As documented in #7225, we cannot rely on paths being representable in
utf-8. Specifically, Linux allows anything (besides NUL) in a path.
Redesign GenericPath in light of this.
PosixPath hasn't been reimplemented yet for ~[u8].
This is causing really awful scheduler behavior where the main thread scheduler is
continually waking up, stealing work, discovering it can't actually run the work,
and sending it off to another scheduler.
This stops labeling everything as "is private" when in fact the destination may
be public. Instead, the clause "is inaccessible" is used and the private part of
the flag is called out with a "is private" message.
Closes#9793
(scratching an itch.)
Rebased and updated.
Fixed bug: omitted field init from embedded struct literal in a test.
Fixed bug: int underflow during padding length calculation.
This adds `get_opt` to `std::vec`, which looks up an item by index and returns an `Option`. If the given index is out of range, `None` will be returned, otherwise a `Some`-wrapped item will be returned.
Example use case:
```rust
use std::os;
fn say_hello(name: &str) {
println(fmt!("Hello, %s", name));
}
fn main(){
// Try to get the first cmd line arg, but default to "World"
let args = os::args();
let default = ~"World";
say_hello(*args.get_opt(1).unwrap_or(&default));
}
```
If there's an existing way of implementing this pattern that's cleaner, I'll happily close this. I'm also open to naming suggestions (`index_opt`?)
Example:
void ({ i64, %tydesc*, i8*, i8*, i8 }*, i64*, %"struct.std::fmt::Formatter[#1]"*)*
Before, we would print 20 levels deep due to recursion in the type
definition.
Example:
void ({ i64, %tydesc*, i8*, i8*, i8 }*, i64*, %"struct.std::fmt::Formatter[#1]"*)*
Before, we would print 20 levels deep due to recursion in the type
definition.
When I started writing the rustpkg tests, task failure didn't set the
exit code properly. But bblum's work from July fixed that. Hooray! I
just didn't know about it till now.
So, now rustpkg uses exit codes in a more conventional way, and some of
the tests are simpler.
The bigger issue will be to make task failure propagate the error message.
Right now, rustpkg does most of the work in separate tasks, which means if
a task fails, rustpkg can't distinguish between different types of failure
(see #3408)
This patch removes the code responsible for handling older CrateMap versions (as discussed during #9593). Only the new (safer) layout is supported now.
I've left out a way to construct from a `Send` type until #9509 is resolved. I am confident that this interface can remain backwards compatible though, assuming we name the `Pointer` trait method `borrow`.
When there is a way to convert from `Send` (`from_send`), a future RAII-based `Mut` type can be used with this to implemented a mutable reference-counted pointer. For now, I've left around the `RcMut` type but it may drastically change or be removed.
There's currently a fair amount of code which is being ignored on unnamed blocks
(which are the default now), and I opted to leave it commented out for now. I
intend on very soon revisiting on how we perform linking with extern crates in
an effort to support static linking.
I borrow some ideas from clang's ABIInfo.h and TargetInfo.cpp.
LLVMType is replaced with ArgType, which is similar to clang's ABIArgInfo,
and I also merge attrs of FnType into it.
Now ABI implementation doesn't need to insert hidden return pointer
to arg_tys of FnType. Instead it is handled in foreign.rs.
This change also fixes LLVM assertion failure when compiling MIPS target.
r? @pcwalton Sadly, there's a lack of resources for maintaining the `rust` tool,
and we decided in the 2013-10-08 Rust team meeting that it's better
to remove it altogether than to leave it in a broken state.
This deletion is without prejudice. If a person or people appear who
would like to maintain the tool, we will probably be happy to
resurrect it!
Closes#9775
There's currently a fair amount of code which is being ignored on unnamed blocks
(which are the default now), and I opted to leave it commented out for now. I
intend on very soon revisiting on how we perform linking with extern crates in
an effort to support static linking.
r? @metajack rustpkg now makes source files that it checks out automatically read-only, and stores
them under build/.
