Also change some code formatting.
lint::builtin becomes a sibling of lint::context in order to ensure that lints
implemented there use the same public API as lint plugins.
The immediate benefits are
* moving the state specific to a single lint out of Context, and
* replacing the soup of function calls in the Visitor impl with
more structured control flow
But this is also a step towards loadable lints.
We're going to have more modules under lint, and the paths get unwieldy. We
also plan to have lints run at multiple points in the compilation pipeline.
The aim of these changes is not working out a generic bi-endianness architectures support but to allow people develop for little endian MIPS machines (issue #7190).
Includes a bit more comments than usual for a regression test; I felt like documenting Niko's diagnosis of the original problem here.
Fix#15111
r? anyone.
If you define lang items in your crate, add `#[feature(lang_items)]`.
If you define intrinsics (`extern "rust-intrinsic"`), add
`#[feature(intrinsics)]`.
Closes#12858.
[breaking-change]
r? @brson
If you define lang items in your crate, add `#[feature(lang_items)]`.
If you define intrinsics (`extern "rust-intrinsic"`), add
`#[feature(intrinsics)]`.
Closes#12858.
[breaking-change]
This is just a cleanup of the code. Doesn't really change anything deep about the way we operate. This is a prelude to implementing a good solution for one-way matching for #5527.
r? @pnkfelix (we were just crawling about this code, after all)
In other words, Late-bound regions that occur non-free should be
skipped.
Fix#10846 (specifically the ICE, not the weakness in the current type inference).
This is a couple micro-optimizations I've been sitting on for a while. This inlines a couple functions that are important to the `std::io::mem`. Ultimately, this results in about a 15% performance increase in some micro-benchmarks for my [libserialize](https://github.com/erickt/rust-serde) rewrite.
Unit-like structs are written as `struct Foo;`, but we erroneously
accepted `struct Foo();` and took it to mean the same thing. Now we
don't, so use the `struct Foo;` form!
[breaking-change]
We currently compiled bools to i8 values, because there was a bug in
LLVM that sometimes caused miscompilations when using i1 in, for
example, structs.
Using i8 means a lot of unnecessary zero-extend and truncate operations
though, since we have to convert the value from and to i1 when using for
example icmp or br instructions. Besides the unnecessary overhead caused
by this, it also sometimes made LLVM miss some optimizations.
First, we have to fix some bugs concerning the handling of
attributes in foreign function declarations and calls. These
are required because the i1 type needs the ZExt attribute when
used as a function parameter or return type.
Then we have to update LLVM to get a bugfix without which LLVM
sometimes generates broken code when using i1.
And then, finally, we can switch bools over to i1.