When using `process::Command` on Windows, environment variable names must be case-preserving but case-insensitive
When using `Command` to set the environment variables, the key should be compared as uppercase Unicode but when set it should preserve the original case.
Fixes#85242
Return `EvaluatedToOk` when type in outlives predicate is global
A global type doesn't reference any local regions or types, so it's
guaranteed to outlive any region.
Update cargo
5 commits in 4952979031e2cf1d901c817a32e25a156a19db4c..3ebb5f15a940810f250b68821149387af583a79e
2021-07-01 01:14:50 +0000 to 2021-07-02 20:35:38 +0000
- Adjust the edition2021 resolver diff report. (rust-lang/cargo#9649)
- Include the linker in the fingerprint. (rust-lang/cargo#9647)
- Temporarily disable windows env test. (rust-lang/cargo#9646)
- Handle git deleted files with dirty worktree. (rust-lang/cargo#9645)
- Adjust error message with offline and frozen. (rust-lang/cargo#9644)
Avoid byte to char position conversions in `is_multiline`
Converting a byte position into a char position is currently linear in
the number of multibyte characters in the source code. Avoid it when
checking if a range spans across lines.
This makes it feasible to compile source files with a large number of
multibyte characters.
alloc: `no_global_oom_handling`: disable `new()`s, `pin()`s, etc.
They are infallible, and could not be actually used because
they will trigger an error when monomorphized, but it is better
to just remove them.
Link: https://github.com/Rust-for-Linux/linux/pull/402
Suggested-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
add owned locked stdio handles
Add stderr_locked, stdin_locked, and stdout_locked free functions
to obtain owned locked stdio handles in a single step. Also add
into_lock methods to consume a stdio handle and return an owned
lock. These methods will make it easier to use locked stdio
handles without having to deal with lifetime problems or keeping
bindings to the unlocked handles around.
Fixes#85383; enables #86412.
r? `@joshtriplett`
`@rustbot` label +A-io +C-enhancement +D-newcomer-roadblock +T-libs-api
deny using default function in impl const Trait
Fixes#79450.
I don't know if my implementation is correct:
- The check is in `rustc_passes::check_const`, should I put it somewhere else instead?
- Is my approach (to checking the impl) optimal? It works for the current tests, but it might have some issues or there might be a better way of doing this.
More ErrorKinds for common errnos
From the commit message of the main commit here (as revised):
```
There are a number of IO error situations which it would be very
useful for Rust code to be able to recognise without having to resort
to OS-specific code. Taking some Unix examples, `ENOTEMPTY` and
`EXDEV` have obvious recovery strategies. Recently I was surprised to
discover that `ENOSPC` came out as `ErrorKind::Other`.
Since I am familiar with Unix I reviwed the list of errno values in
https://pubs.opengroup.org/onlinepubs/9699919799/basedefs/errno.h.html
Here, I add those that most clearly seem to be needed.
`@CraftSpider` provided information about Windows, and references, which
I have tried to take into account.
This has to be insta-stable because we can't sensibly have a different
set of ErrorKinds depending on a std feature flag.
I have *not* added these to the mapping tables for any operating
systems other than Unix and Windows. I hope that it is OK to add them
now for Unix and Windows now, and maybe add them to other OS's mapping
tables as and when someone on that OS is able to consider the
situation.
I adopted the general principle that it was usually a bad idea to map
two distinct error values to the same Rust error code. I notice that
this principle is already violated in the case of `EACCES` and
`EPERM`, which both map to `PermissionDenied`. I think this was
probably a mistake but it would be quite hard to change now, so I
don't propose to do anything about that.
However, for Windows, there are sometimes different error codes for
identical situations. Eg there are WSA* versions of some error
codes as well as ERROR_* ones. Also Windows seems to have a great
many more erorr codes. I don't know precisely what best practice
would be for Windows.
```
<strike>
```
Errno values I wasn't sure about so *haven't* included:
EMFILE ENFILE ENOBUFS ENOLCK:
These are all fairly Unix-specific resource exhaustion situations.
In practice it seemed not very likely to me that anyone would want
to handle these differently to `Other`.