Also, refactored the `PkgSrc` type to keep track of separate source and destination
workspaces, as well as to have a `build_workspace` method that returns the workspace
to put temporary files in (usually the source, sometimes the destination -- see
comments for more details).
Closes#6480
I borrow some ideas from clang's ABIInfo.h and TargetInfo.cpp.
LLVMType is replaced with ArgType, which is similar to clang's ABIArgInfo,
and I also merge attrs of FnType into it.
Now ABI implementation doesn't need to insert hidden return pointer
to arg_tys of FnType. Instead it is handled in foreign.rs.
This change also fixes LLVM assertion failure when compiling MIPS target.
rustpkg now makes source files that it checks out automatically read-only, and stores
them under build/.
Also, refactored the `PkgSrc` type to keep track of separate source and destination
workspaces, as well as to have a `build_workspace` method that returns the workspace
to put temporary files in (usually the source, sometimes the destination -- see
comments for more details).
Closes#6480
Sadly, there's a lack of resources for maintaining the `rust` tool,
and we decided in the 2013-10-08 Rust team meeting that it's better
to remove it altogether than to leave it in a broken state.
This deletion is without prejudice. If a person or people appear who
would like to maintain the tool, we will probably be happy to
resurrect it!
Closes#9775
This fixes a bug in which the visibility rules were approximated by
reachability, but forgot to cover the case where a 'pub use' reexports a private
item. This fixes the commit by instead using the results of the privacy pass of
the compiler to create the initial working set of the reachability pass.
This may have the side effect of increasing the size of metadata, but it's
difficult to avoid for correctness purposes sadly.
Closes#9790
This implements a number of the baby steps needed to start eliminating everything inside of `std::io`. It turns out that there are a *lot* of users of that module, so I'm going to try to tackle them separately instead of bringing down the whole system all at once.
This pull implements a large amount of unimplemented functionality inside of `std::rt::io` including:
* Native file I/O (file descriptors, *FILE)
* Native stdio (through the native file descriptors)
* Native processes (extracted from `std::run`)
I also found that there are a number of users of `std::io` which desire to read an input line-by-line, so I added an implementation of `read_until` and `read_line` to `BufferedReader`.
With all of these changes in place, I started to axe various usages of `std::io`. There's a lot of one-off uses here-and-there, but the major use-case remaining that doesn't have a fantastic solution is `extra::json`. I ran into a few compiler bugs when attempting to remove that, so I figured I'd come back to it later instead.
There is one fairly major change in this pull, and it's moving from native stdio to uv stdio via `print` and `println`. Unfortunately logging still goes through native I/O (via `dumb_println`). This is going to need some thinking, because I still want the goal of logging/printing to be 0 allocations, and this is not possible if `io::stdio::stderr()` is called on each log message. Instead I think that this may need to be cached as the `logger` field inside the `Task` struct, but that will require a little more workings to get right (this is also a similar problem for print/println, do we cache `stdout()` to not have to re-create it every time?).
This fixes a bug in which the visibility rules were approximated by
reachability, but forgot to cover the case where a 'pub use' reexports a private
item. This fixes the commit by instead using the results of the privacy pass of
the compiler to create the initial working set of the reachability pass.
This may have the side effect of increasing the size of metadata, but it's
difficult to avoid for correctness purposes sadly.
Closes#9790
The minimum (negative) value of a float is `-Bounded::max_value()`, not `Bounded::min_value()`.
Otherwise the following has an incorrect behavior:
```rust
let a = -1.0f64;
let b: f32 = NumCast::from(a); // incorrectly returns None
```
This changes an `assert_once_ever!` assertion to just a plain old assertion
around an atomic boolean to ensure that one particular runtime doesn't attempt
to exit twice.
Closes#9739
This changes an `assert_once_ever!` assertion to just a plain old assertion
around an atomic boolean to ensure that one particular runtime doesn't attempt
to exit twice.
