This makes edge cases in which the `Iterator` trait was not in scope
and/or `Option` or its variants were not in scope work properly.
This breaks code that looks like:
struct MyStruct { ... }
impl MyStruct {
fn next(&mut self) -> Option<int> { ... }
}
for x in MyStruct { ... } { ... }
Change ad-hoc `next` methods like the above to implementations of the
`Iterator` trait. For example:
impl Iterator<int> for MyStruct {
fn next(&mut self) -> Option<int> { ... }
}
Closes#15392.
[breaking-change]
The allocas used in match expression currently don't get good lifetime
markers, in fact they only get lifetime start markers, because their
lifetimes don't match to cleanup scopes.
While the bindings themselves are bog standard and just need a matching
pair of start and end markers, they might need them twice, once for a
guard clause and once for the match body.
The __llmatch alloca OTOH needs a single lifetime start marker, but
when there's a guard clause, it needs two end markers, because its
lifetime ends either when the guard doesn't match or after the match
body.
With these intrinsics in place, LLVM can now, for example, optimize
code like this:
````rust
enum E {
A1(int),
A2(int),
A3(int),
A4(int),
}
pub fn variants(x: E) {
match x {
A1(m) => bar(&m),
A2(m) => bar(&m),
A3(m) => bar(&m),
A4(m) => bar(&m),
}
}
````
To a single call to bar, using only a single stack slot. It still fails
to eliminate some of checks.
````gas
.Ltmp5:
.cfi_def_cfa_offset 16
movb (%rdi), %al
testb %al, %al
je .LBB3_5
movzbl %al, %eax
cmpl $1, %eax
je .LBB3_5
cmpl $2, %eax
.LBB3_5:
movq 8(%rdi), %rax
movq %rax, (%rsp)
leaq (%rsp), %rdi
callq _ZN3bar20hcb7a0d8be8e17e37daaE@PLT
popq %rax
retq
````
Lifetime intrinsics help to reduce stack usage, because LLVM can apply
stack coloring to reuse the stack slots of dead allocas for new ones.
For example these functions now both use the same amount of stack, while
previous `bar()` used five times as much as `foo()`:
````rust
fn foo() {
println("{}", 5);
}
fn bar() {
println("{}", 5);
println("{}", 5);
println("{}", 5);
println("{}", 5);
println("{}", 5);
}
````
On top of that, LLVM can also optimize out certain operations when it
knows that memory is dead after a certain point. For example, it can
sometimes remove the zeroing used to cancel the drop glue. This is
possible when the glue drop itself was already removed because the
zeroing dominated the drop glue call. For example in:
````rust
pub fn bar(x: (Box<int>, int)) -> (Box<int>, int) {
x
}
````
With optimizations, this currently results in:
````llvm
define void @_ZN3bar20h330fa42547df8179niaE({ i64*, i64 }* noalias nocapture nonnull sret, { i64*, i64 }* noalias nocapture nonnull) unnamed_addr #0 {
"_ZN29_$LP$Box$LT$int$GT$$C$int$RP$39glue_drop.$x22glue_drop$x22$LP$1347$RP$17h88cf42702e5a322aE.exit":
%2 = bitcast { i64*, i64 }* %1 to i8*
%3 = bitcast { i64*, i64 }* %0 to i8*
tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %3, i8* %2, i64 16, i32 8, i1 false)
tail call void @llvm.memset.p0i8.i64(i8* %2, i8 0, i64 16, i32 8, i1 false)
ret void
}
````
But with lifetime intrinsics we get:
````llvm
define void @_ZN3bar20h330fa42547df8179niaE({ i64*, i64 }* noalias nocapture nonnull sret, { i64*, i64 }* noalias nocapture nonnull) unnamed_addr #0 {
"_ZN29_$LP$Box$LT$int$GT$$C$int$RP$39glue_drop.$x22glue_drop$x22$LP$1347$RP$17h88cf42702e5a322aE.exit":
%2 = bitcast { i64*, i64 }* %1 to i8*
%3 = bitcast { i64*, i64 }* %0 to i8*
tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %3, i8* %2, i64 16, i32 8, i1 false)
tail call void @llvm.lifetime.end(i64 16, i8* %2)
ret void
}
````
Fixes#15665
Lifetime intrinsics help to reduce stack usage, because LLVM can apply
stack coloring to reuse the stack slots of dead allocas for new ones.
For example these functions now both use the same amount of stack, while
previous `bar()` used five times as much as `foo()`:
````rust
fn foo() {
println("{}", 5);
}
fn bar() {
println("{}", 5);
println("{}", 5);
println("{}", 5);
println("{}", 5);
println("{}", 5);
}
````
On top of that, LLVM can also optimize out certain operations when it
knows that memory is dead after a certain point. For example, it can
sometimes remove the zeroing used to cancel the drop glue. This is
possible when the glue drop itself was already removed because the
zeroing dominated the drop glue call. For example in:
````rust
pub fn bar(x: (Box<int>, int)) -> (Box<int>, int) {
x
}
````
With optimizations, this currently results in:
````llvm
define void @_ZN3bar20h330fa42547df8179niaE({ i64*, i64 }* noalias nocapture nonnull sret, { i64*, i64 }* noalias nocapture nonnull) unnamed_addr #0 {
"_ZN29_$LP$Box$LT$int$GT$$C$int$RP$39glue_drop.$x22glue_drop$x22$LP$1347$RP$17h88cf42702e5a322aE.exit":
%2 = bitcast { i64*, i64 }* %1 to i8*
%3 = bitcast { i64*, i64 }* %0 to i8*
tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %3, i8* %2, i64 16, i32 8, i1 false)
tail call void @llvm.memset.p0i8.i64(i8* %2, i8 0, i64 16, i32 8, i1 false)
ret void
}
````
But with lifetime intrinsics we get:
````llvm
define void @_ZN3bar20h330fa42547df8179niaE({ i64*, i64 }* noalias nocapture nonnull sret, { i64*, i64 }* noalias nocapture nonnull) unnamed_addr #0 {
"_ZN29_$LP$Box$LT$int$GT$$C$int$RP$39glue_drop.$x22glue_drop$x22$LP$1347$RP$17h88cf42702e5a322aE.exit":
%2 = bitcast { i64*, i64 }* %1 to i8*
%3 = bitcast { i64*, i64 }* %0 to i8*
tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %3, i8* %2, i64 16, i32 8, i1 false)
tail call void @llvm.lifetime.end(i64 16, i8* %2)
ret void
}
````
Fixes#15665
This is accomplished by rewriting static expressions into equivalent patterns.
