See line 181: The lookup should start with the random index and iterate from there.
Also locked stdout (which makes it a bit faster on my machine). And the `make_lookup` function now uses `map` (as the TODO asked for).
Perhaps the multi-thread output from the fasta benchmark could be used to speed it up even more.
This commit leverages the runtime support for DWARF exception info added
in #27210 to enable unwinding by default on 64-bit MSVC. This also additionally
adds a few minor fixes here and there in the test harness and such to get
`make check` entirely passing on 64-bit MSVC:
* The invocation of `maketest.py` now works with spaces/quotes in CC
* debuginfo tests are disabled on MSVC
* A link error for librustc was hacked around (see #27438)
Because I wanted to change the pretty test as little as possible I added `// compiler-flags: --crate-type=lib` to those test that failed because of a missing `main`. Passes `make check-stage1-pretty` locally.
cc @nrc
cc #27567
I have no idea how bors keeps working without this - I can only assume it's some peculiarity of how windows searches for DLLs.
Without this change, running `make check` on windows will not correctly set PATH to include eg. `x86_64-pc-windows-gnu\stage1\bin\rustlib\x86_64-pc-windows-gnu\lib`, and when it tries to run eg. `stage1/test/stdtest-x86_64-pc-windows-gnu.exe`, it will fail because windows can't find the DLLs on which it relies.
It seems to be just a mistake: when the equivalent was added for the branch that deals with unix-like platforms, the windows branch was left unchanged.
The "nth" element can be confusing. In an array context, we know indexes
start from 0 but one may believe this is not the case with "nth". For
example, would `.nth(1)` return the first (1th/1st) or the second
element? Rephrase a bit to be less confusing.
r? @steveklabnik
The previous wording was confusing. While would we need to go through
the whole list just to find the first code point? `chars()` being an
iterator, we only need to walk from the beginning of the list.
Note that I am not a native English speaker and I have still difficulties to spot if a "the" is needed somewhere. Feel free to take this PR as a mere suggestion.
r? @steveklabnik
`FormatMessageW` always inserts trailing `\r\n` to system messages which is a minor annoyance when they're fed to `Debug` but can break formatting with `Display`.
```rust
fn main() {
use std::env;
if let Err(err) = env::set_current_dir("???") {
println!("{:#?}\n{}", err, err);
}
}
```
```_
Error {
repr: Os {
code: 2,
message: "The system cannot find the file specified.\r\n"
}
}
The system cannot find the file specified.
(os error 2)
```
This means that we no longer need to ship the `llvm-ar.exe` binary in the MSVC
distribution, and after a snapshot we can remove a good bit of logic from the
makefiles!
This commit stabilizes the `std::time` module and the `Duration` type.
`Duration::span` remains unstable, and the `Display` implementation for
`Duration` has been removed as it is still being reworked and all trait
implementations for stable types are de facto stable.
This is a [breaking-change] to those using `Duration`'s `Display`
implementation.
I'm opening this PR as a platform for discussion - there may be some method renaming to do as part of the stabilization process.
These two commits are aimed at "fixing" our usage of `dllexport` in the compiler. Currently we blanket apply this attribute to *everything* public in a crate, but this ends up with a few downsides:
* Executables are larger than the should be as a result of thinking they should export everything
* Native libraries aren't handled correctly because technically a statically included native library should be exported from a DLL in some cases.
* Symbols don't actually need to be exported if they never end up in a DLL.
The first commit adds a new unstable attribute, `#[linked_from]`, which is a way to tell the compiler what native library a block of symbols comes from. This is used to inform the compiler what set of native libraries are statically included in the rlib (or other output). This information is later used to export them from a DLL if necessary. Currently this is only used in a few places (such as the LLVM bindings) to get the compiler to link correctly.
The second commit stops adding `dllexport` to all items in LLVM and instead explicitly telling the linker what symbols should be exported. We only need to do this when building a dynamic library, and otherwise we can avoid adding `dllexport` or telling the linker about exported symbols.
As a testament to this change, the size of "Hello World" on MSVC drops from 1.2MB to 67KB as a result of this patch. This is because the linker can much more aggressively remove unused code.
These commits do not yet attempt to fix our story with `dllimport`, and I'll leave that to a future PR and issue, for now though I'm going to say that this
Closes#7196
Rust's current compilation model makes it impossible on Windows to generate one
object file with a complete and final set of dllexport annotations. This is
because when an object is generated the compiler doesn't actually know if it
will later be included in a dynamic library or not. The compiler works around
this today by flagging *everything* as dllexport, but this has the drawback of
exposing too much.
Thankfully there are alternate methods of specifying the exported surface area
of a dll on Windows, one of which is passing a `*.def` file to the linker which
lists all public symbols of the dynamic library. This commit removes all
locations that add `dllexport` to LLVM variables and instead dynamically
generates a `*.def` file which is passed to the linker. This file will include
all the public symbols of the current object file as well as all upstream
libraries, and the crucial aspect is that it's only used when generating a
dynamic library. When generating an executable this file isn't generated, so all
the symbols aren't exported from an executable.
To ensure that statically included native libraries are reexported correctly,
the previously added support for the `#[linked_from]` attribute is used to
determine the set of FFI symbols that are exported from a dynamic library, and
this is required to get the compiler to link correctly.
To correctly reexport statically included libraries from a DLL on Windows, the
compiler will soon need to have knowledge about what symbols are statically
included and which are not. To solve this problem a new unstable
`#[linked_from]` attribute is being added and recognized on `extern` blocks to
indicate which native library the symbols are coming from.
The compiler then keeps track of what the set of FFI symbols are that are
included statically. This information will be used in a future commit to
configure how we invoke the linker on Windows.
This means that we no longer need to ship the `llvm-ar.exe` binary in the MSVC
distribution, and after a snapshot we can remove a good bit of logic from the
makefiles!
This commit stabilizes the `std::time` module and the `Duration` type.
`Duration::span` remains unstable, and the `Display` implementation for
`Duration` has been removed as it is still being reworked and all trait
implementations for stable types are de facto stable.
This is a [breaking-change] to those using `Duration`'s `Display`
implementation.