Closes#9739
This disallows `str[0] = foo` along with `foo = &mut str[i]` to prevent strings
from being modified at runtime (except possibly through the `str` module)
Closes#8891
A pile of changes to `std::rand`:
- Add the 64-bit variant of the ISAAC Rng. This also splits the `Rng.next() -> u32` method into `Rng.next_u32() -> u32` and `Rng.next_u64() -> u64` to be able to actually take advantage of the wider numbers. They have default implementations in terms of each other. (This is ~2× faster than the 32 bit one for generating anything larger than a `u32` on 64-bit computers.)
- Add `ReaderRng` which just wraps a reader as an RNG, useful for `/dev/urandom`, `/dev/random`, `/dev/hwrng`, etc. This also adds the overrideable `fill_bytes` method to `Rng`, since readers can "generate" randomness more than just 8 bytes at a time.
- Add an interface to `/dev/urandom` (and the windows API) that implements `Rng` (`os::OSRng`) so that it is a first-class randomness source. This means that experimenting with things like seeding hashmaps from it will be much easier. It deletes most of the C++ supporting the old form, except for thin wrappers around the Windows API; I don't have access to a windows with Rust other than the try branch. ( **Note:** on unices, this means that `OSRng` requires the runtime, so it's not possible to use it to seed the scheduler RNG; I've replaced it with direct libc calls for reading from `/dev/urandom`.)
- Add the "blessed" `StdRng` which means users who just want a random number generator don't need to worry about the implementation details (which will make changing the underlying implementation from Isaac to something else will be easier, if this every happen). This actually changes between the 32 and 64-bit variants of Isaac depending on the platform at the moment.
- Add a `SeedableRng` trait for random number generators that can be explicitly seeded,
- Add the `ReseedingRng` wrapper for reseeding a RNG after a certain amount of randomness is emitted. (The method for reseeding is controlled via the `Reseeder` trait from the same module)
- changes to the task rng:
- uses `StdRng`
- it will reseed itself every 32KB, that is, after outputting 32KB of random data it will read new data from the OS (via `OSRng`)
- Implements `Rand` for `char`, and makes the `f32` and `f64` instances more reasonable (and more similar to most other languages I've looked at).
- Documentation, examples and tests
This lets the C++ code in the rt handle the (slightly) tricky parts of
random number generation: e.g. error detection/handling, and using the
values of the `#define`d options to the various functions.
It now:
- can be explicitly seeded from user code (`seed_task_rng`) or from the
environment (`RUST_SEED`, a positive integer)
- automatically reseeds itself from the OS *unless* it was seeded by
either method above
- has more documentation
This provides 2 methods: .reseed() and ::from_seed that modify and
create respecitively.
Implement this trait for the RNGs in the stdlib for which this makes
sense.
This is implemented as a wrapper around another RNG. It is designed
to allow the actual implementation to be changed without changing
the external API (e.g. it currently uses a 64-bit generator on 64-
bit platforms, and a 32-bit one on 32-bit platforms; but one could
imagine that the IsaacRng may be deprecated later, and having this
ability to switch algorithms without having to update the points of
use is convenient.)
This is the recommended general use RNG.
The former reads from e.g. /dev/urandom, the latter just wraps any
std::rt::io::Reader into an interface that implements Rng.
This also adds Rng.fill_bytes for efficient implementations of the above
(reading 8 bytes at a time is inefficient when you can read 1000), and
removes the dependence on src/rt (i.e. rand_gen_seed) although this last
one requires implementing hand-seeding of the XorShiftRng used in the
scheduler on Linux/unixes, since OSRng relies on a scheduler existing to
be able to read from /dev/urandom.
This is 2x faster on 64-bit computers at generating anything larger
than 32-bits.
It has been verified against the canonical C implementation from the
website of the creator of ISAAC64.
Also, move `Rng.next` to `Rng.next_u32` and add `Rng.next_u64` to
take full advantage of the wider word width; otherwise Isaac64 will
always be squeezed down into a u32 wasting half the entropy and
offering no advantage over the 32-bit variant.