This way, patterns referencing static variables can both participate
in exhaustiveness analysis as well as be compiled down into the appropriate
branch of the decision trees that match expressions are codegened to.
Fixes#6533.
Fixes#13626.
Fixes#13731.
Fixes#14576.
Fixes#15393.
except where trait objects are involved.
Part of issue #15349, though I'm leaving it open for trait objects.
Cross borrowing for trait objects remains because it is needed until we
have DST.
This will break code like:
fn foo(x: &int) { ... }
let a = box 3i;
foo(a);
Change this code to:
fn foo(x: &int) { ... }
let a = box 3i;
foo(&*a);
[breaking-change]
This pull request adds hygiene for 3 kinds of argument bindings:
- arguments to item fns,
- arguments to `ExprFnBlock`s, and
- arguments to `ExprProc`s
It also adds a bunch of unit tests, fixes a few macro uses to be non-capturing, and has a few cleanup items.
local `make check` succeeds.
Closes#15276 (Guide: if)
Closes#15280 (std::os - Add join_paths, make setenv non-utf8 capable)
Closes#15314 (Guide: functions)
Closes#15327 (Simplify PatIdent to contain an Ident rather than a Path)
Closes#15340 (Guide: add mutable binding section)
Closes#15342 (Fix ICE with nested macro_rules!-style macros)
Closes#15350 (Remove duplicated slash in install script path)
Closes#15351 (correct a few spelling mistakes in the tutorial)
Closes#15352 (librustc: Have the kind checker check sub-bounds in trait casts.)
Closes#15359 (Fix spelling errors.)
Closes#15361 (Rename set_broadast() to set_broadcast().)
Closes#15366 (Simplify creating a parser from a token tree)
Closes#15367 (Add examples for StrVector methods)
Closes#15372 (Vec::grow should use reserve_additional, Vec::reserve should check against capacity)
Closes#15373 (Fix minor issues in the documentation of libtime.)
Rationale: for what appear to be historical reasons only, the PatIdent contains
a Path rather than an Ident. This means that there are many places in the code
where an ident is artificially promoted to a path, and---much more problematically---
a bunch of elements from a path are simply thrown away, which seems like an invitation
to some really nasty bugs.
This commit replaces the Path in a PatIdent with a SpannedIdent, which just contains an ident
and a span.
We currently compiled bools to i8 values, because there was a bug in
LLVM that sometimes caused miscompilations when using i1 in, for
example, structs.
Using i8 means a lot of unnecessary zero-extend and truncate operations
though, since we have to convert the value from and to i1 when using for
example icmp or br instructions. Besides the unnecessary overhead caused
by this, it also sometimes made LLVM miss some optimizations.
Fixes#8106.
Fixes a codegen bug which generates illegal non-terminated LLVM block
when there are wildcard pattern with guard and enum patterns in a match
expression. Also refactors the code a little.
Closes#14865
This removes all remnants of `@` pointers from rustc. Additionally, this removes
the `GC` structure from the prelude as it seems odd exporting an experimental
type in the prelude by default.
Closes#14193
[breaking-change]
This is part of the ongoing renaming of the equality traits. See #12517 for more
details. All code using Eq/Ord will temporarily need to move to Partial{Eq,Ord}
or the Total{Eq,Ord} traits. The Total traits will soon be renamed to {Eq,Ord}.
cc #12517
[breaking-change]
Consider PatEnums constructed with A(..) to be candidates for tuple
struct patterns, not just ones constructed with A(a,b,c). If these
patterns shouldn't be valid tuple struct patterns (as they're equivalent
to _), this needs to be caught before we get to trans.
Fixes#14308.
The goal of this refactoring is to make the rustc driver code easier to understand and use. Since this is as close to an API as we have, I think it is important that it is nice. On getting stuck in, I found that there wasn't as much to change as I'd hoped to make the stage... fns easier to use by tools.
This patch only moves code around - mostly just moving code to different files, but a few extracted method refactorings too. To summarise the changes: I added driver::config which handles everything about configuring the compiler. driver::session now just defines and builds session objects. I moved driver code from librustc/lib.rs to librustc/driver/mod.rs so all the code is one place. I extracted methods to make emulating the compiler without being the compiler a little easier. Within the driver directory, I moved code around to more logically fit in the modules.
for `~str`/`~[]`.
Note that `~self` still remains, since I forgot to add support for
`Box<self>` before the snapshot.
How to update your code:
* Instead of `~EXPR`, you should write `box EXPR`.
* Instead of `~TYPE`, you should write `Box<Type>`.
* Instead of `~PATTERN`, you should write `box PATTERN`.
[breaking-change]