Optimize common path of Once::doit
Optimize `Once::doit`: perform optimistic check that initializtion is already completed. `load` is much cheaper than `fetch_add` at least on x86_64. Verified with this test: ``` static mut o: one::Once = one::ONCE_INIT; unsafe { loop { let start = time::precise_time_ns(); let iters = 50000000u64; for _ in range(0, iters) { o.doit(|| { println!("once!"); }); } let end = time::precise_time_ns(); let ps_per_iter = 1000 * (end - start) / iters; println!("{} ps per iter", ps_per_iter); // confuse the optimizer o.doit(|| { println!("once!"); }); } } ``` Test executed on Mac, Intel Core i7 2GHz. Result is: * 20ns per iteration without patch * 4ns per iteration with this patch applied Once.doit could be even faster (800ps per iteration), if `doit` function was split into a pair of `doit`/`doit_slow`, and `doit` marked as `#[inline]` like this: ``` #[inline(always)] pub fn doit(&self, f: ||) { if self.cnt.load(atomics::SeqCst) < 0 { return } self.doit_slow(f); } fn doit_slow(&self, f: ||) { ... } ```
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@ -64,6 +64,11 @@ impl Once {
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/// When this function returns, it is guaranteed that some initialization
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/// has run and completed (it may not be the closure specified).
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pub fn doit(&self, f: ||) {
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// Optimize common path: load is much cheaper than fetch_add.
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if self.cnt.load(atomics::SeqCst) < 0 {
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return
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}
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// Implementation-wise, this would seem like a fairly trivial primitive.
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// The stickler part is where our mutexes currently require an
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// allocation, and usage of a `Once` should't leak this allocation.
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