Since lint check attributes are the preferred way of selectively
enabling/disabling lint checks, the output format of a failed
default check has been changed to reflect that.
When lint checks are being explicitly set by a command-line flag
or an attribute, the behavior is unchanged, so that the user can
quickly pinpoint the source.
Closes#6580
It's unclear to me why these currently aren't allowed, and my best guess is that
a long time ago we didn't strip the ast of cfg nodes before syntax expansion.
Now that this is done, I'm not certain that we should continue to prohibit this
functionality.
This is a step in the right direction towards #5605, because now we can add an
empty `std::macros` module to the documentation with a bunch of empty macros
explaining how they're supposed to be used.
It's unclear to me why these currently aren't allowed, and my best guess is that
a long time ago we didn't strip the ast of cfg nodes before syntax expansion.
Now that this is done, I'm not certain that we should continue to prohibit this
functionality.
This is a step in the right direction towards #5605, because now we can add an
empty `std::macros` module to the documentation with a bunch of empty macros
explaining how they're supposed to be used.
r? anybody It's more helpful to list the span of each open delimiter seen so far
than to print out an error with the span of the last position in the file.
Closes#2354
r? anyone
Add bindings for start and ends of keyword ranges; use bindings in match arms.
Also, fixed latent bug that inspired this change: the pattern in `is_any_keyword` had not been updated to match the new range of reserved keyword identifiers.
(I briefly tried to expose the latent bug, but `is_any_keyword` is currently only called in contexts where a failure of this kind merely causes a bit more fruitless compilation before `check_reserved_keywords` is called by the parser, which correctly tags `sizeof` as reserved.)
This is the culmination and attempted resolution of #8215. The commits have many more details about implementation details and the consequences of this refinement.
I'll point out specific locations which may be possible causes for alarm. In general, I have been very happy with how things have turned out. I'm a little sad that I couldn't remove privacy from resolve as much as I did, but I blame glob imports (although in theory even some of this can be mitigated as well).
For the benefit of the pretty printer we want to keep track of how
string literals in the ast were originally represented in the source
code.
This commit changes parser functions so they don't extract strings from
the token stream without at least also returning what style of string
literal it was. This is stored in the resulting ast node for string
literals, obviously, for the package id in `extern mod = r"package id"`
view items, for the inline asm in `asm!()` invocations.
For `asm!()`'s other arguments or for `extern "Rust" fn()` items, I just
the style of string, because it seemed disproportionally cumbersome to
thread that information through the string processing that happens with
those string literals, given the limited advantage raw string literals
would provide in these positions.
The other syntax extensions don't seem to store passed string literals
in the ast, so they also discard the style of strings they parse.
It's more helpful to list the span of each open delimiter seen so far
than to print out an error with the span of the last position in the file.
Closes#2354
Raw string literals are lexed into regular string literals. This is okay
for them to "work" and be usable/testable, but the pretty-printer does
not know about them yet and will just emit regular string literals.
This commit fixes all of the fallout of the previous commit which is an attempt
to refine privacy. There were a few unfortunate leaks which now must be plugged,
and the most horrible one is the current `shouldnt_be_public` module now inside
`std::rt`. I think that this either needs a slight reorganization of the
runtime, or otherwise it needs to just wait for the external users of these
modules to get replaced with their `rt` implementations.
Other fixes involve making things pub which should be pub, and otherwise
updating error messages that now reference privacy instead of referencing an
"unresolved name" (yay!).
This commit is the culmination of my recent effort to refine Rust's notion of
privacy and visibility among crates. The major goals of this commit were to
remove privacy checking from resolve for the sake of sane error messages, and to
attempt a much more rigid and well-tested implementation of visibility
throughout rust. The implemented rules for name visibility are:
1. Everything pub from the root namespace is visible to anyone
2. You may access any private item of your ancestors.
"Accessing a private item" depends on what the item is, so for a function this
means that you can call it, but for a module it means that you can look inside
of it. Once you look inside a private module, any accessed item must be "pub
from the root" where the new root is the private module that you looked into.
