std: Update randomness implementation on Windows
This commit updates the OS random number generator on Windows to match the
upstream implementation in the `rand` crate. First proposed in
rust-lang-nursery/rand#111 this implementation uses a "private" API of
`RtlGenRandom`. Despite the [documentation][dox] indicating this is a private
function its widespread use in Chromium and Firefox as well as [comments] from
Microsoft internally indicates that it's highly unlikely to break.
Another motivation for switching this is to also attempt to make progress
on #44911. It may be the case that this function succeeds while the previous
implementation may fail in "weird" scenarios.
[dox]: https://msdn.microsoft.com/en-us/library/windows/desktop/aa387694(v=vs.85).aspx
[comments]: https://github.com/rust-lang-nursery/rand/issues/111#issuecomment-316140155
rustc: Add `_imp_` symbols later in compilation
On MSVC targets rustc will add symbols prefixed with `_imp_` to LLVM modules to
"emulate" dllexported statics as that workaround is still in place after #27438
hasn't been solved otherwise. These statics, however, were getting gc'd by
ThinLTO accidentally which later would cause linking failures.
This commit updates the location we add such symbols to happen just before
codegen to ensure that (a) they're not eliminated by the optimizer and (b) the
optimizer doesn't even worry about them.
Closes#45347
Make sure to clear out the stageN-{rustc,std,tools} directories.
We copy built tool binaries into a dedicated directory to avoid deleting them,
stageN-tools-bin. These aren't ever cleared out by code, since there should be
no reason to do so, and we'll simply overwrite them as necessary.
When clearing out the stageN-{std,rustc,tools} directories, make sure to delete
both Cargo directories -- per-target and build scripts. This ensures that
changing libstd doesn't cause problems due to build scripts not being rebuilt,
even though they should be.
Fixes https://github.com/rust-lang/rust/issues/44739.
incr.comp.: Use 128bit SipHash for fingerprinting
This PR switches incr. comp. result fingerprinting from 128 bit BLAKE2 to 128 bit SipHash. When we started using BLAKE2 for fingerprinting, the 128 bit version of SipHash was still experimental. Now that it isn't anymore we should be able to get a nice performance boost without significantly increasing collision probability.
~~I'm going to start a try-build for this, so we can gauge the performance impact before merging (hence the `WIP` in the title).~~
EDIT: Performance improvements look as expected. Tests seem to be passing.
Fixes#41215.
Mark block exits as reachable if the block can break.
This only happens when desugaring `catch` expressions for now, but regular blocks (in HIR) can be broken from - respect that when doing reachability analysis.
Fixes#45124.
Refactor `ensure` and `try_get_with`
There was a bit of code shared between `try_get_with` and `ensure`, after I
added `ensure`. I refactored that shared code into a query-agnostic method
called `read_node_index`.
The new method `read_node_index` will attempt to find the node
index (`DepNodeIndex`) of a query. When `read_node_index` finds the
`DepNodeIndex`, it marks the current query as a reader of the node it's
requesting the index of.
This is used by `try_get_with` and `ensure` as it elides the unimportant (to
them) details of if the query is invalidated by previous changed computation (Red)
or new and if they had to mark the query green. For both `try_get_with` and
`ensure`, they just need to know if they can lookup the results or have to
reevaluate.
@nikomatsakis this is the [refactor we discussed](https://github.com/rust-lang/rust/pull/45228#discussion_r144577392) in the comment thread of #45228
rustbuild: fix dist in debug mode
In debug mode, the artifacts are placed in "debug", so don't hardcode "release" and use our helper to get the right directory name
Allow passing a path with tilde to the configure script
Currently `./configure --local-rust-root=~/.cargo --enable-local-rebuild` fails with
```
Exception: no cargo executable found at `~/.cargo//bin/cargo`
```
Remove --enable-rustbuild config option from an example
`--enable-rustbuild` is no longer recognized by the configure script. Also I think we should use `./configure` and `./x.py` instead of `configure` and `../x.py`.
test: Update Emscripten failures/passing
All tests should now have annotation for *why* they're ignored on emscripten. A
few tests no longer need such an annotation as well!
