This partially implements the feature staging described in the
[release channel RFC][rc]. It does not yet fully conform to the RFC as
written, but does accomplish its goals sufficiently for the 1.0 alpha
release.
It has three primary user-visible effects:
* On the nightly channel, use of unstable APIs generates a warning.
* On the beta channel, use of unstable APIs generates a warning.
* On the beta channel, use of feature gates generates a warning.
Code that does not trigger these warnings is considered 'stable',
modulo pre-1.0 bugs.
Disabling the warnings for unstable APIs continues to be done in the
existing (i.e. old) style, via `#[allow(...)]`, not that specified in
the RFC. I deem this marginally acceptable since any code that must do
this is not using the stable dialect of Rust.
Use of feature gates is itself gated with the new 'unstable_features'
lint, on nightly set to 'allow', and on beta 'warn'.
The attribute scheme used here corresponds to an older version of the
RFC, with the `#[staged_api]` crate attribute toggling the staging
behavior of the stability attributes, but the user impact is only
in-tree so I'm not concerned about having to make design changes later
(and I may ultimately prefer the scheme here after all, with the
`#[staged_api]` crate attribute).
Since the Rust codebase itself makes use of unstable features the
compiler and build system do a midly elaborate dance to allow it to
bootstrap while disobeying these lints (which would otherwise be
errors because Rust builds with `-D warnings`).
This patch includes one significant hack that causes a
regression. Because the `format_args!` macro emits calls to unstable
APIs it would trigger the lint. I added a hack to the lint to make it
not trigger, but this in turn causes arguments to `println!` not to be
checked for feature gates. I don't presently understand macro
expansion well enough to fix. This is bug #20661.
Closes#16678
[rc]: https://github.com/rust-lang/rfcs/blob/master/text/0507-release-channels.md
Next steps are to disable the existing out-of-tree behavior for stability attributes, and convert the remaining system to be feature-based per the RFC. During the first beta cycle we will set these lints to 'forbid'.
This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]
This partially implements the feature staging described in the
[release channel RFC][rc]. It does not yet fully conform to the RFC as
written, but does accomplish its goals sufficiently for the 1.0 alpha
release.
It has three primary user-visible effects:
* On the nightly channel, use of unstable APIs generates a warning.
* On the beta channel, use of unstable APIs generates a warning.
* On the beta channel, use of feature gates generates a warning.
Code that does not trigger these warnings is considered 'stable',
modulo pre-1.0 bugs.
Disabling the warnings for unstable APIs continues to be done in the
existing (i.e. old) style, via `#[allow(...)]`, not that specified in
the RFC. I deem this marginally acceptable since any code that must do
this is not using the stable dialect of Rust.
Use of feature gates is itself gated with the new 'unstable_features'
lint, on nightly set to 'allow', and on beta 'warn'.
The attribute scheme used here corresponds to an older version of the
RFC, with the `#[staged_api]` crate attribute toggling the staging
behavior of the stability attributes, but the user impact is only
in-tree so I'm not concerned about having to make design changes later
(and I may ultimately prefer the scheme here after all, with the
`#[staged_api]` crate attribute).
Since the Rust codebase itself makes use of unstable features the
compiler and build system to a midly elaborate dance to allow it to
bootstrap while disobeying these lints (which would otherwise be
errors because Rust builds with `-D warnings`).
This patch includes one significant hack that causes a
regression. Because the `format_args!` macro emits calls to unstable
APIs it would trigger the lint. I added a hack to the lint to make it
not trigger, but this in turn causes arguments to `println!` not to be
checked for feature gates. I don't presently understand macro
expansion well enough to fix. This is bug #20661.
Closes#16678
[rc]: https://github.com/rust-lang/rfcs/blob/master/text/0507-release-channels.md
This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]
fmt::Show is for debugging, and can and should be implemented for
all public types. This trait is used with `{:?}` syntax. There still
exists #[derive(Show)].
fmt::String is for types that faithfully be represented as a String.
Because of this, there is no way to derive fmt::String, all
implementations must be purposeful. It is used by the default format
syntax, `{}`.
This will break most instances of `{}`, since that now requires the type
to impl fmt::String. In most cases, replacing `{}` with `{:?}` is the
correct fix. Types that were being printed specifically for users should
receive a fmt::String implementation to fix this.
Part of #20013
[breaking-change]
macro_rules! is like an item that defines a macro. Other items don't have a
trailing semicolon, or use a paren-delimited body.