These rules required some more analysis results to get propagated from trans to
privacy in the form of a few hash tables.
I added a new test in which my goal was to showcase all of the privacy nuances
of the language, and I hope to place any new bugs into this file to prevent
regressions.
Overall, I was unable to completely remove the notion of privacy from resolve.
One use of privacy is for dealing with glob imports. Essentially a glob import
can only import *public* items from the destination, and because this must be
done at namespace resolution time, resolve must maintain the notion of "what
items are public in a module". There are some sad approximations of privacy, but
I unfortunately can't see clear methods to extract them outside.
The other use case of privacy in resolve now is one that must stick around
regardless of glob imports. When dealing with privacy, checking a private path
needs to know "what the last private thing was" when looking at a path. Resolve
is the only compiler pass which knows the answer to this question, so it
maintains the answer on a per-path resolution basis (works similarly to the
def_map generated).
Closes#8215
This implements the necessary logic for gating particular features off by default in the compiler. There are a number of issues which have been wanting this form of mechanism, and this initially gates features which we have open issues for.
Additionally, this should unblock #9255
This pull request changes to memory layout of the `CrateMap` struct to use static slices instead of raw pointers. Most of the discussion took place [here](63b5975efa (L1R92)) .
The memory layout of CrateMap changed, without bumping the version number in the struct. Another, more backward compatible, solution would be to keep the old code and increase the version number in the new struct. On the other hand, the `annihilate_fn` pointer was removed without bumping the version number recently.
At the moment, the stage0 compiler does not use the new memory layout, which would lead the segfaults during stage0 compilation, so I've added a dummy `iter_crate_map` function for stage0, which does nothing. Again, this could be avoided if we'd bump the version number in the struct and keep the old code.
I'd like to use a normal `for` loop [here](https://github.com/fhahn/rust/compare/logging-unsafe-removal?expand=1#L1R109),
for child in children.iter() {
do_iter_crate_map(child, |x| f(x), visited);
}
but for some reason this only yields `error: unresolved enum variant, struct or const 'Some'` and I have no idea why.
A few features are now hidden behind various #[feature(...)] directives. These
include struct-like enum variants, glob imports, and macro_rules! invocations.
Closes#9304Closes#9305Closes#9306Closes#9331
The root issue is that dlerror isn't reentrant or even thread safe.
The solution implemented here is to make a yielding spin lock over an
AtomicFlag. This is pretty hacky, but the best we can do at this point.
As far as I can tell, it isn't possible to create a global mutex without
having to initialize it in a single threaded context.
The Windows code isn't affected since errno is thread-local on Windows
and it's running in an atomically block to ensure there isn't a green
thread context switch.
Closes#8156
This PR solves one of the pain points with c-style enums. Simplifies writing a fn to convert from an int/uint to an enum. It does this through a `#[deriving(FromPrimitive)]` syntax extension.
Before this is committed though, we need to discuss if `ToPrimitive`/`FromPrimitive` has the right design (cc #4819). I've changed all the `.to_int()` and `from_int()` style functions to return `Option<int>` so we can handle partial functions. For this PR though only enums and `extra::num::bigint::*` take advantage of returning None for unrepresentable values. In the long run it'd be better if `i64.to_i8()` returned `None` if the value was too large, but I'll save this for a future PR.
Closes#3868.
The root issue is that dlerror isn't reentrant or even thread safe.
The Windows code isn't affected since errno is thread-local on Windows
and it's running in an atomically block to ensure there isn't a green
thread context switch.
Closes#8156
According to http://huonw.github.io/isrustfastyet/mem/#012f909, the "const
marking" pass generates about 400MB of extra memory during compilation. It
appears that this is due to two different factors:
1. There is a `ccache` map in the ty::ctxt which is only ever used in this
pass, so this commit moves the map out of the ty::ctxt struct and into
just this pass's visitor. This turned out to not benefit that much in
memory (as indicated by http://i.imgur.com/Eo4iOzK.png), but it's helpful
to do nonetheless.