Closes#41299
Make Solaris builder compatible with Solaris 10 retry
Unfortunately, #45255 does not quite cut it,
so use a different approach to have Solaris 10 compatibility
by tricking libbacktrace's autoconf tests.
The sysroot download routine is slightly changed, too.
We copy built tool binaries into a dedicated directory to avoid deleting
them, stageN-tools-bin. These aren't ever cleared out by code, since
there should be no reason to do so, and we'll simply overwrite them as
necessary.
When clearing out the stageN-{std,rustc,tools} directories, make sure to
delete both Cargo directories -- per-target and build scripts. This
ensures that changing libstd doesn't cause problems due to build scripts
not being rebuilt, even though they should be.
This commit updates the OS random number generator on Windows to match the
upstream implementation in the `rand` crate. First proposed in
rust-lang-nursery/rand#111 this implementation uses a "private" API of
`RtlGenRandom`. Despite the [documentation][dox] indicating this is a private
function its widespread use in Chromium and Firefox as well as [comments] from
Microsoft internally indicates that it's highly unlikely to break.
Another motivation for switching this is to also attempt to make progress
on #44911. It may be the case that this function succeeds while the previous
implementation may fail in "weird" scenarios.
[dox]: https://msdn.microsoft.com/en-us/library/windows/desktop/aa387694(v=vs.85).aspx
[comments]: https://github.com/rust-lang-nursery/rand/issues/111#issuecomment-316140155
rustdoc: add a primitive page for "unit"
In `src/libstd/primitive_docs.rs`, a `#[doc(primitive = "unit")]`
section has sat long neglected. This patch teaches rustdoc to recognize
"unit", and steals its trait implementations away from the tuple page.
Docs: a LocalKey might start in the Valid state
Add a comment to the docs for `LocalKey::state` explaining that some keys might skip the `Uninitialized` state and start in the `Valid` state.
cc #27716
r? @alexcrichton
Fix out of date unstable book entries for `alloc_*` features.
The `alloc_jemalloc` crate does not provide a type to use with `#[global_allocator]`, and (according to Alex) `extern crate alloc_jemalloc;` alone became a no-op when `#[global_allocator]` was introduced.
List of all lang items in unstable book.
I don't know how to link to the source code correctly, so I just put the information aside the lang item name.
Mention Clone and refs in --explain E0382
I followed the discussion in #42446 and came up with these additions.
- Mention references before going into traits. They're probably more likely solutions.
- Mention `Clone` before `Copy`. Cloning has wider applicability and `#derive[Copy, Clone]` makes more sense after learning about `Clone`.
The language is not great, any suggestions there would be appreciated ✨
Deprecate several flags in rustdoc
Part of #44136
cc @rust-lang/dev-tools @rust-lang/docs
This is a very basic PR to start deprecating some flags; `rustdoc` doesn't really have fancy output options like `rustc` does, so I went with `eprintln!`. Happy to change it if people feel that's not appropriate.
Also, I have no idea if we can or should write tests here, so I didn't try. If someone feels strongly about it, then let's do it, but given that the only outcome here is a side effect...
On MSVC targets rustc will add symbols prefixed with `_imp_` to LLVM modules to
"emulate" dllexported statics as that workaround is still in place after #27438
hasn't been solved otherwise. These statics, however, were getting gc'd by
ThinLTO accidentally which later would cause linking failures.
This commit updates the location we add such symbols to happen just before
codegen to ensure that (a) they're not eliminated by the optimizer and (b) the
optimizer doesn't even worry about them.
Closes#45347
Avoid unnecessary allocas for indirect function arguments
The extra alloca was only necessary because it made LLVM implicitly
handle the necessary deref to get to the actual value. The same happens
for indirect arguments that have the byval attribute. But the Rust ABI
does not use the byval attribute and so we need to manually add the
deref operation to the debuginfo.