Fixes issues #5557 and #8746.
This patch adds an additional family for struct-like variants, and encodes some struct-like aspects of such variants that can then be properly decoded by resolve.
Note that I am not 100% sure how this fix works, but it fixes the issue without breaking any of the tests on my machine.
The old documentation for for loops/expressions has been quite wrong since the change to iterators. This updates the docs to make them relevant to how for loops work now, if not very in-depth. There may be a need for updates giving more depth on how they work, such as detailing what method calls they make, but I don't know enough about the implementation to include that.
Who would have thought that namespaces are such a can of worms `:P` This is mostly because of some GDB idiosyncrasies (does not use namespace information but linkage-name attributes for displaying items contained in namespaces, also cannot handle functions lexically nested within functions), monomorphization, and information about external items only available from metadata.
This pull request tries to tackle the problem anyway:
* The `DW_AT_linkage_name` for functions is generated just to make GDB display a proper namespace-enabled function name. To this end, a pseudo-mangled name is generated, not corresponding to the real linkage name. This approach shows some success and could be extended to make GDB also show proper parameter types.
* As GDB won't accept subprogram DIEs nested within other subprogram DIEs, the `debuginfo` module now generates a *companion namespace* for each functions (iff needed). A function `fn abc()` will get a companion namespace with name `abc()`, which contains all items (modules, types, functions) declared within the functions scope. The real, proper solution, in my opinion, would be to faithfully reflect the program's lexical structure within DWARF (which allows arbitrary nesting of DIEs, afaik), but I am not sure LLVM's source level debugging implementation would like that and I am pretty sure GDB won't support this in the foreseeable future.
* Monomorphization leads to functions and companion namespaces like `somelib::some_func<int, float>()::some_other_function<bool, bool, bool>()`, which I think is the desired behaviour. There is some design space here, however. Maybe you people prefer `somelib::some_func()::some_other_function<bool, bool, bool>()` or `somelib::some_func()::some_other_function::<int, float, bool, bool, bool>()`.
The solution will work for now but there are a few things on my 'far future wish list':
* A real specification somewhere, what language constructs are mapped to what DWARF structures.
* Proper tests that directly compare the generated DWARF information to the expected results (possibly using something like [pyelftools](https://github.com/eliben/pyelftools) or llvm-dwarfdump)
* A unified implementation for crate-local and crate-external items (which would possibly involve beefing up `ast_map::path` and metadata a bit)
Any comments are welcome!
Closes#1541Closes#1542 (there might be other issues with function name prettiness, but this specific issue should be fixed)
Closes#7715 (source locations for structs and enums are now read correctly from the AST)
r? @brson rustpkg now accepts most of rustc's command-line arguments and passes
them along to rustc when building or installing.
A few rarely-used arguments aren't implemented yet.
rustpkg doesn't support flags that don't make sense with rustpkg
(for example, --bin and --lib, which get inferred from crate file names).
Closes#8522
This way syntax extensions can generate unsafe blocks without worrying about them generating unnecessary unsafe warnings. Perhaps a special keyword could be added to be used in macros, but I don't think that's the best solution.
Currently if you use `format!` and friends in an `unsafe` block you're guaranteed to get some unused-unsafe warnings which is unfortunate. We normally do want these warnings, but I'm ok ignoring them in the case of compiler-generated unsafe blocks. I tried to do this in the least intrusive way possible, but others may have better ideas about how to do this.
This way syntax extensions can generate unsafe blocks without worrying about
them generating unnecessary unsafe warnings. Perhaps a special keyword could be
added to be used in macros, but I don't think that's the best solution.
The default buffer size is the same as the one in Java's BufferedWriter.
We may want BufferedWriter to have a Drop impl that flushes, but that
isn't possible right now due to #4252/#4430. This would be a bit
awkward due to the possibility of the inner flush failing. For what it's
worth, Java's BufferedReader doesn't have a flushing finalizer, but that
may just be because Java's finalizer support is awful.
The current implementation of BufferedStream is weird in my opinion, but
it's what the discussion in #8953 settled on.
I wrote a custom copy function since vec::copy_from doesn't optimize as
well as I would like.
Closes#8953
The default buffer size is the same as the one in Java's BufferedWriter.
We may want BufferedWriter to have a Drop impl that flushes, but that
isn't possible right now due to #4252/#4430. This would be a bit
awkward due to the possibility of the inner flush failing. For what it's
worth, Java's BufferedReader doesn't have a flushing finalizer, but that
may just be because Java's finalizer support is awful.
Closes#8953
rustpkg now accepts most of rustc's command-line arguments and passes
them along to rustc when building or installing.
A few rarely-used arguments aren't implemented yet.
rustpkg doesn't support flags that don't make sense with rustpkg
(for example, --bin and --lib, which get inferred from crate file names).
Closes#8522
update AST so that ExprBreak and ExprCont expressions contain names, not idents. Fixes#9047 and makes progress on #6993. Simplifies the compiler very slightly, should make it (infinitesimally) faster.
r? anyone
Remove some trivial Visitor structs, using their non-trivial Contexts as the Visitor implementation instead.
Removed a little bit of `@boxing` as well.
Part of ongoing work on #7081.
Ensures that each AST node has a unique id. Fixes numerous bugs in macro expansion and deriving. Add two
representative tests.
Fixes#7971Fixes#6304Fixes#8367Fixes#8754Fixes#8852Fixes#2543Fixes#7654
has a unique id. Fixes numerous bugs in macro expansion and deriving. Add two
representative tests.
Fixes#7971Fixes#6304Fixes#8367Fixes#8754Fixes#8852Fixes#2543Fixes#7654
Visit the free functions of std::vec and reimplement or remove some. Most prominently, remove `each_permutation` and replace with two iterators, ElementSwaps and Permutations.
Replace unzip, unzip_slice with an updated `unzip` that works with an iterator argument.
Replace each_permutation with a Permutation iterator. The new permutation iterator is more efficient since it uses an algorithm that produces permutations in an order where each is only one element swap apart, including swapping back to the original state with one swap at the end.
Unify the seldomly used functions `build`, `build_sized`, `build_sized_opt` into just one function `build`.
Remove `equal_sizes`
I've reversed my thinking on this restrictive definition of eq after
two separate bugs were hidden by commenting it out; it's better to
get ICEs than SIGSEGV's, any day.
RE-ENABLING ICE MACHINE!
These functions have very few users since they are mostly replaced by
iterator-based constructions.
Convert a few remaining users in-tree, and reduce the number of
functions by basically renaming build_sized_opt to build, and removing
the other two. This for both the vec and the at_vec versions.
The basic construct x.len() == y.len() is just as simple.
This function used to be a precondition (not sure about the
terminology), so it had to be a function. This is not relevant any more.
Update for a lot of changes (not many free functions left), add examples
of the important methods `slice` and `push`, and write a short bit about
iteration.
Introduce ElementSwaps and Permutations. ElementSwaps is an iterator
that for a given sequence length yields the element swaps needed
to visit each possible permutation of the sequence in turn.
We use an algorithm that generates a sequence such that each permutation
is only one swap apart.
let mut v = [1, 2, 3];
for perm in v.permutations_iter() {
// yields 1 2 3 | 1 3 2 | 3 1 2 | 3 2 1 | 2 3 1 | 2 1 3
}
The `.permutations_iter()` yields clones of the input vector for each
permutation.
If a copyless traversal is needed, it can be constructed with
`ElementSwaps`:
for (a, b) in ElementSwaps::new(3) {
// yields (2, 1), (1, 0), (2, 1) ...
v.swap(a, b);
// ..
}