Summary:
So far, we've used the term POD "Plain Old Data" to refer to types that
can be safely copied. However, this term is not consistent with the
other built-in bounds that use verbs instead. This patch renames the Pod
kind into Copy.
RFC: 0003-opt-in-builtin-traits
Test Plan: make check
Reviewers: cmr
Differential Revision: http://phabricator.octayn.net/D3
This commit contains an implementation of synchronous, bounded channels for
Rust. This is an implementation of the proposal made last January [1]. These
channels are built on mutexes, and currently focus on a working implementation
rather than speed. Receivers for sync channels have select() implemented for
them, but there is currently no implementation of select() for sync senders.
Rust will continue to provide both synchronous and asynchronous channels as part
of the standard distribution, there is no intent to remove asynchronous
channels. This flavor of channels is meant to provide an alternative to
asynchronous channels because like green tasks, asynchronous channels are not
appropriate for all situations.
[1] - https://mail.mozilla.org/pipermail/rust-dev/2014-January/007924.html
This removes the now-outdated MutexArc and RWArc types. These are superseded by
Arc<Mutex<T>> and Arc<RWLock<T>>. The only remaining arc is the one true Arc.
Additionally, the arc now has weak pointers implemented for it to assist in
breaking cycles.
This commit brings the arc api up to parity with the sibling Rc api, making them
nearly interchangeable for inter and intra task communication.
This introduces new synchronization types which are meant to be the foundational
building blocks for sharing data among tasks. The new Mutex and RWLock types
have a type parameter which is the internal data that is accessed. Access to the
data is all performed through the guards returned, and the guards all have
autoderef implemented for easy access.
This commit rewrites the core primitives of the sync library: Mutex, RWLock, and
Semaphore. These primitives now have updated, more modernized apis:
* Guards are returned instead of locking with closures. All condition variables
have moved inside the guards and extraneous methods have been removed.
* Downgrading on an rwlock is now done through the guard instead of the rwlock
itself.
These types are meant to be general locks, not locks of an internal type (for
external usage). New types will be introduced for locking shared data.
Similarly to the rest of the previous commits, this moves the once primitive to
using &self instead of &mut self for proper sharing among many threads now.
This will make the types more readable in the documentation, since the letters correspond with what you should either be sending or expecting to receive.
This commit switches over the backtrace infrastructure from piggy-backing off
the RUST_LOG environment variable to using the RUST_BACKTRACE environment
variable (logging is now disabled in libstd).
This commit moves all logging out of the standard library into an external
crate. This crate is the new crate which is responsible for all logging macros
and logging implementation. A few reasons for this change are:
* The crate map has always been a bit of a code smell among rust programs. It
has difficulty being loaded on almost all platforms, and it's used almost
exclusively for logging and only logging. Removing the crate map is one of the
end goals of this movement.
* The compiler has a fair bit of special support for logging. It has the
__log_level() expression as well as generating a global word per module
specifying the log level. This is unfairly favoring the built-in logging
system, and is much better done purely in libraries instead of the compiler
itself.
* Initialization of logging is much easier to do if there is no reliance on a
magical crate map being available to set module log levels.
* If the logging library can be written outside of the standard library, there's
no reason that it shouldn't be. It's likely that we're not going to build the
highest quality logging library of all time, so third-party libraries should
be able to provide just as high-quality logging systems as the default one
provided in the rust distribution.
With a migration such as this, the change does not come for free. There are some
subtle changes in the behavior of liblog vs the previous logging macros:
* The core change of this migration is that there is no longer a physical
log-level per module. This concept is still emulated (it is quite useful), but
there is now only a global log level, not a local one. This global log level
is a reflection of the maximum of all log levels specified. The previously
generated logging code looked like:
if specified_level <= __module_log_level() {
println!(...)
}
The newly generated code looks like:
if specified_level <= ::log::LOG_LEVEL {
if ::log::module_enabled(module_path!()) {
println!(...)
