4083: Smol documentation for ast nodes r=matklad a=Veetaha
There is a tremendous amount of TODOs to clarify the topics I am not certain about.
Please @matklad, @edwin0cheng review carefully, I even left some mentions of your names in todos to put your attention where you most probably can give comments.
In order to simplify the review, I separated the codegen (i.e. changes in `ast/generated/nodes.rs`) from `ast_src` changes (they in fact just duplicate one another) into two commits.
Also, I had to hack a little bit to let the docs be generated as doc comments and not as doc attributes because it's easier to read them this way and IIRC we don't support hints for `#[doc = ""]` attributes for now...
Closes#3682
Co-authored-by: veetaha <veetaha2@gmail.com>
4329: Look for `cargo`, `rustc`, and `rustup` in standard installation path r=matklad a=cdisselkoen
Discussed in #3118. This is approximately a 90% fix for the issue described there.
This PR creates a new crate `ra_env` with a function `get_path_for_executable()`; see docs there. `get_path_for_executable()` improves and generalizes the function `cargo_binary()` which was previously duplicated in the `ra_project_model` and `ra_flycheck` crates. (Both of those crates now depend on the new `ra_env` crate.) The new function checks (e.g.) `$CARGO` and `$PATH`, but also falls back on `~/.cargo/bin` manually before erroring out. This should allow most users to not have to worry about setting the `$CARGO` or `$PATH` variables for VSCode, which can be difficult e.g. on macOS as discussed in #3118.
I've attempted to replace all calls to `cargo`, `rustc`, and `rustup` in rust-analyzer with appropriate invocations of `get_path_for_executable()`; I don't think I've missed any in Rust code, but there is at least one invocation in TypeScript code which I haven't fixed. (I'm not sure whether it's affected by the same problem or not.) a4778ddb7a/editors/code/src/cargo.ts (L79)
I'm sure this PR could be improved a bunch, so I'm happy to take feedback/suggestions on how to solve this problem better, or just bikeshedding variable/function/crate names etc.
cc @Veetaha
Fixes#3118.
Co-authored-by: Craig Disselkoen <craigdissel@gmail.com>
Co-authored-by: veetaha <veetaha2@gmail.com>
4166: Defining a default target to support cross-compilation targets r=matklad a=FuriouZz
Related to #4163
Co-authored-by: Christophe MASSOLIN <christophe.massolin@gmail.com>
The `workspaceLoaded` notification setting was originally designed to
control the display of a popup message that said:
"workspace loaded, {} rust packages"
This popup was removed and replaced by a much sleeker message in the
VSCode status bar that provides a real-time status while loading:
rust-analyzer: {}/{} packages
This was done as part of #3587
The new status-bar indicator is unobtrusive and shouldn't need to be
disabled. So this setting is removed.
4222: Introduce C/C++ for Visual Studio Code extension as an alternative debug engine for Debug Code lens. r=matklad a=vsrs
At the moment Debug Code Lens can use only one debug engine: lldb via [CodeLLDB](https://marketplace.visualstudio.com/items?itemName=vadimcn.vscode-lldb) extension.
This PR adds support of the debug engine from the [MS C++ tools](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools) extension, as well as the configuration option. If both extensions are installed, `CodeLLDB` will be used by default.
Another new option `rust-analyzer.debug.sourceFileMap` allows, for example, to step into Rust std library during debugging. Works only with `MS C++ tools`.
On Windows:
```json
"rust-analyzer.debug.sourceFileMap": {
"/rustc/4fb7144ed159f94491249e86d5bbd033b5d60550": "${env:USERPROFILE}/.rustup/toolchains/stable-x86_64-pc-windows-msvc/lib/rustlib/src/rust"
}
```
On Linux:
```json
"rust-analyzer.debug.sourceFileMap": {
"/rustc/4fb7144ed159f94491249e86d5bbd033b5d60550": "~/.rustup/toolchains/stable-x86_64-unknown-linux-gnu/lib/rustlib/src/rust"
}
```
Co-authored-by: vsrs <vit@conrlab.com>
3998: Make add_function generate functions in other modules via qualified path r=matklad a=TimoFreiberg
Additional feature for #3639
- [x] Add tests for paths with more segments
- [x] Make generating the function in another file work
- [x] Add `pub` or `pub(crate)` to the generated function if it's generated in a different module
- [x] Make the assist jump to the edited file
- [x] Enable file support in the `check_assist` helper
4006: Syntax highlighting for format strings r=matklad a=ltentrup
I have an implementation for syntax highlighting for format string modifiers `{}`.