ENOMEM ERANGE EDOM EOVERFLOW
Normally these don't get exposed to the Rust callers I hope. They
don't tend to come out of filesystem APIs.
EILSEQ
Hopefully Rust libraries open files in binary mode and do the
converstion in Rust. So Rust code ought not to be exposed to
EILSEQ.
EIO
The range of things that could cause this is troublesome. I found
it difficult to describe. I do think it would be useful to add this
at some point, because EIO on a filesystem operation is much more
serious than most other errors.
ENETDOWN
I wasn't sure if this was useful or, indeed, if any modern systems
use it.
ENOEXEC
It is not clear to me how a Rust program could respond to this. It
seems rather niche.
EPROTO ENETRESET ENODATA ENOMSG ENOPROTOOPT ENOSR ENOSTR ETIME
ENOTRECOVERABLE EOWNERDEAD EBADMSG EPROTONOSUPPORT EPROTOTYPE EIDRM
These are network or STREAMS related errors which I have never in
my own Unix programming found the need to do anything with. I think
someone who understands these better should be the one to try to
find good Rust names and descriptions for them.
ENOTTY ENXIO ENODEV EOPNOTSUPP ESRCH EALREADY ECANCELED ECHILD
EINPROGRESS
These are very hard to get unless you're already doing something
very Unix-specific, in which case the raw_os_error interface is
probably more suitable than relying on the Rust ErrorKind mapping.
EFAULT EBADF
These would seem to be the result of application UB.
```
</strike>
<i>(omitted errnos are discussed below, especially in https://github.com/rust-lang/rust/pull/79965#issuecomment-810468334)
Fix const-generics ICE related to binding
Fixes#83765, fixes#85848
r? `@jackh726` as you're familiar with `Binding`. I'd like to get some views if the current approach is right path.
Rollup of 7 pull requests
Successful merges:
- #84029 (add `track_path::path` fn for usage in `proc_macro`s)
- #85001 (Merge `sys_common::bytestring` back into `os_str_bytes`)
- #86308 (Docs: clarify that certain intrinsics are not unsafe)
- #86796 (Add a regression test for issue-70703)
- #86803 (Remove & from Command::args calls in documentation)
- #86807 (Fix double import in wasm thread )
- #86813 (Add a help message to `unused_doc_comments` lint)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
Add a help message to `unused_doc_comments` lint
Fixes#83492
This adds a help message to suggest a plain comment like the E0658 error. I've yet to come up with the best message about the doc attribute but the current shouldn't harm anything.
I was thinking of recovering in the `doc_comment_between_if_else` case, but I came to the conclusion that it unlikely happened and was an overkill.
Fix double import in wasm thread
The `unsupported` type is imported two times, as `super::unsupported` and as `crate::sys::unsupported`, throwing an error. Remove `super::unsupported` in favor of the other.
As reported in #86802.
Fix#86802
Remove & from Command::args calls in documentation
Now that arrays implement `IntoIterator`, using `&` is no longer necessary. This makes examples easier to understand.
Merge `sys_common::bytestring` back into `os_str_bytes`
`bytestring` contains code for correctly debug formatting a byte slice (`[u8]`). This functionality is and has historically only been used to provide the debug formatting of byte-based os-strings (on unix etc.).
Having this functionality in the separate `bytestring` module was useful in the past to reduce duplication, as [when it was added](https://github.com/rust-lang/rust/pull/46798) `os_str_bytes` was still split into `sys::{unix, redox, wasi, etc.}::os_str`. However, now that is no longer the case, there is not much reason for the `bytestring` functionality to be separate from `os_str_bytes`; I don't think it is very likely that another part of std will need to handle formatting byte strings that are not os-strings in the future (everything should be `utf8`). This is why this PR merges the functionality of `bytestring` directly into the debug implementation in `os_str_bytes`.
add `track_path::path` fn for usage in `proc_macro`s
Adds a way to declare a dependency on external files without including them, to either re-trigger the build of a file as well as covering the use case of including dependencies within the `rustc` invocation, such that tools like `sccache`/`cachepot` are able to handle references to external files which are not included.