If there's an argument for matching the invocation syntax, e.g. parentheses for
an expr macro, then I think that applies more strongly to the *inner*
delimiters on the LHS, wrapping the individual argument patterns.
This is a [breaking-change]. The new rules require that, for an impl of a trait defined
in some other crate, two conditions must hold:
1. Some type must be local.
2. Every type parameter must appear "under" some local type.
Here are some examples that are legal:
```rust
struct MyStruct<T> { ... }
// Here `T` appears "under' `MyStruct`.
impl<T> Clone for MyStruct<T> { }
// Here `T` appears "under' `MyStruct` as well. Note that it also appears
// elsewhere.
impl<T> Iterator<T> for MyStruct<T> { }
```
Here is an illegal example:
```rust
// Here `U` does not appear "under" `MyStruct` or any other local type.
// We call `U` "uncovered".
impl<T,U> Iterator<U> for MyStruct<T> { }
```
There are a couple of ways to rewrite this last example so that it is
legal:
1. In some cases, the uncovered type parameter (here, `U`) should be converted
into an associated type. This is however a non-local change that requires access
to the original trait. Also, associated types are not fully baked.
2. Add `U` as a type parameter of `MyStruct`:
```rust
struct MyStruct<T,U> { ... }
impl<T,U> Iterator<U> for MyStruct<T,U> { }
```
3. Create a newtype wrapper for `U`
```rust
impl<T,U> Iterator<Wrapper<U>> for MyStruct<T,U> { }
```
Because associated types are not fully baked, which in the case of the
`Hash` trait makes adhering to this rule impossible, you can
temporarily disable this rule in your crate by using
`#![feature(old_orphan_check)]`. Note that the `old_orphan_check`
feature will be removed before 1.0 is released.
According to http://llvm.org/docs/LangRef.html#data-layout correct syntax
for data layout is `a:<abi>:<pref>` so it looks like `a0:<abi>:<pref>` is
either a typo or outdated syntax (as it goes back pretty deep in time)
[breaking-change]
The `mut` in slices is now redundant. Mutability is 'inferred' from position. This means that if mutability is only obvious from the type, you will need to use explicit calls to the slicing methods.
According to http://llvm.org/docs/LangRef.html#data-layout correct syntax
for data layout is `a:<abi>:<pref>` so it looks like `a0:<abi>:<pref>` is
either a typo or outdated syntax (as it goes back pretty deep in time)
followed by a semicolon.
This allows code like `vec![1i, 2, 3].len();` to work.
This breaks code that uses macros as statements without putting
semicolons after them, such as:
fn main() {
...
assert!(a == b)
assert!(c == d)
println(...);
}
It also breaks code that uses macros as items without semicolons:
local_data_key!(foo)
fn main() {
println("hello world")
}
Add semicolons to fix this code. Those two examples can be fixed as
follows:
fn main() {
...
assert!(a == b);
assert!(c == d);
println(...);
}
local_data_key!(foo);
fn main() {
println("hello world")
}
RFC #378.
Closes#18635.
[breaking-change]
All of the enum components had a redundant 'Type' specifier: TypeSymlink, TypeDirectory, TypeFile. This change removes them, replacing them with a namespace: FileType::Symlink, FileType::Directory, and FileType::RegularFile.
RegularFile is used instead of just File, as File by itself could be mistakenly thought of as referring to the struct.
[breaking-change]
This breaks code like
```
let t = (42i, 42i);
... t.0::<int> ...;
```
Change this code to not contain an unused type parameter. For example:
```
let t = (42i, 42i);
... t.0 ...;
```
Closes https://github.com/rust-lang/rust/issues/19096
[breaking-change]
r? @aturon
Use the expected type to infer the argument/return types of unboxed closures. Also, in `||` expressions, use the expected type to decide if the result should be a boxed or unboxed closure (and if an unboxed closure, what kind).
This supercedes PR #19089, which was already reviewed by @pcwalton.
os::getcwd() panics if the current directory is not available. According
to getcwd(3), there are three cases:
- EACCES: Permission denied.
- ENOENT: The current working directory has been removed.
- ERANGE: The buffer size is less than the actual absolute path.
This commit makes os::getcwd() return IoResult<Path>, not just Path,
preventing it from panicking.
As os::make_absolute() depends on os::getcwd(), it is also modified to
return IoResult<Path>.
