This involves lots of breaking changes. There are two big changes that
force changes. The first is that the bitflag types now don't
automatically implement normal derive traits, so we need to derive them
manually.
Additionally, bitflags now have a hidden inner type by default, which
breaks our custom derives. The bitflags docs recommend using the impl
form in these cases, which I did.
Make exhaustiveness usable outside of rustc
With this PR, `rustc_pattern_analysis` compiles on stable (with the `stable` feature)! `rust-analyzer` will be able to use it to provide match-related diagnostics and refactors.
Two questions:
- Should I name the feature `nightly` instead of `rustc` for consistency with other crates? `rustc` makes more sense imo.
- `typed-arena` is an optional dependency but tidy made me add it to the allow-list anyway. Can I avoid that somehow?
r? `@compiler-errors`
Add instance evaluation and methods to read an allocation in StableMIR
The instance evaluation is needed to handle intrinsics such as `type_id` and `type_name`.
Since we now use Allocation to represent all evaluated constants, provide a few methods to help process the data inside an allocation.
I've also started to add a structured way to get information about the compilation target machine. For now, I've only added information needed to process an allocation.
r? ``````@ouz-a``````
The instance evaluation is needed to handle intrinsics such as
`type_id` and `type_name`.
Since we now use Allocation to represent all evaluated constants,
provide a few methods to help process the data inside an allocation.
Use `unwinding` crate for unwinding on Xous platform
This patch adds support for using [unwinding](https://github.com/nbdd0121/unwinding) on platforms where libunwinding isn't viable. An example of such a platform is `riscv32imac-unknown-xous-elf`.
### Background
The Rust project maintains a fork of llvm at [llvm-project](https://github.com/rust-lang/llvm-project/) where it applies patches on top of the llvm project. This mostly seems to be to get unwinding support for the SGX project, and there may be other patches that I'm unaware of.
There is a lot of machinery in the build system to support compiling `libunwind` on other platforms, and I needed to add additional patches to llvm in order to add support for Xous.
Rather than continuing down this path, it seemed much easier to use a Rust-based library. The `unwinding` crate by `@nbdd0121` fits this description perfectly.
### Future work
This could potentially replace the custom patches for `libunwind` on other platforms such as SGX, and could enable unwinding support on many more exotic platforms.
### Anti-goals
This is not designed to replace `libunwind` on tier-one platforms or those where unwinding support already exists. There is already a well-established approach for unwinding there. Instead, this aims to enable unwinding on new platforms where C++ code may be difficult to compile.
Report errors in jobserver inherited through environment variables
This pr attempts to catch situations, when jobserver exists, but is not being inherited.
r? `@petrochenkov`
Call FileEncoder::finish in rmeta encoding
Fixes https://github.com/rust-lang/rust/issues/117254
The bug here was that rmeta encoding never called FileEncoder::finish. Now it does. Most of the changes here are needed to support that, since rmeta encoding wants to finish _then_ access the File in the encoder, so finish can't move out.
I tried adding a `cfg(debug_assertions)` exploding Drop impl to FileEncoder that checked for finish being called before dropping, but fatal errors cause unwinding so this isn't really possible. If we encounter a fatal error with a dirty FileEncoder, the Drop impl ICEs even though the implementation is correct. If we try to paper over that by wrapping FileEncoder in ManuallyDrop then that just erases the fact that Drop automatically checks that we call finish on all paths.
I also changed the name of DepGraph::encode to DepGraph::finish_encoding, because that's what it does and it makes the fact that it is the path to FileEncoder::finish less confusing.
r? `@WaffleLapkin`
Update windows-bindgen and define `INVALID_HANDLE_VALUE` ourselves
We generate bindings to the Windows API via the `windows-bindgen` crate, which is ultimately what's also used to generate the `windows-sys` and `windows` crates. However, there currently is some custom sauce just for std which makes it a bit different from the vanilla bindings. I would love for us to reduce and eventually remove the differences entirely so that std is using the exact same bindings as everyone else. Maybe in the future we can even just have a normal dependency on `windows-sys`.
This PR removes one of those special things. Our definition of `INVALID_HANDLE_VALUE` relies on an experimental nightly feature for strict provenance, so lets bring that back in house. It also excludes it from the codegen step though that isn't strictly necessary as we override it in any case.
This PR also updates windows-bingen to 0.52.0.
By default, `newtype_index!` types get a default `Encodable`/`Decodable`
impl. You can opt out of this with `custom_encodable`. Opting out is the
opposite to how Rust normally works with autogenerated (derived) impls.
