 0.9)
but with appropriate language changes (like `StrBuf` instead of `~str`).
We were correctly determining the attributes needed for the parameters for extern fns, but when that extern fn was from another crate we never bothered to pass that information along to LLVM. (i.e never called `foreign::add_argument_attributes`).
I've just changed both local and non-local (crate) extern fn's to be dealt with together (through `foreign::register_foreign_item_fn`) so we don't run into something like again.
Fixes#14177.
Optimize `Once::doit`: perform optimistic check that initializtion is
already completed. `load` is much cheaper than `fetch_add` at least
on x86_64.
Verified with this test:
```
static mut o: one::Once = one::ONCE_INIT;
unsafe {
loop {
let start = time::precise_time_ns();
let iters = 50000000u64;
for _ in range(0, iters) {
o.doit(|| { println!("once!"); });
}
let end = time::precise_time_ns();
let ps_per_iter = 1000 * (end - start) / iters;
println!("{} ps per iter", ps_per_iter);
// confuse the optimizer
o.doit(|| { println!("once!"); });
}
}
```
Test executed on Mac, Intel Core i7 2GHz. Result is:
* 20ns per iteration without patch
* 4ns per iteration with this patch applied
Once.doit could be even faster (800ps per iteration), if `doit` function
was split into a pair of `doit`/`doit_slow`, and `doit` marked as
`#[inline]` like this:
```
#[inline(always)]
pub fn doit(&self, f: ||) {
if self.cnt.load(atomics::SeqCst) < 0 {
return
}
self.doit_slow(f);
}
fn doit_slow(&self, f: ||) { ... }
```
It's a bit odd to single out just android when we don't do this for any other cross compiling targets. Android builds will still work since we just pass the full path for gcc and ar with `-C linker` and `-C ar`.
I did add the flag to compiletest though so it can find gdb. Though, i'm pretty sure we don't run debuginfo tests on android anyways right now.
[breaking-change]
This module is a foundation on which many other algorithms are built. When hardware support is missing, stubs are provided in libcompiler-rt.a, so this should be available on all platforms.
There's no need to include this specific flag just for android. We can
already deal with what it tries to solve by using -C linker=/path/to/cc
and -C ar=/path/to/ar. The Makefiles for rustc already set this up when
we're crosscompiling.
I did add the flag to compiletest though so it can find gdb. Though, I'm
pretty sure we don't run debuginfo tests on android anyways right now.
[breaking-change]
Reader.read_at_least() ensures that at least a given number of bytes
have been read. The most common use-case for this is ensuring at least 1
byte has been read. If the reader returns 0 enough times in a row, a new
error kind NoProgress will be returned instead of looping infinitely.
This change is necessary in order to properly support Readers that
repeatedly return 0, either because they're broken, or because they're
attempting to do a non-blocking read on some resource that never becomes
available.
Also add .push() and .push_at_least() methods. push() is like read() but
the results are appended to the passed Vec.
Remove Reader.fill() and Reader.push_exact() as they end up being thin
wrappers around read_at_least() and push_at_least().
[breaking-change]
Reader.read_at_least() ensures that at least a given number of bytes
have been read. The most common use-case for this is ensuring at least 1
byte has been read. If the reader returns 0 enough times in a row, a new
error kind NoProgress will be returned instead of looping infinitely.
This change is necessary in order to properly support Readers that
repeatedly return 0, either because they're broken, or because they're
attempting to do a non-blocking read on some resource that never becomes
available.
Also add .push() and .push_at_least() methods. push() is like read() but
the results are appended to the passed Vec.
Remove Reader.fill() and Reader.push_exact() as they end up being thin
wrappers around read_at_least() and push_at_least().
[breaking-change]
Closes#14184 (std: Move the owned module from core to std)
Closes#14183 (Allow blocks in const expressions)
Closes#14176 (Add tests for from_bits.)
Closes#14175 (Replaced ~T by Box<T> in manual)
Closes#14173 (Implements Default trait for BigInt and BigUint)
Closes#14171 (Fix#8391)
Closes#14159 (Clean up unicode code in libstd)
Closes#14126 (docs: Add a not found page)
Closes#14123 (add a line to the example to clarify semantics)
Closes#14106 (Pretty printer improvements)
Closes#14083 (rustllvm: Add LLVMRustArrayType)
Closes#13957 (io: Implement process wait timeouts)
This implements set_timeout() for std::io::Process which will affect wait()
operations on the process. This follows the same pattern as the rest of the
timeouts emerging in std::io::net.
The implementation was super easy for everything except libnative on unix
(backwards from usual!), which required a good bit of signal handling. There's a
doc comment explaining the strategy in libnative. Internally, this also required
refactoring the "helper thread" implementation used by libnative to allow for an
extra helper thread (not just the timer).
This is a breaking change in terms of the io::Process API. It is now possible
for wait() to fail, and subsequently wait_with_output(). These two functions now
return IoResult<T> due to the fact that they can time out.
Additionally, the wait_with_output() function has moved from taking `&mut self`
to taking `self`. If a timeout occurs while waiting with output, the semantics
are undesirable in almost all cases if attempting to re-wait on the process.
Equivalent functionality can still be achieved by dealing with the output
handles manually.
[breaking-change]
cc #13523