I don't think there's anything wrong with project_model depending on
proc_macro_api directly -- fundamentally, both are about gluing our pure
data model to the messy outside world.
However, it's easy enough to avoid the dependency, so why not.
As an additional consideration, `proc_macro_api` now pulls in `base_db`.
project_model should definitely not depend on that!
We have a CLI for benchmarking, but no one actually uses it it seems.
Let's try switching to "internal" benchmarks, implemented as rust tests.
They should be easier to "script" to automate tracking of perf
regressions.
7690: Extract `fn load_workspace(…)` from `fn load_cargo(…)` r=matklad a=regexident
Unfortunately in https://github.com/rust-analyzer/rust-analyzer/pull/7595 I forgot to `pub use` (rather than just `use`) the newly introduced `LoadCargoConfig`.
So this PR fixes this now.
It also:
- splits up `fn load_cargo` into a "workspace loading" and a "project loading" phase
- adds a `progress: &dyn Fn(String)` to allow third-parties to provide CLI progress updates, too
The motivation behind both of these is the fact that rust-analyzer currently does not support caching.
As such any third-party making use of `ra_ap_…` needs to providing a caching layer itself.
Unlike for rust-analyzer itself however a common use-pattern of third-parties is to analyze a specific target (`--lib`/`--bin <BIN>`/…) from a specific package (`--package`). The targets/packages of a crate can be obtained via `ProjectWorkspace::load(…)`, which currently is performed inside of `fn load_cargo`, effectively making the returned `ProjectWorkspace` inaccessible to the outer caller. With this information one can then provide early error handling via CLI (in case of ambiguities or invalid arguments, etc), instead of `fn load_cargo` failing with a possibly obscure error message. It also allows for annotating the persisted caches with its specific associated package/target selector and short-circuit quickly if a matching cache is found on disk, significantly cutting load times.
Before:
```rust
pub struct LoadCargoConfig {
pub cargo_config: &CargoConfig,
pub load_out_dirs_from_check: bool,
pub with_proc_macro: bool,
}
pub fn load_cargo(
root: &Path,
config: &LoadCargoConfig
) -> Result<(AnalysisHost, vfs::Vfs)> {
// ...
}
```
After:
```rust
pub fn load_workspace(
root: &Path,
config: &CargoConfig,
progress: &dyn Fn(String),
) -> Result<ProjectWorkspace> {
// ...
}
pub struct LoadCargoConfig {
pub load_out_dirs_from_check: bool,
pub with_proc_macro: bool,
}
pub fn load_cargo(
ws: ProjectWorkspace,
config: &LoadCargoConfig,
progress: &dyn Fn(String),
) -> Result<(AnalysisHost, vfs::Vfs)> {
// ...
}
```
Co-authored-by: Vincent Esche <regexident@gmail.com>
In some situations we reloaded the workspace in the tests after having reported
to be ready. There's two fixes here:
1. Add a version to the VFS config and include that version in progress reports,
so that we don't think we're done prematurely;
2. Delay status transitions until after changes are applied. Otherwise the last
change during loading can potentially trigger a workspace reload, if it contains
interesting changes.
I've noticed a bunch of "main loop too long" warnings in console when
typing in Cargo.toml. Profiling showed that the culprit is `rustc
--print cfg` call.
I moved it to the background project loading phase, where it belongs.
This highlighted a problem: we generally use single `cfg`, while it
really should be per crate.