This commit inverts the behaviour, replacing `custom_encodable` with
`encodable` which opts into the default `Encodable`/`Decodable` impl.
Only 23 of the 59 `newtype_index!` occurrences need `encodable`.
Even better, there were eight crates with a dependency on
`rustc_serialize` just from unused default `Encodable`/`Decodable`
impls. This commit removes that dependency from those eight crates.
Add arm64e-apple-ios & arm64e-apple-darwin targets
This introduces
* `arm64e-apple-ios`
* `arm64e-apple-darwin`
Rust targets for support `arm64e` architecture on `iOS` and `Darwin`.
So, this is a first approach for integrating to the Rust compiler.
## Tier 3 Target Policy
> * A tier 3 target must have a designated developer or developers (the "target
maintainers") on record to be CCed when issues arise regarding the target.
(The mechanism to track and CC such developers may evolve over time.)
I will be the target maintainer.
> * Targets must use naming consistent with any existing targets; for instance, a
target for the same CPU or OS as an existing Rust target should use the same
name for that CPU or OS. Targets should normally use the same names and
naming conventions as used elsewhere in the broader ecosystem beyond Rust
(such as in other toolchains), unless they have a very good reason to
diverge. Changing the name of a target can be highly disruptive, especially
once the target reaches a higher tier, so getting the name right is important
even for a tier 3 target.
Target names should not introduce undue confusion or ambiguity unless
absolutely necessary to maintain ecosystem compatibility. For example, if
the name of the target makes people extremely likely to form incorrect
beliefs about what it targets, the name should be changed or augmented to
disambiguate it.
If possible, use only letters, numbers, dashes and underscores for the name.
Periods (.) are known to cause issues in Cargo.
The target names `arm64e-apple-ios`, `arm64e-apple-darwin` were derived from `aarch64-apple-ios`, `aarch64-apple-darwin`.
In this [ticket,](#73628) people discussed the best suitable names for these targets.
> In some cases, the arm64e arch might be "different". For example:
> * `thread_set_state` might fail with (os/kern) protection failure if we try to call it from arm64 process to arm64e process.
> * The returning value of dlsym is PAC signed on arm64e, while left untouched on arm64
> * Some function like pthread_create_from_mach_thread requires a PAC signed function pointer on arm64e, which is not required on arm64.
So, I have chosen them because there are similar triplets in LLVM. I think there are no more suitable names for these targets.
> * Tier 3 targets may have unusual requirements to build or use, but must not
create legal issues or impose onerous legal terms for the Rust project or for
Rust developers or users.
The target must not introduce license incompatibilities.
Anything added to the Rust repository must be under the standard Rust
license (MIT OR Apache-2.0).
The target must not cause the Rust tools or libraries built for any other
host (even when supporting cross-compilation to the target) to depend
on any new dependency less permissive than the Rust licensing policy. This
applies whether the dependency is a Rust crate that would require adding
new license exceptions (as specified by the tidy tool in the
rust-lang/rust repository), or whether the dependency is a native library
or binary. In other words, the introduction of the target must not cause a
user installing or running a version of Rust or the Rust tools to be
subject to any new license requirements.
Compiling, linking, and emitting functional binaries, libraries, or other
code for the target (whether hosted on the target itself or cross-compiling
from another target) must not depend on proprietary (non-FOSS) libraries.
Host tools built for the target itself may depend on the ordinary runtime
libraries supplied by the platform and commonly used by other applications
built for the target, but those libraries must not be required for code
generation for the target; cross-compilation to the target must not require
such libraries at all. For instance, rustc built for the target may
depend on a common proprietary C runtime library or console output library,
but must not depend on a proprietary code generation library or code
optimization library. Rust's license permits such combinations, but the
Rust project has no interest in maintaining such combinations within the
scope of Rust itself, even at tier 3.
"onerous" here is an intentionally subjective term. At a minimum, "onerous"
legal/licensing terms include but are not limited to: non-disclosure
requirements, non-compete requirements, contributor license agreements
(CLAs) or equivalent, "non-commercial"/"research-only"/etc terms,
requirements conditional on the employer or employment of any particular
Rust developers, revocable terms, any requirements that create liability
for the Rust project or its developers or users, or any requirements that
adversely affect the livelihood or prospects of the Rust project or its
developers or users.
No dependencies were added to Rust.