The first commit refactors the changes in #3826 into a separate struct.
The second commit implements the highlighting: first we check in a macro call whether the macro is a format macro from `std`. In this case, we remember the format string node. If we encounter this node during syntax highlighting, we check for the format modifiers `{}` using regular expressions.
There are a few places which I am not quite sure:
- Is the way I extract the macro names correct?
- Is the `HighlightTag::Attribute` suitable for highlighting the `{}`?
Let me know what you think, any feedback is welcome!
Co-authored-by: Timo Freiberg <timo.freiberg@gmail.com>
Co-authored-by: Leander Tentrup <leander.tentrup@gmail.com>
Co-authored-by: Leander Tentrup <ltentrup@users.noreply.github.com>
Move the task provider anonymous class into a real class, as this seems
to be how Microsoft do this in their documentation.
resolveTask is now implemented, which is used by VSCode to determine how
to execute tasks that the user has defined in tasks.json.
This is a quick way to implement unresolved reference diagnostics.
For example, adding to VS Code config
"editor.tokenColorCustomizationsExperimental": {
"unresolvedReference": "#FF0000"
},
will highlight all unresolved refs in red.
This is covered under vscode's "editor.semanticHighlighting.enabled"
setting plus the user has to have a theme that has opted into highlighting.
Bumps required vscode stable to 1.44
In textmate, keyword.control is used for all kinds of things; in fact,
the default scope mapping for keyword is keyword.control!
So let's add a less ambiguous controlFlow modifier
See Microsoft/vscode#94367
3844: vscode: restore removed default values r=matklad a=Veetaha
After refactoring the config we forgot to set defaults for
some properties like workspaceLoaded, callInfo.full, etc.
This commit restored them to being turned on by defult,
as well added defaults for other props to be more explicit
on their defualt value.
cc @matklad
Co-authored-by: veetaha <veetaha2@gmail.com>
After refactoring the config we forgot to set defaults for
some properties like workspaceLoaded, callInfo.full, etc.
This commit restored them to being turned on by defult,
as well added defaults for other props to be more explicit
on their defualt value.
3817: vscode: highlight syntax tree ro editor r=matklad a=Veetaha
Small textmate grammar declaration to make rust-analyzer syntax tree more easily inspectable:
Btw, if we change the file extension of our `ra_syntax/test_data/**` files to `.rast` they should be highlighted in vscode too.
The colors of the tokens are actually going to be color-theme dependent, or you can customize them via:
```jsonc
{
"editor.tokenColorCustomizations": {
"textMateRules": [ { "scope": "name", "settings": { /* */ } } ]
}
}
```
![image](https://user-images.githubusercontent.com/36276403/78204947-99f9d600-74a3-11ea-8315-cb1c87810c7c.png)
Related: #3682
Co-authored-by: veetaha <veetaha2@gmail.com>
3780: Simplify r=matklad a=Veetaha
I absolutely love tha fact that removing `.clone()` simplifies the code comparing to other languages where it's actually the contrary (ahem ~~`std::move()`~~)
3787: vscode: add syntax tree inspection hovers and highlights r=matklad a=Veetaha
![inspect-tree](https://user-images.githubusercontent.com/36276403/78029767-c7426900-7369-11ea-9ed6-b8a0f8e05bac.gif)
I implemented the reverse mapping (when you hover in the rust editor), but it seems overcomplicated, so I removed it
Related #3682
Co-authored-by: veetaha <veetaha2@gmail.com>
Co-authored-by: Veetaha <veetaha2@gmail.com>
3695: vscode: simplify and refactor config r=matklad a=Veetaha
Removed unnecessary interfaces, changed `cfg` to be a getter to ensure the fresh values any time possible.
Migrated from explicit casts to implicit.