Fixes#16946.
[breaking-change]
This breaks code that referred to variant names in the same namespace as
their enum. Reexport the variants in the old location or alter code to
refer to the new locations:
```
pub enum Foo {
A,
B
}
fn main() {
let a = A;
}
```
=>
```
pub use self::Foo::{A, B};
pub enum Foo {
A,
B
}
fn main() {
let a = A;
}
```
or
```
pub enum Foo {
A,
B
}
fn main() {
let a = Foo::A;
}
```
[breaking-change]
Removes all target-specific knowledge from rustc. Some targets have changed
during this, but none of these should be very visible outside of
cross-compilation. The changes make our targets more consistent.
iX86-unknown-linux-gnu is now only available as i686-unknown-linux-gnu. We
used to accept any value of X greater than 1. i686 was released in 1995, and
should encompass the bare minimum of what Rust supports on x86 CPUs.
The only two windows targets are now i686-pc-windows-gnu and
x86_64-pc-windows-gnu.
The iOS target has been renamed from arm-apple-ios to arm-apple-darwin.
A complete list of the targets we accept now:
arm-apple-darwin
arm-linux-androideabi
arm-unknown-linux-gnueabi
arm-unknown-linux-gnueabihf
i686-apple-darwin
i686-pc-windows-gnu
i686-unknown-freebsd
i686-unknown-linux-gnu
mips-unknown-linux-gnu
mipsel-unknown-linux-gnu
x86_64-apple-darwin
x86_64-unknown-freebsd
x86_64-unknown-linux-gnu
x86_64-pc-windows-gnu
Closes#16093
[breaking-change]
https://github.com/rust-lang/rfcs/pull/221
The current terminology of "task failure" often causes problems when
writing or speaking about code. You often want to talk about the
possibility of an operation that returns a Result "failing", but cannot
because of the ambiguity with task failure. Instead, you have to speak
of "the failing case" or "when the operation does not succeed" or other
circumlocutions.
Likewise, we use a "Failure" header in rustdoc to describe when
operations may fail the task, but it would often be helpful to separate
out a section describing the "Err-producing" case.
We have been steadily moving away from task failure and toward Result as
an error-handling mechanism, so we should optimize our terminology
accordingly: Result-producing functions should be easy to describe.
To update your code, rename any call to `fail!` to `panic!` instead.
Assuming you have not created your own macro named `panic!`, this
will work on UNIX based systems:
grep -lZR 'fail!' . | xargs -0 -l sed -i -e 's/fail!/panic!/g'
You can of course also do this by hand.
[breaking-change]
This change is an implementation of [RFC 69][rfc] which adds a third kind of
global to the language, `const`. This global is most similar to what the old
`static` was, and if you're unsure about what to use then you should use a
`const`.
The semantics of these three kinds of globals are:
* A `const` does not represent a memory location, but only a value. Constants
are translated as rvalues, which means that their values are directly inlined
at usage location (similar to a #define in C/C++). Constant values are, well,
constant, and can not be modified. Any "modification" is actually a
modification to a local value on the stack rather than the actual constant
itself.
Almost all values are allowed inside constants, whether they have interior
mutability or not. There are a few minor restrictions listed in the RFC, but
they should in general not come up too often.
* A `static` now always represents a memory location (unconditionally). Any
references to the same `static` are actually a reference to the same memory
location. Only values whose types ascribe to `Sync` are allowed in a `static`.
This restriction is in place because many threads may access a `static`
concurrently. Lifting this restriction (and allowing unsafe access) is a
future extension not implemented at this time.
* A `static mut` continues to always represent a memory location. All references
to a `static mut` continue to be `unsafe`.
This is a large breaking change, and many programs will need to be updated
accordingly. A summary of the breaking changes is:
* Statics may no longer be used in patterns. Statics now always represent a
memory location, which can sometimes be modified. To fix code, repurpose the
matched-on-`static` to a `const`.
static FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
change this code to:
const FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
* Statics may no longer refer to other statics by value. Due to statics being
able to change at runtime, allowing them to reference one another could
possibly lead to confusing semantics. If you are in this situation, use a
constant initializer instead. Note, however, that statics may reference other
statics by address, however.
* Statics may no longer be used in constant expressions, such as array lengths.
This is due to the same restrictions as listed above. Use a `const` instead.
[breaking-change]
Closes#17718
[rfc]: https://github.com/rust-lang/rfcs/pull/246