Make sure crates not opting in to staged_api don't use staged_api
This also fixes the problem that with `-Zforce-unstable-if-unmarked` set, crates could not use `#[deprecated]`.
If you prefer, I can instead submit another version which just fixes this problem, but still allows the staged API attributes for all crates when `-Zforce-unstable-if-unmarked` is set. I have prepared that at <https://github.com/RalfJung/rust/tree/staged2>. As yet another alternative, @alexcrichton suggested to turn this error into a lint, but that seems to be much more work, so is it worth it?
Cc @alexcrichton #43975
Add PartialEq/Eq impls to proc_macro::{Spacing, Delimiter}
I don't see a reason why those two types shouldn't be tested for equality. But I hardly know anything about proc macros, so I'm probably wrong :)
Point out missing if conditional
On a case where an else conditional is missing, point this out
instead of the token immediately after the (incorrect) else block:
```
error: missing condition for `if` statemementt push fork -f
--> $DIR/issue-13483.rs:16:5
|
13 | } else if {
| ^ expected if condition here
```
instead of
```
error: expected `{`, found `else`
--> ../../src/test/ui/issue-13483.rs:14:7
|
14 | } else {
| ^^^^
```
Fix#13483.
Generate builtin impls for `Clone`
This fixes a long-standing ICE and limitation where some builtin types implement `Copy` but not `Clone` (whereas `Clone` is a super trait of `Copy`).
However, this PR has a few side-effects:
* `Clone` is now marked as a lang item.
* `[T; N]` is now `Clone` if `T: Clone` (currently, only if `T: Copy` and for `N <= 32`).
* `fn foo<'a>() where &'a mut (): Clone { }` won't compile anymore because of how bounds for builtin traits are handled (e.g. same thing currently if you replace `Clone` by `Copy` in this example). Of course this function is unusable anyway, an error would pop as soon as it is called.
Hence, I'm wondering wether this PR would need an RFC...
Also, cc-ing @nikomatsakis, @arielb1.
Related issues: #28229, #24000.
syntax: Relax path grammar
TLDR: Accept the disambiguator `::` in "type" paths (`Type::<Args>`), accept the disambiguator `::` before parenthesized generic arguments (`Fn::(Args)`).
The "turbofish" disambiguator `::<>` in expression paths is a necessary evil required for path parsing to be both simple and to give reasonable results.
Since paths in expressions usually refer to values (but not necessarily, e.g. `Struct::<u8> { field: 0 }` is disambiguated, but refers to a type), people often consider `::<>` to be inherent to *values*, and not *expressions* and want to write disambiguated paths for values even in contexts where disambiguation is not strictly necessary, for example when a path is passed to a macro `m!(Vec::<i32>::new)`.
The problem is that currently, if the disambiguator is not *required*, then it's *prohibited*. This results in confusion - see https://github.com/rust-lang/rust/issues/41740, https://internals.rust-lang.org/t/macro-path-uses-novel-syntax/5561.
This PR makes the disambiguator *optional* instead of prohibited in contexts where it's not strictly required, so people can pass paths to macros in whatever form they consider natural (e.g. disambiguated form for value paths).
This PR also accepts the disambiguator in paths with parenthesized arguments (`Fn::(Args)`) for consistency and to simplify testing of stuff like https://github.com/rust-lang/rust/pull/41856#issuecomment-301219194.
Closes https://github.com/rust-lang/rust/issues/41740
cc @rust-lang/lang
r? @nikomatsakis
Mir borrowck as query
Turn the `mir-borrowck` pass (aka "transform") into a query.
(If I had realized how relatively easy this was going to be, I would have made it part of #43108. `let hindsight = 20/20;`)
rustc: Add `Local` to the HIR map of parents
When walking parents for lints we want to be sure to hit `let` statements which
can have attributes, so hook up these statements in the HIR map.
Closes#43910
Minor rewrite of char primitive unicode intro.
Opened primarily to address #36998.
Despite my love for emoji, the heart example is a little confusing because both heart characters start with the same code point and there can be stark rendering differences across browsers. I also spelled out what each of the code points is in the code block, which (hopefully) sheds light why one character is one code point while the other is two.
Very much open to suggestion and improvements. I'm pretty tired when I wrote this so I might wake up and realize that this is making things more confusing 😅