Ref #73921
Improve debug symbol names to avoid ambiguity and work better with MSVC's debugger
There are several cases where names of types and functions in the debug info are either ambiguous, or not helpful, such as including ambiguous placeholders (e.g., `{{impl}}`, `{{closure}}` or `dyn _'`) or dropping qualifications (e.g., for dynamic types).
Instead, each debug symbol name should be unique and useful:
* Include disambiguators for anonymous `DefPathDataName` (closures and generators), and unify their formatting when used as a path-qualifier vs item being qualified.
* Qualify the principal trait for dynamic types.
* If there is no principal trait for a dynamic type, emit all other traits instead.
* Respect the `qualified` argument when emitting ref and pointer types.
* For implementations, emit the disambiguator.
* Print const generics when emitting generic parameters or arguments.
Additionally, when targeting MSVC, its debugger treats many command arguments as C++ expressions, even when the argument is defined to be a symbol name. As such names in the debug info need to be more C++-like to be parsed correctly:
* Avoid characters with special meaning (`#`, `[`, `"`, `+`).
* Never start a name with `<` or `{` as this is treated as an operator.
* `>>` is always treated as a right-shift, even when parsing generic arguments (so add a space to avoid this).
* Emit function declarations using C/C++ style syntax (e.g., leading return type).
* Emit arrays as a synthetic `array$<type, size>` type.
* Include a `$` in all synthetic types as this is a legal character for C++, but not Rust (thus we avoid collisions with user types).
They are infallible, and could not be actually used because
they will trigger an error when monomorphized, but it is better
to just remove them.
Link: https://github.com/Rust-for-Linux/linux/pull/402
Suggested-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
The `unsupported` type is imported two times, as `super::unsupported` and as `crate::sys::unsupported`, throwing an error. Remove `super::unsupported` in favor of the other.
Document rustfmt on nightly-rustc
- Refactor the doc step for Rustdoc into a macro
- Call the macro for both rustdoc and rustfmt
- Add a `recursion_limit` macro to avoid overflow errors
This does not currently pass --document-private-items for rustfmt due to https://github.com/rust-lang/cargo/pull/8422#issuecomment-871082935.
r? `@Mark-Simulacrum` cc `@calebcartwright`
Add linked list cursor end methods
I add several methods to `LinkedList::CursorMut` and `LinkedList::Cursor`. These methods allow you to access/manipulate the ends of a list via the cursor. This is especially helpful when scanning through a list and reordering. For example:
```rust
let mut c = ll.back_cursor_mut();
let mut moves = 10;
while c.current().map(|x| x > 5).unwrap_or(false) {
let n = c.remove_current();
c.push_front(n);
if moves > 0 { break; } else { moves -= 1; }
}
```
I encountered this problem working on my bachelors thesis doing graph index manipulation.
While this problem can be avoided by splicing, it is awkward. I asked about the problem [here](https://internals.rust-lang.org/t/linked-list-cursurmut-missing-methods/14921/4) and it was suggested I write a PR.
All methods added consist of
```rust
Cursor::front(&self) -> Option<&T>;
Cursor::back(&self) -> Option<&T>;
CursorMut::front(&self) -> Option<&T>;
CursorMut::back(&self) -> Option<&T>;
CursorMut::front_mut(&mut self) -> Option<&mut T>;
CursorMut::back_mut(&mut self) -> Option<&mut T>;
CursorMut::push_front(&mut self, elt: T);
CursorMut::push_back(&mut self, elt: T);
CursorMut::pop_front(&mut self) -> Option<T>;
CursorMut::pop_back(&mut self) -> Option<T>;
```
#### Design decisions:
I tried to remain as consistent as possible with what was already present for linked lists.
The methods `front`, `front_mut`, `back` and `back_mut` are identical to their `LinkedList` equivalents.
I tried to make the `pop_front` and `pop_back` methods work the same way (vis a vis the "ghost" node) as `remove_current`. I thought this was the closest analog.
`push_front` and `push_back` do not change the "current" node, even if it is the "ghost" node. I thought it was most intuitive to say that if you add to the list, current will never change.