2. During const_eval, there are a lot of lookups into decoding inlined items
from external crates. There is no caching involved here, so the same
static or variant could be re-translated many times. After adding
separate caches for variants and statics, the memory peak of compiling
rustc decreased by 200MB (as evident by http://i.imgur.com/ULAUMtq.png)
The culmination of this is basically a slight reorganization of a caching map
for the const_eval pass along with a 200MB decrease in peak memory usage when
compiling librustc.
According to http://huonw.github.io/isrustfastyet/mem/#012f909, the "const
marking" pass generates about 400MB of extra memory during compilation. It
appears that this is due to two different factors:
1. There is a `ccache` map in the ty::ctxt which is only ever used in this
pass, so this commit moves the map out of the ty::ctxt struct and into
just this pass's visitor. This turned out to not benefit that much in
memory (as indicated by http://i.imgur.com/Eo4iOzK.png), but it's helpful
to do nonetheless.
2. During const_eval, there are a lot of lookups into decoding inlined items
from external crates. There is no caching involved here, so the same
static or variant could be re-translated many times. After adding
separate caches for variants and statics, the memory peak of compiling
rustc decreased by 200MB (as evident by http://i.imgur.com/ULAUMtq.png)
The culmination of this is basically a slight reorganization of a caching map
for the const_eval pass along with a 200MB decrease in peak memory usage when
compiling librustc.
Avoid cloning the stack on every `push_ctxt` call in trans
Rewrite the use of TLS variable for `push_ctxt` so that it uses a ~[]
instead of a @~[]. Before it cloned the whole vector on each push and
pop, which is unnecessary.
Rewrite the use of TLS variable for `push_ctxt` so that it uses a ~[]
instead of a @~[]. Before it cloned the whole vector on each push and
pop, which is unnecessary.
rustc: Use static strings in a few literals
Avoid allocating extra copies of strings by using "" instead of ~"" for
the debug options list and for the `time` function. This is a small
change, but it is in a path that's always executed.
Avoid allocating extra copies of strings by using "" instead of ~"" for
the debug options list and for the `time` function. This is a small
change, but it is in a path that's always executed.
This will make sure that system files that rust binaries depend on in Windows get packaged into stage0 snapshots as well as into Windows installer.
Currently these include `libgcc_s_dw2-1.dll`, `libstdc++-6.dll` and `libpthread-2.dll`. Note that the latter will need to be changed to `pthreadGC2.dll` once Windows build bots get upgraded to mingw 4.0
Closes#9252Closes#5878Closes#9218Closes#5712
Mostly as per a short discussion on irc. (@cmr)
08:46 < cmr> so I'm thinking
Obsolete{Let,With,FieldTerminator,ClassTraits,ModeInFnType,MoveInit,BinaryMove,I
mplSyntax,MutOwnedPointer,MutVector,RecordType,RecordPattern,PostFnTySigil,Newty
pEnum,Mode,ImplicitSelf,LifetimeNotation,Purity,StaticMethod,ConstItem,FixedLeng
thVectorType}
08:46 < cmr> Those are the ones that are older than 0.6
08:46 < cmr> (at least!)
This PR removes these specific "obsolete syntax"/"suggestion for change" errors and just lets the parser run into regular parser errors for long-invalid syntax. I also removed `ObsoletePrivSection` which apparently dates further back than cmr or I could recall and `ObsoleteUnenforcedBound` which seemed unused. Also I removed `ObsoleteNewtypeEnum`.
Replaces existing tests for removed obsolete-syntax errors with tests
for the resulting regular errors, adds a test for each of the removed
parser errors to make sure that obsolete forms don't start working
again, removes some obsolete/superfluous tests that were now failing.
Deletes some amount of dead code in the parser, also includes some small
changes to parser error messages to accomodate new tests.
do_strptime() and do_strftime()
I don't see any reason why src/libextra/time.rs has two functions that just call a very similar function, which only use is to be called by them.
strftime() just calls do_strftime()
strptime() just calls do_strptime()
and the do_functions aren't called by anyone else.
the parameters and return types are exactly the same in both levels, so I just have removed the second layer.