> * Neither this policy nor any decisions made regarding targets shall create any
binding agreement or estoppel by any party. If any member of an approving
Rust team serves as one of the maintainers of a target, or has any legal or
employment requirement (explicit or implicit) that might affect their
decisions regarding a target, they must recuse themselves from any approval
decisions regarding the target's tier status, though they may otherwise
participate in discussions.
> * This requirement does not prevent part or all of this policy from being
cited in an explicit contract or work agreement (e.g. to implement or
maintain support for a target). This requirement exists to ensure that a
developer or team responsible for reviewing and approving a target does not
face any legal threats or obligations that would prevent them from freely
exercising their judgment in such approval, even if such judgment involves
subjective matters or goes beyond the letter of these requirements.
Understood.
I am not a member of a Rust team.
> * Tier 3 targets should attempt to implement as much of the standard libraries
as possible and appropriate (core for most targets, alloc for targets
that can support dynamic memory allocation, std for targets with an
operating system or equivalent layer of system-provided functionality), but
may leave some code unimplemented (either unavailable or stubbed out as
appropriate), whether because the target makes it impossible to implement or
challenging to implement. The authors of pull requests are not obligated to
avoid calling any portions of the standard library on the basis of a tier 3
target not implementing those portions.
Understood.
`std` is supported.
> * The target must provide documentation for the Rust community explaining how
to build for the target, using cross-compilation if possible. If the target
supports running binaries, or running tests (even if they do not pass), the
documentation must explain how to run such binaries or tests for the target,
using emulation if possible or dedicated hardware if necessary.
Building is described in the derived target doc.
> * Tier 3 targets must not impose burden on the authors of pull requests, or
other developers in the community, to maintain the target. In particular,
do not post comments (automated or manual) on a PR that derail or suggest a
block on the PR based on a tier 3 target. Do not send automated messages or
notifications (via any medium, including via `@)` to a PR author or others
involved with a PR regarding a tier 3 target, unless they have opted into
such messages.
> * Backlinks such as those generated by the issue/PR tracker when linking to
an issue or PR are not considered a violation of this policy, within
reason. However, such messages (even on a separate repository) must not
generate notifications to anyone involved with a PR who has not requested
such notifications.
Understood.
> * Patches adding or updating tier 3 targets must not break any existing tier 2
or tier 1 target, and must not knowingly break another tier 3 target without
approval of either the compiler team or the maintainers of the other tier 3
target.
> * In particular, this may come up when working on closely related targets,
such as variations of the same architecture with different features. Avoid
introducing unconditional uses of features that another variation of the
target may not have; use conditional compilation or runtime detection, as
appropriate, to let each target run code supported by that target.
These targets are not fully ABI compatible with arm64e code.
#73628
Begin to abstract `rustc_type_ir` for rust-analyzer
This adds the "nightly" feature which is used by the compiler, and falls back to more simple implementations when that is not active.
r? `@lcnr` or `@jackh726`
Update ICU4X
This updates all ICU4X crates and regenerates rustc_baked_icu_data.
Since the new unicode license under which they are licensed does not have an SPDX identifier yet, we define some exceptions. The license has to be reviewed to make sure it is still fine to use here, but I assume that is the case.
I also added an exception for rustc_icu_data to the unexplained ignore doctest tidy lint. This is a bit hacky but the whole style.rs in tidy is a mess so I didn't want to touch it more than this small hack.
part of #112865
r? `@davidtwco` `@wesleywiser` `@Manishearth`
This updates all ICU4X crates and regenerates rustc_baked_icu_data.
Since the new unicode license under which they are licensed does not
have an SPDX identifier yet, we define some exceptions. The license has
to be reviewed to make sure it is still fine to use here, but I assume
that is the case.
I also added an exception for rustc_icu_data to the unexplained ignore
doctest tidy lint. This is a bit hacky but the whole style.rs in tidy is
a mess so I didn't want to touch it more than this small hack.
enable parallel rustc front end in nightly builds
Refers to the [MCP](https://github.com/rust-lang/compiler-team/issues/681), this pr does:
1. Enable the parallel front end in nightly builds, and keep the default number of threads as 1. Then users can use the parallel rustc front end via -Z threads=n option.
2. Set it up to serial front end for beta/stable builds via bootstrap.
3. Switch over the alt builders from parallel rustc to serial, so we have artifacts without parallel to test against the artifacts with parallel.
r? `@oli-obk`
cc `@cjgillot` `@nnethercote` `@bjorn3` `@Kobzol`