Alex Crichton e648c96c5f trans: Stop informing LLVM about dllexport
Rust's current compilation model makes it impossible on Windows to generate one
object file with a complete and final set of dllexport annotations. This is
because when an object is generated the compiler doesn't actually know if it
will later be included in a dynamic library or not. The compiler works around
this today by flagging *everything* as dllexport, but this has the drawback of
exposing too much.

Thankfully there are alternate methods of specifying the exported surface area
of a dll on Windows, one of which is passing a `*.def` file to the linker which
lists all public symbols of the dynamic library. This commit removes all
locations that add `dllexport` to LLVM variables and instead dynamically
generates a `*.def` file which is passed to the linker. This file will include
all the public symbols of the current object file as well as all upstream
libraries, and the crucial aspect is that it's only used when generating a
dynamic library. When generating an executable this file isn't generated, so all
the symbols aren't exported from an executable.

To ensure that statically included native libraries are reexported correctly,
the previously added support for the `#[linked_from]` attribute is used to
determine the set of FFI symbols that are exported from a dynamic library, and
this is required to get the compiler to link correctly.
2015-08-10 18:20:42 -07:00

The Rust Programming Language

Rust is a fast systems programming language that guarantees memory safety and offers painless concurrency (no data races). It does not employ a garbage collector and has minimal runtime overhead.

This repo contains the code for the compiler (rustc), as well as standard libraries, tools and documentation for Rust.

Quick Start

Read "Installing Rust" from The Book.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • GNU make 3.81 or later
    • curl
    • git
  2. Clone the source with git:

    $ git clone https://github.com/rust-lang/rust.git
    $ cd rust
    
  1. Build and install:

    $ ./configure
    $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.

Building on Windows

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. From the MSYS2 terminal, install the mingw64 toolchain and other required tools.

    # Choose one based on platform:
    $ pacman -S mingw-w64-i686-toolchain
    $ pacman -S mingw-w64-x86_64-toolchain
    
    $ pacman -S base-devel
    
  3. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MSYS2 (i.e. C:\msys), depending on whether you want 32-bit or 64-bit Rust.

  4. Navigate to Rust's source code, configure and build it:

    $ ./configure
    $ make && make install
    

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform \ Architecture x86 x86_64
Windows (7, 8, Server 2008 R2)
Linux (2.6.18 or later)
OSX (10.7 Lion or later)

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is more advice about hacking on Rust in CONTRIBUTING.md.

Getting Help

The Rust community congregates in a few places:

Contributing

To contribute to Rust, please see CONTRIBUTING.

Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust, and a good place to ask for help.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

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