}
}
Notably, the first layer of checking is still intended to be "super fast" in
that it's just a load of a global word and a compare. The second layer of
checking is executed to determine if the current module does indeed have
logging turned on.
This means that if any module has a debug log level turned on, all modules
with debug log levels get a little bit slower (they all do more expensive
dynamic checks to determine if they're turned on or not).
Semantically, this migration brings no change in this respect, but
runtime-wise, this will have a perf impact on some code.
* A `RUST_LOG=::help` directive will no longer print out a list of all modules
that can be logged. This is because the crate map will no longer specify the
log levels of all modules, so the list of modules is not known. Additionally,
warnings can no longer be provided if a malformed logging directive was
supplied.
The new "hello world" for logging looks like:
#[phase(syntax, link)]
extern crate log;
fn main() {
debug!("Hello, world!");
}
lint: add lint for use of a `~[T]`.
This is useless at the moment (since pretty much every crate uses
`~[]`), but should help avoid regressions once completely removed from a
crate.
- Added `TraitObject` representation to `std::raw`.
- Added doc to `std::raw`.
- Removed `Any::as_void_ptr()` and `Any::as_mut_void_ptr()`
methods as they are uneccessary now after the removal of
headers on owned boxes. This reduces the number of virtual calls needed.
- Made the `..Ext` implementations work directly with the repr of
a trait object.
- Removed `Any`-related traits from the prelude.
- Added bench for `Any`
Formatting via reflection has been a little questionable for some time now, and
it's a little unfortunate that one of the standard macros will silently use
reflection when you weren't expecting it. This adds small bits of code bloat to
libraries, as well as not always being necessary. In light of this information,
this commit switches assert_eq!() to using {} in the error message instead of
{:?}.
In updating existing code, there were a few error cases that I encountered:
* It's impossible to define Show for [T, ..N]. I think DST will alleviate this
because we can define Show for [T].
* A few types here and there just needed a #[deriving(Show)]
* Type parameters needed a Show bound, I often moved this to `assert!(a == b)`
* `Path` doesn't implement `Show`, so assert_eq!() cannot be used on two paths.
I don't think this is much of a regression though because {:?} on paths looks
awful (it's a byte array).
Concretely speaking, this shaved 10K off a 656K binary. Not a lot, but sometime
significant for smaller binaries.
With Rc no longer trying to statically prevent cycles (and thus no
longer using the Freeze bound), it seems appropriate to remove that
restriction from MutexArc as well.
Closes#9251.
With Rc no longer trying to statically prevent cycles (and thus no
longer using the Freeze bound), it seems appropriate to remove that
restriction from MutexArc as well.
- adds a `LockGuard` type returned by `.lock` and `.trylock` that unlocks the mutex in the destructor
- renames `mutex::Mutex` to `StaticNativeMutex`
- adds a `NativeMutex` type with a destructor
- removes `LittleLock`
- adds `#[must_use]` to `sync::mutex::Guard` to remind people to use it
This, the Nth rewrite of channels, is not a rewrite of the core logic behind
channels, but rather their API usage. In the past, we had the distinction
between oneshot, stream, and shared channels, but the most recent rewrite
dropped oneshots in favor of streams and shared channels.
This distinction of stream vs shared has shown that it's not quite what we'd
like either, and this moves the `std::comm` module in the direction of "one
channel to rule them all". There now remains only one Chan and one Port.
This new channel is actually a hybrid oneshot/stream/shared channel under the
hood in order to optimize for the use cases in question. Additionally, this also
reduces the cognitive burden of having to choose between a Chan or a SharedChan
in an API.
My simple benchmarks show no reduction in efficiency over the existing channels
today, and a 3x improvement in the oneshot case. I sadly don't have a
pre-last-rewrite compiler to test out the old old oneshots, but I would imagine
that the performance is comparable, but slightly slower (due to atomic reference
counting).
This commit also brings the bonus bugfix to channels that the pending queue of
messages are all dropped when a Port disappears rather then when both the Port
and the Chan disappear.