Co-authored-by: veetaha <veetaha2@gmail.com>
3696: vscode: more type safety r=matklad a=Veetaha
3698: Consider references when applying postfix completions r=matklad a=SomeoneToIgnore
Sometimes my RA debugging workflow breaks because `.dbg` is applied to the variable that is used later in the code.
It's safer to consider the refences to avoid this for completions that may trigger the move.
3703: Don't try to enable proposed API's on stable r=matklad a=matklad
bors r+
🤖
Co-authored-by: veetaha <veetaha2@gmail.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Aleksey Kladov <aleksey.kladov@gmail.com>
This cancel is unnecessary since we cancel the previous inlay hints requests in `fetchHints()` method itself. This is not a hard error, we just called cancel() 2 times.
3629: Alternative aproach to plugin auto update r=matklad a=matklad
This is very much WIP (as in, I haven't run this once), but I like the result so far.
cc @Veetaha
The primary focus here on simplification:
* local simplification of data structures and control-flow: using union of strings instead of an enum, using unwrapped GitHub API responses
* global simplification of control flow: all logic is now in `main.ts`, implemented as linear functions without abstractions. This is stateful side-effective code, so arguments from [Carmack](http://number-none.com/blow/john_carmack_on_inlined_code.html) very much apply. We need all user interractions, all mutations, and all network requests to happen in a single file.
* as a side-effect of condensing everything to functions, we can get rid of various enums. The enums were basically a reified control flow:
```
enum E { A, B }
fn foo() -> E {
if cond { E::A } else { E::B }
}
fn bar(e: E) {
match e {
E::A => do_a(),
E::B => do_b(),
}
}
==>>
fn all() {
if cond { do_a() } else { do_b() }
}
```
* simplification of model: we don't need to reinstall on settings update, we can just ask the user to reload, we don't need to handle nightly=>stable fallback, we can ask the user to reinstall extension, (todo) we don't need to parse out the date from the version, we can use build id for nightly and for stable we can write the info directly into package.json.
Co-authored-by: Aleksey Kladov <aleksey.kladov@gmail.com>
Everything now happens in main.ts, in the bootstrap family of
functions. The current flow is:
* check everything only on extension installation.
* if the user is on nightly channel, try to download the nightly
extension and reload.
* when we install nightly extension, we persist its release id, so
that we can check if the current release is different.
* if server binary was not downloaded by the current version of the
extension, redownload it (we persist the version of ext that
downloaded the server).
3534: Feature: vscode impl nightlies download and installation r=Veetaha a=Veetaha
I need to test things more, but the core shape of the code is quite well-formed.
The main problem is that we save the release date only for nightlies and there are no means to get the release date of the stable extension (i.e. for this we would need to consult the github releases via a network request, or we would need to somehow save this info into package.json or any other file accessible from the extension code during the deployment step, but this will be very hard I guess).
So there is an invariant that the users can install nightly only from our extension and they can't do it manually, because when installing the nightly `.vsix` we actually save its release date to `globalState`
Closes: #3402
TODO:
- [x] More manual tests and documentation
cc @matklad @lnicola
Co-authored-by: Veetaha <gerzoh1@gmail.com>
Co-authored-by: Veetaha <veetaha2@gmail.com>
3561: feat: add debug code lens r=matklad a=hdevalke
Refs #3539
3577: Protect against infinite macro expansion in def collector r=edwin0cheng a=flodiebold
Something I noticed while trying to make macro expansion more resilient against errors.
There was a test for this, but it wasn't actually working because the first recursive expansion failed. (The comma...)
Even with this limit, that test (when fixed) still takes some time to pass because of the exponential growth of the expansions, so I disabled it and added a different one without growth.
CC @edwin0cheng
Co-authored-by: Hannes De Valkeneer <hannes@de-valkeneer.be>
Co-authored-by: hdevalke <2261239+hdevalke@users.noreply.github.com>
Co-authored-by: Florian Diebold <florian.diebold@freiheit.com>
3543: Parameter inlay hint separate from variable type inlay? #2876 r=matklad a=slyngbaek
Add setting to allow enabling either type inlay hints or parameter
inlay hints or both. Group the the max inlay hint length option
into the object.
- Add a new type for the inlayHint options.
- Add tests to ensure the inlays don't happen on the server side
Co-authored-by: Steffen Lyngbaek <steffenlyngbaek@gmail.com>