Any feedback would be welcome 😄
Revert "Don't load all extern crates unconditionally"
Fixes https://github.com/rust-lang/rust/issues/84738.
This reverts https://github.com/rust-lang/rust/pull/83738.
For the "smart" load of external crates, we need to be able to access their items in order to check their doc comments, which seems, if not impossible, quite complicated using only the AST.
For some context, I first tried to extend the `IntraLinkCrateLoader` visitor by adding `visit_foreign_item`. Unfortunately, it never enters into this call, so definitely not the right place...
I then added `visit_use_tree` to then check all the imports outside with something like this:
```rust
let mut loader = crate::passes::collect_intra_doc_links::IntraLinkCrateLoader::new(resolver);
ast::visit::walk_crate(&mut loader, krate);
let mut items = Vec::new();
for import in &loader.imports_to_check {
if let Some(item) = krate.items.iter().find(|i| i.id == *import) {
items.push(item);
}
}
for item in items {
ast::visit::walk_item(&mut item);
for attr in &item.attrs {
loader.check_attribute(attr);
}
}
```
This was, of course, a failure. We find the items without problems, but we still can't go into the external crate to check its items' attributes.
Finally, `@jyn514` suggested to look into the [`CrateLoader`](https://doc.rust-lang.org/nightly/nightly-rustc/rustc_metadata/creader/struct.CrateLoader.html), but it only seems to provide metadata (I went through [`CStore`](https://doc.rust-lang.org/nightly/nightly-rustc/rustc_metadata/creader/struct.CStore.html) and [`CrateMetadata`](https://doc.rust-lang.org/nightly/nightly-rustc/rustc_metadata/rmeta/decoder/struct.CrateMetadata.html)).
I think we are too limited here (with AST only) to be able to determine the crates we actually need to import, but it's very likely that I missed something. Maybe `@petrochenkov` or `@Aaron1011` have an idea?
So until we find a way to make it work completely, we need to revert it to fix the ICE. Once merged, we'll need to re-open #68427.
r? `@jyn514`
Redefine `ErrorKind::Other` and stop using it in std.
This implements the idea I shared yesterday in the libs meeting when we were discussing how to handle adding new `ErrorKind`s to the standard library: This redefines `Other` to be for *user defined errors only*, and changes all uses of `Other` in the standard library to a `#[doc(hidden)]` and permanently `#[unstable]` `ErrorKind` that users can not match on. This ensures that adding `ErrorKind`s at a later point in time is not a breaking change, since the user couldn't match on these errors anyway. This way, we use the `#[non_exhaustive]` property of the enum in a more effective way.
Open questions:
- How do we check this change doesn't cause too much breakage? Will a crate run help and be enough?
- How do we ensure we don't accidentally start using `Other` again in the standard library? We don't have a `pub(not crate)` or `#[deprecated(in this crate only)]`.
cc https://github.com/rust-lang/rust/pull/79965
cc `@rust-lang/libs` `@ijackson`
r? `@dtolnay`
Implement printing of stack traces on LLVM segfaults and aborts
Implement #79153
Based on discussion, try to extend the rust_backtrace=1 feature to handle segfault or aborts in the llvm backend
Add stderr_locked, stdin_locked, and stdout_locked free functions
to obtain owned locked stdio handles in a single step. Also add
into_lock methods to consume a stdio handle and return an owned
lock. These methods will make it easier to use locked stdio
handles without having to deal with lifetime problems or keeping
bindings to the unlocked handles around.
Include terminators in instance size estimate
For example, drop glue generated for struct below, doesn't have any
statements, only terminators. Previously it received an estimate of 0,
the new estimate is 13 (6+5 drop terminators, +1 resume, +1 return).
```rust
struct S {
a: String,
b: String,
c: String,
d: String,
e: String,
f: String,
}
```
Originally reported in https://github.com/rust-lang/rust/issues/69382#issue-569392141
The recursion_limit attribute avoids the following error:
```
error[E0275]: overflow evaluating the requirement `std::ptr::Unique<rustc_ast::Pat>: std::marker::Send`
|
= help: consider adding a `#![recursion_limit="256"]` attribute to your crate (`rustfmt_nightly`)
```