In my informal measurements, this brings the peak memory usage when
building librustc from 1662M down to 1502M. Since 1662 - 1502 = 160,
this may not recover the entirety of the observed memory regression
(250M) from PR #14604. (However, according to my local measurements,
the regression when building librustc was more like 209M, so perhaps
this will still recover the lions share of the lost memory.)
The types `Bitv` and `BitvSet` are badly out of date. This PR:
- cleans up the code (primarily, simplifies `Bitv` and implements `BitvSet` in terms of `Bitv`)
- implements several new traits for `Bitv`
- adds new functionality to `Bitv` and `BitvSet`
- replaces internal iterators with external ones
- updates documentation
- minor bug fixes
This is a significantly souped-up version of PR #15139 and is the result of the discussion there.
In my informal measurements, this brings the peak memory usage when
building librustc from 1662M down to 1502M. Since 1662 - 1502 = 160,
this may not recover the entirety of the observed memory regression
(250M) from PR #14604. (However, according to my local measurements,
the regression when building librustc was more like 209M, so perhaps
this will still recover the lions share of the lost memory.)
This basically meant changing the interface so that no borrowed `&Vec`
is exposed, by hiding `fn get_vec` and `fn get_mut_vec` and revising
`fn all_vecs`.
Instead, clients should use one of the other methods; `get_slice`,
`pop`, `truncate`, `replace`, `push_all`, or `is_empty_in`, which
should work for any case currently used in rustc.
This pull request adds hygiene for 3 kinds of argument bindings:
- arguments to item fns,
- arguments to `ExprFnBlock`s, and
- arguments to `ExprProc`s
It also adds a bunch of unit tests, fixes a few macro uses to be non-capturing, and has a few cleanup items.
local `make check` succeeds.
This was parsed by the parser but completely ignored; not even stored in
the AST!
This breaks code that looks like:
static X: &'static [u8] = &'static [1, 2, 3];
Change this code to the shorter:
static X: &'static [u8] = &[1, 2, 3];
Closes#15312.
[breaking-change]
r? @nick29581
This implementation does have the minor issue of not handling things correctly when a codepoint is split across multiple writes or reads, but its better than not having unicode support at all.
Adds a Windows specific struct `WindowsTTY` in `libnative` and make `tty_open` create that struct on Windows. Adds needed functions and constants to `c_win32.rs`.
Libuv still needs to be updated before #15028 can be closed.
It was required to get iOS compilable but since
that time a couple of changes were introduced
which cause the same bug to re-appear and broke
build anyway. Fixing all of them doesn’t look a
viable alternative to me as it will pollute the
code too much.
So it should be fixed from LLVM side and I hope
LLVM will upstream corresponding changes in a
month.
Meanwhile, who wants to play with Rust on iOS is
better to use a fork which uses patched LLVM:
https://github.com/vhbit/rust/tree/ios . It may
lag behind master a bit, but it is Travis-checked
to compile successfully.
Here's the issue: https://github.com/rust-lang/rust/issues/15333
Tested it. It works. FYI, in case anyone doesn't know: keyboard shortcut `'` restricts text search to only links on Firefox allowing this to be checked easily.
This was parsed by the parser but completely ignored; not even stored in
the AST!
This breaks code that looks like:
static X: &'static [u8] = &'static [1, 2, 3];
Change this code to the shorter:
static X: &'static [u8] = &[1, 2, 3];
Closes#15312.
[breaking-change]
It was required to get iOS compilable but since
that time a couple of changes were introduced
which cause the same bug to re-appear and broke
build anyway. Fixing all of them doesn’t look a
viable alternative to me as it will pollute the
code too much.
So it should be fixed from LLVM side and I hope
LLVM will upstream corresponding changes in a
month.
Meanwhile, who wants to play with Rust on iOS is
better to use a fork which uses patched LLVM:
https://github.com/vhbit/rust/tree/ios . It may
lag behind master a bit, but it is Travis-checked
to compile successfully.
In C, `ctime(t)` is equivalent to `asctime(localtime(t))`, so the result should depend on the local timezone. Current `ctime` is compatible with `asctime` in C, not `ctime`.
This commit renames `ctime` to `asctime` and adds `ctime` which converts the time to the local timezone before formatting it.
This commit also fixes the documentation of them. Current documentation of `ctime` says it returns "a string of the current time." However, it actually returns a string of the time represented as `self`, not the time when it is called.