Unless there is a need for that second level.
This purges about 500 lines of visitor cruft from lint passes. All lints are
handled in a much more sane way at this point. The other huge bonus of this
commit is that there are no more @-boxes in the lint passes, fixing the 500MB
memory regression seen when the lint passes were refactored.
Closes#8589
This purges about 500 lines of visitor cruft from lint passes. All lints are
handled in a much more sane way at this point. The other huge bonus of this
commit is that there are no more @-boxes in the lint passes, fixing the 500MB
memory regression seen when the lint passes were refactored.
Closes#8589
This adds a large doc-block to the top of the std::logging module explaining how
to use it. This is mostly just making sure that all the information in the
manual's section about logging is also here (in case someone decides to look
into this module first).
This also removes the old console_{on,off} methods. As far as I can tell, the
functions were only used by the compiler, and there's no reason for them to be
used because they're all turned off by default anyway (maybe they were turned on
by default at some point...)
I believe that this is the final nail in the coffin and closes#5021
This makes sure that the top-level crate name is correct when emitting log
statements for a monomorphized function in another crate. This happens by
tracing the monomorphized ID back to the external source and then using that
crate index to get the name of the crate.
Closes#3046
This fixes two existing bugs along the way:
* The `transmute` intrinsic did not correctly handle casts of immediate
aggregates like newtype structs and tuples.
* The code for calling foreign functions used the wrong type to create
an `alloca` temporary
enum Foo { A, B }
fn foo() -> Foo { A }
Before:
; Function Attrs: nounwind uwtable
define void @_ZN3foo18hbedc642d5d9cf5aag4v0.0E(%enum.Foo* noalias nocapture sret, { i64, %tydesc*, i8*, i8*, i8 }* nocapture readnone) #0 {
"function top level":
%2 = getelementptr inbounds %enum.Foo* %0, i64 0, i32 0
store i64 0, i64* %2, align 8
ret void
}
After:
; Function Attrs: nounwind readnone uwtable
define %enum.Foo @_ZN3foo18hbedc642d5d9cf5aag4v0.0E({ i64, %tydesc*, i8*, i8*, i8 }* nocapture readnone) #0 {
"function top level":
ret %enum.Foo zeroinitializer
}
The general idea of hyperlinking between crates is that it should require as
little configuration as possible, if any at all. In this vein, there are two
separate ways to generate hyperlinks between crates:
1. When you're generating documentation for a crate 'foo' into folder 'doc',
then if foo's external crate dependencies already have documented in the
folder 'doc', then hyperlinks will be generated. This will work because all
documentation is in the same folder, allowing links to work seamlessly both
on the web and on the local filesystem browser.
The rationale for this use case is a package with multiple libraries/crates
that all want to link to one another, and you don't want to have to deal with
going to the web. In theory this could be extended to have a RUST_PATH-style
searching situtation, but I'm not sure that it would work seamlessly on the
web as it does on the local filesystem, so I'm not attempting to explore this
case in this pull request. I believe to fully realize this potential rustdoc
would have to be acting as a server instead of a static site generator.
2. One of foo's external dependencies has a #[doc(html_root_url = "...")]
attribute. This means that all hyperlinks to the dependency will be rooted at
this url.
This use case encompasses all packages using libstd/libextra. These two
crates now have this attribute encoded (currently at the /doc/master url) and
will be read by anything which has a dependency on libstd/libextra. This
should also work for arbitrary crates in the wild that have online
documentation. I don't like how the version is hard-wired into the url, but I
think that this may be a case-by-case thing which doesn't end up being too
bad in the long run.
Closes#9539
One downside with this current implementation is that since BigInt's
default is now 64 bit, we can convert larger BigInt's to a primitive,
however the current implementation on 32 bit architectures does not
take advantage of this fact.